valence_protocol/packets/play/
vehicle_move_s2c.rs

1use valence_math::DVec3;
2
3use crate::{Decode, Encode, Packet};
4
5#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
6pub struct VehicleMoveS2c {
7    pub position: DVec3,
8    pub yaw: f32,
9    pub pitch: f32,
10}