valence_protocol/packets/play/play_sound_s2c.rs
1use valence_math::IVec3;
2
3use crate::sound::{SoundCategory, SoundId};
4use crate::{Decode, Encode, Packet};
5
6#[derive(Clone, Debug, Encode, Decode, Packet)]
7pub struct PlaySoundS2c<'a> {
8 pub id: SoundId<'a>,
9 pub category: SoundCategory,
10 pub position: IVec3,
11 pub volume: f32,
12 pub pitch: f32,
13 pub seed: i64,
14}