pub struct SubApp {
pub update_schedule: Option<Interned<dyn ScheduleLabel>>,
/* private fields */
}
Expand description
A secondary application with its own World
. These can run independently of each other.
These are useful for situations where certain processes (e.g. a render thread) need to be kept separate from the main application.
§Example
#[derive(Resource, Default)]
struct Val(pub i32);
#[derive(Debug, Clone, Copy, Hash, PartialEq, Eq, AppLabel)]
struct ExampleApp;
// Create an app with a certain resource.
let mut app = App::new();
app.insert_resource(Val(10));
// Create a sub-app with the same resource and a single schedule.
let mut sub_app = SubApp::new();
sub_app.insert_resource(Val(100));
// Setup an extract function to copy the resource's value in the main world.
sub_app.set_extract(|main_world, sub_world| {
sub_world.resource_mut::<Val>().0 = main_world.resource::<Val>().0;
});
// Schedule a system that will verify extraction is working.
sub_app.add_systems(Main, |counter: Res<Val>| {
// The value will be copied during extraction, so we should see 10 instead of 100.
assert_eq!(counter.0, 10);
});
// Add the sub-app to the main app.
app.insert_sub_app(ExampleApp, sub_app);
// Update the application once (using the default runner).
app.run();
Fields§
§update_schedule: Option<Interned<dyn ScheduleLabel>>
The schedule that will be run by update
.
Implementations§
§impl SubApp
impl SubApp
pub fn run_default_schedule(&mut self)
pub fn run_default_schedule(&mut self)
Runs the default schedule.
Does not clear internal trackers used for change detection.
pub fn update(&mut self)
pub fn update(&mut self)
Runs the default schedule and updates internal component trackers.
pub fn extract(&mut self, world: &mut World)
pub fn extract(&mut self, world: &mut World)
Extracts data from world
into the app’s world using the registered extract method.
Note: There is no default extract method. Calling extract
does nothing if
set_extract
has not been called.
pub fn set_extract<F>(&mut self, extract: F) -> &mut SubApp
pub fn set_extract<F>(&mut self, extract: F) -> &mut SubApp
Sets the method that will be called by extract
.
The first argument is the World
to extract data from, the second argument is the app World
.
pub fn insert_resource<R>(&mut self, resource: R) -> &mut SubAppwhere
R: Resource,
pub fn insert_resource<R>(&mut self, resource: R) -> &mut SubAppwhere
R: Resource,
See App::insert_resource
.
pub fn init_resource<R>(&mut self) -> &mut SubApp
pub fn init_resource<R>(&mut self) -> &mut SubApp
See App::init_resource
.
pub fn add_systems<M>(
&mut self,
schedule: impl ScheduleLabel,
systems: impl IntoSystemConfigs<M>,
) -> &mut SubApp
pub fn add_systems<M>( &mut self, schedule: impl ScheduleLabel, systems: impl IntoSystemConfigs<M>, ) -> &mut SubApp
See App::add_systems
.
pub fn register_system<I, O, M, S>(&mut self, system: S) -> SystemId<I, O>where
I: 'static,
O: 'static,
S: IntoSystem<I, O, M> + 'static,
pub fn register_system<I, O, M, S>(&mut self, system: S) -> SystemId<I, O>where
I: 'static,
O: 'static,
S: IntoSystem<I, O, M> + 'static,
See App::register_system
.
pub fn configure_sets(
&mut self,
schedule: impl ScheduleLabel,
sets: impl IntoSystemSetConfigs,
) -> &mut SubApp
pub fn configure_sets( &mut self, schedule: impl ScheduleLabel, sets: impl IntoSystemSetConfigs, ) -> &mut SubApp
See App::configure_sets
.
pub fn add_schedule(&mut self, schedule: Schedule) -> &mut SubApp
pub fn add_schedule(&mut self, schedule: Schedule) -> &mut SubApp
See App::add_schedule
.
pub fn init_schedule(&mut self, label: impl ScheduleLabel) -> &mut SubApp
pub fn init_schedule(&mut self, label: impl ScheduleLabel) -> &mut SubApp
See App::init_schedule
.
pub fn get_schedule(&self, label: impl ScheduleLabel) -> Option<&Schedule>
pub fn get_schedule(&self, label: impl ScheduleLabel) -> Option<&Schedule>
See App::get_schedule
.
pub fn get_schedule_mut(
&mut self,
label: impl ScheduleLabel,
) -> Option<&mut Schedule>
pub fn get_schedule_mut( &mut self, label: impl ScheduleLabel, ) -> Option<&mut Schedule>
pub fn edit_schedule(
&mut self,
label: impl ScheduleLabel,
f: impl FnMut(&mut Schedule),
) -> &mut SubApp
pub fn edit_schedule( &mut self, label: impl ScheduleLabel, f: impl FnMut(&mut Schedule), ) -> &mut SubApp
See App::edit_schedule
.
pub fn configure_schedules(
&mut self,
schedule_build_settings: ScheduleBuildSettings,
) -> &mut SubApp
pub fn configure_schedules( &mut self, schedule_build_settings: ScheduleBuildSettings, ) -> &mut SubApp
pub fn allow_ambiguous_component<T>(&mut self) -> &mut SubAppwhere
T: Component,
pub fn allow_ambiguous_component<T>(&mut self) -> &mut SubAppwhere
T: Component,
pub fn allow_ambiguous_resource<T>(&mut self) -> &mut SubAppwhere
T: Resource,
pub fn allow_ambiguous_resource<T>(&mut self) -> &mut SubAppwhere
T: Resource,
pub fn ignore_ambiguity<M1, M2, S1, S2>(
&mut self,
schedule: impl ScheduleLabel,
a: S1,
b: S2,
) -> &mut SubAppwhere
S1: IntoSystemSet<M1>,
S2: IntoSystemSet<M2>,
pub fn ignore_ambiguity<M1, M2, S1, S2>(
&mut self,
schedule: impl ScheduleLabel,
a: S1,
b: S2,
) -> &mut SubAppwhere
S1: IntoSystemSet<M1>,
S2: IntoSystemSet<M2>,
pub fn add_event<T>(&mut self) -> &mut SubAppwhere
T: Event,
pub fn add_event<T>(&mut self) -> &mut SubAppwhere
T: Event,
See App::add_event
.
pub fn add_plugins<M>(&mut self, plugins: impl Plugins<M>) -> &mut SubApp
pub fn add_plugins<M>(&mut self, plugins: impl Plugins<M>) -> &mut SubApp
See App::add_plugins
.
pub fn is_plugin_added<T>(&self) -> boolwhere
T: Plugin,
pub fn is_plugin_added<T>(&self) -> boolwhere
T: Plugin,
See App::is_plugin_added
.
pub fn get_added_plugins<T>(&self) -> Vec<&T>where
T: Plugin,
pub fn get_added_plugins<T>(&self) -> Vec<&T>where
T: Plugin,
pub fn plugins_state(&mut self) -> PluginsState
pub fn plugins_state(&mut self) -> PluginsState
Return the state of plugins.
pub fn finish(&mut self)
pub fn finish(&mut self)
Runs Plugin::finish
for each plugin.
pub fn cleanup(&mut self)
pub fn cleanup(&mut self)
Runs Plugin::cleanup
for each plugin.
pub fn register_type<T>(&mut self) -> &mut SubAppwhere
T: GetTypeRegistration,
pub fn register_type<T>(&mut self) -> &mut SubAppwhere
T: GetTypeRegistration,
See App::register_type
.
pub fn register_type_data<T, D>(&mut self) -> &mut SubAppwhere
T: Reflect + TypePath,
D: TypeData + FromType<T>,
pub fn register_type_data<T, D>(&mut self) -> &mut SubAppwhere
T: Reflect + TypePath,
D: TypeData + FromType<T>,
Trait Implementations§
Auto Trait Implementations§
impl !Freeze for SubApp
impl !RefUnwindSafe for SubApp
impl Send for SubApp
impl !Sync for SubApp
impl Unpin for SubApp
impl !UnwindSafe for SubApp
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