pub struct BlockPos {
pub x: i32,
pub y: i32,
pub z: i32,
}
Expand description
Represents an absolute block position in world space.
Fields§
§x: i32
§y: i32
§z: i32
Implementations§
§impl BlockPos
impl BlockPos
pub const fn get_in_direction(self, dir: Direction) -> BlockPos
pub const fn get_in_direction(self, dir: Direction) -> BlockPos
Get a new BlockPos
that is adjacent to this position in dir
direction.
use valence_protocol::{BlockPos, Direction};
let pos = BlockPos::new(0, 0, 0);
let adj = pos.get_in_direction(Direction::South);
assert_eq!(adj, BlockPos::new(0, 0, 1));
pub const fn offset(self, x: i32, y: i32, z: i32) -> BlockPos
pub const fn packed(self) -> Result<PackedBlockPos, Error>
Trait Implementations§
§impl From<BlockPos> for ChunkSectionPos
impl From<BlockPos> for ChunkSectionPos
§fn from(pos: BlockPos) -> ChunkSectionPos
fn from(pos: BlockPos) -> ChunkSectionPos
Converts to this type from the input type.
§impl From<PackedBlockPos> for BlockPos
impl From<PackedBlockPos> for BlockPos
§fn from(p: PackedBlockPos) -> BlockPos
fn from(p: PackedBlockPos) -> BlockPos
Converts to this type from the input type.
§impl Ord for BlockPos
impl Ord for BlockPos
§impl PartialOrd for BlockPos
impl PartialOrd for BlockPos
§impl TryFrom<BlockPos> for PackedBlockPos
impl TryFrom<BlockPos> for PackedBlockPos
impl Copy for BlockPos
impl Eq for BlockPos
impl StructuralPartialEq for BlockPos
Auto Trait Implementations§
impl Freeze for BlockPos
impl RefUnwindSafe for BlockPos
impl Send for BlockPos
impl Sync for BlockPos
impl Unpin for BlockPos
impl UnwindSafe for BlockPos
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