use valence_math::DVec3;
use crate::{ByteAngle, Decode, Encode, Packet, VarInt};
#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
pub struct EntityPositionS2c {
pub entity_id: VarInt,
pub position: DVec3,
pub yaw: ByteAngle,
pub pitch: ByteAngle,
pub on_ground: bool,
}