valence_protocol/packets/play/
explosion_s2c.rs
1use std::borrow::Cow;
2
3use valence_math::{DVec3, Vec3};
4
5use crate::{Decode, Encode, Packet};
6
7#[derive(Clone, Debug, Encode, Decode, Packet)]
8pub struct ExplosionS2c<'a> {
9 pub pos: DVec3,
10 pub strength: f32,
11 pub affected_blocks: Cow<'a, [[i8; 3]]>,
12 pub player_motion: Vec3,
13}