Module status_
effect
valence
0.2.0-alpha.1+mc.1.20.1
Module status_
effect
Structs
In crate valence
Modules
abilities
action
app
block
brand
client
client_command
client_settings
custom_payload
ecs
entity
event_loop
hand_swing
ident
interact_block
interact_entity
interact_item
item
keepalive
layer
math
message
movement
nbt
op_level
prelude
protocol
rand
registry
resource_pack
spawn
status
status_effect
status_effects
teleport
testing
text
title
uuid
Macros
ident
Structs
BiomePos
BlockPos
BlockState
ChunkLayer
ChunkPos
ChunkView
CompressionThreshold
DefaultPlugins
Despawned
EntityLayer
EventLoopPostUpdate
EventLoopPreUpdate
EventLoopUpdate
Ident
ItemStack
LayerBundle
Server
ServerPlugin
ServerSettings
Text
UniqueId
Enums
Difficulty
Direction
GameMode
Hand
ItemKind
Constants
DEFAULT_TPS
MINECRAFT_VERSION
PROTOCOL_VERSION
Traits
Layer
?
Settings
Module
valence
::
status_effect
Copy item path
source
·
[
−
]
Structs
§
Status
Effect
Added
Event for when a status effect is added to an entity or the amplifier or duration of an existing status effect is changed.
Status
Effect
Plugin
Status
Effect
Removed
Event for when a status effect is removed from an entity.