Struct valence::prelude::SubApp

pub struct SubApp {
    pub update_schedule: Option<Interned<dyn ScheduleLabel>>,
    /* private fields */
}
Expand description

A secondary application with its own World. These can run independently of each other.

These are useful for situations where certain processes (e.g. a render thread) need to be kept separate from the main application.

§Example


#[derive(Resource, Default)]
struct Val(pub i32);

#[derive(Debug, Clone, Copy, Hash, PartialEq, Eq, AppLabel)]
struct ExampleApp;

// Create an app with a certain resource.
let mut app = App::new();
app.insert_resource(Val(10));

// Create a sub-app with the same resource and a single schedule.
let mut sub_app = SubApp::new();
sub_app.insert_resource(Val(100));

// Setup an extract function to copy the resource's value in the main world.
sub_app.set_extract(|main_world, sub_world| {
    sub_world.resource_mut::<Val>().0 = main_world.resource::<Val>().0;
});

// Schedule a system that will verify extraction is working.
sub_app.add_systems(Main, |counter: Res<Val>| {
    // The value will be copied during extraction, so we should see 10 instead of 100.
    assert_eq!(counter.0, 10);
});

// Add the sub-app to the main app.
app.insert_sub_app(ExampleApp, sub_app);

// Update the application once (using the default runner).
app.run();

Fields§

§update_schedule: Option<Interned<dyn ScheduleLabel>>

The schedule that will be run by update.

Implementations§

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impl SubApp

pub fn new() -> SubApp

Returns a default, empty SubApp.

pub fn world(&self) -> &World

Returns a reference to the World.

pub fn world_mut(&mut self) -> &mut World

Returns a mutable reference to the World.

pub fn run_default_schedule(&mut self)

Runs the default schedule.

Does not clear internal trackers used for change detection.

pub fn update(&mut self)

Runs the default schedule and updates internal component trackers.

pub fn extract(&mut self, world: &mut World)

Extracts data from world into the app’s world using the registered extract method.

Note: There is no default extract method. Calling extract does nothing if set_extract has not been called.

pub fn set_extract<F>(&mut self, extract: F) -> &mut SubApp
where F: Fn(&mut World, &mut World) + Send + 'static,

Sets the method that will be called by extract.

The first argument is the World to extract data from, the second argument is the app World.

pub fn insert_resource<R>(&mut self, resource: R) -> &mut SubApp
where R: Resource,

pub fn init_resource<R>(&mut self) -> &mut SubApp
where R: Resource + FromWorld,

pub fn add_systems<M>( &mut self, schedule: impl ScheduleLabel, systems: impl IntoSystemConfigs<M>, ) -> &mut SubApp

pub fn register_system<I, O, M, S>(&mut self, system: S) -> SystemId<I, O>
where I: 'static, O: 'static, S: IntoSystem<I, O, M> + 'static,

pub fn configure_sets( &mut self, schedule: impl ScheduleLabel, sets: impl IntoSystemSetConfigs, ) -> &mut SubApp

pub fn add_schedule(&mut self, schedule: Schedule) -> &mut SubApp

pub fn init_schedule(&mut self, label: impl ScheduleLabel) -> &mut SubApp

pub fn get_schedule(&self, label: impl ScheduleLabel) -> Option<&Schedule>

pub fn get_schedule_mut( &mut self, label: impl ScheduleLabel, ) -> Option<&mut Schedule>

pub fn edit_schedule( &mut self, label: impl ScheduleLabel, f: impl FnMut(&mut Schedule), ) -> &mut SubApp

pub fn configure_schedules( &mut self, schedule_build_settings: ScheduleBuildSettings, ) -> &mut SubApp

pub fn allow_ambiguous_component<T>(&mut self) -> &mut SubApp
where T: Component,

pub fn allow_ambiguous_resource<T>(&mut self) -> &mut SubApp
where T: Resource,

pub fn ignore_ambiguity<M1, M2, S1, S2>( &mut self, schedule: impl ScheduleLabel, a: S1, b: S2, ) -> &mut SubApp
where S1: IntoSystemSet<M1>, S2: IntoSystemSet<M2>,

pub fn add_event<T>(&mut self) -> &mut SubApp
where T: Event,

pub fn add_plugins<M>(&mut self, plugins: impl Plugins<M>) -> &mut SubApp

pub fn is_plugin_added<T>(&self) -> bool
where T: Plugin,

pub fn get_added_plugins<T>(&self) -> Vec<&T>
where T: Plugin,

pub fn plugins_state(&mut self) -> PluginsState

Return the state of plugins.

pub fn finish(&mut self)

Runs Plugin::finish for each plugin.

pub fn cleanup(&mut self)

Runs Plugin::cleanup for each plugin.

pub fn register_type<T>(&mut self) -> &mut SubApp
where T: GetTypeRegistration,

pub fn register_type_data<T, D>(&mut self) -> &mut SubApp
where T: Reflect + TypePath, D: TypeData + FromType<T>,

Trait Implementations§

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impl Debug for SubApp

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for SubApp

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fn default() -> SubApp

Returns the “default value” for a type. Read more

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impl !Freeze for SubApp

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impl !RefUnwindSafe for SubApp

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impl Send for SubApp

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impl !Sync for SubApp

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impl Unpin for SubApp

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impl !UnwindSafe for SubApp

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where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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Converts self into T using Into<T>. Read more
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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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Causes self to use its LowerExp implementation when Debug-formatted.
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Causes self to use its LowerHex implementation when Debug-formatted.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
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fn from_world(_world: &mut World) -> T

Creates Self using data from the given World.
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