use crate::sound::SoundCategory;
use crate::{Decode, Encode, Packet, VarInt};
#[derive(Copy, Clone, Debug, Encode, Decode, Packet)]
pub struct PlaySoundFromEntityS2c {
pub id: VarInt,
pub category: SoundCategory,
pub entity_id: VarInt,
pub volume: f32,
pub pitch: f32,
pub seed: i64,
}