valence_protocol/packets/play/
vehicle_move_c2s.rs
1use valence_math::DVec3;
2
3use crate::{Decode, Encode, Packet};
4
5#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
6pub struct VehicleMoveC2s {
7 pub position: DVec3,
8 pub yaw: f32,
9 pub pitch: f32,
10}