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use std::borrow::Cow;

use valence_text::Text;

use crate::{Decode, Encode, Packet};

#[derive(Clone, Debug, Encode, Decode, Packet)]
pub struct GameMessageS2c<'a> {
    pub chat: Cow<'a, Text>,
    /// Whether the message is in the actionbar or the chat.
    pub overlay: bool,
}