Struct valence::EntityLayer
source · pub struct EntityLayer { /* private fields */ }
Expand description
A Component
containing Minecraft entities.
Implementations§
source§impl EntityLayer
impl EntityLayer
Trait Implementations§
source§impl Component for EntityLayer
impl Component for EntityLayer
source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
§fn register_component_hooks(_hooks: &mut ComponentHooks)
fn register_component_hooks(_hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its
ComponentHooks
.source§impl Debug for EntityLayer
impl Debug for EntityLayer
source§impl Layer for EntityLayer
impl Layer for EntityLayer
source§type ExceptWriter<'a> = ExceptWriter<'a>
type ExceptWriter<'a> = ExceptWriter<'a>
Packet writer returned by
except_writer
.source§type ViewWriter<'a> = ViewWriter<'a>
type ViewWriter<'a> = ViewWriter<'a>
Packet writer returned by
view_writer
.source§type ViewExceptWriter<'a> = ViewExceptWriter<'a>
type ViewExceptWriter<'a> = ViewExceptWriter<'a>
Packet writer returned by
view_except_writer
.source§type RadiusWriter<'a> = RadiusWriter<'a>
type RadiusWriter<'a> = RadiusWriter<'a>
Packet writer returned by
radius_writer
.source§type RadiusExceptWriter<'a> = RadiusExceptWriter<'a>
type RadiusExceptWriter<'a> = RadiusExceptWriter<'a>
Packet writer returned by
radius_except_writer
.source§fn except_writer(
&mut self,
except: Entity,
) -> <EntityLayer as Layer>::ExceptWriter<'_>
fn except_writer( &mut self, except: Entity, ) -> <EntityLayer as Layer>::ExceptWriter<'_>
Returns a packet writer which sends packets to all viewers not
identified by
except
.source§fn view_writer(
&mut self,
pos: impl Into<ChunkPos>,
) -> <EntityLayer as Layer>::ViewWriter<'_>
fn view_writer( &mut self, pos: impl Into<ChunkPos>, ) -> <EntityLayer as Layer>::ViewWriter<'_>
Returns a packet writer which sends packets to viewers in view of
the chunk position
pos
.source§fn view_except_writer(
&mut self,
pos: impl Into<ChunkPos>,
except: Entity,
) -> <EntityLayer as Layer>::ViewExceptWriter<'_>
fn view_except_writer( &mut self, pos: impl Into<ChunkPos>, except: Entity, ) -> <EntityLayer as Layer>::ViewExceptWriter<'_>
Returns a packet writer which sends packets to viewers in
view of the chunk position
pos
and not identified by except
.source§fn radius_writer(
&mut self,
center: impl Into<BlockPos>,
radius: u32,
) -> <EntityLayer as Layer>::RadiusWriter<'_>
fn radius_writer( &mut self, center: impl Into<BlockPos>, radius: u32, ) -> <EntityLayer as Layer>::RadiusWriter<'_>
Returns a packet writer which sends packets to viewers within
radius
blocks of the block position pos
.source§fn radius_except_writer(
&mut self,
center: impl Into<BlockPos>,
radius: u32,
except: Entity,
) -> <EntityLayer as Layer>::RadiusExceptWriter<'_>
fn radius_except_writer( &mut self, center: impl Into<BlockPos>, radius: u32, except: Entity, ) -> <EntityLayer as Layer>::RadiusExceptWriter<'_>
Returns a packet writer which sends packets to viewers within
radius
blocks of the block position pos
and not identified by except
.source§impl WritePacket for EntityLayer
impl WritePacket for EntityLayer
source§fn write_packet_fallible<P>(&mut self, packet: &P) -> Result<(), Error>
fn write_packet_fallible<P>(&mut self, packet: &P) -> Result<(), Error>
Writes a packet to this object. The result of encoding the packet is
returned.
source§fn write_packet_bytes(&mut self, bytes: &[u8])
fn write_packet_bytes(&mut self, bytes: &[u8])
Copies raw packet data directly into this object. Don’t use this unless
you know what you’re doing.
§fn write_packet<P>(&mut self, packet: &P)
fn write_packet<P>(&mut self, packet: &P)
Writes a packet to this object. Encoding errors are typically logged and
discarded.
Auto Trait Implementations§
impl Freeze for EntityLayer
impl RefUnwindSafe for EntityLayer
impl Send for EntityLayer
impl Sync for EntityLayer
impl Unpin for EntityLayer
impl UnwindSafe for EntityLayer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
§fn get_component_ids(
components: &Components,
ids: &mut impl FnMut(Option<ComponentId>),
)
fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )
§impl<T> Conv for T
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T: Any,
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T: WritePacket,
impl<T> SendMessage for Twhere
T: WritePacket,
source§fn send_chat_message<'a>(&mut self, msg: impl IntoText<'a>)
fn send_chat_message<'a>(&mut self, msg: impl IntoText<'a>)
Sends a system message visible in the chat.
source§fn send_action_bar_message<'a>(&mut self, msg: impl IntoText<'a>)
fn send_action_bar_message<'a>(&mut self, msg: impl IntoText<'a>)
Displays a message in the player’s action bar (text above the hotbar).
source§impl<T> SetBrand for Twhere
T: WritePacket,
impl<T> SetBrand for Twhere
T: WritePacket,
source§impl<T> SetTitle for Twhere
T: WritePacket,
impl<T> SetTitle for Twhere
T: WritePacket,
fn set_subtitle<'a>(&mut self, text: impl IntoText<'a>)
fn set_action_bar<'a>(&mut self, text: impl IntoText<'a>)
source§fn set_title_times(&mut self, fade_in: i32, stay: i32, fade_out: i32)
fn set_title_times(&mut self, fade_in: i32, stay: i32, fade_out: i32)
fade_in
: Ticks to spend fading in.stay
: Ticks to keep the title displayed.fade_out
: Ticks to spend fading out. Read morefn clear_title(&mut self)
fn reset_title(&mut self)
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