pub const COMMANDS_WORLDBORDER_DAMAGE_AMOUNT_FAILED: &str = "commands.worldborder.damage.amount.failed";
Expand description
“Nothing changed. The world border damage is already that amount”
pub const COMMANDS_WORLDBORDER_DAMAGE_AMOUNT_FAILED: &str = "commands.worldborder.damage.amount.failed";
“Nothing changed. The world border damage is already that amount”