valence_protocol/packets/play/rotate_and_move_relative_s2c.rs
1use crate::{packet_id, ByteAngle, Decode, Encode, Packet, VarInt};
2
3#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
4#[packet(id = packet_id::ROTATE_AND_MOVE_RELATIVE)]
5pub struct RotateAndMoveRelativeS2c {
6 pub entity_id: VarInt,
7 pub delta: [i16; 3],
8 pub yaw: ByteAngle,
9 pub pitch: ByteAngle,
10 pub on_ground: bool,
11}