use std::f32::consts::TAU;
use std::fmt;
use std::io::Write;
use crate::{Decode, Encode};
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct ByteAngle(pub u8);
impl ByteAngle {
pub fn from_degrees(f: f32) -> ByteAngle {
ByteAngle((f.rem_euclid(360.0) / 360.0 * 256.0).round() as u8)
}
pub fn from_radians(f: f32) -> ByteAngle {
ByteAngle((f.rem_euclid(TAU) / TAU * 256.0).round() as u8)
}
pub fn to_degrees(self) -> f32 {
f32::from(self.0) / 256.0 * 360.0
}
pub fn to_radians(self) -> f32 {
f32::from(self.0) / 256.0 * TAU
}
}
impl fmt::Debug for ByteAngle {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
fmt::Display::fmt(self, f)
}
}
impl fmt::Display for ByteAngle {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}°", self.to_degrees())
}
}
impl Encode for ByteAngle {
fn encode(&self, w: impl Write) -> anyhow::Result<()> {
self.0.encode(w)
}
}
impl Decode<'_> for ByteAngle {
fn decode(r: &mut &[u8]) -> anyhow::Result<Self> {
u8::decode(r).map(ByteAngle)
}
}