valence_protocol/packets/play/
full_c2s.rs
1use valence_math::DVec3;
2
3use crate::{packet_id, Decode, Encode, Packet};
4
5#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
6#[packet(id = packet_id::FULL)]
7pub struct FullC2s {
8 pub position: DVec3,
9 pub yaw: f32,
10 pub pitch: f32,
11 pub on_ground: bool,
12}