pub const GAMERULE_GLOBAL_SOUND_EVENTS_DESCRIPTION: &str = "gamerule.globalSoundEvents.description";
Expand description
“When certain game events happen, like a boss spawning, the sound is heard everywhere.”
pub const GAMERULE_GLOBAL_SOUND_EVENTS_DESCRIPTION: &str = "gamerule.globalSoundEvents.description";
“When certain game events happen, like a boss spawning, the sound is heard everywhere.”