Expand description
Contains Rust constants for all of Minecraft’s standard translation keys.
Use these with Text::translate
.
Constants§
- ACCESSIBILITY_
ONBOARDING_ SCREEN_ NARRATOR - “Press enter to enable the narrator”
- ACCESSIBILITY_
ONBOARDING_ SCREEN_ TITLE - “Welcome to Minecraft!
- ADD_
SERVER_ ADD - “Done”
- ADD_
SERVER_ ENTER_ IP - “Server Address”
- ADD_
SERVER_ ENTER_ NAME - “Server Name”
- ADD_
SERVER_ HIDE_ ADDRESS - “Hide Address”
- ADD_
SERVER_ RESOURCE_ PACK - “Server Resource Packs”
- ADD_
SERVER_ RESOURCE_ PACK_ DISABLED - “Disabled”
- ADD_
SERVER_ RESOURCE_ PACK_ ENABLED - “Enabled”
- ADD_
SERVER_ RESOURCE_ PACK_ PROMPT - “Prompt”
- ADD_
SERVER_ TITLE - “Edit Server Info”
- ADVANCEMENTS_
ADVENTURE_ ADVENTURING_ TIME_ DESCRIPTION - “Discover every biome”
- ADVANCEMENTS_
ADVENTURE_ ADVENTURING_ TIME_ TITLE - “Adventuring Time”
- ADVANCEMENTS_
ADVENTURE_ ARBALISTIC_ DESCRIPTION - “Kill five unique mobs with one crossbow shot”
- ADVANCEMENTS_
ADVENTURE_ ARBALISTIC_ TITLE - “Arbalistic”
- ADVANCEMENTS_
ADVENTURE_ AVOID_ VIBRATION_ DESCRIPTION - “Sneak near a Sculk Sensor or Warden to prevent it from detecting you”
- ADVANCEMENTS_
ADVENTURE_ AVOID_ VIBRATION_ TITLE - “Sneak 100”
- ADVANCEMENTS_
ADVENTURE_ BULLSEYE_ DESCRIPTION - “Hit the bullseye of a Target block from at least 30 meters away”
- ADVANCEMENTS_
ADVENTURE_ BULLSEYE_ TITLE - “Bullseye”
- ADVANCEMENTS_
ADVENTURE_ CRAFT_ DECORATED_ POT_ USING_ ONLY_ SHERDS_ DESCRIPTION - “Make a Decorated Pot out of 4 Pottery Sherds”
- ADVANCEMENTS_
ADVENTURE_ CRAFT_ DECORATED_ POT_ USING_ ONLY_ SHERDS_ TITLE - “Careful Restoration”
- ADVANCEMENTS_
ADVENTURE_ FALL_ FROM_ WORLD_ HEIGHT_ DESCRIPTION - “Free fall from the top of the world (build limit) to the bottom of the world and survive”
- ADVANCEMENTS_
ADVENTURE_ FALL_ FROM_ WORLD_ HEIGHT_ TITLE - “Caves & Cliffs”
- ADVANCEMENTS_
ADVENTURE_ HERO_ OF_ THE_ VILLAGE_ DESCRIPTION - “Successfully defend a village from a raid”
- ADVANCEMENTS_
ADVENTURE_ HERO_ OF_ THE_ VILLAGE_ TITLE - “Hero of the Village”
- ADVANCEMENTS_
ADVENTURE_ HONEY_ BLOCK_ SLIDE_ DESCRIPTION - “Jump into a Honey Block to break your fall”
- ADVANCEMENTS_
ADVENTURE_ HONEY_ BLOCK_ SLIDE_ TITLE - “Sticky Situation”
- ADVANCEMENTS_
ADVENTURE_ KILL_ ALL_ MOBS_ DESCRIPTION - “Kill one of every hostile monster”
- ADVANCEMENTS_
ADVENTURE_ KILL_ ALL_ MOBS_ TITLE - “Monsters Hunted”
- ADVANCEMENTS_
ADVENTURE_ KILL_ A_ MOB_ DESCRIPTION - “Kill any hostile monster”
- ADVANCEMENTS_
ADVENTURE_ KILL_ A_ MOB_ TITLE - “Monster Hunter”
- ADVANCEMENTS_
ADVENTURE_ KILL_ MOB_ NEAR_ SCULK_ CATALYST_ DESCRIPTION - “Kill a mob near a Sculk Catalyst”
- ADVANCEMENTS_
ADVENTURE_ KILL_ MOB_ NEAR_ SCULK_ CATALYST_ TITLE - “It Spreads”
- ADVANCEMENTS_
ADVENTURE_ LIGHTNING_ ROD_ WITH_ VILLAGER_ NO_ FIRE_ DESCRIPTION - “Protect a Villager from an undesired shock without starting a fire”
- ADVANCEMENTS_
ADVENTURE_ LIGHTNING_ ROD_ WITH_ VILLAGER_ NO_ FIRE_ TITLE - “Surge Protector”
- ADVANCEMENTS_
ADVENTURE_ OL_ BETSY_ DESCRIPTION - “Shoot a Crossbow”
- ADVANCEMENTS_
ADVENTURE_ OL_ BETSY_ TITLE - “Ol’ Betsy”
- ADVANCEMENTS_
ADVENTURE_ PLAY_ JUKEBOX_ IN_ MEADOWS_ DESCRIPTION - “Make the Meadows come alive with the sound of music from a Jukebox”
- ADVANCEMENTS_
ADVENTURE_ PLAY_ JUKEBOX_ IN_ MEADOWS_ TITLE - “Sound of Music”
- ADVANCEMENTS_
ADVENTURE_ READ_ POWER_ FROM_ CHISELED_ BOOKSHELF_ DESCRIPTION - “Read the power signal of a Chiseled Bookshelf using a Comparator”
- ADVANCEMENTS_
ADVENTURE_ READ_ POWER_ FROM_ CHISELED_ BOOKSHELF_ TITLE - “The Power of Books”
- ADVANCEMENTS_
ADVENTURE_ ROOT_ DESCRIPTION - “Adventure, exploration and combat”
- ADVANCEMENTS_
ADVENTURE_ ROOT_ TITLE - “Adventure”
- ADVANCEMENTS_
ADVENTURE_ SALVAGE_ SHERD_ DESCRIPTION - “Brush a Suspicious block to obtain a Pottery Sherd”
- ADVANCEMENTS_
ADVENTURE_ SALVAGE_ SHERD_ TITLE - “Respecting the Remnants”
- ADVANCEMENTS_
ADVENTURE_ SHOOT_ ARROW_ DESCRIPTION - “Shoot something with an Arrow”
- ADVANCEMENTS_
ADVENTURE_ SHOOT_ ARROW_ TITLE - “Take Aim”
- ADVANCEMENTS_
ADVENTURE_ SLEEP_ IN_ BED_ DESCRIPTION - “Sleep in a Bed to change your respawn point”
- ADVANCEMENTS_
ADVENTURE_ SLEEP_ IN_ BED_ TITLE - “Sweet Dreams”
- ADVANCEMENTS_
ADVENTURE_ SNIPER_ DUEL_ DESCRIPTION - “Kill a Skeleton from at least 50 meters away”
- ADVANCEMENTS_
ADVENTURE_ SNIPER_ DUEL_ TITLE - “Sniper Duel”
- ADVANCEMENTS_
ADVENTURE_ SPYGLASS_ AT_ DRAGON_ DESCRIPTION - “Look at the Ender Dragon through a Spyglass”
- ADVANCEMENTS_
ADVENTURE_ SPYGLASS_ AT_ DRAGON_ TITLE - “Is It a Plane?”
- ADVANCEMENTS_
ADVENTURE_ SPYGLASS_ AT_ GHAST_ DESCRIPTION - “Look at a Ghast through a Spyglass”
- ADVANCEMENTS_
ADVENTURE_ SPYGLASS_ AT_ GHAST_ TITLE - “Is It a Balloon?”
- ADVANCEMENTS_
ADVENTURE_ SPYGLASS_ AT_ PARROT_ DESCRIPTION - “Look at a Parrot through a Spyglass”
- ADVANCEMENTS_
ADVENTURE_ SPYGLASS_ AT_ PARROT_ TITLE - “Is It a Bird?”
- ADVANCEMENTS_
ADVENTURE_ SUMMON_ IRON_ GOLEM_ DESCRIPTION - “Summon an Iron Golem to help defend a village”
- ADVANCEMENTS_
ADVENTURE_ SUMMON_ IRON_ GOLEM_ TITLE - “Hired Help”
- ADVANCEMENTS_
ADVENTURE_ THROW_ TRIDENT_ DESCRIPTION - “Throw a Trident at something. Note: Throwing away your only weapon is not a good idea.”
- ADVANCEMENTS_
ADVENTURE_ THROW_ TRIDENT_ TITLE - “A Throwaway Joke”
- ADVANCEMENTS_
ADVENTURE_ TOTEM_ OF_ UNDYING_ DESCRIPTION - “Use a Totem of Undying to cheat death”
- ADVANCEMENTS_
ADVENTURE_ TOTEM_ OF_ UNDYING_ TITLE - “Postmortal”
- ADVANCEMENTS_
ADVENTURE_ TRADE_ AT_ WORLD_ HEIGHT_ DESCRIPTION - “Trade with a Villager at the build height limit”
- ADVANCEMENTS_
ADVENTURE_ TRADE_ AT_ WORLD_ HEIGHT_ TITLE - “Star Trader”
- ADVANCEMENTS_
ADVENTURE_ TRADE_ DESCRIPTION - “Successfully trade with a Villager”
- ADVANCEMENTS_
ADVENTURE_ TRADE_ TITLE - “What a Deal!”
- ADVANCEMENTS_
ADVENTURE_ TRIM_ WITH_ ALL_ EXCLUSIVE_ ARMOR_ PATTERNS_ DESCRIPTION - “Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder”
- ADVANCEMENTS_
ADVENTURE_ TRIM_ WITH_ ALL_ EXCLUSIVE_ ARMOR_ PATTERNS_ TITLE - “Smithing with Style”
- ADVANCEMENTS_
ADVENTURE_ TRIM_ WITH_ ANY_ ARMOR_ PATTERN_ DESCRIPTION - “Craft a trimmed armor at a Smithing Table”
- ADVANCEMENTS_
ADVENTURE_ TRIM_ WITH_ ANY_ ARMOR_ PATTERN_ TITLE - “Crafting a New Look”
- ADVANCEMENTS_
ADVENTURE_ TWO_ BIRDS_ ONE_ ARROW_ DESCRIPTION - “Kill two Phantoms with a piercing Arrow”
- ADVANCEMENTS_
ADVENTURE_ TWO_ BIRDS_ ONE_ ARROW_ TITLE - “Two Birds, One Arrow”
- ADVANCEMENTS_
ADVENTURE_ VERY_ VERY_ FRIGHTENING_ DESCRIPTION - “Strike a Villager with lightning”
- ADVANCEMENTS_
ADVENTURE_ VERY_ VERY_ FRIGHTENING_ TITLE - “Very Very Frightening”
- ADVANCEMENTS_
ADVENTURE_ VOLUNTARY_ EXILE_ DESCRIPTION - “Kill a raid captain. Maybe consider staying away from villages for the time being…”
- ADVANCEMENTS_
ADVENTURE_ VOLUNTARY_ EXILE_ TITLE - “Voluntary Exile”
- ADVANCEMENTS_
ADVENTURE_ WALK_ ON_ POWDER_ SNOW_ WITH_ LEATHER_ BOOTS_ DESCRIPTION - “Walk on Powder Snow… without sinking in it”
- ADVANCEMENTS_
ADVENTURE_ WALK_ ON_ POWDER_ SNOW_ WITH_ LEATHER_ BOOTS_ TITLE - “Light as a Rabbit”
- ADVANCEMENTS_
ADVENTURE_ WHOS_ THE_ PILLAGER_ NOW_ DESCRIPTION - “Give a Pillager a taste of their own medicine”
- ADVANCEMENTS_
ADVENTURE_ WHOS_ THE_ PILLAGER_ NOW_ TITLE - “Who’s the Pillager Now?”
- ADVANCEMENTS_
EMPTY - “There doesn’t seem to be anything here…”
- ADVANCEMENTS_
END_ DRAGON_ BREATH_ DESCRIPTION - “Collect Dragon’s Breath in a Glass Bottle”
- ADVANCEMENTS_
END_ DRAGON_ BREATH_ TITLE - “You Need a Mint”
- ADVANCEMENTS_
END_ DRAGON_ EGG_ DESCRIPTION - “Hold the Dragon Egg”
- ADVANCEMENTS_
END_ DRAGON_ EGG_ TITLE - “The Next Generation”
- ADVANCEMENTS_
END_ ELYTRA_ DESCRIPTION - “Find Elytra”
- ADVANCEMENTS_
END_ ELYTRA_ TITLE - “Sky’s the Limit”
- ADVANCEMENTS_
END_ ENTER_ END_ GATEWAY_ DESCRIPTION - “Escape the island”
- ADVANCEMENTS_
END_ ENTER_ END_ GATEWAY_ TITLE - “Remote Getaway”
- ADVANCEMENTS_
END_ FIND_ END_ CITY_ DESCRIPTION - “Go on in, what could happen?”
- ADVANCEMENTS_
END_ FIND_ END_ CITY_ TITLE - “The City at the End of the Game”
- ADVANCEMENTS_
END_ KILL_ DRAGON_ DESCRIPTION - “Good luck”
- ADVANCEMENTS_
END_ KILL_ DRAGON_ TITLE - “Free the End”
- ADVANCEMENTS_
END_ LEVITATE_ DESCRIPTION - “Levitate up 50 blocks from the attacks of a Shulker”
- ADVANCEMENTS_
END_ LEVITATE_ TITLE - “Great View From Up Here”
- ADVANCEMENTS_
END_ RESPAWN_ DRAGON_ DESCRIPTION - “Respawn the Ender Dragon”
- ADVANCEMENTS_
END_ RESPAWN_ DRAGON_ TITLE - “The End… Again…”
- ADVANCEMENTS_
END_ ROOT_ DESCRIPTION - “Or the beginning?”
- ADVANCEMENTS_
END_ ROOT_ TITLE - “The End”
- ADVANCEMENTS_
HUSBANDRY_ ALLAY_ DELIVER_ CAKE_ TO_ NOTE_ BLOCK_ DESCRIPTION - “Have an Allay drop a Cake at a Note Block”
- ADVANCEMENTS_
HUSBANDRY_ ALLAY_ DELIVER_ CAKE_ TO_ NOTE_ BLOCK_ TITLE - “Birthday Song”
- ADVANCEMENTS_
HUSBANDRY_ ALLAY_ DELIVER_ ITEM_ TO_ PLAYER_ DESCRIPTION - “Have an Allay deliver items to you”
- ADVANCEMENTS_
HUSBANDRY_ ALLAY_ DELIVER_ ITEM_ TO_ PLAYER_ TITLE - “You’ve Got a Friend in Me”
- ADVANCEMENTS_
HUSBANDRY_ AXOLOTL_ IN_ A_ BUCKET_ DESCRIPTION - “Catch an Axolotl in a Bucket”
- ADVANCEMENTS_
HUSBANDRY_ AXOLOTL_ IN_ A_ BUCKET_ TITLE - “The Cutest Predator”
- ADVANCEMENTS_
HUSBANDRY_ BALANCED_ DIET_ DESCRIPTION - “Eat everything that is edible, even if it’s not good for you”
- ADVANCEMENTS_
HUSBANDRY_ BALANCED_ DIET_ TITLE - “A Balanced Diet”
- ADVANCEMENTS_
HUSBANDRY_ BREED_ ALL_ ANIMALS_ DESCRIPTION - “Breed all the animals!”
- ADVANCEMENTS_
HUSBANDRY_ BREED_ ALL_ ANIMALS_ TITLE - “Two by Two”
- ADVANCEMENTS_
HUSBANDRY_ BREED_ AN_ ANIMAL_ DESCRIPTION - “Breed two animals together”
- ADVANCEMENTS_
HUSBANDRY_ BREED_ AN_ ANIMAL_ TITLE - “The Parrots and the Bats”
- ADVANCEMENTS_
HUSBANDRY_ COMPLETE_ CATALOGUE_ DESCRIPTION - “Tame all Cat variants!”
- ADVANCEMENTS_
HUSBANDRY_ COMPLETE_ CATALOGUE_ TITLE - “A Complete Catalogue”
- ADVANCEMENTS_
HUSBANDRY_ FEED_ SNIFFLET_ DESCRIPTION - “Feed a Snifflet”
- ADVANCEMENTS_
HUSBANDRY_ FEED_ SNIFFLET_ TITLE - “Little Sniffs”
- ADVANCEMENTS_
HUSBANDRY_ FISHY_ BUSINESS_ DESCRIPTION - “Catch a fish”
- ADVANCEMENTS_
HUSBANDRY_ FISHY_ BUSINESS_ TITLE - “Fishy Business”
- ADVANCEMENTS_
HUSBANDRY_ FROGLIGHTS_ DESCRIPTION - “Have all Froglights in your inventory”
- ADVANCEMENTS_
HUSBANDRY_ FROGLIGHTS_ TITLE - “With Our Powers Combined!”
- ADVANCEMENTS_
HUSBANDRY_ KILL_ AXOLOTL_ TARGET_ DESCRIPTION - “Team up with an Axolotl and win a fight”
- ADVANCEMENTS_
HUSBANDRY_ KILL_ AXOLOTL_ TARGET_ TITLE - “The Healing Power of Friendship!”
- ADVANCEMENTS_
HUSBANDRY_ LEASH_ ALL_ FROG_ VARIANTS_ DESCRIPTION - “Get each Frog variant on a Lead”
- ADVANCEMENTS_
HUSBANDRY_ LEASH_ ALL_ FROG_ VARIANTS_ TITLE - “When the Squad Hops into Town”
- ADVANCEMENTS_
HUSBANDRY_ MAKE_ A_ SIGN_ GLOW_ DESCRIPTION - “Make the text of any kind of sign glow”
- ADVANCEMENTS_
HUSBANDRY_ MAKE_ A_ SIGN_ GLOW_ TITLE - “Glow and Behold!”
- ADVANCEMENTS_
HUSBANDRY_ NETHERITE_ HOE_ DESCRIPTION - “Use a Netherite Ingot to upgrade a Hoe, and then reevaluate your life choices”
- ADVANCEMENTS_
HUSBANDRY_ NETHERITE_ HOE_ TITLE - “Serious Dedication”
- ADVANCEMENTS_
HUSBANDRY_ OBTAIN_ SNIFFER_ EGG_ DESCRIPTION - “Obtain a Sniffer Egg”
- ADVANCEMENTS_
HUSBANDRY_ OBTAIN_ SNIFFER_ EGG_ TITLE - “Smells Interesting”
- ADVANCEMENTS_
HUSBANDRY_ PLANT_ ANY_ SNIFFER_ SEED_ DESCRIPTION - “Plant any Sniffer seed”
- ADVANCEMENTS_
HUSBANDRY_ PLANT_ ANY_ SNIFFER_ SEED_ TITLE - “Planting the Past”
- ADVANCEMENTS_
HUSBANDRY_ PLANT_ SEED_ DESCRIPTION - “Plant a seed and watch it grow”
- ADVANCEMENTS_
HUSBANDRY_ PLANT_ SEED_ TITLE - “A Seedy Place”
- ADVANCEMENTS_
HUSBANDRY_ RIDE_ A_ BOAT_ WITH_ A_ GOAT_ DESCRIPTION - “Get in a Boat and float with a Goat”
- ADVANCEMENTS_
HUSBANDRY_ RIDE_ A_ BOAT_ WITH_ A_ GOAT_ TITLE - “Whatever Floats Your Goat!”
- ADVANCEMENTS_
HUSBANDRY_ ROOT_ DESCRIPTION - “The world is full of friends and food”
- ADVANCEMENTS_
HUSBANDRY_ ROOT_ TITLE - “Husbandry”
- ADVANCEMENTS_
HUSBANDRY_ SAFELY_ HARVEST_ HONEY_ DESCRIPTION - “Use a Campfire to collect Honey from a Beehive using a Glass Bottle without aggravating the Bees”
- ADVANCEMENTS_
HUSBANDRY_ SAFELY_ HARVEST_ HONEY_ TITLE - “Bee Our Guest”
- ADVANCEMENTS_
HUSBANDRY_ SILK_ TOUCH_ NEST_ DESCRIPTION - “Move a Bee Nest, with 3 Bees inside, using Silk Touch”
- ADVANCEMENTS_
HUSBANDRY_ SILK_ TOUCH_ NEST_ TITLE - “Total Beelocation”
- ADVANCEMENTS_
HUSBANDRY_ TACTICAL_ FISHING_ DESCRIPTION - “Catch a Fish… without a Fishing Rod!”
- ADVANCEMENTS_
HUSBANDRY_ TACTICAL_ FISHING_ TITLE - “Tactical Fishing”
- ADVANCEMENTS_
HUSBANDRY_ TADPOLE_ IN_ A_ BUCKET_ DESCRIPTION - “Catch a Tadpole in a Bucket”
- ADVANCEMENTS_
HUSBANDRY_ TADPOLE_ IN_ A_ BUCKET_ TITLE - “Bukkit Bukkit”
- ADVANCEMENTS_
HUSBANDRY_ TAME_ AN_ ANIMAL_ DESCRIPTION - “Tame an animal”
- ADVANCEMENTS_
HUSBANDRY_ TAME_ AN_ ANIMAL_ TITLE - “Best Friends Forever”
- ADVANCEMENTS_
HUSBANDRY_ WAX_ OFF_ DESCRIPTION - “Scrape Wax off of a Copper block!”
- ADVANCEMENTS_
HUSBANDRY_ WAX_ OFF_ TITLE - “Wax Off”
- ADVANCEMENTS_
HUSBANDRY_ WAX_ ON_ DESCRIPTION - “Apply Honeycomb to a Copper block!”
- ADVANCEMENTS_
HUSBANDRY_ WAX_ ON_ TITLE - “Wax On”
- ADVANCEMENTS_
NETHER_ ALL_ EFFECTS_ DESCRIPTION - “Have every effect applied at the same time”
- ADVANCEMENTS_
NETHER_ ALL_ EFFECTS_ TITLE - “How Did We Get Here?”
- ADVANCEMENTS_
NETHER_ ALL_ POTIONS_ DESCRIPTION - “Have every potion effect applied at the same time”
- ADVANCEMENTS_
NETHER_ ALL_ POTIONS_ TITLE - “A Furious Cocktail”
- ADVANCEMENTS_
NETHER_ BREW_ POTION_ DESCRIPTION - “Brew a Potion”
- ADVANCEMENTS_
NETHER_ BREW_ POTION_ TITLE - “Local Brewery”
- ADVANCEMENTS_
NETHER_ CHARGE_ RESPAWN_ ANCHOR_ DESCRIPTION - “Charge a Respawn Anchor to the maximum”
- ADVANCEMENTS_
NETHER_ CHARGE_ RESPAWN_ ANCHOR_ TITLE - “Not Quite “Nine” Lives“
- ADVANCEMENTS_
NETHER_ CREATE_ BEACON_ DESCRIPTION - “Construct and place a Beacon”
- ADVANCEMENTS_
NETHER_ CREATE_ BEACON_ TITLE - “Bring Home the Beacon”
- ADVANCEMENTS_
NETHER_ CREATE_ FULL_ BEACON_ DESCRIPTION - “Bring a Beacon to full power”
- ADVANCEMENTS_
NETHER_ CREATE_ FULL_ BEACON_ TITLE - “Beaconator”
- ADVANCEMENTS_
NETHER_ DISTRACT_ PIGLIN_ DESCRIPTION - “Distract Piglins with gold”
- ADVANCEMENTS_
NETHER_ DISTRACT_ PIGLIN_ TITLE - “Oh Shiny”
- ADVANCEMENTS_
NETHER_ EXPLORE_ NETHER_ DESCRIPTION - “Explore all Nether biomes”
- ADVANCEMENTS_
NETHER_ EXPLORE_ NETHER_ TITLE - “Hot Tourist Destinations”
- ADVANCEMENTS_
NETHER_ FAST_ TRAVEL_ DESCRIPTION - “Use the Nether to travel 7 km in the Overworld”
- ADVANCEMENTS_
NETHER_ FAST_ TRAVEL_ TITLE - “Subspace Bubble”
- ADVANCEMENTS_
NETHER_ FIND_ BASTION_ DESCRIPTION - “Enter a Bastion Remnant”
- ADVANCEMENTS_
NETHER_ FIND_ BASTION_ TITLE - “Those Were the Days”
- ADVANCEMENTS_
NETHER_ FIND_ FORTRESS_ DESCRIPTION - “Break your way into a Nether Fortress”
- ADVANCEMENTS_
NETHER_ FIND_ FORTRESS_ TITLE - “A Terrible Fortress”
- ADVANCEMENTS_
NETHER_ GET_ WITHER_ SKULL_ DESCRIPTION - “Obtain a Wither Skeleton’s skull”
- ADVANCEMENTS_
NETHER_ GET_ WITHER_ SKULL_ TITLE - “Spooky Scary Skeleton”
- ADVANCEMENTS_
NETHER_ LOOT_ BASTION_ DESCRIPTION - “Loot a Chest in a Bastion Remnant”
- ADVANCEMENTS_
NETHER_ LOOT_ BASTION_ TITLE - “War Pigs”
- ADVANCEMENTS_
NETHER_ NETHERITE_ ARMOR_ DESCRIPTION - “Get a full suit of Netherite armor”
- ADVANCEMENTS_
NETHER_ NETHERITE_ ARMOR_ TITLE - “Cover Me in Debris”
- ADVANCEMENTS_
NETHER_ OBTAIN_ ANCIENT_ DEBRIS_ DESCRIPTION - “Obtain Ancient Debris”
- ADVANCEMENTS_
NETHER_ OBTAIN_ ANCIENT_ DEBRIS_ TITLE - “Hidden in the Depths”
- ADVANCEMENTS_
NETHER_ OBTAIN_ BLAZE_ ROD_ DESCRIPTION - “Relieve a Blaze of its rod”
- ADVANCEMENTS_
NETHER_ OBTAIN_ BLAZE_ ROD_ TITLE - “Into Fire”
- ADVANCEMENTS_
NETHER_ OBTAIN_ CRYING_ OBSIDIAN_ DESCRIPTION - “Obtain Crying Obsidian”
- ADVANCEMENTS_
NETHER_ OBTAIN_ CRYING_ OBSIDIAN_ TITLE - “Who is Cutting Onions?”
- ADVANCEMENTS_
NETHER_ RETURN_ TO_ SENDER_ DESCRIPTION - “Destroy a Ghast with a fireball”
- ADVANCEMENTS_
NETHER_ RETURN_ TO_ SENDER_ TITLE - “Return to Sender”
- ADVANCEMENTS_
NETHER_ RIDE_ STRIDER_ DESCRIPTION - “Ride a Strider with a Warped Fungus on a Stick”
- ADVANCEMENTS_
NETHER_ RIDE_ STRIDER_ IN_ OVERWORLD_ LAVA_ DESCRIPTION - “Take a Strider for a loooong ride on a lava lake in the Overworld”
- ADVANCEMENTS_
NETHER_ RIDE_ STRIDER_ IN_ OVERWORLD_ LAVA_ TITLE - “Feels Like Home”
- ADVANCEMENTS_
NETHER_ RIDE_ STRIDER_ TITLE - “This Boat Has Legs”
- ADVANCEMENTS_
NETHER_ ROOT_ DESCRIPTION - “Bring summer clothes”
- ADVANCEMENTS_
NETHER_ ROOT_ TITLE - “Nether”
- ADVANCEMENTS_
NETHER_ SUMMON_ WITHER_ DESCRIPTION - “Summon the Wither”
- ADVANCEMENTS_
NETHER_ SUMMON_ WITHER_ TITLE - “Withering Heights”
- ADVANCEMENTS_
NETHER_ UNEASY_ ALLIANCE_ DESCRIPTION - “Rescue a Ghast from the Nether, bring it safely home to the Overworld… and then kill it”
- ADVANCEMENTS_
NETHER_ UNEASY_ ALLIANCE_ TITLE - “Uneasy Alliance”
- ADVANCEMENTS_
NETHER_ USE_ LODESTONE_ DESCRIPTION - “Use a Compass on a Lodestone”
- ADVANCEMENTS_
NETHER_ USE_ LODESTONE_ TITLE - “Country Lode, Take Me Home”
- ADVANCEMENTS_
SAD_ LABEL - “:(”
- ADVANCEMENTS_
STORY_ CURE_ ZOMBIE_ VILLAGER_ DESCRIPTION - “Weaken and then cure a Zombie Villager”
- ADVANCEMENTS_
STORY_ CURE_ ZOMBIE_ VILLAGER_ TITLE - “Zombie Doctor”
- ADVANCEMENTS_
STORY_ DEFLECT_ ARROW_ DESCRIPTION - “Deflect a projectile with a Shield”
- ADVANCEMENTS_
STORY_ DEFLECT_ ARROW_ TITLE - “Not Today, Thank You”
- ADVANCEMENTS_
STORY_ ENCHANT_ ITEM_ DESCRIPTION - “Enchant an item at an Enchanting Table”
- ADVANCEMENTS_
STORY_ ENCHANT_ ITEM_ TITLE - “Enchanter”
- ADVANCEMENTS_
STORY_ ENTER_ THE_ END_ DESCRIPTION - “Enter the End Portal”
- ADVANCEMENTS_
STORY_ ENTER_ THE_ END_ TITLE - “The End?”
- ADVANCEMENTS_
STORY_ ENTER_ THE_ NETHER_ DESCRIPTION - “Build, light and enter a Nether Portal”
- ADVANCEMENTS_
STORY_ ENTER_ THE_ NETHER_ TITLE - “We Need to Go Deeper”
- ADVANCEMENTS_
STORY_ FOLLOW_ ENDER_ EYE_ DESCRIPTION - “Follow an Eye of Ender”
- ADVANCEMENTS_
STORY_ FOLLOW_ ENDER_ EYE_ TITLE - “Eye Spy”
- ADVANCEMENTS_
STORY_ FORM_ OBSIDIAN_ DESCRIPTION - “Obtain a block of Obsidian”
- ADVANCEMENTS_
STORY_ FORM_ OBSIDIAN_ TITLE - “Ice Bucket Challenge”
- ADVANCEMENTS_
STORY_ IRON_ TOOLS_ DESCRIPTION - “Upgrade your Pickaxe”
- ADVANCEMENTS_
STORY_ IRON_ TOOLS_ TITLE - “Isn’t It Iron Pick”
- ADVANCEMENTS_
STORY_ LAVA_ BUCKET_ DESCRIPTION - “Fill a Bucket with lava”
- ADVANCEMENTS_
STORY_ LAVA_ BUCKET_ TITLE - “Hot Stuff”
- ADVANCEMENTS_
STORY_ MINE_ DIAMOND_ DESCRIPTION - “Acquire diamonds”
- ADVANCEMENTS_
STORY_ MINE_ DIAMOND_ TITLE - “Diamonds!”
- ADVANCEMENTS_
STORY_ MINE_ STONE_ DESCRIPTION - “Mine Stone with your new Pickaxe”
- ADVANCEMENTS_
STORY_ MINE_ STONE_ TITLE - “Stone Age”
- ADVANCEMENTS_
STORY_ OBTAIN_ ARMOR_ DESCRIPTION - “Protect yourself with a piece of iron armor”
- ADVANCEMENTS_
STORY_ OBTAIN_ ARMOR_ TITLE - “Suit Up”
- ADVANCEMENTS_
STORY_ ROOT_ DESCRIPTION - “The heart and story of the game”
- ADVANCEMENTS_
STORY_ ROOT_ TITLE - “Minecraft”
- ADVANCEMENTS_
STORY_ SHINY_ GEAR_ DESCRIPTION - “Diamond armor saves lives”
- ADVANCEMENTS_
STORY_ SHINY_ GEAR_ TITLE - “Cover Me with Diamonds”
- ADVANCEMENTS_
STORY_ SMELT_ IRON_ DESCRIPTION - “Smelt an Iron Ingot”
- ADVANCEMENTS_
STORY_ SMELT_ IRON_ TITLE - “Acquire Hardware”
- ADVANCEMENTS_
STORY_ UPGRADE_ TOOLS_ DESCRIPTION - “Construct a better Pickaxe”
- ADVANCEMENTS_
STORY_ UPGRADE_ TOOLS_ TITLE - “Getting an Upgrade”
- ADVANCEMENTS_
TOAST_ CHALLENGE - “Challenge Complete!”
- ADVANCEMENTS_
TOAST_ GOAL - “Goal Reached!”
- ADVANCEMENTS_
TOAST_ TASK - “Advancement Made!”
- ADVANCEMENT_
ADVANCEMENT_ NOT_ FOUND - “Unknown advancement: %s”
- ADV_
MODE_ ALL_ ENTITIES - “Use “@e” to target all entities“
- ADV_
MODE_ ALL_ PLAYERS - “Use “@a” to target all players“
- ADV_
MODE_ COMMAND - “Console Command”
- ADV_
MODE_ MODE - “Mode”
- ADV_
MODE_ MODE_ AUTO - “Repeat”
- ADV_
MODE_ MODE_ AUTOEXEC_ BAT - “Always Active”
- ADV_
MODE_ MODE_ CONDITIONAL - “Conditional”
- ADV_
MODE_ MODE_ REDSTONE - “Impulse”
- ADV_
MODE_ MODE_ REDSTONE_ TRIGGERED - “Needs Redstone”
- ADV_
MODE_ MODE_ SEQUENCE - “Chain”
- ADV_
MODE_ MODE_ UNCONDITIONAL - “Unconditional”
- ADV_
MODE_ NEAREST_ PLAYER - “Use “@p” to target nearest player“
- ADV_
MODE_ NOT_ ALLOWED - “Must be an opped player in creative mode”
- ADV_
MODE_ NOT_ ENABLED - “Command blocks are not enabled on this server”
- ADV_
MODE_ PREVIOUS_ OUTPUT - “Previous Output”
- ADV_
MODE_ RANDOM_ PLAYER - “Use “@r” to target random player“
- ADV_
MODE_ SELF - “Use “@s” to target the executing entity“
- ADV_
MODE_ SET_ COMMAND - “Set Console Command for Block”
- ADV_
MODE_ SET_ COMMAND_ SUCCESS - “Command set: %s”
- ADV_
MODE_ TRACK_ OUTPUT - “Track output”
- ADV_
MODE_ TRIGGERING - “Triggering”
- ADV_
MODE_ TYPE - “Type”
- ARGUMENTS_
BLOCK_ TAG_ UNKNOWN - “Unknown block tag ‘%s’”
- ARGUMENTS_
FUNCTION_ TAG_ UNKNOWN - “Unknown function tag ‘%s’”
- ARGUMENTS_
FUNCTION_ UNKNOWN - “Unknown function %s”
- ARGUMENTS_
ITEM_ OVERSTACKED - “%s can only stack up to %s”
- ARGUMENTS_
ITEM_ TAG_ UNKNOWN - “Unknown item tag ‘%s’”
- ARGUMENTS_
NBTPATH_ NODE_ INVALID - “Invalid NBT path element”
- ARGUMENTS_
NBTPATH_ NOTHING_ FOUND - “Found no elements matching %s”
- ARGUMENTS_
NBTPATH_ TOO_ DEEP - “Resulting NBT too deeply nested”
- ARGUMENTS_
NBTPATH_ TOO_ LARGE - “Resulting NBT too large”
- ARGUMENTS_
OBJECTIVE_ NOT_ FOUND - “Unknown scoreboard objective ‘%s’”
- ARGUMENTS_
OBJECTIVE_ READONLY - “Scoreboard objective ‘%s’ is read-only”
- ARGUMENTS_
OPERATION_ DIV0 - “Cannot divide by zero”
- ARGUMENTS_
OPERATION_ INVALID - “Invalid operation”
- ARGUMENTS_
SWIZZLE_ INVALID - “Invalid swizzle, expected combination of ‘x’, ‘y’ and ‘z’”
- ARGUMENT_
ANCHOR_ INVALID - “Invalid entity anchor position %s”
- ARGUMENT_
ANGLE_ INCOMPLETE - “Incomplete (expected 1 angle)”
- ARGUMENT_
ANGLE_ INVALID - “Invalid angle”
- ARGUMENT_
BLOCK_ ID_ INVALID - “Unknown block type ‘%s’”
- ARGUMENT_
BLOCK_ PROPERTY_ DUPLICATE - “Property ‘%s’ can only be set once for block %s”
- ARGUMENT_
BLOCK_ PROPERTY_ INVALID - “Block %s does not accept ‘%s’ for %s property”
- ARGUMENT_
BLOCK_ PROPERTY_ NOVALUE - “Expected value for property ‘%s’ on block %s”
- ARGUMENT_
BLOCK_ PROPERTY_ UNCLOSED - “Expected closing ] for block state properties”
- ARGUMENT_
BLOCK_ PROPERTY_ UNKNOWN - “Block %s does not have property ‘%s’”
- ARGUMENT_
BLOCK_ TAG_ DISALLOWED - “Tags aren’t allowed here, only actual blocks”
- ARGUMENT_
COLOR_ INVALID - “Unknown color ‘%s’”
- ARGUMENT_
COMPONENT_ INVALID - “Invalid chat component: %s”
- ARGUMENT_
CRITERIA_ INVALID - “Unknown criterion ‘%s’”
- ARGUMENT_
DIMENSION_ INVALID - “Unknown dimension ‘%s’”
- ARGUMENT_
DOUBLE_ BIG - “Double must not be more than %s, found %s”
- ARGUMENT_
DOUBLE_ LOW - “Double must not be less than %s, found %s”
- ARGUMENT_
ENTITY_ INVALID - “Invalid name or UUID”
- ARGUMENT_
ENTITY_ NOTFOUND_ ENTITY - “No entity was found”
- ARGUMENT_
ENTITY_ NOTFOUND_ PLAYER - “No player was found”
- ARGUMENT_
ENTITY_ OPTIONS_ ADVANCEMENTS_ DESCRIPTION - “Players with advancements”
- ARGUMENT_
ENTITY_ OPTIONS_ DISTANCE_ DESCRIPTION - “Distance to entity”
- ARGUMENT_
ENTITY_ OPTIONS_ DISTANCE_ NEGATIVE - “Distance cannot be negative”
- ARGUMENT_
ENTITY_ OPTIONS_ DX_ DESCRIPTION - “Entities between x and x + dx”
- ARGUMENT_
ENTITY_ OPTIONS_ DY_ DESCRIPTION - “Entities between y and y + dy”
- ARGUMENT_
ENTITY_ OPTIONS_ DZ_ DESCRIPTION - “Entities between z and z + dz”
- ARGUMENT_
ENTITY_ OPTIONS_ GAMEMODE_ DESCRIPTION - “Players with game mode”
- ARGUMENT_
ENTITY_ OPTIONS_ INAPPLICABLE - “Option ‘%s’ isn’t applicable here”
- ARGUMENT_
ENTITY_ OPTIONS_ LEVEL_ DESCRIPTION - “Experience level”
- ARGUMENT_
ENTITY_ OPTIONS_ LEVEL_ NEGATIVE - “Level shouldn’t be negative”
- ARGUMENT_
ENTITY_ OPTIONS_ LIMIT_ DESCRIPTION - “Maximum number of entities to return”
- ARGUMENT_
ENTITY_ OPTIONS_ LIMIT_ TOOSMALL - “Limit must be at least 1”
- ARGUMENT_
ENTITY_ OPTIONS_ MODE_ INVALID - “Invalid or unknown game mode ‘%s’”
- ARGUMENT_
ENTITY_ OPTIONS_ NAME_ DESCRIPTION - “Entity name”
- ARGUMENT_
ENTITY_ OPTIONS_ NBT_ DESCRIPTION - “Entities with NBT”
- ARGUMENT_
ENTITY_ OPTIONS_ PREDICATE_ DESCRIPTION - “Custom predicate”
- ARGUMENT_
ENTITY_ OPTIONS_ SCORES_ DESCRIPTION - “Entities with scores”
- ARGUMENT_
ENTITY_ OPTIONS_ SORT_ DESCRIPTION - “Sort the entities”
- ARGUMENT_
ENTITY_ OPTIONS_ SORT_ IRREVERSIBLE - “Invalid or unknown sort type ‘%s’”
- ARGUMENT_
ENTITY_ OPTIONS_ TAG_ DESCRIPTION - “Entities with tag”
- ARGUMENT_
ENTITY_ OPTIONS_ TEAM_ DESCRIPTION - “Entities on team”
- ARGUMENT_
ENTITY_ OPTIONS_ TYPE_ DESCRIPTION - “Entities of type”
- ARGUMENT_
ENTITY_ OPTIONS_ TYPE_ INVALID - “Invalid or unknown entity type ‘%s’”
- ARGUMENT_
ENTITY_ OPTIONS_ UNKNOWN - “Unknown option ‘%s’”
- ARGUMENT_
ENTITY_ OPTIONS_ UNTERMINATED - “Expected end of options”
- ARGUMENT_
ENTITY_ OPTIONS_ VALUELESS - “Expected value for option ‘%s’”
- ARGUMENT_
ENTITY_ OPTIONS_ X_ DESCRIPTION - “x position”
- ARGUMENT_
ENTITY_ OPTIONS_ X_ ROTATION_ DESCRIPTION - “Entity’s x rotation”
- ARGUMENT_
ENTITY_ OPTIONS_ Y_ DESCRIPTION - “y position”
- ARGUMENT_
ENTITY_ OPTIONS_ Y_ ROTATION_ DESCRIPTION - “Entity’s y rotation”
- ARGUMENT_
ENTITY_ OPTIONS_ Z_ DESCRIPTION - “z position”
- ARGUMENT_
ENTITY_ SELECTOR_ ALL_ ENTITIES - “All entities”
- ARGUMENT_
ENTITY_ SELECTOR_ ALL_ PLAYERS - “All players”
- ARGUMENT_
ENTITY_ SELECTOR_ MISSING - “Missing selector type”
- ARGUMENT_
ENTITY_ SELECTOR_ NEAREST_ PLAYER - “Nearest player”
- ARGUMENT_
ENTITY_ SELECTOR_ NOT_ ALLOWED - “Selector not allowed”
- ARGUMENT_
ENTITY_ SELECTOR_ RANDOM_ PLAYER - “Random player”
- ARGUMENT_
ENTITY_ SELECTOR_ SELF - “Current entity”
- ARGUMENT_
ENTITY_ SELECTOR_ UNKNOWN - “Unknown selector type ‘%s’”
- ARGUMENT_
ENTITY_ TOOMANY - “Only one entity is allowed, but the provided selector allows more than one”
- ARGUMENT_
ENUM_ INVALID - “Invalid value “%s”“
- ARGUMENT_
FLOAT_ BIG - “Float must not be more than %s, found %s”
- ARGUMENT_
FLOAT_ LOW - “Float must not be less than %s, found %s”
- ARGUMENT_
GAMEMODE_ INVALID - “Unknown game mode: %s”
- ARGUMENT_
ID_ INVALID - “Invalid ID”
- ARGUMENT_
ID_ UNKNOWN - “Unknown ID: %s”
- ARGUMENT_
INTEGER_ BIG - “Integer must not be more than %s, found %s”
- ARGUMENT_
INTEGER_ LOW - “Integer must not be less than %s, found %s”
- ARGUMENT_
ITEM_ ID_ INVALID - “Unknown item ‘%s’”
- ARGUMENT_
ITEM_ TAG_ DISALLOWED - “Tags aren’t allowed here, only actual items”
- ARGUMENT_
LITERAL_ INCORRECT - “Expected literal %s”
- ARGUMENT_
LONG_ BIG - “Long must not be more than %s, found %s”
- ARGUMENT_
LONG_ LOW - “Long must not be less than %s, found %s”
- ARGUMENT_
NBT_ ARRAY_ INVALID - “Invalid array type ‘%s’”
- ARGUMENT_
NBT_ ARRAY_ MIXED - “Can’t insert %s into %s”
- ARGUMENT_
NBT_ EXPECTED_ KEY - “Expected key”
- ARGUMENT_
NBT_ EXPECTED_ VALUE - “Expected value”
- ARGUMENT_
NBT_ LIST_ MIXED - “Can’t insert %s into list of %s”
- ARGUMENT_
NBT_ TRAILING - “Unexpected trailing data”
- ARGUMENT_
PLAYER_ ENTITIES - “Only players may be affected by this command, but the provided selector includes entities”
- ARGUMENT_
PLAYER_ TOOMANY - “Only one player is allowed, but the provided selector allows more than one”
- ARGUMENT_
PLAYER_ UNKNOWN - “That player does not exist”
- ARGUMENT_
POS2D_ INCOMPLETE - “Incomplete (expected 2 coordinates)”
- ARGUMENT_
POS3D_ INCOMPLETE - “Incomplete (expected 3 coordinates)”
- ARGUMENT_
POS_ MISSING_ DOUBLE - “Expected a coordinate”
- ARGUMENT_
POS_ MISSING_ INT - “Expected a block position”
- ARGUMENT_
POS_ MIXED - “Cannot mix world & local coordinates (everything must either use ^ or not)”
- ARGUMENT_
POS_ OUTOFBOUNDS - “That position is outside the allowed boundaries.”
- ARGUMENT_
POS_ OUTOFWORLD - “That position is out of this world!”
- ARGUMENT_
POS_ UNLOADED - “That position is not loaded”
- ARGUMENT_
RANGE_ EMPTY - “Expected value or range of values”
- ARGUMENT_
RANGE_ INTS - “Only whole numbers allowed, not decimals”
- ARGUMENT_
RANGE_ SWAPPED - “Min cannot be bigger than max”
- ARGUMENT_
RESOURCE_ INVALID_ TYPE - “Element ‘%s’ has wrong type ‘%s’ (expected ‘%s’)”
- ARGUMENT_
RESOURCE_ NOT_ FOUND - “Can’t find element ‘%s’ of type ‘%s’”
- ARGUMENT_
RESOURCE_ TAG_ INVALID_ TYPE - “Tag ‘%s’ has wrong type ‘%s’ (expected ‘%s’)”
- ARGUMENT_
RESOURCE_ TAG_ NOT_ FOUND - “Can’t find tag ‘%s’ of type ‘%s’”
- ARGUMENT_
ROTATION_ INCOMPLETE - “Incomplete (expected 2 coordinates)”
- ARGUMENT_
SCOREBOARD_ DISPLAY_ SLOT_ INVALID - “Unknown display slot ‘%s’”
- ARGUMENT_
SCORE_ HOLDER_ EMPTY - “No relevant score holders could be found”
- ARGUMENT_
TIME_ INVALID_ TICK_ COUNT - “Tick count must be non-negative”
- ARGUMENT_
TIME_ INVALID_ UNIT - “Invalid unit”
- ARGUMENT_
TIME_ TICK_ COUNT_ TOO_ LOW - “Tick count must not be less than %s, found %s”
- ARGUMENT_
UUID_ INVALID - “Invalid UUID”
- ATTRIBUTE_
MODIFIER_ EQUALS_ 0 - “%s %s”
- ATTRIBUTE_
MODIFIER_ EQUALS_ 1 - “%s%% %s”
- ATTRIBUTE_
MODIFIER_ EQUALS_ 2 - “%s%% %s”
- ATTRIBUTE_
MODIFIER_ PLUS_ 0 - “+%s %s”
- ATTRIBUTE_
MODIFIER_ PLUS_ 1 - “+%s%% %s”
- ATTRIBUTE_
MODIFIER_ PLUS_ 2 - “+%s%% %s”
- ATTRIBUTE_
MODIFIER_ TAKE_ 0 - “-%s %s”
- ATTRIBUTE_
MODIFIER_ TAKE_ 1 - “-%s%% %s”
- ATTRIBUTE_
MODIFIER_ TAKE_ 2 - “-%s%% %s”
- ATTRIBUTE_
NAME_ GENERIC_ ARMOR - “Armor”
- ATTRIBUTE_
NAME_ GENERIC_ ARMOR_ TOUGHNESS - “Armor Toughness”
- ATTRIBUTE_
NAME_ GENERIC_ ATTACK_ DAMAGE - “Attack Damage”
- ATTRIBUTE_
NAME_ GENERIC_ ATTACK_ KNOCKBACK - “Attack Knockback”
- ATTRIBUTE_
NAME_ GENERIC_ ATTACK_ SPEED - “Attack Speed”
- ATTRIBUTE_
NAME_ GENERIC_ FLYING_ SPEED - “Flying Speed”
- ATTRIBUTE_
NAME_ GENERIC_ FOLLOW_ RANGE - “Mob Follow Range”
- ATTRIBUTE_
NAME_ GENERIC_ KNOCKBACK_ RESISTANCE - “Knockback Resistance”
- ATTRIBUTE_
NAME_ GENERIC_ LUCK - “Luck”
- ATTRIBUTE_
NAME_ GENERIC_ MAX_ HEALTH - “Max Health”
- ATTRIBUTE_
NAME_ GENERIC_ MOVEMENT_ SPEED - “Speed”
- ATTRIBUTE_
NAME_ HORSE_ JUMP_ STRENGTH - “Horse Jump Strength”
- ATTRIBUTE_
NAME_ ZOMBIE_ SPAWN_ REINFORCEMENTS - “Zombie Reinforcements”
- BIOME_
MINECRAFT_ BADLANDS - “Badlands”
- BIOME_
MINECRAFT_ BAMBOO_ JUNGLE - “Bamboo Jungle”
- BIOME_
MINECRAFT_ BASALT_ DELTAS - “Basalt Deltas”
- BIOME_
MINECRAFT_ BEACH - “Beach”
- BIOME_
MINECRAFT_ BIRCH_ FOREST - “Birch Forest”
- BIOME_
MINECRAFT_ CHERRY_ GROVE - “Cherry Grove”
- BIOME_
MINECRAFT_ COLD_ OCEAN - “Cold Ocean”
- BIOME_
MINECRAFT_ CRIMSON_ FOREST - “Crimson Forest”
- BIOME_
MINECRAFT_ DARK_ FOREST - “Dark Forest”
- BIOME_
MINECRAFT_ DEEP_ COLD_ OCEAN - “Deep Cold Ocean”
- BIOME_
MINECRAFT_ DEEP_ DARK - “Deep Dark”
- BIOME_
MINECRAFT_ DEEP_ FROZEN_ OCEAN - “Deep Frozen Ocean”
- BIOME_
MINECRAFT_ DEEP_ LUKEWARM_ OCEAN - “Deep Lukewarm Ocean”
- BIOME_
MINECRAFT_ DEEP_ OCEAN - “Deep Ocean”
- BIOME_
MINECRAFT_ DESERT - “Desert”
- BIOME_
MINECRAFT_ DRIPSTONE_ CAVES - “Dripstone Caves”
- BIOME_
MINECRAFT_ END_ BARRENS - “End Barrens”
- BIOME_
MINECRAFT_ END_ HIGHLANDS - “End Highlands”
- BIOME_
MINECRAFT_ END_ MIDLANDS - “End Midlands”
- BIOME_
MINECRAFT_ ERODED_ BADLANDS - “Eroded Badlands”
- BIOME_
MINECRAFT_ FLOWER_ FOREST - “Flower Forest”
- BIOME_
MINECRAFT_ FOREST - “Forest”
- BIOME_
MINECRAFT_ FROZEN_ OCEAN - “Frozen Ocean”
- BIOME_
MINECRAFT_ FROZEN_ PEAKS - “Frozen Peaks”
- BIOME_
MINECRAFT_ FROZEN_ RIVER - “Frozen River”
- BIOME_
MINECRAFT_ GROVE - “Grove”
- BIOME_
MINECRAFT_ ICE_ SPIKES - “Ice Spikes”
- BIOME_
MINECRAFT_ JAGGED_ PEAKS - “Jagged Peaks”
- BIOME_
MINECRAFT_ JUNGLE - “Jungle”
- BIOME_
MINECRAFT_ LUKEWARM_ OCEAN - “Lukewarm Ocean”
- BIOME_
MINECRAFT_ LUSH_ CAVES - “Lush Caves”
- BIOME_
MINECRAFT_ MANGROVE_ SWAMP - “Mangrove Swamp”
- BIOME_
MINECRAFT_ MEADOW - “Meadow”
- BIOME_
MINECRAFT_ MUSHROOM_ FIELDS - “Mushroom Fields”
- BIOME_
MINECRAFT_ NETHER_ WASTES - “Nether Wastes”
- BIOME_
MINECRAFT_ OCEAN - “Ocean”
- BIOME_
MINECRAFT_ OLD_ GROWTH_ BIRCH_ FOREST - “Old Growth Birch Forest”
- BIOME_
MINECRAFT_ OLD_ GROWTH_ PINE_ TAIGA - “Old Growth Pine Taiga”
- BIOME_
MINECRAFT_ OLD_ GROWTH_ SPRUCE_ TAIGA - “Old Growth Spruce Taiga”
- BIOME_
MINECRAFT_ PLAINS - “Plains”
- BIOME_
MINECRAFT_ RIVER - “River”
- BIOME_
MINECRAFT_ SAVANNA - “Savanna”
- BIOME_
MINECRAFT_ SAVANNA_ PLATEAU - “Savanna Plateau”
- BIOME_
MINECRAFT_ SMALL_ END_ ISLANDS - “Small End Islands”
- BIOME_
MINECRAFT_ SNOWY_ BEACH - “Snowy Beach”
- BIOME_
MINECRAFT_ SNOWY_ PLAINS - “Snowy Plains”
- BIOME_
MINECRAFT_ SNOWY_ SLOPES - “Snowy Slopes”
- BIOME_
MINECRAFT_ SNOWY_ TAIGA - “Snowy Taiga”
- BIOME_
MINECRAFT_ SOUL_ SAND_ VALLEY - “Soul Sand Valley”
- BIOME_
MINECRAFT_ SPARSE_ JUNGLE - “Sparse Jungle”
- BIOME_
MINECRAFT_ STONY_ PEAKS - “Stony Peaks”
- BIOME_
MINECRAFT_ STONY_ SHORE - “Stony Shore”
- BIOME_
MINECRAFT_ SUNFLOWER_ PLAINS - “Sunflower Plains”
- BIOME_
MINECRAFT_ SWAMP - “Swamp”
- BIOME_
MINECRAFT_ TAIGA - “Taiga”
- BIOME_
MINECRAFT_ THE_ END - “The End”
- BIOME_
MINECRAFT_ THE_ VOID - “The Void”
- BIOME_
MINECRAFT_ WARM_ OCEAN - “Warm Ocean”
- BIOME_
MINECRAFT_ WARPED_ FOREST - “Warped Forest”
- BIOME_
MINECRAFT_ WINDSWEPT_ FOREST - “Windswept Forest”
- BIOME_
MINECRAFT_ WINDSWEPT_ GRAVELLY_ HILLS - “Windswept Gravelly Hills”
- BIOME_
MINECRAFT_ WINDSWEPT_ HILLS - “Windswept Hills”
- BIOME_
MINECRAFT_ WINDSWEPT_ SAVANNA - “Windswept Savanna”
- BIOME_
MINECRAFT_ WOODED_ BADLANDS - “Wooded Badlands”
- BLOCK_
MINECRAFT_ ACACIA_ BUTTON - “Acacia Button”
- BLOCK_
MINECRAFT_ ACACIA_ DOOR - “Acacia Door”
- BLOCK_
MINECRAFT_ ACACIA_ FENCE - “Acacia Fence”
- BLOCK_
MINECRAFT_ ACACIA_ FENCE_ GATE - “Acacia Fence Gate”
- BLOCK_
MINECRAFT_ ACACIA_ HANGING_ SIGN - “Acacia Hanging Sign”
- BLOCK_
MINECRAFT_ ACACIA_ LEAVES - “Acacia Leaves”
- BLOCK_
MINECRAFT_ ACACIA_ LOG - “Acacia Log”
- BLOCK_
MINECRAFT_ ACACIA_ PLANKS - “Acacia Planks”
- BLOCK_
MINECRAFT_ ACACIA_ PRESSURE_ PLATE - “Acacia Pressure Plate”
- BLOCK_
MINECRAFT_ ACACIA_ SAPLING - “Acacia Sapling”
- BLOCK_
MINECRAFT_ ACACIA_ SIGN - “Acacia Sign”
- BLOCK_
MINECRAFT_ ACACIA_ SLAB - “Acacia Slab”
- BLOCK_
MINECRAFT_ ACACIA_ STAIRS - “Acacia Stairs”
- BLOCK_
MINECRAFT_ ACACIA_ TRAPDOOR - “Acacia Trapdoor”
- BLOCK_
MINECRAFT_ ACACIA_ WALL_ HANGING_ SIGN - “Acacia Wall Hanging Sign”
- BLOCK_
MINECRAFT_ ACACIA_ WALL_ SIGN - “Acacia Wall Sign”
- BLOCK_
MINECRAFT_ ACACIA_ WOOD - “Acacia Wood”
- BLOCK_
MINECRAFT_ ACTIVATOR_ RAIL - “Activator Rail”
- BLOCK_
MINECRAFT_ AIR - “Air”
- BLOCK_
MINECRAFT_ ALLIUM - “Allium”
- BLOCK_
MINECRAFT_ AMETHYST_ BLOCK - “Block of Amethyst”
- BLOCK_
MINECRAFT_ AMETHYST_ CLUSTER - “Amethyst Cluster”
- BLOCK_
MINECRAFT_ ANCIENT_ DEBRIS - “Ancient Debris”
- BLOCK_
MINECRAFT_ ANDESITE - “Andesite”
- BLOCK_
MINECRAFT_ ANDESITE_ SLAB - “Andesite Slab”
- BLOCK_
MINECRAFT_ ANDESITE_ STAIRS - “Andesite Stairs”
- BLOCK_
MINECRAFT_ ANDESITE_ WALL - “Andesite Wall”
- BLOCK_
MINECRAFT_ ANVIL - “Anvil”
- BLOCK_
MINECRAFT_ ATTACHED_ MELON_ STEM - “Attached Melon Stem”
- BLOCK_
MINECRAFT_ ATTACHED_ PUMPKIN_ STEM - “Attached Pumpkin Stem”
- BLOCK_
MINECRAFT_ AZALEA - “Azalea”
- BLOCK_
MINECRAFT_ AZALEA_ LEAVES - “Azalea Leaves”
- BLOCK_
MINECRAFT_ AZURE_ BLUET - “Azure Bluet”
- BLOCK_
MINECRAFT_ BAMBOO - “Bamboo”
- BLOCK_
MINECRAFT_ BAMBOO_ BLOCK - “Block of Bamboo”
- BLOCK_
MINECRAFT_ BAMBOO_ BUTTON - “Bamboo Button”
- BLOCK_
MINECRAFT_ BAMBOO_ DOOR - “Bamboo Door”
- BLOCK_
MINECRAFT_ BAMBOO_ FENCE - “Bamboo Fence”
- BLOCK_
MINECRAFT_ BAMBOO_ FENCE_ GATE - “Bamboo Fence Gate”
- BLOCK_
MINECRAFT_ BAMBOO_ HANGING_ SIGN - “Bamboo Hanging Sign”
- BLOCK_
MINECRAFT_ BAMBOO_ MOSAIC - “Bamboo Mosaic”
- BLOCK_
MINECRAFT_ BAMBOO_ MOSAIC_ SLAB - “Bamboo Mosaic Slab”
- BLOCK_
MINECRAFT_ BAMBOO_ MOSAIC_ STAIRS - “Bamboo Mosaic Stairs”
- BLOCK_
MINECRAFT_ BAMBOO_ PLANKS - “Bamboo Planks”
- BLOCK_
MINECRAFT_ BAMBOO_ PRESSURE_ PLATE - “Bamboo Pressure Plate”
- BLOCK_
MINECRAFT_ BAMBOO_ SAPLING - “Bamboo Shoot”
- BLOCK_
MINECRAFT_ BAMBOO_ SIGN - “Bamboo Sign”
- BLOCK_
MINECRAFT_ BAMBOO_ SLAB - “Bamboo Slab”
- BLOCK_
MINECRAFT_ BAMBOO_ STAIRS - “Bamboo Stairs”
- BLOCK_
MINECRAFT_ BAMBOO_ TRAPDOOR - “Bamboo Trapdoor”
- BLOCK_
MINECRAFT_ BAMBOO_ WALL_ HANGING_ SIGN - “Bamboo Wall Hanging Sign”
- BLOCK_
MINECRAFT_ BAMBOO_ WALL_ SIGN - “Bamboo Wall Sign”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ BLACK - “Fully Black Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ BLUE - “Fully Blue Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ BROWN - “Fully Brown Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ CYAN - “Fully Cyan Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ GRAY - “Fully Gray Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ GREEN - “Fully Green Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ LIGHT_ BLUE - “Fully Light Blue Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ LIGHT_ GRAY - “Fully Light Gray Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ LIME - “Fully Lime Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ MAGENTA - “Fully Magenta Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ ORANGE - “Fully Orange Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ PINK - “Fully Pink Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ PURPLE - “Fully Purple Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ RED - “Fully Red Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ WHITE - “Fully White Field”
- BLOCK_
MINECRAFT_ BANNER_ BASE_ YELLOW - “Fully Yellow Field”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ BLACK - “Black Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ BLUE - “Blue Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ BROWN - “Brown Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ CYAN - “Cyan Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ GRAY - “Gray Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ GREEN - “Green Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ LIGHT_ BLUE - “Light Blue Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ LIGHT_ GRAY - “Light Gray Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ LIME - “Lime Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ MAGENTA - “Magenta Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ ORANGE - “Orange Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ PINK - “Pink Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ PURPLE - “Purple Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ RED - “Red Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ WHITE - “White Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BORDER_ YELLOW - “Yellow Bordure”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ BLACK - “Black Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ BLUE - “Blue Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ BROWN - “Brown Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ CYAN - “Cyan Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ GRAY - “Gray Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ GREEN - “Green Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ LIGHT_ BLUE - “Light Blue Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ LIGHT_ GRAY - “Light Gray Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ LIME - “Lime Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ MAGENTA - “Magenta Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ ORANGE - “Orange Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ PINK - “Pink Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ PURPLE - “Purple Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ RED - “Red Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ WHITE - “White Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ BRICKS_ YELLOW - “Yellow Field Masoned”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ BLACK - “Black Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ BLUE - “Blue Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ BROWN - “Brown Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ CYAN - “Cyan Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ GRAY - “Gray Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ GREEN - “Green Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ LIGHT_ BLUE - “Light Blue Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ LIGHT_ GRAY - “Light Gray Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ LIME - “Lime Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ MAGENTA - “Magenta Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ ORANGE - “Orange Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ PINK - “Pink Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ PURPLE - “Purple Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ RED - “Red Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ WHITE - “White Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CIRCLE_ YELLOW - “Yellow Roundel”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ BLACK - “Black Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ BLUE - “Blue Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ BROWN - “Brown Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ CYAN - “Cyan Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ GRAY - “Gray Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ GREEN - “Green Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ LIGHT_ BLUE - “Light Blue Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ LIGHT_ GRAY - “Light Gray Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ LIME - “Lime Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ MAGENTA - “Magenta Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ ORANGE - “Orange Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ PINK - “Pink Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ PURPLE - “Purple Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ RED - “Red Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ WHITE - “White Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CREEPER_ YELLOW - “Yellow Creeper Charge”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ BLACK - “Black Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ BLUE - “Blue Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ BROWN - “Brown Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ CYAN - “Cyan Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ GRAY - “Gray Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ GREEN - “Green Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ LIGHT_ BLUE - “Light Blue Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ LIGHT_ GRAY - “Light Gray Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ LIME - “Lime Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ MAGENTA - “Magenta Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ ORANGE - “Orange Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ PINK - “Pink Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ PURPLE - “Purple Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ RED - “Red Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ WHITE - “White Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CROSS_ YELLOW - “Yellow Saltire”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ BLACK - “Black Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ BLUE - “Blue Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ BROWN - “Brown Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ CYAN - “Cyan Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ GRAY - “Gray Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ GREEN - “Green Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ LIGHT_ BLUE - “Light Blue Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ LIGHT_ GRAY - “Light Gray Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ LIME - “Lime Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ MAGENTA - “Magenta Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ ORANGE - “Orange Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ PINK - “Pink Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ PURPLE - “Purple Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ RED - “Red Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ WHITE - “White Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ CURLY_ BORDER_ YELLOW - “Yellow Bordure Indented”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ BLACK - “Black Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ BLUE - “Blue Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ BROWN - “Brown Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ CYAN - “Cyan Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ GRAY - “Gray Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ GREEN - “Green Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ LIGHT_ BLUE - “Light Blue Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ LIGHT_ GRAY - “Light Gray Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ LIME - “Lime Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ MAGENTA - “Magenta Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ ORANGE - “Orange Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ PINK - “Pink Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ PURPLE - “Purple Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ RED - “Red Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ WHITE - “White Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ LEFT_ YELLOW - “Yellow Per Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ BLACK - “Black Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ BLUE - “Blue Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ BROWN - “Brown Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ CYAN - “Cyan Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ GRAY - “Gray Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ GREEN - “Green Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ LIGHT_ BLUE - “Light Blue Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ LIGHT_ GRAY - “Light Gray Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ LIME - “Lime Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ MAGENTA - “Magenta Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ ORANGE - “Orange Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ PINK - “Pink Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ PURPLE - “Purple Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ RED - “Red Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ WHITE - “White Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ RIGHT_ YELLOW - “Yellow Per Bend”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ BLACK - “Black Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ BLUE - “Blue Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ BROWN - “Brown Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ CYAN - “Cyan Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ GRAY - “Gray Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ GREEN - “Green Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ LIGHT_ BLUE - “Light Blue Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ LIGHT_ GRAY - “Light Gray Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ LIME - “Lime Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ MAGENTA - “Magenta Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ ORANGE - “Orange Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ PINK - “Pink Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ PURPLE - “Purple Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ RED - “Red Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ WHITE - “White Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ LEFT_ YELLOW - “Yellow Per Bend Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ BLACK - “Black Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ BLUE - “Blue Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ BROWN - “Brown Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ CYAN - “Cyan Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ GRAY - “Gray Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ GREEN - “Green Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ LIGHT_ BLUE - “Light Blue Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ LIGHT_ GRAY - “Light Gray Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ LIME - “Lime Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ MAGENTA - “Magenta Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ ORANGE - “Orange Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ PINK - “Pink Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ PURPLE - “Purple Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ RED - “Red Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ WHITE - “White Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ DIAGONAL_ UP_ RIGHT_ YELLOW - “Yellow Per Bend Sinister Inverted”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ BLACK - “Black Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ BLUE - “Blue Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ BROWN - “Brown Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ CYAN - “Cyan Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ GRAY - “Gray Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ GREEN - “Green Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ LIGHT_ BLUE - “Light Blue Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ LIGHT_ GRAY - “Light Gray Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ LIME - “Lime Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ MAGENTA - “Magenta Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ ORANGE - “Orange Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ PINK - “Pink Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ PURPLE - “Purple Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ RED - “Red Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ WHITE - “White Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ FLOWER_ YELLOW - “Yellow Flower Charge”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ BLACK - “Black Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ BLUE - “Blue Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ BROWN - “Brown Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ CYAN - “Cyan Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ GRAY - “Gray Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ GREEN - “Green Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ LIGHT_ BLUE - “Light Blue Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ LIGHT_ GRAY - “Light Gray Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ LIME - “Lime Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ MAGENTA - “Magenta Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ ORANGE - “Orange Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ PINK - “Pink Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ PURPLE - “Purple Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ RED - “Red Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ WHITE - “White Globe”
- BLOCK_
MINECRAFT_ BANNER_ GLOBE_ YELLOW - “Yellow Globe”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ BLACK - “Black Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ BLUE - “Blue Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ BROWN - “Brown Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ CYAN - “Cyan Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ GRAY - “Gray Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ GREEN - “Green Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ LIGHT_ BLUE - “Light Blue Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ LIGHT_ GRAY - “Light Gray Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ LIME - “Lime Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ MAGENTA - “Magenta Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ ORANGE - “Orange Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ PINK - “Pink Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ PURPLE - “Purple Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ RED - “Red Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ BLACK - “Black Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ BLUE - “Blue Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ BROWN - “Brown Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ CYAN - “Cyan Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ GRAY - “Gray Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ GREEN - “Green Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ LIGHT_ BLUE - “Light Blue Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ LIGHT_ GRAY - “Light Gray Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ LIME - “Lime Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ MAGENTA - “Magenta Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ ORANGE - “Orange Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ PINK - “Pink Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ PURPLE - “Purple Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ RED - “Red Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ WHITE - “White Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ UP_ YELLOW - “Yellow Base Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ WHITE - “White Gradient”
- BLOCK_
MINECRAFT_ BANNER_ GRADIENT_ YELLOW - “Yellow Gradient”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BLACK - “Black Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BLUE - “Blue Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ BLACK - “Black Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ BLUE - “Blue Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ BROWN - “Brown Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ CYAN - “Cyan Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ GRAY - “Gray Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ GREEN - “Green Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ LIGHT_ BLUE - “Light Blue Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ LIGHT_ GRAY - “Light Gray Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ LIME - “Lime Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ MAGENTA - “Magenta Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ ORANGE - “Orange Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ PINK - “Pink Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ PURPLE - “Purple Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ RED - “Red Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ WHITE - “White Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BOTTOM_ YELLOW - “Yellow Per Fess Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ BROWN - “Brown Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ CYAN - “Cyan Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ GRAY - “Gray Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ GREEN - “Green Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ LIGHT_ BLUE - “Light Blue Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ LIGHT_ GRAY - “Light Gray Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ LIME - “Lime Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ MAGENTA - “Magenta Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ ORANGE - “Orange Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ PINK - “Pink Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ PURPLE - “Purple Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ RED - “Red Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ WHITE - “White Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ HORIZONTAL_ YELLOW - “Yellow Per Fess”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ BLACK - “Black Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ BLUE - “Blue Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ BROWN - “Brown Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ CYAN - “Cyan Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ GRAY - “Gray Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ GREEN - “Green Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ LIGHT_ BLUE - “Light Blue Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ LIGHT_ GRAY - “Light Gray Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ LIME - “Lime Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ MAGENTA - “Magenta Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ ORANGE - “Orange Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ PINK - “Pink Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ PURPLE - “Purple Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RED - “Red Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ BLACK - “Black Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ BLUE - “Blue Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ BROWN - “Brown Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ CYAN - “Cyan Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ GRAY - “Gray Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ GREEN - “Green Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ LIGHT_ BLUE - “Light Blue Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ LIGHT_ GRAY - “Light Gray Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ LIME - “Lime Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ MAGENTA - “Magenta Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ ORANGE - “Orange Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ PINK - “Pink Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ PURPLE - “Purple Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ RED - “Red Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ WHITE - “White Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ RIGHT_ YELLOW - “Yellow Per Pale Inverted”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ WHITE - “White Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ HALF_ VERTICAL_ YELLOW - “Yellow Per Pale”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ BLACK - “Black Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ BLUE - “Blue Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ BROWN - “Brown Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ CYAN - “Cyan Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ GRAY - “Gray Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ GREEN - “Green Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ LIGHT_ BLUE - “Light Blue Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ LIGHT_ GRAY - “Light Gray Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ LIME - “Lime Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ MAGENTA - “Magenta Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ ORANGE - “Orange Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ PINK - “Pink Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ PURPLE - “Purple Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ RED - “Red Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ WHITE - “White Thing”
- BLOCK_
MINECRAFT_ BANNER_ MOJANG_ YELLOW - “Yellow Thing”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ BLACK - “Black Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ BLUE - “Blue Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ BROWN - “Brown Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ CYAN - “Cyan Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ GRAY - “Gray Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ GREEN - “Green Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ LIGHT_ BLUE - “Light Blue Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ LIGHT_ GRAY - “Light Gray Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ LIME - “Lime Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ MAGENTA - “Magenta Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ ORANGE - “Orange Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ PINK - “Pink Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ PURPLE - “Purple Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ RED - “Red Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ WHITE - “White Snout”
- BLOCK_
MINECRAFT_ BANNER_ PIGLIN_ YELLOW - “Yellow Snout”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ BLACK - “Black Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ BLUE - “Blue Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ BROWN - “Brown Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ CYAN - “Cyan Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ GRAY - “Gray Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ GREEN - “Green Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ LIGHT_ BLUE - “Light Blue Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ LIGHT_ GRAY - “Light Gray Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ LIME - “Lime Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ MAGENTA - “Magenta Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ ORANGE - “Orange Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ PINK - “Pink Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ PURPLE - “Purple Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ RED - “Red Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ WHITE - “White Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ RHOMBUS_ YELLOW - “Yellow Lozenge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ BLACK - “Black Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ BLUE - “Blue Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ BROWN - “Brown Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ CYAN - “Cyan Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ GRAY - “Gray Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ GREEN - “Green Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ LIGHT_ BLUE - “Light Blue Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ LIGHT_ GRAY - “Light Gray Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ LIME - “Lime Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ MAGENTA - “Magenta Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ ORANGE - “Orange Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ PINK - “Pink Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ PURPLE - “Purple Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ RED - “Red Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ WHITE - “White Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SKULL_ YELLOW - “Yellow Skull Charge”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ BLACK - “Black Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ BLUE - “Blue Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ BROWN - “Brown Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ CYAN - “Cyan Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ GRAY - “Gray Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ GREEN - “Green Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ LIGHT_ BLUE - “Light Blue Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ LIGHT_ GRAY - “Light Gray Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ LIME - “Lime Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ MAGENTA - “Magenta Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ ORANGE - “Orange Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ PINK - “Pink Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ PURPLE - “Purple Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ RED - “Red Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ WHITE - “White Paly”
- BLOCK_
MINECRAFT_ BANNER_ SMALL_ STRIPES_ YELLOW - “Yellow Paly”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ BLACK - “Black Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ BLUE - “Blue Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ BROWN - “Brown Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ CYAN - “Cyan Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ GRAY - “Gray Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ GREEN - “Green Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ LIGHT_ BLUE - “Light Blue Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ LIGHT_ GRAY - “Light Gray Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ LIME - “Lime Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ MAGENTA - “Magenta Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ ORANGE - “Orange Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ PINK - “Pink Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ PURPLE - “Purple Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ RED - “Red Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ WHITE - “White Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ LEFT_ YELLOW - “Yellow Base Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ BLACK - “Black Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ BLUE - “Blue Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ BROWN - “Brown Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ CYAN - “Cyan Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ GRAY - “Gray Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ GREEN - “Green Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ LIGHT_ BLUE - “Light Blue Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ LIGHT_ GRAY - “Light Gray Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ LIME - “Lime Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ MAGENTA - “Magenta Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ ORANGE - “Orange Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ PINK - “Pink Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ PURPLE - “Purple Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ RED - “Red Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ WHITE - “White Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ BOTTOM_ RIGHT_ YELLOW - “Yellow Base Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ BLACK - “Black Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ BLUE - “Blue Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ BROWN - “Brown Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ CYAN - “Cyan Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ GRAY - “Gray Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ GREEN - “Green Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ LIGHT_ BLUE - “Light Blue Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ LIGHT_ GRAY - “Light Gray Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ LIME - “Lime Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ MAGENTA - “Magenta Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ ORANGE - “Orange Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ PINK - “Pink Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ PURPLE - “Purple Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ RED - “Red Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ WHITE - “White Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ LEFT_ YELLOW - “Yellow Chief Dexter Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ BLACK - “Black Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ BLUE - “Blue Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ BROWN - “Brown Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ CYAN - “Cyan Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ GRAY - “Gray Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ GREEN - “Green Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ LIGHT_ BLUE - “Light Blue Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ LIGHT_ GRAY - “Light Gray Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ LIME - “Lime Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ MAGENTA - “Magenta Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ ORANGE - “Orange Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ PINK - “Pink Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ PURPLE - “Purple Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ RED - “Red Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ WHITE - “White Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ SQUARE_ TOP_ RIGHT_ YELLOW - “Yellow Chief Sinister Canton”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ BLACK - “Black Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ BLUE - “Blue Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ BROWN - “Brown Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ CYAN - “Cyan Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ GRAY - “Gray Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ GREEN - “Green Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ LIGHT_ BLUE - “Light Blue Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ LIGHT_ GRAY - “Light Gray Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ LIME - “Lime Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ MAGENTA - “Magenta Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ ORANGE - “Orange Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ PINK - “Pink Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ PURPLE - “Purple Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ RED - “Red Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ WHITE - “White Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRAIGHT_ CROSS_ YELLOW - “Yellow Cross”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ BLACK - “Black Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ BLUE - “Blue Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ BROWN - “Brown Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ CYAN - “Cyan Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ GRAY - “Gray Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ GREEN - “Green Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ LIGHT_ BLUE - “Light Blue Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ LIGHT_ GRAY - “Light Gray Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ LIME - “Lime Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ MAGENTA - “Magenta Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ ORANGE - “Orange Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ PINK - “Pink Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ PURPLE - “Purple Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ RED - “Red Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ WHITE - “White Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ BOTTOM_ YELLOW - “Yellow Base”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ BLACK - “Black Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ BLUE - “Blue Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ BROWN - “Brown Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ CYAN - “Cyan Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ GRAY - “Gray Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ GREEN - “Green Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ LIGHT_ BLUE - “Light Blue Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ LIGHT_ GRAY - “Light Gray Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ LIME - “Lime Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ MAGENTA - “Magenta Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ ORANGE - “Orange Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ PINK - “Pink Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ PURPLE - “Purple Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ RED - “Red Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ WHITE - “White Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ CENTER_ YELLOW - “Yellow Pale”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ BLACK - “Black Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ BLUE - “Blue Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ BROWN - “Brown Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ CYAN - “Cyan Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ GRAY - “Gray Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ GREEN - “Green Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ LIGHT_ BLUE - “Light Blue Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ LIGHT_ GRAY - “Light Gray Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ LIME - “Lime Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ MAGENTA - “Magenta Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ ORANGE - “Orange Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ PINK - “Pink Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ PURPLE - “Purple Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ RED - “Red Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ WHITE - “White Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNLEFT_ YELLOW - “Yellow Bend Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ BLACK - “Black Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ BLUE - “Blue Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ BROWN - “Brown Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ CYAN - “Cyan Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ GRAY - “Gray Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ GREEN - “Green Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ LIGHT_ BLUE - “Light Blue Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ LIGHT_ GRAY - “Light Gray Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ LIME - “Lime Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ MAGENTA - “Magenta Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ ORANGE - “Orange Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ PINK - “Pink Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ PURPLE - “Purple Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ RED - “Red Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ WHITE - “White Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ DOWNRIGHT_ YELLOW - “Yellow Bend”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ BLACK - “Black Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ BLUE - “Blue Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ BROWN - “Brown Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ CYAN - “Cyan Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ GRAY - “Gray Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ GREEN - “Green Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ LIGHT_ BLUE - “Light Blue Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ LIGHT_ GRAY - “Light Gray Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ LIME - “Lime Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ MAGENTA - “Magenta Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ ORANGE - “Orange Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ PINK - “Pink Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ PURPLE - “Purple Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ RED - “Red Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ WHITE - “White Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ LEFT_ YELLOW - “Yellow Pale Dexter”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ BLACK - “Black Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ BLUE - “Blue Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ BROWN - “Brown Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ CYAN - “Cyan Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ GRAY - “Gray Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ GREEN - “Green Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ LIGHT_ BLUE - “Light Blue Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ LIGHT_ GRAY - “Light Gray Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ LIME - “Lime Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ MAGENTA - “Magenta Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ ORANGE - “Orange Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ PINK - “Pink Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ PURPLE - “Purple Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ RED - “Red Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ WHITE - “White Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ MIDDLE_ YELLOW - “Yellow Fess”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ BLACK - “Black Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ BLUE - “Blue Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ BROWN - “Brown Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ CYAN - “Cyan Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ GRAY - “Gray Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ GREEN - “Green Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ LIGHT_ BLUE - “Light Blue Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ LIGHT_ GRAY - “Light Gray Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ LIME - “Lime Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ MAGENTA - “Magenta Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ ORANGE - “Orange Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ PINK - “Pink Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ PURPLE - “Purple Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ RED - “Red Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ WHITE - “White Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ RIGHT_ YELLOW - “Yellow Pale Sinister”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ BLACK - “Black Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ BLUE - “Blue Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ BROWN - “Brown Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ CYAN - “Cyan Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ GRAY - “Gray Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ GREEN - “Green Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ LIGHT_ BLUE - “Light Blue Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ LIGHT_ GRAY - “Light Gray Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ LIME - “Lime Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ MAGENTA - “Magenta Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ ORANGE - “Orange Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ PINK - “Pink Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ PURPLE - “Purple Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ RED - “Red Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ WHITE - “White Chief”
- BLOCK_
MINECRAFT_ BANNER_ STRIPE_ TOP_ YELLOW - “Yellow Chief”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ BLACK - “Black Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ BLUE - “Blue Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ BROWN - “Brown Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ CYAN - “Cyan Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ GRAY - “Gray Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ GREEN - “Green Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ LIGHT_ BLUE - “Light Blue Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ LIGHT_ GRAY - “Light Gray Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ LIME - “Lime Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ MAGENTA - “Magenta Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ ORANGE - “Orange Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ PINK - “Pink Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ PURPLE - “Purple Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ RED - “Red Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ WHITE - “White Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ BOTTOM_ YELLOW - “Yellow Base Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ BLACK - “Black Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ BLUE - “Blue Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ BROWN - “Brown Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ CYAN - “Cyan Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ GRAY - “Gray Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ GREEN - “Green Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ LIGHT_ BLUE - “Light Blue Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ LIGHT_ GRAY - “Light Gray Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ LIME - “Lime Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ MAGENTA - “Magenta Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ ORANGE - “Orange Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ PINK - “Pink Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ PURPLE - “Purple Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ RED - “Red Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ WHITE - “White Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLES_ TOP_ YELLOW - “Yellow Chief Indented”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ BLACK - “Black Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ BLUE - “Blue Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ BROWN - “Brown Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ CYAN - “Cyan Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ GRAY - “Gray Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ GREEN - “Green Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ LIGHT_ BLUE - “Light Blue Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ LIGHT_ GRAY - “Light Gray Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ LIME - “Lime Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ MAGENTA - “Magenta Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ ORANGE - “Orange Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ PINK - “Pink Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ PURPLE - “Purple Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ RED - “Red Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ WHITE - “White Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ BOTTOM_ YELLOW - “Yellow Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ BLACK - “Black Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ BLUE - “Blue Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ BROWN - “Brown Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ CYAN - “Cyan Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ GRAY - “Gray Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ GREEN - “Green Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ LIGHT_ BLUE - “Light Blue Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ LIGHT_ GRAY - “Light Gray Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ LIME - “Lime Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ MAGENTA - “Magenta Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ ORANGE - “Orange Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ PINK - “Pink Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ PURPLE - “Purple Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ RED - “Red Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ WHITE - “White Inverted Chevron”
- BLOCK_
MINECRAFT_ BANNER_ TRIANGLE_ TOP_ YELLOW - “Yellow Inverted Chevron”
- BLOCK_
MINECRAFT_ BARREL - “Barrel”
- BLOCK_
MINECRAFT_ BARRIER - “Barrier”
- BLOCK_
MINECRAFT_ BASALT - “Basalt”
- BLOCK_
MINECRAFT_ BEACON - “Beacon”
- BLOCK_
MINECRAFT_ BEACON_ PRIMARY - “Primary Power”
- BLOCK_
MINECRAFT_ BEACON_ SECONDARY - “Secondary Power”
- BLOCK_
MINECRAFT_ BEDROCK - “Bedrock”
- BLOCK_
MINECRAFT_ BED_ NOT_ SAFE - “You may not rest now; there are monsters nearby”
- BLOCK_
MINECRAFT_ BED_ NO_ SLEEP - “You can sleep only at night or during thunderstorms”
- BLOCK_
MINECRAFT_ BED_ OBSTRUCTED - “This bed is obstructed”
- BLOCK_
MINECRAFT_ BED_ OCCUPIED - “This bed is occupied”
- BLOCK_
MINECRAFT_ BED_ TOO_ FAR_ AWAY - “You may not rest now; the bed is too far away”
- BLOCK_
MINECRAFT_ BEEHIVE - “Beehive”
- BLOCK_
MINECRAFT_ BEETROOTS - “Beetroots”
- BLOCK_
MINECRAFT_ BEE_ NEST - “Bee Nest”
- BLOCK_
MINECRAFT_ BELL - “Bell”
- BLOCK_
MINECRAFT_ BIG_ DRIPLEAF - “Big Dripleaf”
- BLOCK_
MINECRAFT_ BIG_ DRIPLEAF_ STEM - “Big Dripleaf Stem”
- BLOCK_
MINECRAFT_ BIRCH_ BUTTON - “Birch Button”
- BLOCK_
MINECRAFT_ BIRCH_ DOOR - “Birch Door”
- BLOCK_
MINECRAFT_ BIRCH_ FENCE - “Birch Fence”
- BLOCK_
MINECRAFT_ BIRCH_ FENCE_ GATE - “Birch Fence Gate”
- BLOCK_
MINECRAFT_ BIRCH_ HANGING_ SIGN - “Birch Hanging Sign”
- BLOCK_
MINECRAFT_ BIRCH_ LEAVES - “Birch Leaves”
- BLOCK_
MINECRAFT_ BIRCH_ LOG - “Birch Log”
- BLOCK_
MINECRAFT_ BIRCH_ PLANKS - “Birch Planks”
- BLOCK_
MINECRAFT_ BIRCH_ PRESSURE_ PLATE - “Birch Pressure Plate”
- BLOCK_
MINECRAFT_ BIRCH_ SAPLING - “Birch Sapling”
- BLOCK_
MINECRAFT_ BIRCH_ SIGN - “Birch Sign”
- BLOCK_
MINECRAFT_ BIRCH_ SLAB - “Birch Slab”
- BLOCK_
MINECRAFT_ BIRCH_ STAIRS - “Birch Stairs”
- BLOCK_
MINECRAFT_ BIRCH_ TRAPDOOR - “Birch Trapdoor”
- BLOCK_
MINECRAFT_ BIRCH_ WALL_ HANGING_ SIGN - “Birch Wall Hanging Sign”
- BLOCK_
MINECRAFT_ BIRCH_ WALL_ SIGN - “Birch Wall Sign”
- BLOCK_
MINECRAFT_ BIRCH_ WOOD - “Birch Wood”
- BLOCK_
MINECRAFT_ BLACKSTONE - “Blackstone”
- BLOCK_
MINECRAFT_ BLACKSTONE_ SLAB - “Blackstone Slab”
- BLOCK_
MINECRAFT_ BLACKSTONE_ STAIRS - “Blackstone Stairs”
- BLOCK_
MINECRAFT_ BLACKSTONE_ WALL - “Blackstone Wall”
- BLOCK_
MINECRAFT_ BLACK_ BANNER - “Black Banner”
- BLOCK_
MINECRAFT_ BLACK_ BED - “Black Bed”
- BLOCK_
MINECRAFT_ BLACK_ CANDLE - “Black Candle”
- BLOCK_
MINECRAFT_ BLACK_ CANDLE_ CAKE - “Cake with Black Candle”
- BLOCK_
MINECRAFT_ BLACK_ CARPET - “Black Carpet”
- BLOCK_
MINECRAFT_ BLACK_ CONCRETE - “Black Concrete”
- BLOCK_
MINECRAFT_ BLACK_ CONCRETE_ POWDER - “Black Concrete Powder”
- BLOCK_
MINECRAFT_ BLACK_ GLAZED_ TERRACOTTA - “Black Glazed Terracotta”
- BLOCK_
MINECRAFT_ BLACK_ SHULKER_ BOX - “Black Shulker Box”
- BLOCK_
MINECRAFT_ BLACK_ STAINED_ GLASS - “Black Stained Glass”
- BLOCK_
MINECRAFT_ BLACK_ STAINED_ GLASS_ PANE - “Black Stained Glass Pane”
- BLOCK_
MINECRAFT_ BLACK_ TERRACOTTA - “Black Terracotta”
- BLOCK_
MINECRAFT_ BLACK_ WOOL - “Black Wool”
- BLOCK_
MINECRAFT_ BLAST_ FURNACE - “Blast Furnace”
- BLOCK_
MINECRAFT_ BLUE_ BANNER - “Blue Banner”
- BLOCK_
MINECRAFT_ BLUE_ BED - “Blue Bed”
- BLOCK_
MINECRAFT_ BLUE_ CANDLE - “Blue Candle”
- BLOCK_
MINECRAFT_ BLUE_ CANDLE_ CAKE - “Cake with Blue Candle”
- BLOCK_
MINECRAFT_ BLUE_ CARPET - “Blue Carpet”
- BLOCK_
MINECRAFT_ BLUE_ CONCRETE - “Blue Concrete”
- BLOCK_
MINECRAFT_ BLUE_ CONCRETE_ POWDER - “Blue Concrete Powder”
- BLOCK_
MINECRAFT_ BLUE_ GLAZED_ TERRACOTTA - “Blue Glazed Terracotta”
- BLOCK_
MINECRAFT_ BLUE_ ICE - “Blue Ice”
- BLOCK_
MINECRAFT_ BLUE_ ORCHID - “Blue Orchid”
- BLOCK_
MINECRAFT_ BLUE_ SHULKER_ BOX - “Blue Shulker Box”
- BLOCK_
MINECRAFT_ BLUE_ STAINED_ GLASS - “Blue Stained Glass”
- BLOCK_
MINECRAFT_ BLUE_ STAINED_ GLASS_ PANE - “Blue Stained Glass Pane”
- BLOCK_
MINECRAFT_ BLUE_ TERRACOTTA - “Blue Terracotta”
- BLOCK_
MINECRAFT_ BLUE_ WOOL - “Blue Wool”
- BLOCK_
MINECRAFT_ BONE_ BLOCK - “Bone Block”
- BLOCK_
MINECRAFT_ BOOKSHELF - “Bookshelf”
- BLOCK_
MINECRAFT_ BRAIN_ CORAL - “Brain Coral”
- BLOCK_
MINECRAFT_ BRAIN_ CORAL_ BLOCK - “Brain Coral Block”
- BLOCK_
MINECRAFT_ BRAIN_ CORAL_ FAN - “Brain Coral Fan”
- BLOCK_
MINECRAFT_ BRAIN_ CORAL_ WALL_ FAN - “Brain Coral Wall Fan”
- BLOCK_
MINECRAFT_ BREWING_ STAND - “Brewing Stand”
- BLOCK_
MINECRAFT_ BRICKS - “Bricks”
- BLOCK_
MINECRAFT_ BRICK_ SLAB - “Brick Slab”
- BLOCK_
MINECRAFT_ BRICK_ STAIRS - “Brick Stairs”
- BLOCK_
MINECRAFT_ BRICK_ WALL - “Brick Wall”
- BLOCK_
MINECRAFT_ BROWN_ BANNER - “Brown Banner”
- BLOCK_
MINECRAFT_ BROWN_ BED - “Brown Bed”
- BLOCK_
MINECRAFT_ BROWN_ CANDLE - “Brown Candle”
- BLOCK_
MINECRAFT_ BROWN_ CANDLE_ CAKE - “Cake with Brown Candle”
- BLOCK_
MINECRAFT_ BROWN_ CARPET - “Brown Carpet”
- BLOCK_
MINECRAFT_ BROWN_ CONCRETE - “Brown Concrete”
- BLOCK_
MINECRAFT_ BROWN_ CONCRETE_ POWDER - “Brown Concrete Powder”
- BLOCK_
MINECRAFT_ BROWN_ GLAZED_ TERRACOTTA - “Brown Glazed Terracotta”
- BLOCK_
MINECRAFT_ BROWN_ MUSHROOM - “Brown Mushroom”
- BLOCK_
MINECRAFT_ BROWN_ MUSHROOM_ BLOCK - “Brown Mushroom Block”
- BLOCK_
MINECRAFT_ BROWN_ SHULKER_ BOX - “Brown Shulker Box”
- BLOCK_
MINECRAFT_ BROWN_ STAINED_ GLASS - “Brown Stained Glass”
- BLOCK_
MINECRAFT_ BROWN_ STAINED_ GLASS_ PANE - “Brown Stained Glass Pane”
- BLOCK_
MINECRAFT_ BROWN_ TERRACOTTA - “Brown Terracotta”
- BLOCK_
MINECRAFT_ BROWN_ WOOL - “Brown Wool”
- BLOCK_
MINECRAFT_ BUBBLE_ COLUMN - “Bubble Column”
- BLOCK_
MINECRAFT_ BUBBLE_ CORAL - “Bubble Coral”
- BLOCK_
MINECRAFT_ BUBBLE_ CORAL_ BLOCK - “Bubble Coral Block”
- BLOCK_
MINECRAFT_ BUBBLE_ CORAL_ FAN - “Bubble Coral Fan”
- BLOCK_
MINECRAFT_ BUBBLE_ CORAL_ WALL_ FAN - “Bubble Coral Wall Fan”
- BLOCK_
MINECRAFT_ BUDDING_ AMETHYST - “Budding Amethyst”
- BLOCK_
MINECRAFT_ CACTUS - “Cactus”
- BLOCK_
MINECRAFT_ CAKE - “Cake”
- BLOCK_
MINECRAFT_ CALCITE - “Calcite”
- BLOCK_
MINECRAFT_ CALIBRATED_ SCULK_ SENSOR - “Calibrated Sculk Sensor”
- BLOCK_
MINECRAFT_ CAMPFIRE - “Campfire”
- BLOCK_
MINECRAFT_ CANDLE - “Candle”
- BLOCK_
MINECRAFT_ CANDLE_ CAKE - “Cake with Candle”
- BLOCK_
MINECRAFT_ CARROTS - “Carrots”
- BLOCK_
MINECRAFT_ CARTOGRAPHY_ TABLE - “Cartography Table”
- BLOCK_
MINECRAFT_ CARVED_ PUMPKIN - “Carved Pumpkin”
- BLOCK_
MINECRAFT_ CAULDRON - “Cauldron”
- BLOCK_
MINECRAFT_ CAVE_ AIR - “Cave Air”
- BLOCK_
MINECRAFT_ CAVE_ VINES - “Cave Vines”
- BLOCK_
MINECRAFT_ CAVE_ VINES_ PLANT - “Cave Vines Plant”
- BLOCK_
MINECRAFT_ CHAIN - “Chain”
- BLOCK_
MINECRAFT_ CHAIN_ COMMAND_ BLOCK - “Chain Command Block”
- BLOCK_
MINECRAFT_ CHERRY_ BUTTON - “Cherry Button”
- BLOCK_
MINECRAFT_ CHERRY_ DOOR - “Cherry Door”
- BLOCK_
MINECRAFT_ CHERRY_ FENCE - “Cherry Fence”
- BLOCK_
MINECRAFT_ CHERRY_ FENCE_ GATE - “Cherry Fence Gate”
- BLOCK_
MINECRAFT_ CHERRY_ HANGING_ SIGN - “Cherry Hanging Sign”
- BLOCK_
MINECRAFT_ CHERRY_ LEAVES - “Cherry Leaves”
- BLOCK_
MINECRAFT_ CHERRY_ LOG - “Cherry Log”
- BLOCK_
MINECRAFT_ CHERRY_ PLANKS - “Cherry Planks”
- BLOCK_
MINECRAFT_ CHERRY_ PRESSURE_ PLATE - “Cherry Pressure Plate”
- BLOCK_
MINECRAFT_ CHERRY_ SAPLING - “Cherry Sapling”
- BLOCK_
MINECRAFT_ CHERRY_ SIGN - “Cherry Sign”
- BLOCK_
MINECRAFT_ CHERRY_ SLAB - “Cherry Slab”
- BLOCK_
MINECRAFT_ CHERRY_ STAIRS - “Cherry Stairs”
- BLOCK_
MINECRAFT_ CHERRY_ TRAPDOOR - “Cherry Trapdoor”
- BLOCK_
MINECRAFT_ CHERRY_ WALL_ HANGING_ SIGN - “Cherry Wall Hanging Sign”
- BLOCK_
MINECRAFT_ CHERRY_ WALL_ SIGN - “Cherry Wall Sign”
- BLOCK_
MINECRAFT_ CHERRY_ WOOD - “Cherry Wood”
- BLOCK_
MINECRAFT_ CHEST - “Chest”
- BLOCK_
MINECRAFT_ CHIPPED_ ANVIL - “Chipped Anvil”
- BLOCK_
MINECRAFT_ CHISELED_ BOOKSHELF - “Chiseled Bookshelf”
- BLOCK_
MINECRAFT_ CHISELED_ DEEPSLATE - “Chiseled Deepslate”
- BLOCK_
MINECRAFT_ CHISELED_ NETHER_ BRICKS - “Chiseled Nether Bricks”
- BLOCK_
MINECRAFT_ CHISELED_ POLISHED_ BLACKSTONE - “Chiseled Polished Blackstone”
- BLOCK_
MINECRAFT_ CHISELED_ QUARTZ_ BLOCK - “Chiseled Quartz Block”
- BLOCK_
MINECRAFT_ CHISELED_ RED_ SANDSTONE - “Chiseled Red Sandstone”
- BLOCK_
MINECRAFT_ CHISELED_ SANDSTONE - “Chiseled Sandstone”
- BLOCK_
MINECRAFT_ CHISELED_ STONE_ BRICKS - “Chiseled Stone Bricks”
- BLOCK_
MINECRAFT_ CHORUS_ FLOWER - “Chorus Flower”
- BLOCK_
MINECRAFT_ CHORUS_ PLANT - “Chorus Plant”
- BLOCK_
MINECRAFT_ CLAY - “Clay”
- BLOCK_
MINECRAFT_ COAL_ BLOCK - “Block of Coal”
- BLOCK_
MINECRAFT_ COAL_ ORE - “Coal Ore”
- BLOCK_
MINECRAFT_ COARSE_ DIRT - “Coarse Dirt”
- BLOCK_
MINECRAFT_ COBBLED_ DEEPSLATE - “Cobbled Deepslate”
- BLOCK_
MINECRAFT_ COBBLED_ DEEPSLATE_ SLAB - “Cobbled Deepslate Slab”
- BLOCK_
MINECRAFT_ COBBLED_ DEEPSLATE_ STAIRS - “Cobbled Deepslate Stairs”
- BLOCK_
MINECRAFT_ COBBLED_ DEEPSLATE_ WALL - “Cobbled Deepslate Wall”
- BLOCK_
MINECRAFT_ COBBLESTONE - “Cobblestone”
- BLOCK_
MINECRAFT_ COBBLESTONE_ SLAB - “Cobblestone Slab”
- BLOCK_
MINECRAFT_ COBBLESTONE_ STAIRS - “Cobblestone Stairs”
- BLOCK_
MINECRAFT_ COBBLESTONE_ WALL - “Cobblestone Wall”
- BLOCK_
MINECRAFT_ COBWEB - “Cobweb”
- BLOCK_
MINECRAFT_ COCOA - “Cocoa”
- BLOCK_
MINECRAFT_ COMMAND_ BLOCK - “Command Block”
- BLOCK_
MINECRAFT_ COMPARATOR - “Redstone Comparator”
- BLOCK_
MINECRAFT_ COMPOSTER - “Composter”
- BLOCK_
MINECRAFT_ CONDUIT - “Conduit”
- BLOCK_
MINECRAFT_ COPPER_ BLOCK - “Block of Copper”
- BLOCK_
MINECRAFT_ COPPER_ ORE - “Copper Ore”
- BLOCK_
MINECRAFT_ CORNFLOWER - “Cornflower”
- BLOCK_
MINECRAFT_ CRACKED_ DEEPSLATE_ BRICKS - “Cracked Deepslate Bricks”
- BLOCK_
MINECRAFT_ CRACKED_ DEEPSLATE_ TILES - “Cracked Deepslate Tiles”
- BLOCK_
MINECRAFT_ CRACKED_ NETHER_ BRICKS - “Cracked Nether Bricks”
- BLOCK_
MINECRAFT_ CRACKED_ POLISHED_ BLACKSTONE_ BRICKS - “Cracked Polished Blackstone Bricks”
- BLOCK_
MINECRAFT_ CRACKED_ STONE_ BRICKS - “Cracked Stone Bricks”
- BLOCK_
MINECRAFT_ CRAFTING_ TABLE - “Crafting Table”
- BLOCK_
MINECRAFT_ CREEPER_ HEAD - “Creeper Head”
- BLOCK_
MINECRAFT_ CREEPER_ WALL_ HEAD - “Creeper Wall Head”
- BLOCK_
MINECRAFT_ CRIMSON_ BUTTON - “Crimson Button”
- BLOCK_
MINECRAFT_ CRIMSON_ DOOR - “Crimson Door”
- BLOCK_
MINECRAFT_ CRIMSON_ FENCE - “Crimson Fence”
- BLOCK_
MINECRAFT_ CRIMSON_ FENCE_ GATE - “Crimson Fence Gate”
- BLOCK_
MINECRAFT_ CRIMSON_ FUNGUS - “Crimson Fungus”
- BLOCK_
MINECRAFT_ CRIMSON_ HANGING_ SIGN - “Crimson Hanging Sign”
- BLOCK_
MINECRAFT_ CRIMSON_ HYPHAE - “Crimson Hyphae”
- BLOCK_
MINECRAFT_ CRIMSON_ NYLIUM - “Crimson Nylium”
- BLOCK_
MINECRAFT_ CRIMSON_ PLANKS - “Crimson Planks”
- BLOCK_
MINECRAFT_ CRIMSON_ PRESSURE_ PLATE - “Crimson Pressure Plate”
- BLOCK_
MINECRAFT_ CRIMSON_ ROOTS - “Crimson Roots”
- BLOCK_
MINECRAFT_ CRIMSON_ SIGN - “Crimson Sign”
- BLOCK_
MINECRAFT_ CRIMSON_ SLAB - “Crimson Slab”
- BLOCK_
MINECRAFT_ CRIMSON_ STAIRS - “Crimson Stairs”
- BLOCK_
MINECRAFT_ CRIMSON_ STEM - “Crimson Stem”
- BLOCK_
MINECRAFT_ CRIMSON_ TRAPDOOR - “Crimson Trapdoor”
- BLOCK_
MINECRAFT_ CRIMSON_ WALL_ HANGING_ SIGN - “Crimson Wall Hanging Sign”
- BLOCK_
MINECRAFT_ CRIMSON_ WALL_ SIGN - “Crimson Wall Sign”
- BLOCK_
MINECRAFT_ CRYING_ OBSIDIAN - “Crying Obsidian”
- BLOCK_
MINECRAFT_ CUT_ COPPER - “Cut Copper”
- BLOCK_
MINECRAFT_ CUT_ COPPER_ SLAB - “Cut Copper Slab”
- BLOCK_
MINECRAFT_ CUT_ COPPER_ STAIRS - “Cut Copper Stairs”
- BLOCK_
MINECRAFT_ CUT_ RED_ SANDSTONE - “Cut Red Sandstone”
- BLOCK_
MINECRAFT_ CUT_ RED_ SANDSTONE_ SLAB - “Cut Red Sandstone Slab”
- BLOCK_
MINECRAFT_ CUT_ SANDSTONE - “Cut Sandstone”
- BLOCK_
MINECRAFT_ CUT_ SANDSTONE_ SLAB - “Cut Sandstone Slab”
- BLOCK_
MINECRAFT_ CYAN_ BANNER - “Cyan Banner”
- BLOCK_
MINECRAFT_ CYAN_ BED - “Cyan Bed”
- BLOCK_
MINECRAFT_ CYAN_ CANDLE - “Cyan Candle”
- BLOCK_
MINECRAFT_ CYAN_ CANDLE_ CAKE - “Cake with Cyan Candle”
- BLOCK_
MINECRAFT_ CYAN_ CARPET - “Cyan Carpet”
- BLOCK_
MINECRAFT_ CYAN_ CONCRETE - “Cyan Concrete”
- BLOCK_
MINECRAFT_ CYAN_ CONCRETE_ POWDER - “Cyan Concrete Powder”
- BLOCK_
MINECRAFT_ CYAN_ GLAZED_ TERRACOTTA - “Cyan Glazed Terracotta”
- BLOCK_
MINECRAFT_ CYAN_ SHULKER_ BOX - “Cyan Shulker Box”
- BLOCK_
MINECRAFT_ CYAN_ STAINED_ GLASS - “Cyan Stained Glass”
- BLOCK_
MINECRAFT_ CYAN_ STAINED_ GLASS_ PANE - “Cyan Stained Glass Pane”
- BLOCK_
MINECRAFT_ CYAN_ TERRACOTTA - “Cyan Terracotta”
- BLOCK_
MINECRAFT_ CYAN_ WOOL - “Cyan Wool”
- BLOCK_
MINECRAFT_ DAMAGED_ ANVIL - “Damaged Anvil”
- BLOCK_
MINECRAFT_ DANDELION - “Dandelion”
- BLOCK_
MINECRAFT_ DARK_ OAK_ BUTTON - “Dark Oak Button”
- BLOCK_
MINECRAFT_ DARK_ OAK_ DOOR - “Dark Oak Door”
- BLOCK_
MINECRAFT_ DARK_ OAK_ FENCE - “Dark Oak Fence”
- BLOCK_
MINECRAFT_ DARK_ OAK_ FENCE_ GATE - “Dark Oak Fence Gate”
- BLOCK_
MINECRAFT_ DARK_ OAK_ HANGING_ SIGN - “Dark Oak Hanging Sign”
- BLOCK_
MINECRAFT_ DARK_ OAK_ LEAVES - “Dark Oak Leaves”
- BLOCK_
MINECRAFT_ DARK_ OAK_ LOG - “Dark Oak Log”
- BLOCK_
MINECRAFT_ DARK_ OAK_ PLANKS - “Dark Oak Planks”
- BLOCK_
MINECRAFT_ DARK_ OAK_ PRESSURE_ PLATE - “Dark Oak Pressure Plate”
- BLOCK_
MINECRAFT_ DARK_ OAK_ SAPLING - “Dark Oak Sapling”
- BLOCK_
MINECRAFT_ DARK_ OAK_ SIGN - “Dark Oak Sign”
- BLOCK_
MINECRAFT_ DARK_ OAK_ SLAB - “Dark Oak Slab”
- BLOCK_
MINECRAFT_ DARK_ OAK_ STAIRS - “Dark Oak Stairs”
- BLOCK_
MINECRAFT_ DARK_ OAK_ TRAPDOOR - “Dark Oak Trapdoor”
- BLOCK_
MINECRAFT_ DARK_ OAK_ WALL_ HANGING_ SIGN - “Dark Oak Wall Hanging Sign”
- BLOCK_
MINECRAFT_ DARK_ OAK_ WALL_ SIGN - “Dark Oak Wall Sign”
- BLOCK_
MINECRAFT_ DARK_ OAK_ WOOD - “Dark Oak Wood”
- BLOCK_
MINECRAFT_ DARK_ PRISMARINE - “Dark Prismarine”
- BLOCK_
MINECRAFT_ DARK_ PRISMARINE_ SLAB - “Dark Prismarine Slab”
- BLOCK_
MINECRAFT_ DARK_ PRISMARINE_ STAIRS - “Dark Prismarine Stairs”
- BLOCK_
MINECRAFT_ DAYLIGHT_ DETECTOR - “Daylight Detector”
- BLOCK_
MINECRAFT_ DEAD_ BRAIN_ CORAL - “Dead Brain Coral”
- BLOCK_
MINECRAFT_ DEAD_ BRAIN_ CORAL_ BLOCK - “Dead Brain Coral Block”
- BLOCK_
MINECRAFT_ DEAD_ BRAIN_ CORAL_ FAN - “Dead Brain Coral Fan”
- BLOCK_
MINECRAFT_ DEAD_ BRAIN_ CORAL_ WALL_ FAN - “Dead Brain Coral Wall Fan”
- BLOCK_
MINECRAFT_ DEAD_ BUBBLE_ CORAL - “Dead Bubble Coral”
- BLOCK_
MINECRAFT_ DEAD_ BUBBLE_ CORAL_ BLOCK - “Dead Bubble Coral Block”
- BLOCK_
MINECRAFT_ DEAD_ BUBBLE_ CORAL_ FAN - “Dead Bubble Coral Fan”
- BLOCK_
MINECRAFT_ DEAD_ BUBBLE_ CORAL_ WALL_ FAN - “Dead Bubble Coral Wall Fan”
- BLOCK_
MINECRAFT_ DEAD_ BUSH - “Dead Bush”
- BLOCK_
MINECRAFT_ DEAD_ FIRE_ CORAL - “Dead Fire Coral”
- BLOCK_
MINECRAFT_ DEAD_ FIRE_ CORAL_ BLOCK - “Dead Fire Coral Block”
- BLOCK_
MINECRAFT_ DEAD_ FIRE_ CORAL_ FAN - “Dead Fire Coral Fan”
- BLOCK_
MINECRAFT_ DEAD_ FIRE_ CORAL_ WALL_ FAN - “Dead Fire Coral Wall Fan”
- BLOCK_
MINECRAFT_ DEAD_ HORN_ CORAL - “Dead Horn Coral”
- BLOCK_
MINECRAFT_ DEAD_ HORN_ CORAL_ BLOCK - “Dead Horn Coral Block”
- BLOCK_
MINECRAFT_ DEAD_ HORN_ CORAL_ FAN - “Dead Horn Coral Fan”
- BLOCK_
MINECRAFT_ DEAD_ HORN_ CORAL_ WALL_ FAN - “Dead Horn Coral Wall Fan”
- BLOCK_
MINECRAFT_ DEAD_ TUBE_ CORAL - “Dead Tube Coral”
- BLOCK_
MINECRAFT_ DEAD_ TUBE_ CORAL_ BLOCK - “Dead Tube Coral Block”
- BLOCK_
MINECRAFT_ DEAD_ TUBE_ CORAL_ FAN - “Dead Tube Coral Fan”
- BLOCK_
MINECRAFT_ DEAD_ TUBE_ CORAL_ WALL_ FAN - “Dead Tube Coral Wall Fan”
- BLOCK_
MINECRAFT_ DECORATED_ POT - “Decorated Pot”
- BLOCK_
MINECRAFT_ DEEPSLATE - “Deepslate”
- BLOCK_
MINECRAFT_ DEEPSLATE_ BRICKS - “Deepslate Bricks”
- BLOCK_
MINECRAFT_ DEEPSLATE_ BRICK_ SLAB - “Deepslate Brick Slab”
- BLOCK_
MINECRAFT_ DEEPSLATE_ BRICK_ STAIRS - “Deepslate Brick Stairs”
- BLOCK_
MINECRAFT_ DEEPSLATE_ BRICK_ WALL - “Deepslate Brick Wall”
- BLOCK_
MINECRAFT_ DEEPSLATE_ COAL_ ORE - “Deepslate Coal Ore”
- BLOCK_
MINECRAFT_ DEEPSLATE_ COPPER_ ORE - “Deepslate Copper Ore”
- BLOCK_
MINECRAFT_ DEEPSLATE_ DIAMOND_ ORE - “Deepslate Diamond Ore”
- BLOCK_
MINECRAFT_ DEEPSLATE_ EMERALD_ ORE - “Deepslate Emerald Ore”
- BLOCK_
MINECRAFT_ DEEPSLATE_ GOLD_ ORE - “Deepslate Gold Ore”
- BLOCK_
MINECRAFT_ DEEPSLATE_ IRON_ ORE - “Deepslate Iron Ore”
- BLOCK_
MINECRAFT_ DEEPSLATE_ LAPIS_ ORE - “Deepslate Lapis Lazuli Ore”
- BLOCK_
MINECRAFT_ DEEPSLATE_ REDSTONE_ ORE - “Deepslate Redstone Ore”
- BLOCK_
MINECRAFT_ DEEPSLATE_ TILES - “Deepslate Tiles”
- BLOCK_
MINECRAFT_ DEEPSLATE_ TILE_ SLAB - “Deepslate Tile Slab”
- BLOCK_
MINECRAFT_ DEEPSLATE_ TILE_ STAIRS - “Deepslate Tile Stairs”
- BLOCK_
MINECRAFT_ DEEPSLATE_ TILE_ WALL - “Deepslate Tile Wall”
- BLOCK_
MINECRAFT_ DETECTOR_ RAIL - “Detector Rail”
- BLOCK_
MINECRAFT_ DIAMOND_ BLOCK - “Block of Diamond”
- BLOCK_
MINECRAFT_ DIAMOND_ ORE - “Diamond Ore”
- BLOCK_
MINECRAFT_ DIORITE - “Diorite”
- BLOCK_
MINECRAFT_ DIORITE_ SLAB - “Diorite Slab”
- BLOCK_
MINECRAFT_ DIORITE_ STAIRS - “Diorite Stairs”
- BLOCK_
MINECRAFT_ DIORITE_ WALL - “Diorite Wall”
- BLOCK_
MINECRAFT_ DIRT - “Dirt”
- BLOCK_
MINECRAFT_ DIRT_ PATH - “Dirt Path”
- BLOCK_
MINECRAFT_ DISPENSER - “Dispenser”
- BLOCK_
MINECRAFT_ DRAGON_ EGG - “Dragon Egg”
- BLOCK_
MINECRAFT_ DRAGON_ HEAD - “Dragon Head”
- BLOCK_
MINECRAFT_ DRAGON_ WALL_ HEAD - “Dragon Wall Head”
- BLOCK_
MINECRAFT_ DRIED_ KELP_ BLOCK - “Dried Kelp Block”
- BLOCK_
MINECRAFT_ DRIPSTONE_ BLOCK - “Dripstone Block”
- BLOCK_
MINECRAFT_ DROPPER - “Dropper”
- BLOCK_
MINECRAFT_ EMERALD_ BLOCK - “Block of Emerald”
- BLOCK_
MINECRAFT_ EMERALD_ ORE - “Emerald Ore”
- BLOCK_
MINECRAFT_ ENCHANTING_ TABLE - “Enchanting Table”
- BLOCK_
MINECRAFT_ ENDER_ CHEST - “Ender Chest”
- BLOCK_
MINECRAFT_ END_ GATEWAY - “End Gateway”
- BLOCK_
MINECRAFT_ END_ PORTAL - “End Portal”
- BLOCK_
MINECRAFT_ END_ PORTAL_ FRAME - “End Portal Frame”
- BLOCK_
MINECRAFT_ END_ ROD - “End Rod”
- BLOCK_
MINECRAFT_ END_ STONE - “End Stone”
- BLOCK_
MINECRAFT_ END_ STONE_ BRICKS - “End Stone Bricks”
- BLOCK_
MINECRAFT_ END_ STONE_ BRICK_ SLAB - “End Stone Brick Slab”
- BLOCK_
MINECRAFT_ END_ STONE_ BRICK_ STAIRS - “End Stone Brick Stairs”
- BLOCK_
MINECRAFT_ END_ STONE_ BRICK_ WALL - “End Stone Brick Wall”
- BLOCK_
MINECRAFT_ EXPOSED_ COPPER - “Exposed Copper”
- BLOCK_
MINECRAFT_ EXPOSED_ CUT_ COPPER - “Exposed Cut Copper”
- BLOCK_
MINECRAFT_ EXPOSED_ CUT_ COPPER_ SLAB - “Exposed Cut Copper Slab”
- BLOCK_
MINECRAFT_ EXPOSED_ CUT_ COPPER_ STAIRS - “Exposed Cut Copper Stairs”
- BLOCK_
MINECRAFT_ FARMLAND - “Farmland”
- BLOCK_
MINECRAFT_ FERN - “Fern”
- BLOCK_
MINECRAFT_ FIRE - “Fire”
- BLOCK_
MINECRAFT_ FIRE_ CORAL - “Fire Coral”
- BLOCK_
MINECRAFT_ FIRE_ CORAL_ BLOCK - “Fire Coral Block”
- BLOCK_
MINECRAFT_ FIRE_ CORAL_ FAN - “Fire Coral Fan”
- BLOCK_
MINECRAFT_ FIRE_ CORAL_ WALL_ FAN - “Fire Coral Wall Fan”
- BLOCK_
MINECRAFT_ FLETCHING_ TABLE - “Fletching Table”
- BLOCK_
MINECRAFT_ FLOWERING_ AZALEA - “Flowering Azalea”
- BLOCK_
MINECRAFT_ FLOWERING_ AZALEA_ LEAVES - “Flowering Azalea Leaves”
- BLOCK_
MINECRAFT_ FLOWER_ POT - “Flower Pot”
- BLOCK_
MINECRAFT_ FROGSPAWN - “Frogspawn”
- BLOCK_
MINECRAFT_ FROSTED_ ICE - “Frosted Ice”
- BLOCK_
MINECRAFT_ FURNACE - “Furnace”
- BLOCK_
MINECRAFT_ GILDED_ BLACKSTONE - “Gilded Blackstone”
- BLOCK_
MINECRAFT_ GLASS - “Glass”
- BLOCK_
MINECRAFT_ GLASS_ PANE - “Glass Pane”
- BLOCK_
MINECRAFT_ GLOWSTONE - “Glowstone”
- BLOCK_
MINECRAFT_ GLOW_ LICHEN - “Glow Lichen”
- BLOCK_
MINECRAFT_ GOLD_ BLOCK - “Block of Gold”
- BLOCK_
MINECRAFT_ GOLD_ ORE - “Gold Ore”
- BLOCK_
MINECRAFT_ GRANITE - “Granite”
- BLOCK_
MINECRAFT_ GRANITE_ SLAB - “Granite Slab”
- BLOCK_
MINECRAFT_ GRANITE_ STAIRS - “Granite Stairs”
- BLOCK_
MINECRAFT_ GRANITE_ WALL - “Granite Wall”
- BLOCK_
MINECRAFT_ GRASS - “Grass”
- BLOCK_
MINECRAFT_ GRASS_ BLOCK - “Grass Block”
- BLOCK_
MINECRAFT_ GRAVEL - “Gravel”
- BLOCK_
MINECRAFT_ GRAY_ BANNER - “Gray Banner”
- BLOCK_
MINECRAFT_ GRAY_ BED - “Gray Bed”
- BLOCK_
MINECRAFT_ GRAY_ CANDLE - “Gray Candle”
- BLOCK_
MINECRAFT_ GRAY_ CANDLE_ CAKE - “Cake with Gray Candle”
- BLOCK_
MINECRAFT_ GRAY_ CARPET - “Gray Carpet”
- BLOCK_
MINECRAFT_ GRAY_ CONCRETE - “Gray Concrete”
- BLOCK_
MINECRAFT_ GRAY_ CONCRETE_ POWDER - “Gray Concrete Powder”
- BLOCK_
MINECRAFT_ GRAY_ GLAZED_ TERRACOTTA - “Gray Glazed Terracotta”
- BLOCK_
MINECRAFT_ GRAY_ SHULKER_ BOX - “Gray Shulker Box”
- BLOCK_
MINECRAFT_ GRAY_ STAINED_ GLASS - “Gray Stained Glass”
- BLOCK_
MINECRAFT_ GRAY_ STAINED_ GLASS_ PANE - “Gray Stained Glass Pane”
- BLOCK_
MINECRAFT_ GRAY_ TERRACOTTA - “Gray Terracotta”
- BLOCK_
MINECRAFT_ GRAY_ WOOL - “Gray Wool”
- BLOCK_
MINECRAFT_ GREEN_ BANNER - “Green Banner”
- BLOCK_
MINECRAFT_ GREEN_ BED - “Green Bed”
- BLOCK_
MINECRAFT_ GREEN_ CANDLE - “Green Candle”
- BLOCK_
MINECRAFT_ GREEN_ CANDLE_ CAKE - “Cake with Green Candle”
- BLOCK_
MINECRAFT_ GREEN_ CARPET - “Green Carpet”
- BLOCK_
MINECRAFT_ GREEN_ CONCRETE - “Green Concrete”
- BLOCK_
MINECRAFT_ GREEN_ CONCRETE_ POWDER - “Green Concrete Powder”
- BLOCK_
MINECRAFT_ GREEN_ GLAZED_ TERRACOTTA - “Green Glazed Terracotta”
- BLOCK_
MINECRAFT_ GREEN_ SHULKER_ BOX - “Green Shulker Box”
- BLOCK_
MINECRAFT_ GREEN_ STAINED_ GLASS - “Green Stained Glass”
- BLOCK_
MINECRAFT_ GREEN_ STAINED_ GLASS_ PANE - “Green Stained Glass Pane”
- BLOCK_
MINECRAFT_ GREEN_ TERRACOTTA - “Green Terracotta”
- BLOCK_
MINECRAFT_ GREEN_ WOOL - “Green Wool”
- BLOCK_
MINECRAFT_ GRINDSTONE - “Grindstone”
- BLOCK_
MINECRAFT_ HANGING_ ROOTS - “Hanging Roots”
- BLOCK_
MINECRAFT_ HAY_ BLOCK - “Hay Bale”
- BLOCK_
MINECRAFT_ HEAVY_ WEIGHTED_ PRESSURE_ PLATE - “Heavy Weighted Pressure Plate”
- BLOCK_
MINECRAFT_ HONEYCOMB_ BLOCK - “Honeycomb Block”
- BLOCK_
MINECRAFT_ HONEY_ BLOCK - “Honey Block”
- BLOCK_
MINECRAFT_ HOPPER - “Hopper”
- BLOCK_
MINECRAFT_ HORN_ CORAL - “Horn Coral”
- BLOCK_
MINECRAFT_ HORN_ CORAL_ BLOCK - “Horn Coral Block”
- BLOCK_
MINECRAFT_ HORN_ CORAL_ FAN - “Horn Coral Fan”
- BLOCK_
MINECRAFT_ HORN_ CORAL_ WALL_ FAN - “Horn Coral Wall Fan”
- BLOCK_
MINECRAFT_ ICE - “Ice”
- BLOCK_
MINECRAFT_ INFESTED_ CHISELED_ STONE_ BRICKS - “Infested Chiseled Stone Bricks”
- BLOCK_
MINECRAFT_ INFESTED_ COBBLESTONE - “Infested Cobblestone”
- BLOCK_
MINECRAFT_ INFESTED_ CRACKED_ STONE_ BRICKS - “Infested Cracked Stone Bricks”
- BLOCK_
MINECRAFT_ INFESTED_ DEEPSLATE - “Infested Deepslate”
- BLOCK_
MINECRAFT_ INFESTED_ MOSSY_ STONE_ BRICKS - “Infested Mossy Stone Bricks”
- BLOCK_
MINECRAFT_ INFESTED_ STONE - “Infested Stone”
- BLOCK_
MINECRAFT_ INFESTED_ STONE_ BRICKS - “Infested Stone Bricks”
- BLOCK_
MINECRAFT_ IRON_ BARS - “Iron Bars”
- BLOCK_
MINECRAFT_ IRON_ BLOCK - “Block of Iron”
- BLOCK_
MINECRAFT_ IRON_ DOOR - “Iron Door”
- BLOCK_
MINECRAFT_ IRON_ ORE - “Iron Ore”
- BLOCK_
MINECRAFT_ IRON_ TRAPDOOR - “Iron Trapdoor”
- BLOCK_
MINECRAFT_ JACK_ O_ LANTERN - “Jack o’Lantern”
- BLOCK_
MINECRAFT_ JIGSAW - “Jigsaw Block”
- BLOCK_
MINECRAFT_ JUKEBOX - “Jukebox”
- BLOCK_
MINECRAFT_ JUNGLE_ BUTTON - “Jungle Button”
- BLOCK_
MINECRAFT_ JUNGLE_ DOOR - “Jungle Door”
- BLOCK_
MINECRAFT_ JUNGLE_ FENCE - “Jungle Fence”
- BLOCK_
MINECRAFT_ JUNGLE_ FENCE_ GATE - “Jungle Fence Gate”
- BLOCK_
MINECRAFT_ JUNGLE_ HANGING_ SIGN - “Jungle Hanging Sign”
- BLOCK_
MINECRAFT_ JUNGLE_ LEAVES - “Jungle Leaves”
- BLOCK_
MINECRAFT_ JUNGLE_ LOG - “Jungle Log”
- BLOCK_
MINECRAFT_ JUNGLE_ PLANKS - “Jungle Planks”
- BLOCK_
MINECRAFT_ JUNGLE_ PRESSURE_ PLATE - “Jungle Pressure Plate”
- BLOCK_
MINECRAFT_ JUNGLE_ SAPLING - “Jungle Sapling”
- BLOCK_
MINECRAFT_ JUNGLE_ SIGN - “Jungle Sign”
- BLOCK_
MINECRAFT_ JUNGLE_ SLAB - “Jungle Slab”
- BLOCK_
MINECRAFT_ JUNGLE_ STAIRS - “Jungle Stairs”
- BLOCK_
MINECRAFT_ JUNGLE_ TRAPDOOR - “Jungle Trapdoor”
- BLOCK_
MINECRAFT_ JUNGLE_ WALL_ HANGING_ SIGN - “Jungle Wall Hanging Sign”
- BLOCK_
MINECRAFT_ JUNGLE_ WALL_ SIGN - “Jungle Wall Sign”
- BLOCK_
MINECRAFT_ JUNGLE_ WOOD - “Jungle Wood”
- BLOCK_
MINECRAFT_ KELP - “Kelp”
- BLOCK_
MINECRAFT_ KELP_ PLANT - “Kelp Plant”
- BLOCK_
MINECRAFT_ LADDER - “Ladder”
- BLOCK_
MINECRAFT_ LANTERN - “Lantern”
- BLOCK_
MINECRAFT_ LAPIS_ BLOCK - “Block of Lapis Lazuli”
- BLOCK_
MINECRAFT_ LAPIS_ ORE - “Lapis Lazuli Ore”
- BLOCK_
MINECRAFT_ LARGE_ AMETHYST_ BUD - “Large Amethyst Bud”
- BLOCK_
MINECRAFT_ LARGE_ FERN - “Large Fern”
- BLOCK_
MINECRAFT_ LAVA - “Lava”
- BLOCK_
MINECRAFT_ LAVA_ CAULDRON - “Lava Cauldron”
- BLOCK_
MINECRAFT_ LECTERN - “Lectern”
- BLOCK_
MINECRAFT_ LEVER - “Lever”
- BLOCK_
MINECRAFT_ LIGHT - “Light”
- BLOCK_
MINECRAFT_ LIGHTNING_ ROD - “Lightning Rod”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ BANNER - “Light Blue Banner”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ BED - “Light Blue Bed”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ CANDLE - “Light Blue Candle”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ CANDLE_ CAKE - “Cake with Light Blue Candle”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ CARPET - “Light Blue Carpet”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ CONCRETE - “Light Blue Concrete”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ CONCRETE_ POWDER - “Light Blue Concrete Powder”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ GLAZED_ TERRACOTTA - “Light Blue Glazed Terracotta”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ SHULKER_ BOX - “Light Blue Shulker Box”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ STAINED_ GLASS - “Light Blue Stained Glass”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ STAINED_ GLASS_ PANE - “Light Blue Stained Glass Pane”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ TERRACOTTA - “Light Blue Terracotta”
- BLOCK_
MINECRAFT_ LIGHT_ BLUE_ WOOL - “Light Blue Wool”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ BANNER - “Light Gray Banner”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ BED - “Light Gray Bed”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ CANDLE - “Light Gray Candle”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ CANDLE_ CAKE - “Cake with Light Gray Candle”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ CARPET - “Light Gray Carpet”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ CONCRETE - “Light Gray Concrete”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ CONCRETE_ POWDER - “Light Gray Concrete Powder”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ GLAZED_ TERRACOTTA - “Light Gray Glazed Terracotta”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ SHULKER_ BOX - “Light Gray Shulker Box”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ STAINED_ GLASS - “Light Gray Stained Glass”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ STAINED_ GLASS_ PANE - “Light Gray Stained Glass Pane”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ TERRACOTTA - “Light Gray Terracotta”
- BLOCK_
MINECRAFT_ LIGHT_ GRAY_ WOOL - “Light Gray Wool”
- BLOCK_
MINECRAFT_ LIGHT_ WEIGHTED_ PRESSURE_ PLATE - “Light Weighted Pressure Plate”
- BLOCK_
MINECRAFT_ LILAC - “Lilac”
- BLOCK_
MINECRAFT_ LILY_ OF_ THE_ VALLEY - “Lily of the Valley”
- BLOCK_
MINECRAFT_ LILY_ PAD - “Lily Pad”
- BLOCK_
MINECRAFT_ LIME_ BANNER - “Lime Banner”
- BLOCK_
MINECRAFT_ LIME_ BED - “Lime Bed”
- BLOCK_
MINECRAFT_ LIME_ CANDLE - “Lime Candle”
- BLOCK_
MINECRAFT_ LIME_ CANDLE_ CAKE - “Cake with Lime Candle”
- BLOCK_
MINECRAFT_ LIME_ CARPET - “Lime Carpet”
- BLOCK_
MINECRAFT_ LIME_ CONCRETE - “Lime Concrete”
- BLOCK_
MINECRAFT_ LIME_ CONCRETE_ POWDER - “Lime Concrete Powder”
- BLOCK_
MINECRAFT_ LIME_ GLAZED_ TERRACOTTA - “Lime Glazed Terracotta”
- BLOCK_
MINECRAFT_ LIME_ SHULKER_ BOX - “Lime Shulker Box”
- BLOCK_
MINECRAFT_ LIME_ STAINED_ GLASS - “Lime Stained Glass”
- BLOCK_
MINECRAFT_ LIME_ STAINED_ GLASS_ PANE - “Lime Stained Glass Pane”
- BLOCK_
MINECRAFT_ LIME_ TERRACOTTA - “Lime Terracotta”
- BLOCK_
MINECRAFT_ LIME_ WOOL - “Lime Wool”
- BLOCK_
MINECRAFT_ LODESTONE - “Lodestone”
- BLOCK_
MINECRAFT_ LOOM - “Loom”
- BLOCK_
MINECRAFT_ MAGENTA_ BANNER - “Magenta Banner”
- BLOCK_
MINECRAFT_ MAGENTA_ BED - “Magenta Bed”
- BLOCK_
MINECRAFT_ MAGENTA_ CANDLE - “Magenta Candle”
- BLOCK_
MINECRAFT_ MAGENTA_ CANDLE_ CAKE - “Cake with Magenta Candle”
- BLOCK_
MINECRAFT_ MAGENTA_ CARPET - “Magenta Carpet”
- BLOCK_
MINECRAFT_ MAGENTA_ CONCRETE - “Magenta Concrete”
- BLOCK_
MINECRAFT_ MAGENTA_ CONCRETE_ POWDER - “Magenta Concrete Powder”
- BLOCK_
MINECRAFT_ MAGENTA_ GLAZED_ TERRACOTTA - “Magenta Glazed Terracotta”
- BLOCK_
MINECRAFT_ MAGENTA_ SHULKER_ BOX - “Magenta Shulker Box”
- BLOCK_
MINECRAFT_ MAGENTA_ STAINED_ GLASS - “Magenta Stained Glass”
- BLOCK_
MINECRAFT_ MAGENTA_ STAINED_ GLASS_ PANE - “Magenta Stained Glass Pane”
- BLOCK_
MINECRAFT_ MAGENTA_ TERRACOTTA - “Magenta Terracotta”
- BLOCK_
MINECRAFT_ MAGENTA_ WOOL - “Magenta Wool”
- BLOCK_
MINECRAFT_ MAGMA_ BLOCK - “Magma Block”
- BLOCK_
MINECRAFT_ MANGROVE_ BUTTON - “Mangrove Button”
- BLOCK_
MINECRAFT_ MANGROVE_ DOOR - “Mangrove Door”
- BLOCK_
MINECRAFT_ MANGROVE_ FENCE - “Mangrove Fence”
- BLOCK_
MINECRAFT_ MANGROVE_ FENCE_ GATE - “Mangrove Fence Gate”
- BLOCK_
MINECRAFT_ MANGROVE_ HANGING_ SIGN - “Mangrove Hanging Sign”
- BLOCK_
MINECRAFT_ MANGROVE_ LEAVES - “Mangrove Leaves”
- BLOCK_
MINECRAFT_ MANGROVE_ LOG - “Mangrove Log”
- BLOCK_
MINECRAFT_ MANGROVE_ PLANKS - “Mangrove Planks”
- BLOCK_
MINECRAFT_ MANGROVE_ PRESSURE_ PLATE - “Mangrove Pressure Plate”
- BLOCK_
MINECRAFT_ MANGROVE_ PROPAGULE - “Mangrove Propagule”
- BLOCK_
MINECRAFT_ MANGROVE_ ROOTS - “Mangrove Roots”
- BLOCK_
MINECRAFT_ MANGROVE_ SIGN - “Mangrove Sign”
- BLOCK_
MINECRAFT_ MANGROVE_ SLAB - “Mangrove Slab”
- BLOCK_
MINECRAFT_ MANGROVE_ STAIRS - “Mangrove Stairs”
- BLOCK_
MINECRAFT_ MANGROVE_ TRAPDOOR - “Mangrove Trapdoor”
- BLOCK_
MINECRAFT_ MANGROVE_ WALL_ HANGING_ SIGN - “Mangrove Wall Hanging Sign”
- BLOCK_
MINECRAFT_ MANGROVE_ WALL_ SIGN - “Mangrove Wall Sign”
- BLOCK_
MINECRAFT_ MANGROVE_ WOOD - “Mangrove Wood”
- BLOCK_
MINECRAFT_ MEDIUM_ AMETHYST_ BUD - “Medium Amethyst Bud”
- BLOCK_
MINECRAFT_ MELON - “Melon”
- BLOCK_
MINECRAFT_ MELON_ STEM - “Melon Stem”
- BLOCK_
MINECRAFT_ MOSSY_ COBBLESTONE - “Mossy Cobblestone”
- BLOCK_
MINECRAFT_ MOSSY_ COBBLESTONE_ SLAB - “Mossy Cobblestone Slab”
- BLOCK_
MINECRAFT_ MOSSY_ COBBLESTONE_ STAIRS - “Mossy Cobblestone Stairs”
- BLOCK_
MINECRAFT_ MOSSY_ COBBLESTONE_ WALL - “Mossy Cobblestone Wall”
- BLOCK_
MINECRAFT_ MOSSY_ STONE_ BRICKS - “Mossy Stone Bricks”
- BLOCK_
MINECRAFT_ MOSSY_ STONE_ BRICK_ SLAB - “Mossy Stone Brick Slab”
- BLOCK_
MINECRAFT_ MOSSY_ STONE_ BRICK_ STAIRS - “Mossy Stone Brick Stairs”
- BLOCK_
MINECRAFT_ MOSSY_ STONE_ BRICK_ WALL - “Mossy Stone Brick Wall”
- BLOCK_
MINECRAFT_ MOSS_ BLOCK - “Moss Block”
- BLOCK_
MINECRAFT_ MOSS_ CARPET - “Moss Carpet”
- BLOCK_
MINECRAFT_ MOVING_ PISTON - “Moving Piston”
- BLOCK_
MINECRAFT_ MUD - “Mud”
- BLOCK_
MINECRAFT_ MUDDY_ MANGROVE_ ROOTS - “Muddy Mangrove Roots”
- BLOCK_
MINECRAFT_ MUD_ BRICKS - “Mud Bricks”
- BLOCK_
MINECRAFT_ MUD_ BRICK_ SLAB - “Mud Brick Slab”
- BLOCK_
MINECRAFT_ MUD_ BRICK_ STAIRS - “Mud Brick Stairs”
- BLOCK_
MINECRAFT_ MUD_ BRICK_ WALL - “Mud Brick Wall”
- BLOCK_
MINECRAFT_ MUSHROOM_ STEM - “Mushroom Stem”
- BLOCK_
MINECRAFT_ MYCELIUM - “Mycelium”
- BLOCK_
MINECRAFT_ NETHERITE_ BLOCK - “Block of Netherite”
- BLOCK_
MINECRAFT_ NETHERRACK - “Netherrack”
- BLOCK_
MINECRAFT_ NETHER_ BRICKS - “Nether Bricks”
- BLOCK_
MINECRAFT_ NETHER_ BRICK_ FENCE - “Nether Brick Fence”
- BLOCK_
MINECRAFT_ NETHER_ BRICK_ SLAB - “Nether Brick Slab”
- BLOCK_
MINECRAFT_ NETHER_ BRICK_ STAIRS - “Nether Brick Stairs”
- BLOCK_
MINECRAFT_ NETHER_ BRICK_ WALL - “Nether Brick Wall”
- BLOCK_
MINECRAFT_ NETHER_ GOLD_ ORE - “Nether Gold Ore”
- BLOCK_
MINECRAFT_ NETHER_ PORTAL - “Nether Portal”
- BLOCK_
MINECRAFT_ NETHER_ QUARTZ_ ORE - “Nether Quartz Ore”
- BLOCK_
MINECRAFT_ NETHER_ SPROUTS - “Nether Sprouts”
- BLOCK_
MINECRAFT_ NETHER_ WART - “Nether Wart”
- BLOCK_
MINECRAFT_ NETHER_ WART_ BLOCK - “Nether Wart Block”
- BLOCK_
MINECRAFT_ NOTE_ BLOCK - “Note Block”
- BLOCK_
MINECRAFT_ OAK_ BUTTON - “Oak Button”
- BLOCK_
MINECRAFT_ OAK_ DOOR - “Oak Door”
- BLOCK_
MINECRAFT_ OAK_ FENCE - “Oak Fence”
- BLOCK_
MINECRAFT_ OAK_ FENCE_ GATE - “Oak Fence Gate”
- BLOCK_
MINECRAFT_ OAK_ HANGING_ SIGN - “Oak Hanging Sign”
- BLOCK_
MINECRAFT_ OAK_ LEAVES - “Oak Leaves”
- BLOCK_
MINECRAFT_ OAK_ LOG - “Oak Log”
- BLOCK_
MINECRAFT_ OAK_ PLANKS - “Oak Planks”
- BLOCK_
MINECRAFT_ OAK_ PRESSURE_ PLATE - “Oak Pressure Plate”
- BLOCK_
MINECRAFT_ OAK_ SAPLING - “Oak Sapling”
- BLOCK_
MINECRAFT_ OAK_ SIGN - “Oak Sign”
- BLOCK_
MINECRAFT_ OAK_ SLAB - “Oak Slab”
- BLOCK_
MINECRAFT_ OAK_ STAIRS - “Oak Stairs”
- BLOCK_
MINECRAFT_ OAK_ TRAPDOOR - “Oak Trapdoor”
- BLOCK_
MINECRAFT_ OAK_ WALL_ HANGING_ SIGN - “Oak Wall Hanging Sign”
- BLOCK_
MINECRAFT_ OAK_ WALL_ SIGN - “Oak Wall Sign”
- BLOCK_
MINECRAFT_ OAK_ WOOD - “Oak Wood”
- BLOCK_
MINECRAFT_ OBSERVER - “Observer”
- BLOCK_
MINECRAFT_ OBSIDIAN - “Obsidian”
- BLOCK_
MINECRAFT_ OCHRE_ FROGLIGHT - “Ochre Froglight”
- BLOCK_
MINECRAFT_ OMINOUS_ BANNER - “Ominous Banner”
- BLOCK_
MINECRAFT_ ORANGE_ BANNER - “Orange Banner”
- BLOCK_
MINECRAFT_ ORANGE_ BED - “Orange Bed”
- BLOCK_
MINECRAFT_ ORANGE_ CANDLE - “Orange Candle”
- BLOCK_
MINECRAFT_ ORANGE_ CANDLE_ CAKE - “Cake with Orange Candle”
- BLOCK_
MINECRAFT_ ORANGE_ CARPET - “Orange Carpet”
- BLOCK_
MINECRAFT_ ORANGE_ CONCRETE - “Orange Concrete”
- BLOCK_
MINECRAFT_ ORANGE_ CONCRETE_ POWDER - “Orange Concrete Powder”
- BLOCK_
MINECRAFT_ ORANGE_ GLAZED_ TERRACOTTA - “Orange Glazed Terracotta”
- BLOCK_
MINECRAFT_ ORANGE_ SHULKER_ BOX - “Orange Shulker Box”
- BLOCK_
MINECRAFT_ ORANGE_ STAINED_ GLASS - “Orange Stained Glass”
- BLOCK_
MINECRAFT_ ORANGE_ STAINED_ GLASS_ PANE - “Orange Stained Glass Pane”
- BLOCK_
MINECRAFT_ ORANGE_ TERRACOTTA - “Orange Terracotta”
- BLOCK_
MINECRAFT_ ORANGE_ TULIP - “Orange Tulip”
- BLOCK_
MINECRAFT_ ORANGE_ WOOL - “Orange Wool”
- BLOCK_
MINECRAFT_ OXEYE_ DAISY - “Oxeye Daisy”
- BLOCK_
MINECRAFT_ OXIDIZED_ COPPER - “Oxidized Copper”
- BLOCK_
MINECRAFT_ OXIDIZED_ CUT_ COPPER - “Oxidized Cut Copper”
- BLOCK_
MINECRAFT_ OXIDIZED_ CUT_ COPPER_ SLAB - “Oxidized Cut Copper Slab”
- BLOCK_
MINECRAFT_ OXIDIZED_ CUT_ COPPER_ STAIRS - “Oxidized Cut Copper Stairs”
- BLOCK_
MINECRAFT_ PACKED_ ICE - “Packed Ice”
- BLOCK_
MINECRAFT_ PACKED_ MUD - “Packed Mud”
- BLOCK_
MINECRAFT_ PEARLESCENT_ FROGLIGHT - “Pearlescent Froglight”
- BLOCK_
MINECRAFT_ PEONY - “Peony”
- BLOCK_
MINECRAFT_ PETRIFIED_ OAK_ SLAB - “Petrified Oak Slab”
- BLOCK_
MINECRAFT_ PIGLIN_ HEAD - “Piglin Head”
- BLOCK_
MINECRAFT_ PIGLIN_ WALL_ HEAD - “Piglin Wall Head”
- BLOCK_
MINECRAFT_ PINK_ BANNER - “Pink Banner”
- BLOCK_
MINECRAFT_ PINK_ BED - “Pink Bed”
- BLOCK_
MINECRAFT_ PINK_ CANDLE - “Pink Candle”
- BLOCK_
MINECRAFT_ PINK_ CANDLE_ CAKE - “Cake with Pink Candle”
- BLOCK_
MINECRAFT_ PINK_ CARPET - “Pink Carpet”
- BLOCK_
MINECRAFT_ PINK_ CONCRETE - “Pink Concrete”
- BLOCK_
MINECRAFT_ PINK_ CONCRETE_ POWDER - “Pink Concrete Powder”
- BLOCK_
MINECRAFT_ PINK_ GLAZED_ TERRACOTTA - “Pink Glazed Terracotta”
- BLOCK_
MINECRAFT_ PINK_ PETALS - “Pink Petals”
- BLOCK_
MINECRAFT_ PINK_ SHULKER_ BOX - “Pink Shulker Box”
- BLOCK_
MINECRAFT_ PINK_ STAINED_ GLASS - “Pink Stained Glass”
- BLOCK_
MINECRAFT_ PINK_ STAINED_ GLASS_ PANE - “Pink Stained Glass Pane”
- BLOCK_
MINECRAFT_ PINK_ TERRACOTTA - “Pink Terracotta”
- BLOCK_
MINECRAFT_ PINK_ TULIP - “Pink Tulip”
- BLOCK_
MINECRAFT_ PINK_ WOOL - “Pink Wool”
- BLOCK_
MINECRAFT_ PISTON - “Piston”
- BLOCK_
MINECRAFT_ PISTON_ HEAD - “Piston Head”
- BLOCK_
MINECRAFT_ PITCHER_ CROP - “Pitcher Crop”
- BLOCK_
MINECRAFT_ PITCHER_ PLANT - “Pitcher Plant”
- BLOCK_
MINECRAFT_ PLAYER_ HEAD - “Player Head”
- BLOCK_
MINECRAFT_ PLAYER_ HEAD_ NAMED - “%s’s Head”
- BLOCK_
MINECRAFT_ PLAYER_ WALL_ HEAD - “Player Wall Head”
- BLOCK_
MINECRAFT_ PODZOL - “Podzol”
- BLOCK_
MINECRAFT_ POINTED_ DRIPSTONE - “Pointed Dripstone”
- BLOCK_
MINECRAFT_ POLISHED_ ANDESITE - “Polished Andesite”
- BLOCK_
MINECRAFT_ POLISHED_ ANDESITE_ SLAB - “Polished Andesite Slab”
- BLOCK_
MINECRAFT_ POLISHED_ ANDESITE_ STAIRS - “Polished Andesite Stairs”
- BLOCK_
MINECRAFT_ POLISHED_ BASALT - “Polished Basalt”
- BLOCK_
MINECRAFT_ POLISHED_ BLACKSTONE - “Polished Blackstone”
- BLOCK_
MINECRAFT_ POLISHED_ BLACKSTONE_ BRICKS - “Polished Blackstone Bricks”
- BLOCK_
MINECRAFT_ POLISHED_ BLACKSTONE_ BRICK_ SLAB - “Polished Blackstone Brick Slab”
- BLOCK_
MINECRAFT_ POLISHED_ BLACKSTONE_ BRICK_ STAIRS - “Polished Blackstone Brick Stairs”
- BLOCK_
MINECRAFT_ POLISHED_ BLACKSTONE_ BRICK_ WALL - “Polished Blackstone Brick Wall”
- BLOCK_
MINECRAFT_ POLISHED_ BLACKSTONE_ BUTTON - “Polished Blackstone Button”
- BLOCK_
MINECRAFT_ POLISHED_ BLACKSTONE_ PRESSURE_ PLATE - “Polished Blackstone Pressure Plate”
- BLOCK_
MINECRAFT_ POLISHED_ BLACKSTONE_ SLAB - “Polished Blackstone Slab”
- BLOCK_
MINECRAFT_ POLISHED_ BLACKSTONE_ STAIRS - “Polished Blackstone Stairs”
- BLOCK_
MINECRAFT_ POLISHED_ BLACKSTONE_ WALL - “Polished Blackstone Wall”
- BLOCK_
MINECRAFT_ POLISHED_ DEEPSLATE - “Polished Deepslate”
- BLOCK_
MINECRAFT_ POLISHED_ DEEPSLATE_ SLAB - “Polished Deepslate Slab”
- BLOCK_
MINECRAFT_ POLISHED_ DEEPSLATE_ STAIRS - “Polished Deepslate Stairs”
- BLOCK_
MINECRAFT_ POLISHED_ DEEPSLATE_ WALL - “Polished Deepslate Wall”
- BLOCK_
MINECRAFT_ POLISHED_ DIORITE - “Polished Diorite”
- BLOCK_
MINECRAFT_ POLISHED_ DIORITE_ SLAB - “Polished Diorite Slab”
- BLOCK_
MINECRAFT_ POLISHED_ DIORITE_ STAIRS - “Polished Diorite Stairs”
- BLOCK_
MINECRAFT_ POLISHED_ GRANITE - “Polished Granite”
- BLOCK_
MINECRAFT_ POLISHED_ GRANITE_ SLAB - “Polished Granite Slab”
- BLOCK_
MINECRAFT_ POLISHED_ GRANITE_ STAIRS - “Polished Granite Stairs”
- BLOCK_
MINECRAFT_ POPPY - “Poppy”
- BLOCK_
MINECRAFT_ POTATOES - “Potatoes”
- BLOCK_
MINECRAFT_ POTTED_ ACACIA_ SAPLING - “Potted Acacia Sapling”
- BLOCK_
MINECRAFT_ POTTED_ ALLIUM - “Potted Allium”
- BLOCK_
MINECRAFT_ POTTED_ AZALEA_ BUSH - “Potted Azalea”
- BLOCK_
MINECRAFT_ POTTED_ AZURE_ BLUET - “Potted Azure Bluet”
- BLOCK_
MINECRAFT_ POTTED_ BAMBOO - “Potted Bamboo”
- BLOCK_
MINECRAFT_ POTTED_ BIRCH_ SAPLING - “Potted Birch Sapling”
- BLOCK_
MINECRAFT_ POTTED_ BLUE_ ORCHID - “Potted Blue Orchid”
- BLOCK_
MINECRAFT_ POTTED_ BROWN_ MUSHROOM - “Potted Brown Mushroom”
- BLOCK_
MINECRAFT_ POTTED_ CACTUS - “Potted Cactus”
- BLOCK_
MINECRAFT_ POTTED_ CHERRY_ SAPLING - “Potted Cherry Sapling”
- BLOCK_
MINECRAFT_ POTTED_ CORNFLOWER - “Potted Cornflower”
- BLOCK_
MINECRAFT_ POTTED_ CRIMSON_ FUNGUS - “Potted Crimson Fungus”
- BLOCK_
MINECRAFT_ POTTED_ CRIMSON_ ROOTS - “Potted Crimson Roots”
- BLOCK_
MINECRAFT_ POTTED_ DANDELION - “Potted Dandelion”
- BLOCK_
MINECRAFT_ POTTED_ DARK_ OAK_ SAPLING - “Potted Dark Oak Sapling”
- BLOCK_
MINECRAFT_ POTTED_ DEAD_ BUSH - “Potted Dead Bush”
- BLOCK_
MINECRAFT_ POTTED_ FERN - “Potted Fern”
- BLOCK_
MINECRAFT_ POTTED_ FLOWERING_ AZALEA_ BUSH - “Potted Flowering Azalea”
- BLOCK_
MINECRAFT_ POTTED_ JUNGLE_ SAPLING - “Potted Jungle Sapling”
- BLOCK_
MINECRAFT_ POTTED_ LILY_ OF_ THE_ VALLEY - “Potted Lily of the Valley”
- BLOCK_
MINECRAFT_ POTTED_ MANGROVE_ PROPAGULE - “Potted Mangrove Propagule”
- BLOCK_
MINECRAFT_ POTTED_ OAK_ SAPLING - “Potted Oak Sapling”
- BLOCK_
MINECRAFT_ POTTED_ ORANGE_ TULIP - “Potted Orange Tulip”
- BLOCK_
MINECRAFT_ POTTED_ OXEYE_ DAISY - “Potted Oxeye Daisy”
- BLOCK_
MINECRAFT_ POTTED_ PINK_ TULIP - “Potted Pink Tulip”
- BLOCK_
MINECRAFT_ POTTED_ POPPY - “Potted Poppy”
- BLOCK_
MINECRAFT_ POTTED_ RED_ MUSHROOM - “Potted Red Mushroom”
- BLOCK_
MINECRAFT_ POTTED_ RED_ TULIP - “Potted Red Tulip”
- BLOCK_
MINECRAFT_ POTTED_ SPRUCE_ SAPLING - “Potted Spruce Sapling”
- BLOCK_
MINECRAFT_ POTTED_ TORCHFLOWER - “Potted Torchflower”
- BLOCK_
MINECRAFT_ POTTED_ WARPED_ FUNGUS - “Potted Warped Fungus”
- BLOCK_
MINECRAFT_ POTTED_ WARPED_ ROOTS - “Potted Warped Roots”
- BLOCK_
MINECRAFT_ POTTED_ WHITE_ TULIP - “Potted White Tulip”
- BLOCK_
MINECRAFT_ POTTED_ WITHER_ ROSE - “Potted Wither Rose”
- BLOCK_
MINECRAFT_ POWDER_ SNOW - “Powder Snow”
- BLOCK_
MINECRAFT_ POWDER_ SNOW_ CAULDRON - “Powder Snow Cauldron”
- BLOCK_
MINECRAFT_ POWERED_ RAIL - “Powered Rail”
- BLOCK_
MINECRAFT_ PRISMARINE - “Prismarine”
- BLOCK_
MINECRAFT_ PRISMARINE_ BRICKS - “Prismarine Bricks”
- BLOCK_
MINECRAFT_ PRISMARINE_ BRICK_ SLAB - “Prismarine Brick Slab”
- BLOCK_
MINECRAFT_ PRISMARINE_ BRICK_ STAIRS - “Prismarine Brick Stairs”
- BLOCK_
MINECRAFT_ PRISMARINE_ SLAB - “Prismarine Slab”
- BLOCK_
MINECRAFT_ PRISMARINE_ STAIRS - “Prismarine Stairs”
- BLOCK_
MINECRAFT_ PRISMARINE_ WALL - “Prismarine Wall”
- BLOCK_
MINECRAFT_ PUMPKIN - “Pumpkin”
- BLOCK_
MINECRAFT_ PUMPKIN_ STEM - “Pumpkin Stem”
- BLOCK_
MINECRAFT_ PURPLE_ BANNER - “Purple Banner”
- BLOCK_
MINECRAFT_ PURPLE_ BED - “Purple Bed”
- BLOCK_
MINECRAFT_ PURPLE_ CANDLE - “Purple Candle”
- BLOCK_
MINECRAFT_ PURPLE_ CANDLE_ CAKE - “Cake with Purple Candle”
- BLOCK_
MINECRAFT_ PURPLE_ CARPET - “Purple Carpet”
- BLOCK_
MINECRAFT_ PURPLE_ CONCRETE - “Purple Concrete”
- BLOCK_
MINECRAFT_ PURPLE_ CONCRETE_ POWDER - “Purple Concrete Powder”
- BLOCK_
MINECRAFT_ PURPLE_ GLAZED_ TERRACOTTA - “Purple Glazed Terracotta”
- BLOCK_
MINECRAFT_ PURPLE_ SHULKER_ BOX - “Purple Shulker Box”
- BLOCK_
MINECRAFT_ PURPLE_ STAINED_ GLASS - “Purple Stained Glass”
- BLOCK_
MINECRAFT_ PURPLE_ STAINED_ GLASS_ PANE - “Purple Stained Glass Pane”
- BLOCK_
MINECRAFT_ PURPLE_ TERRACOTTA - “Purple Terracotta”
- BLOCK_
MINECRAFT_ PURPLE_ WOOL - “Purple Wool”
- BLOCK_
MINECRAFT_ PURPUR_ BLOCK - “Purpur Block”
- BLOCK_
MINECRAFT_ PURPUR_ PILLAR - “Purpur Pillar”
- BLOCK_
MINECRAFT_ PURPUR_ SLAB - “Purpur Slab”
- BLOCK_
MINECRAFT_ PURPUR_ STAIRS - “Purpur Stairs”
- BLOCK_
MINECRAFT_ QUARTZ_ BLOCK - “Block of Quartz”
- BLOCK_
MINECRAFT_ QUARTZ_ BRICKS - “Quartz Bricks”
- BLOCK_
MINECRAFT_ QUARTZ_ PILLAR - “Quartz Pillar”
- BLOCK_
MINECRAFT_ QUARTZ_ SLAB - “Quartz Slab”
- BLOCK_
MINECRAFT_ QUARTZ_ STAIRS - “Quartz Stairs”
- BLOCK_
MINECRAFT_ RAIL - “Rail”
- BLOCK_
MINECRAFT_ RAW_ COPPER_ BLOCK - “Block of Raw Copper”
- BLOCK_
MINECRAFT_ RAW_ GOLD_ BLOCK - “Block of Raw Gold”
- BLOCK_
MINECRAFT_ RAW_ IRON_ BLOCK - “Block of Raw Iron”
- BLOCK_
MINECRAFT_ REDSTONE_ BLOCK - “Block of Redstone”
- BLOCK_
MINECRAFT_ REDSTONE_ LAMP - “Redstone Lamp”
- BLOCK_
MINECRAFT_ REDSTONE_ ORE - “Redstone Ore”
- BLOCK_
MINECRAFT_ REDSTONE_ TORCH - “Redstone Torch”
- BLOCK_
MINECRAFT_ REDSTONE_ WALL_ TORCH - “Redstone Wall Torch”
- BLOCK_
MINECRAFT_ REDSTONE_ WIRE - “Redstone Wire”
- BLOCK_
MINECRAFT_ RED_ BANNER - “Red Banner”
- BLOCK_
MINECRAFT_ RED_ BED - “Red Bed”
- BLOCK_
MINECRAFT_ RED_ CANDLE - “Red Candle”
- BLOCK_
MINECRAFT_ RED_ CANDLE_ CAKE - “Cake with Red Candle”
- BLOCK_
MINECRAFT_ RED_ CARPET - “Red Carpet”
- BLOCK_
MINECRAFT_ RED_ CONCRETE - “Red Concrete”
- BLOCK_
MINECRAFT_ RED_ CONCRETE_ POWDER - “Red Concrete Powder”
- BLOCK_
MINECRAFT_ RED_ GLAZED_ TERRACOTTA - “Red Glazed Terracotta”
- BLOCK_
MINECRAFT_ RED_ MUSHROOM - “Red Mushroom”
- BLOCK_
MINECRAFT_ RED_ MUSHROOM_ BLOCK - “Red Mushroom Block”
- BLOCK_
MINECRAFT_ RED_ NETHER_ BRICKS - “Red Nether Bricks”
- BLOCK_
MINECRAFT_ RED_ NETHER_ BRICK_ SLAB - “Red Nether Brick Slab”
- BLOCK_
MINECRAFT_ RED_ NETHER_ BRICK_ STAIRS - “Red Nether Brick Stairs”
- BLOCK_
MINECRAFT_ RED_ NETHER_ BRICK_ WALL - “Red Nether Brick Wall”
- BLOCK_
MINECRAFT_ RED_ SAND - “Red Sand”
- BLOCK_
MINECRAFT_ RED_ SANDSTONE - “Red Sandstone”
- BLOCK_
MINECRAFT_ RED_ SANDSTONE_ SLAB - “Red Sandstone Slab”
- BLOCK_
MINECRAFT_ RED_ SANDSTONE_ STAIRS - “Red Sandstone Stairs”
- BLOCK_
MINECRAFT_ RED_ SANDSTONE_ WALL - “Red Sandstone Wall”
- BLOCK_
MINECRAFT_ RED_ SHULKER_ BOX - “Red Shulker Box”
- BLOCK_
MINECRAFT_ RED_ STAINED_ GLASS - “Red Stained Glass”
- BLOCK_
MINECRAFT_ RED_ STAINED_ GLASS_ PANE - “Red Stained Glass Pane”
- BLOCK_
MINECRAFT_ RED_ TERRACOTTA - “Red Terracotta”
- BLOCK_
MINECRAFT_ RED_ TULIP - “Red Tulip”
- BLOCK_
MINECRAFT_ RED_ WOOL - “Red Wool”
- BLOCK_
MINECRAFT_ REINFORCED_ DEEPSLATE - “Reinforced Deepslate”
- BLOCK_
MINECRAFT_ REPEATER - “Redstone Repeater”
- BLOCK_
MINECRAFT_ REPEATING_ COMMAND_ BLOCK - “Repeating Command Block”
- BLOCK_
MINECRAFT_ RESPAWN_ ANCHOR - “Respawn Anchor”
- BLOCK_
MINECRAFT_ ROOTED_ DIRT - “Rooted Dirt”
- BLOCK_
MINECRAFT_ ROSE_ BUSH - “Rose Bush”
- BLOCK_
MINECRAFT_ SAND - “Sand”
- BLOCK_
MINECRAFT_ SANDSTONE - “Sandstone”
- BLOCK_
MINECRAFT_ SANDSTONE_ SLAB - “Sandstone Slab”
- BLOCK_
MINECRAFT_ SANDSTONE_ STAIRS - “Sandstone Stairs”
- BLOCK_
MINECRAFT_ SANDSTONE_ WALL - “Sandstone Wall”
- BLOCK_
MINECRAFT_ SCAFFOLDING - “Scaffolding”
- BLOCK_
MINECRAFT_ SCULK - “Sculk”
- BLOCK_
MINECRAFT_ SCULK_ CATALYST - “Sculk Catalyst”
- BLOCK_
MINECRAFT_ SCULK_ SENSOR - “Sculk Sensor”
- BLOCK_
MINECRAFT_ SCULK_ SHRIEKER - “Sculk Shrieker”
- BLOCK_
MINECRAFT_ SCULK_ VEIN - “Sculk Vein”
- BLOCK_
MINECRAFT_ SEAGRASS - “Seagrass”
- BLOCK_
MINECRAFT_ SEA_ LANTERN - “Sea Lantern”
- BLOCK_
MINECRAFT_ SEA_ PICKLE - “Sea Pickle”
- BLOCK_
MINECRAFT_ SET_ SPAWN - “Respawn point set”
- BLOCK_
MINECRAFT_ SHROOMLIGHT - “Shroomlight”
- BLOCK_
MINECRAFT_ SHULKER_ BOX - “Shulker Box”
- BLOCK_
MINECRAFT_ SKELETON_ SKULL - “Skeleton Skull”
- BLOCK_
MINECRAFT_ SKELETON_ WALL_ SKULL - “Skeleton Wall Skull”
- BLOCK_
MINECRAFT_ SLIME_ BLOCK - “Slime Block”
- BLOCK_
MINECRAFT_ SMALL_ AMETHYST_ BUD - “Small Amethyst Bud”
- BLOCK_
MINECRAFT_ SMALL_ DRIPLEAF - “Small Dripleaf”
- BLOCK_
MINECRAFT_ SMITHING_ TABLE - “Smithing Table”
- BLOCK_
MINECRAFT_ SMOKER - “Smoker”
- BLOCK_
MINECRAFT_ SMOOTH_ BASALT - “Smooth Basalt”
- BLOCK_
MINECRAFT_ SMOOTH_ QUARTZ - “Smooth Quartz Block”
- BLOCK_
MINECRAFT_ SMOOTH_ QUARTZ_ SLAB - “Smooth Quartz Slab”
- BLOCK_
MINECRAFT_ SMOOTH_ QUARTZ_ STAIRS - “Smooth Quartz Stairs”
- BLOCK_
MINECRAFT_ SMOOTH_ RED_ SANDSTONE - “Smooth Red Sandstone”
- BLOCK_
MINECRAFT_ SMOOTH_ RED_ SANDSTONE_ SLAB - “Smooth Red Sandstone Slab”
- BLOCK_
MINECRAFT_ SMOOTH_ RED_ SANDSTONE_ STAIRS - “Smooth Red Sandstone Stairs”
- BLOCK_
MINECRAFT_ SMOOTH_ SANDSTONE - “Smooth Sandstone”
- BLOCK_
MINECRAFT_ SMOOTH_ SANDSTONE_ SLAB - “Smooth Sandstone Slab”
- BLOCK_
MINECRAFT_ SMOOTH_ SANDSTONE_ STAIRS - “Smooth Sandstone Stairs”
- BLOCK_
MINECRAFT_ SMOOTH_ STONE - “Smooth Stone”
- BLOCK_
MINECRAFT_ SMOOTH_ STONE_ SLAB - “Smooth Stone Slab”
- BLOCK_
MINECRAFT_ SNIFFER_ EGG - “Sniffer Egg”
- BLOCK_
MINECRAFT_ SNOW - “Snow”
- BLOCK_
MINECRAFT_ SNOW_ BLOCK - “Snow Block”
- BLOCK_
MINECRAFT_ SOUL_ CAMPFIRE - “Soul Campfire”
- BLOCK_
MINECRAFT_ SOUL_ FIRE - “Soul Fire”
- BLOCK_
MINECRAFT_ SOUL_ LANTERN - “Soul Lantern”
- BLOCK_
MINECRAFT_ SOUL_ SAND - “Soul Sand”
- BLOCK_
MINECRAFT_ SOUL_ SOIL - “Soul Soil”
- BLOCK_
MINECRAFT_ SOUL_ TORCH - “Soul Torch”
- BLOCK_
MINECRAFT_ SOUL_ WALL_ TORCH - “Soul Wall Torch”
- BLOCK_
MINECRAFT_ SPAWNER - “Monster Spawner”
- BLOCK_
MINECRAFT_ SPAWNER_ DESC1 - “Interact with Spawn Egg:”
- BLOCK_
MINECRAFT_ SPAWNER_ DESC2 - “Sets Mob Type”
- BLOCK_
MINECRAFT_ SPAWN_ NOT_ VALID - “You have no home bed or charged respawn anchor, or it was obstructed”
- BLOCK_
MINECRAFT_ SPONGE - “Sponge”
- BLOCK_
MINECRAFT_ SPORE_ BLOSSOM - “Spore Blossom”
- BLOCK_
MINECRAFT_ SPRUCE_ BUTTON - “Spruce Button”
- BLOCK_
MINECRAFT_ SPRUCE_ DOOR - “Spruce Door”
- BLOCK_
MINECRAFT_ SPRUCE_ FENCE - “Spruce Fence”
- BLOCK_
MINECRAFT_ SPRUCE_ FENCE_ GATE - “Spruce Fence Gate”
- BLOCK_
MINECRAFT_ SPRUCE_ HANGING_ SIGN - “Spruce Hanging Sign”
- BLOCK_
MINECRAFT_ SPRUCE_ LEAVES - “Spruce Leaves”
- BLOCK_
MINECRAFT_ SPRUCE_ LOG - “Spruce Log”
- BLOCK_
MINECRAFT_ SPRUCE_ PLANKS - “Spruce Planks”
- BLOCK_
MINECRAFT_ SPRUCE_ PRESSURE_ PLATE - “Spruce Pressure Plate”
- BLOCK_
MINECRAFT_ SPRUCE_ SAPLING - “Spruce Sapling”
- BLOCK_
MINECRAFT_ SPRUCE_ SIGN - “Spruce Sign”
- BLOCK_
MINECRAFT_ SPRUCE_ SLAB - “Spruce Slab”
- BLOCK_
MINECRAFT_ SPRUCE_ STAIRS - “Spruce Stairs”
- BLOCK_
MINECRAFT_ SPRUCE_ TRAPDOOR - “Spruce Trapdoor”
- BLOCK_
MINECRAFT_ SPRUCE_ WALL_ HANGING_ SIGN - “Spruce Wall Hanging Sign”
- BLOCK_
MINECRAFT_ SPRUCE_ WALL_ SIGN - “Spruce Wall Sign”
- BLOCK_
MINECRAFT_ SPRUCE_ WOOD - “Spruce Wood”
- BLOCK_
MINECRAFT_ STICKY_ PISTON - “Sticky Piston”
- BLOCK_
MINECRAFT_ STONE - “Stone”
- BLOCK_
MINECRAFT_ STONECUTTER - “Stonecutter”
- BLOCK_
MINECRAFT_ STONE_ BRICKS - “Stone Bricks”
- BLOCK_
MINECRAFT_ STONE_ BRICK_ SLAB - “Stone Brick Slab”
- BLOCK_
MINECRAFT_ STONE_ BRICK_ STAIRS - “Stone Brick Stairs”
- BLOCK_
MINECRAFT_ STONE_ BRICK_ WALL - “Stone Brick Wall”
- BLOCK_
MINECRAFT_ STONE_ BUTTON - “Stone Button”
- BLOCK_
MINECRAFT_ STONE_ PRESSURE_ PLATE - “Stone Pressure Plate”
- BLOCK_
MINECRAFT_ STONE_ SLAB - “Stone Slab”
- BLOCK_
MINECRAFT_ STONE_ STAIRS - “Stone Stairs”
- BLOCK_
MINECRAFT_ STRIPPED_ ACACIA_ LOG - “Stripped Acacia Log”
- BLOCK_
MINECRAFT_ STRIPPED_ ACACIA_ WOOD - “Stripped Acacia Wood”
- BLOCK_
MINECRAFT_ STRIPPED_ BAMBOO_ BLOCK - “Block of Stripped Bamboo”
- BLOCK_
MINECRAFT_ STRIPPED_ BIRCH_ LOG - “Stripped Birch Log”
- BLOCK_
MINECRAFT_ STRIPPED_ BIRCH_ WOOD - “Stripped Birch Wood”
- BLOCK_
MINECRAFT_ STRIPPED_ CHERRY_ LOG - “Stripped Cherry Log”
- BLOCK_
MINECRAFT_ STRIPPED_ CHERRY_ WOOD - “Stripped Cherry Wood”
- BLOCK_
MINECRAFT_ STRIPPED_ CRIMSON_ HYPHAE - “Stripped Crimson Hyphae”
- BLOCK_
MINECRAFT_ STRIPPED_ CRIMSON_ STEM - “Stripped Crimson Stem”
- BLOCK_
MINECRAFT_ STRIPPED_ DARK_ OAK_ LOG - “Stripped Dark Oak Log”
- BLOCK_
MINECRAFT_ STRIPPED_ DARK_ OAK_ WOOD - “Stripped Dark Oak Wood”
- BLOCK_
MINECRAFT_ STRIPPED_ JUNGLE_ LOG - “Stripped Jungle Log”
- BLOCK_
MINECRAFT_ STRIPPED_ JUNGLE_ WOOD - “Stripped Jungle Wood”
- BLOCK_
MINECRAFT_ STRIPPED_ MANGROVE_ LOG - “Stripped Mangrove Log”
- BLOCK_
MINECRAFT_ STRIPPED_ MANGROVE_ WOOD - “Stripped Mangrove Wood”
- BLOCK_
MINECRAFT_ STRIPPED_ OAK_ LOG - “Stripped Oak Log”
- BLOCK_
MINECRAFT_ STRIPPED_ OAK_ WOOD - “Stripped Oak Wood”
- BLOCK_
MINECRAFT_ STRIPPED_ SPRUCE_ LOG - “Stripped Spruce Log”
- BLOCK_
MINECRAFT_ STRIPPED_ SPRUCE_ WOOD - “Stripped Spruce Wood”
- BLOCK_
MINECRAFT_ STRIPPED_ WARPED_ HYPHAE - “Stripped Warped Hyphae”
- BLOCK_
MINECRAFT_ STRIPPED_ WARPED_ STEM - “Stripped Warped Stem”
- BLOCK_
MINECRAFT_ STRUCTURE_ BLOCK - “Structure Block”
- BLOCK_
MINECRAFT_ STRUCTURE_ VOID - “Structure Void”
- BLOCK_
MINECRAFT_ SUGAR_ CANE - “Sugar Cane”
- BLOCK_
MINECRAFT_ SUNFLOWER - “Sunflower”
- BLOCK_
MINECRAFT_ SUSPICIOUS_ GRAVEL - “Suspicious Gravel”
- BLOCK_
MINECRAFT_ SUSPICIOUS_ SAND - “Suspicious Sand”
- BLOCK_
MINECRAFT_ SWEET_ BERRY_ BUSH - “Sweet Berry Bush”
- BLOCK_
MINECRAFT_ TALL_ GRASS - “Tall Grass”
- BLOCK_
MINECRAFT_ TALL_ SEAGRASS - “Tall Seagrass”
- BLOCK_
MINECRAFT_ TARGET - “Target”
- BLOCK_
MINECRAFT_ TERRACOTTA - “Terracotta”
- BLOCK_
MINECRAFT_ TINTED_ GLASS - “Tinted Glass”
- BLOCK_
MINECRAFT_ TNT - “TNT”
- BLOCK_
MINECRAFT_ TORCH - “Torch”
- BLOCK_
MINECRAFT_ TORCHFLOWER - “Torchflower”
- BLOCK_
MINECRAFT_ TORCHFLOWER_ CROP - “Torchflower Crop”
- BLOCK_
MINECRAFT_ TRAPPED_ CHEST - “Trapped Chest”
- BLOCK_
MINECRAFT_ TRIPWIRE - “Tripwire”
- BLOCK_
MINECRAFT_ TRIPWIRE_ HOOK - “Tripwire Hook”
- BLOCK_
MINECRAFT_ TUBE_ CORAL - “Tube Coral”
- BLOCK_
MINECRAFT_ TUBE_ CORAL_ BLOCK - “Tube Coral Block”
- BLOCK_
MINECRAFT_ TUBE_ CORAL_ FAN - “Tube Coral Fan”
- BLOCK_
MINECRAFT_ TUBE_ CORAL_ WALL_ FAN - “Tube Coral Wall Fan”
- BLOCK_
MINECRAFT_ TUFF - “Tuff”
- BLOCK_
MINECRAFT_ TURTLE_ EGG - “Turtle Egg”
- BLOCK_
MINECRAFT_ TWISTING_ VINES - “Twisting Vines”
- BLOCK_
MINECRAFT_ TWISTING_ VINES_ PLANT - “Twisting Vines Plant”
- BLOCK_
MINECRAFT_ VERDANT_ FROGLIGHT - “Verdant Froglight”
- BLOCK_
MINECRAFT_ VINE - “Vines”
- BLOCK_
MINECRAFT_ VOID_ AIR - “Void Air”
- BLOCK_
MINECRAFT_ WALL_ TORCH - “Wall Torch”
- BLOCK_
MINECRAFT_ WARPED_ BUTTON - “Warped Button”
- BLOCK_
MINECRAFT_ WARPED_ DOOR - “Warped Door”
- BLOCK_
MINECRAFT_ WARPED_ FENCE - “Warped Fence”
- BLOCK_
MINECRAFT_ WARPED_ FENCE_ GATE - “Warped Fence Gate”
- BLOCK_
MINECRAFT_ WARPED_ FUNGUS - “Warped Fungus”
- BLOCK_
MINECRAFT_ WARPED_ HANGING_ SIGN - “Warped Hanging Sign”
- BLOCK_
MINECRAFT_ WARPED_ HYPHAE - “Warped Hyphae”
- BLOCK_
MINECRAFT_ WARPED_ NYLIUM - “Warped Nylium”
- BLOCK_
MINECRAFT_ WARPED_ PLANKS - “Warped Planks”
- BLOCK_
MINECRAFT_ WARPED_ PRESSURE_ PLATE - “Warped Pressure Plate”
- BLOCK_
MINECRAFT_ WARPED_ ROOTS - “Warped Roots”
- BLOCK_
MINECRAFT_ WARPED_ SIGN - “Warped Sign”
- BLOCK_
MINECRAFT_ WARPED_ SLAB - “Warped Slab”
- BLOCK_
MINECRAFT_ WARPED_ STAIRS - “Warped Stairs”
- BLOCK_
MINECRAFT_ WARPED_ STEM - “Warped Stem”
- BLOCK_
MINECRAFT_ WARPED_ TRAPDOOR - “Warped Trapdoor”
- BLOCK_
MINECRAFT_ WARPED_ WALL_ HANGING_ SIGN - “Warped Wall Hanging Sign”
- BLOCK_
MINECRAFT_ WARPED_ WALL_ SIGN - “Warped Wall Sign”
- BLOCK_
MINECRAFT_ WARPED_ WART_ BLOCK - “Warped Wart Block”
- BLOCK_
MINECRAFT_ WATER - “Water”
- BLOCK_
MINECRAFT_ WATER_ CAULDRON - “Water Cauldron”
- BLOCK_
MINECRAFT_ WAXED_ COPPER_ BLOCK - “Waxed Block of Copper”
- BLOCK_
MINECRAFT_ WAXED_ CUT_ COPPER - “Waxed Cut Copper”
- BLOCK_
MINECRAFT_ WAXED_ CUT_ COPPER_ SLAB - “Waxed Cut Copper Slab”
- BLOCK_
MINECRAFT_ WAXED_ CUT_ COPPER_ STAIRS - “Waxed Cut Copper Stairs”
- BLOCK_
MINECRAFT_ WAXED_ EXPOSED_ COPPER - “Waxed Exposed Copper”
- BLOCK_
MINECRAFT_ WAXED_ EXPOSED_ CUT_ COPPER - “Waxed Exposed Cut Copper”
- BLOCK_
MINECRAFT_ WAXED_ EXPOSED_ CUT_ COPPER_ SLAB - “Waxed Exposed Cut Copper Slab”
- BLOCK_
MINECRAFT_ WAXED_ EXPOSED_ CUT_ COPPER_ STAIRS - “Waxed Exposed Cut Copper Stairs”
- BLOCK_
MINECRAFT_ WAXED_ OXIDIZED_ COPPER - “Waxed Oxidized Copper”
- BLOCK_
MINECRAFT_ WAXED_ OXIDIZED_ CUT_ COPPER - “Waxed Oxidized Cut Copper”
- BLOCK_
MINECRAFT_ WAXED_ OXIDIZED_ CUT_ COPPER_ SLAB - “Waxed Oxidized Cut Copper Slab”
- BLOCK_
MINECRAFT_ WAXED_ OXIDIZED_ CUT_ COPPER_ STAIRS - “Waxed Oxidized Cut Copper Stairs”
- BLOCK_
MINECRAFT_ WAXED_ WEATHERED_ COPPER - “Waxed Weathered Copper”
- BLOCK_
MINECRAFT_ WAXED_ WEATHERED_ CUT_ COPPER - “Waxed Weathered Cut Copper”
- BLOCK_
MINECRAFT_ WAXED_ WEATHERED_ CUT_ COPPER_ SLAB - “Waxed Weathered Cut Copper Slab”
- BLOCK_
MINECRAFT_ WAXED_ WEATHERED_ CUT_ COPPER_ STAIRS - “Waxed Weathered Cut Copper Stairs”
- BLOCK_
MINECRAFT_ WEATHERED_ COPPER - “Weathered Copper”
- BLOCK_
MINECRAFT_ WEATHERED_ CUT_ COPPER - “Weathered Cut Copper”
- BLOCK_
MINECRAFT_ WEATHERED_ CUT_ COPPER_ SLAB - “Weathered Cut Copper Slab”
- BLOCK_
MINECRAFT_ WEATHERED_ CUT_ COPPER_ STAIRS - “Weathered Cut Copper Stairs”
- BLOCK_
MINECRAFT_ WEEPING_ VINES - “Weeping Vines”
- BLOCK_
MINECRAFT_ WEEPING_ VINES_ PLANT - “Weeping Vines Plant”
- BLOCK_
MINECRAFT_ WET_ SPONGE - “Wet Sponge”
- BLOCK_
MINECRAFT_ WHEAT - “Wheat Crops”
- BLOCK_
MINECRAFT_ WHITE_ BANNER - “White Banner”
- BLOCK_
MINECRAFT_ WHITE_ BED - “White Bed”
- BLOCK_
MINECRAFT_ WHITE_ CANDLE - “White Candle”
- BLOCK_
MINECRAFT_ WHITE_ CANDLE_ CAKE - “Cake with White Candle”
- BLOCK_
MINECRAFT_ WHITE_ CARPET - “White Carpet”
- BLOCK_
MINECRAFT_ WHITE_ CONCRETE - “White Concrete”
- BLOCK_
MINECRAFT_ WHITE_ CONCRETE_ POWDER - “White Concrete Powder”
- BLOCK_
MINECRAFT_ WHITE_ GLAZED_ TERRACOTTA - “White Glazed Terracotta”
- BLOCK_
MINECRAFT_ WHITE_ SHULKER_ BOX - “White Shulker Box”
- BLOCK_
MINECRAFT_ WHITE_ STAINED_ GLASS - “White Stained Glass”
- BLOCK_
MINECRAFT_ WHITE_ STAINED_ GLASS_ PANE - “White Stained Glass Pane”
- BLOCK_
MINECRAFT_ WHITE_ TERRACOTTA - “White Terracotta”
- BLOCK_
MINECRAFT_ WHITE_ TULIP - “White Tulip”
- BLOCK_
MINECRAFT_ WHITE_ WOOL - “White Wool”
- BLOCK_
MINECRAFT_ WITHER_ ROSE - “Wither Rose”
- BLOCK_
MINECRAFT_ WITHER_ SKELETON_ SKULL - “Wither Skeleton Skull”
- BLOCK_
MINECRAFT_ WITHER_ SKELETON_ WALL_ SKULL - “Wither Skeleton Wall Skull”
- BLOCK_
MINECRAFT_ YELLOW_ BANNER - “Yellow Banner”
- BLOCK_
MINECRAFT_ YELLOW_ BED - “Yellow Bed”
- BLOCK_
MINECRAFT_ YELLOW_ CANDLE - “Yellow Candle”
- BLOCK_
MINECRAFT_ YELLOW_ CANDLE_ CAKE - “Cake with Yellow Candle”
- BLOCK_
MINECRAFT_ YELLOW_ CARPET - “Yellow Carpet”
- BLOCK_
MINECRAFT_ YELLOW_ CONCRETE - “Yellow Concrete”
- BLOCK_
MINECRAFT_ YELLOW_ CONCRETE_ POWDER - “Yellow Concrete Powder”
- BLOCK_
MINECRAFT_ YELLOW_ GLAZED_ TERRACOTTA - “Yellow Glazed Terracotta”
- BLOCK_
MINECRAFT_ YELLOW_ SHULKER_ BOX - “Yellow Shulker Box”
- BLOCK_
MINECRAFT_ YELLOW_ STAINED_ GLASS - “Yellow Stained Glass”
- BLOCK_
MINECRAFT_ YELLOW_ STAINED_ GLASS_ PANE - “Yellow Stained Glass Pane”
- BLOCK_
MINECRAFT_ YELLOW_ TERRACOTTA - “Yellow Terracotta”
- BLOCK_
MINECRAFT_ YELLOW_ WOOL - “Yellow Wool”
- BLOCK_
MINECRAFT_ ZOMBIE_ HEAD - “Zombie Head”
- BLOCK_
MINECRAFT_ ZOMBIE_ WALL_ HEAD - “Zombie Wall Head”
- BOOK_
BY_ AUTHOR - “by %1$s”
- BOOK_
EDIT_ TITLE - “Enter Book Title:”
- BOOK_
FINALIZE_ BUTTON - “Sign and Close”
- BOOK_
FINALIZE_ WARNING - “Note! When you sign the book, it will no longer be editable.”
- BOOK_
GENERATION_ 0 - “Original”
- BOOK_
GENERATION_ 1 - “Copy of original”
- BOOK_
GENERATION_ 2 - “Copy of a copy”
- BOOK_
GENERATION_ 3 - “Tattered”
- BOOK_
INVALID_ TAG - “* Invalid book tag *”
- BOOK_
PAGE_ INDICATOR - “Page %1$s of %2$s”
- BOOK_
SIGN_ BUTTON - “Sign”
- BUILD_
TOO_ HIGH - “Height limit for building is %s”
- CHAT_
CANNOT_ SEND - “Cannot send chat message”
- CHAT_
COORDINATES - “%s, %s, %s”
- CHAT_
COORDINATES_ TOOLTIP - “Click to teleport”
- CHAT_
COPY - “Copy to Clipboard”
- CHAT_
COPY_ CLICK - “Click to Copy to Clipboard”
- CHAT_
DELETED_ MARKER - “This chat message has been deleted by the server.”
- CHAT_
DISABLED_ CHAIN_ BROKEN - “Chat disabled due to broken chain. Please try reconnecting.”
- CHAT_
DISABLED_ EXPIRED_ PROFILE_ KEY - “Chat disabled due to expired profile public key. Please try reconnecting.”
- CHAT_
DISABLED_ LAUNCHER - “Chat disabled by launcher option. Cannot send message.”
- CHAT_
DISABLED_ MISSING_ PROFILE_ KEY - “Chat disabled due to missing profile public key. Please try reconnecting.”
- CHAT_
DISABLED_ OPTIONS - “Chat disabled in client options.”
- CHAT_
DISABLED_ PROFILE - “Chat not allowed by account settings. Press ‘%s’ again for more information.”
- CHAT_
DISABLED_ PROFILE_ MORE_ INFO - “Chat not allowed by account settings. Cannot send or view messages.”
- CHAT_
EDIT_ BOX - “chat”
- CHAT_
FILTERED - “Filtered by the server.”
- CHAT_
FILTERED_ FULL - “The server has hidden your message for some players.”
- CHAT_
LINK_ CONFIRM - “Are you sure you want to open the following website?”
- CHAT_
LINK_ CONFIRM_ TRUSTED - “Do you want to open this link or copy it to your clipboard?”
- CHAT_
LINK_ OPEN - “Open in Browser”
- CHAT_
LINK_ WARNING - “Never open links from people that you don’t trust!”
- CHAT_
QUEUE - “[+%s pending lines]”
- CHAT_
SCREEN_ MESSAGE - “Message to send: %s”
- CHAT_
SCREEN_ TITLE - “Chat screen”
- CHAT_
SCREEN_ USAGE - “Input message and press Enter to send”
- CHAT_
SQUARE_ BRACKETS - “[%s]”
- CHAT_
TAG_ MODIFIED - “Message modified by the server. Original:”
- CHAT_
TAG_ NOT_ SECURE - “Unverified message. Cannot be reported.”
- CHAT_
TAG_ SYSTEM - “Server message. Cannot be reported.”
- CHAT_
TAG_ SYSTEM_ SINGLE_ PLAYER - “Server message.”
- CHAT_
TYPE_ ADMIN - “[%s: %s]”
- CHAT_
TYPE_ ADVANCEMENT_ CHALLENGE - “%s has completed the challenge %s”
- CHAT_
TYPE_ ADVANCEMENT_ GOAL - “%s has reached the goal %s”
- CHAT_
TYPE_ ADVANCEMENT_ TASK - “%s has made the advancement %s”
- CHAT_
TYPE_ ANNOUNCEMENT - “[%s] %s”
- CHAT_
TYPE_ EMOTE - “* %s %s”
- CHAT_
TYPE_ TEAM_ HOVER - “Message Team”
- CHAT_
TYPE_ TEAM_ SENT - “-> %s <%s> %s”
- CHAT_
TYPE_ TEAM_ TEXT - “%s <%s> %s”
- CHAT_
TYPE_ TEXT - “<%s> %s”
- CHAT_
TYPE_ TEXT_ NARRATE - “%s says %s”
- CLEAR_
FAILED_ MULTIPLE - “No items were found on %s players”
- CLEAR_
FAILED_ SINGLE - “No items were found on player %s”
- COLOR_
MINECRAFT_ BLACK - “Black”
- COLOR_
MINECRAFT_ BLUE - “Blue”
- COLOR_
MINECRAFT_ BROWN - “Brown”
- COLOR_
MINECRAFT_ CYAN - “Cyan”
- COLOR_
MINECRAFT_ GRAY - “Gray”
- COLOR_
MINECRAFT_ GREEN - “Green”
- COLOR_
MINECRAFT_ LIGHT_ BLUE - “Light Blue”
- COLOR_
MINECRAFT_ LIGHT_ GRAY - “Light Gray”
- COLOR_
MINECRAFT_ LIME - “Lime”
- COLOR_
MINECRAFT_ MAGENTA - “Magenta”
- COLOR_
MINECRAFT_ ORANGE - “Orange”
- COLOR_
MINECRAFT_ PINK - “Pink”
- COLOR_
MINECRAFT_ PURPLE - “Purple”
- COLOR_
MINECRAFT_ RED - “Red”
- COLOR_
MINECRAFT_ WHITE - “White”
- COLOR_
MINECRAFT_ YELLOW - “Yellow”
- COMMANDS_
ADVANCEMENT_ ADVANCEMENT_ NOT_ FOUND - “No advancement was found by the name ‘%1$s’”
- COMMANDS_
ADVANCEMENT_ CRITERION_ NOT_ FOUND - “The advancement %1$s does not contain the criterion ‘%2$s’”
- COMMANDS_
ADVANCEMENT_ GRANT_ CRITERION_ TO_ MANY_ FAILURE - “Couldn’t grant criterion ‘%s’ of advancement %s to %s players as they already have it”
- COMMANDS_
ADVANCEMENT_ GRANT_ CRITERION_ TO_ MANY_ SUCCESS - “Granted criterion ‘%s’ of advancement %s to %s players”
- COMMANDS_
ADVANCEMENT_ GRANT_ CRITERION_ TO_ ONE_ FAILURE - “Couldn’t grant criterion ‘%s’ of advancement %s to %s as they already have it”
- COMMANDS_
ADVANCEMENT_ GRANT_ CRITERION_ TO_ ONE_ SUCCESS - “Granted criterion ‘%s’ of advancement %s to %s”
- COMMANDS_
ADVANCEMENT_ GRANT_ MANY_ TO_ MANY_ FAILURE - “Couldn’t grant %s advancements to %s players as they already have them”
- COMMANDS_
ADVANCEMENT_ GRANT_ MANY_ TO_ MANY_ SUCCESS - “Granted %s advancements to %s players”
- COMMANDS_
ADVANCEMENT_ GRANT_ MANY_ TO_ ONE_ FAILURE - “Couldn’t grant %s advancements to %s as they already have them”
- COMMANDS_
ADVANCEMENT_ GRANT_ MANY_ TO_ ONE_ SUCCESS - “Granted %s advancements to %s”
- COMMANDS_
ADVANCEMENT_ GRANT_ ONE_ TO_ MANY_ FAILURE - “Couldn’t grant advancement %s to %s players as they already have it”
- COMMANDS_
ADVANCEMENT_ GRANT_ ONE_ TO_ MANY_ SUCCESS - “Granted the advancement %s to %s players”
- COMMANDS_
ADVANCEMENT_ GRANT_ ONE_ TO_ ONE_ FAILURE - “Couldn’t grant advancement %s to %s as they already have it”
- COMMANDS_
ADVANCEMENT_ GRANT_ ONE_ TO_ ONE_ SUCCESS - “Granted the advancement %s to %s”
- COMMANDS_
ADVANCEMENT_ REVOKE_ CRITERION_ TO_ MANY_ FAILURE - “Couldn’t revoke criterion ‘%s’ of advancement %s from %s players as they don’t have it”
- COMMANDS_
ADVANCEMENT_ REVOKE_ CRITERION_ TO_ MANY_ SUCCESS - “Revoked criterion ‘%s’ of advancement %s from %s players”
- COMMANDS_
ADVANCEMENT_ REVOKE_ CRITERION_ TO_ ONE_ FAILURE - “Couldn’t revoke criterion ‘%s’ of advancement %s from %s as they don’t have it”
- COMMANDS_
ADVANCEMENT_ REVOKE_ CRITERION_ TO_ ONE_ SUCCESS - “Revoked criterion ‘%s’ of advancement %s from %s”
- COMMANDS_
ADVANCEMENT_ REVOKE_ MANY_ TO_ MANY_ FAILURE - “Couldn’t revoke %s advancements from %s players as they don’t have them”
- COMMANDS_
ADVANCEMENT_ REVOKE_ MANY_ TO_ MANY_ SUCCESS - “Revoked %s advancements from %s players”
- COMMANDS_
ADVANCEMENT_ REVOKE_ MANY_ TO_ ONE_ FAILURE - “Couldn’t revoke %s advancements from %s as they don’t have them”
- COMMANDS_
ADVANCEMENT_ REVOKE_ MANY_ TO_ ONE_ SUCCESS - “Revoked %s advancements from %s”
- COMMANDS_
ADVANCEMENT_ REVOKE_ ONE_ TO_ MANY_ FAILURE - “Couldn’t revoke advancement %s from %s players as they don’t have it”
- COMMANDS_
ADVANCEMENT_ REVOKE_ ONE_ TO_ MANY_ SUCCESS - “Revoked the advancement %s from %s players”
- COMMANDS_
ADVANCEMENT_ REVOKE_ ONE_ TO_ ONE_ FAILURE - “Couldn’t revoke advancement %s from %s as they don’t have it”
- COMMANDS_
ADVANCEMENT_ REVOKE_ ONE_ TO_ ONE_ SUCCESS - “Revoked the advancement %s from %s”
- COMMANDS_
ATTRIBUTE_ BASE_ VALUE_ GET_ SUCCESS - “Base value of attribute %s for entity %s is %s”
- COMMANDS_
ATTRIBUTE_ BASE_ VALUE_ SET_ SUCCESS - “Base value for attribute %s for entity %s set to %s”
- COMMANDS_
ATTRIBUTE_ FAILED_ ENTITY - “%s is not a valid entity for this command”
- COMMANDS_
ATTRIBUTE_ FAILED_ MODIFIER_ ALREADY_ PRESENT - “Modifier %s is already present on attribute %s for entity %s”
- COMMANDS_
ATTRIBUTE_ FAILED_ NO_ ATTRIBUTE - “Entity %s has no attribute %s”
- COMMANDS_
ATTRIBUTE_ FAILED_ NO_ MODIFIER - “Attribute %s for entity %s has no modifier %s”
- COMMANDS_
ATTRIBUTE_ MODIFIER_ ADD_ SUCCESS - “Added modifier %s to attribute %s for entity %s”
- COMMANDS_
ATTRIBUTE_ MODIFIER_ REMOVE_ SUCCESS - “Removed modifier %s from attribute %s for entity %s”
- COMMANDS_
ATTRIBUTE_ MODIFIER_ VALUE_ GET_ SUCCESS - “Value of modifier %s on attribute %s for entity %s is %s”
- COMMANDS_
ATTRIBUTE_ VALUE_ GET_ SUCCESS - “Value of attribute %s for entity %s is %s”
- COMMANDS_
BANIP_ FAILED - “Nothing changed. That IP is already banned”
- COMMANDS_
BANIP_ INFO - “This ban affects %s player(s): %s”
- COMMANDS_
BANIP_ INVALID - “Invalid IP address or unknown player”
- COMMANDS_
BANIP_ SUCCESS - “Banned IP %s: %s”
- COMMANDS_
BANLIST_ ENTRY - “%s was banned by %s: %s”
- COMMANDS_
BANLIST_ LIST - “There are %s ban(s):”
- COMMANDS_
BANLIST_ NONE - “There are no bans”
- COMMANDS_
BAN_ FAILED - “Nothing changed. The player is already banned”
- COMMANDS_
BAN_ SUCCESS - “Banned %s: %s”
- COMMANDS_
BOSSBAR_ CREATE_ FAILED - “A bossbar already exists with the ID ‘%s’”
- COMMANDS_
BOSSBAR_ CREATE_ SUCCESS - “Created custom bossbar %s”
- COMMANDS_
BOSSBAR_ GET_ MAX - “Custom bossbar %s has a maximum of %s”
- COMMANDS_
BOSSBAR_ GET_ PLAYERS_ NONE - “Custom bossbar %s has no players currently online”
- COMMANDS_
BOSSBAR_ GET_ PLAYERS_ SOME - “Custom bossbar %s has %s player(s) currently online: %s”
- COMMANDS_
BOSSBAR_ GET_ VALUE - “Custom bossbar %s has a value of %s”
- COMMANDS_
BOSSBAR_ GET_ VISIBLE_ HIDDEN - “Custom bossbar %s is currently hidden”
- COMMANDS_
BOSSBAR_ GET_ VISIBLE_ VISIBLE - “Custom bossbar %s is currently shown”
- COMMANDS_
BOSSBAR_ LIST_ BARS_ NONE - “There are no custom bossbars active”
- COMMANDS_
BOSSBAR_ LIST_ BARS_ SOME - “There are %s custom bossbar(s) active: %s”
- COMMANDS_
BOSSBAR_ REMOVE_ SUCCESS - “Removed custom bossbar %s”
- COMMANDS_
BOSSBAR_ SET_ COLOR_ SUCCESS - “Custom bossbar %s has changed color”
- COMMANDS_
BOSSBAR_ SET_ COLOR_ UNCHANGED - “Nothing changed. That’s already the color of this bossbar”
- COMMANDS_
BOSSBAR_ SET_ MAX_ SUCCESS - “Custom bossbar %s has changed maximum to %s”
- COMMANDS_
BOSSBAR_ SET_ MAX_ UNCHANGED - “Nothing changed. That’s already the max of this bossbar”
- COMMANDS_
BOSSBAR_ SET_ NAME_ SUCCESS - “Custom bossbar %s has been renamed”
- COMMANDS_
BOSSBAR_ SET_ NAME_ UNCHANGED - “Nothing changed. That’s already the name of this bossbar”
- COMMANDS_
BOSSBAR_ SET_ PLAYERS_ SUCCESS_ NONE - “Custom bossbar %s no longer has any players”
- COMMANDS_
BOSSBAR_ SET_ PLAYERS_ SUCCESS_ SOME - “Custom bossbar %s now has %s player(s): %s”
- COMMANDS_
BOSSBAR_ SET_ PLAYERS_ UNCHANGED - “Nothing changed. Those players are already on the bossbar with nobody to add or remove”
- COMMANDS_
BOSSBAR_ SET_ STYLE_ SUCCESS - “Custom bossbar %s has changed style”
- COMMANDS_
BOSSBAR_ SET_ STYLE_ UNCHANGED - “Nothing changed. That’s already the style of this bossbar”
- COMMANDS_
BOSSBAR_ SET_ VALUE_ SUCCESS - “Custom bossbar %s has changed value to %s”
- COMMANDS_
BOSSBAR_ SET_ VALUE_ UNCHANGED - “Nothing changed. That’s already the value of this bossbar”
- COMMANDS_
BOSSBAR_ SET_ VISIBILITY_ UNCHANGED_ HIDDEN - “Nothing changed. The bossbar is already hidden”
- COMMANDS_
BOSSBAR_ SET_ VISIBILITY_ UNCHANGED_ VISIBLE - “Nothing changed. The bossbar is already visible”
- COMMANDS_
BOSSBAR_ SET_ VISIBLE_ SUCCESS_ HIDDEN - “Custom bossbar %s is now hidden”
- COMMANDS_
BOSSBAR_ SET_ VISIBLE_ SUCCESS_ VISIBLE - “Custom bossbar %s is now visible”
- COMMANDS_
BOSSBAR_ UNKNOWN - “No bossbar exists with the ID ‘%s’”
- COMMANDS_
CLEAR_ SUCCESS_ MULTIPLE - “Removed %s item(s) from %s players”
- COMMANDS_
CLEAR_ SUCCESS_ SINGLE - “Removed %s item(s) from player %s”
- COMMANDS_
CLEAR_ TEST_ MULTIPLE - “Found %s matching item(s) on %s players”
- COMMANDS_
CLEAR_ TEST_ SINGLE - “Found %s matching item(s) on player %s”
- COMMANDS_
CLONE_ FAILED - “No blocks were cloned”
- COMMANDS_
CLONE_ OVERLAP - “The source and destination areas cannot overlap”
- COMMANDS_
CLONE_ SUCCESS - “Successfully cloned %s block(s)”
- COMMANDS_
CLONE_ TOOBIG - “Too many blocks in the specified area (maximum %s, specified %s)”
- COMMANDS_
DAMAGE_ INVULNERABLE - “Target is invulnerable to the given damage type”
- COMMANDS_
DAMAGE_ SUCCESS - “Applied %s damage to %s”
- COMMANDS_
DATAPACK_ DISABLE_ FAILED - “Pack ‘%s’ is not enabled!”
- COMMANDS_
DATAPACK_ ENABLE_ FAILED - “Pack ‘%s’ is already enabled!”
- COMMANDS_
DATAPACK_ ENABLE_ FAILED_ NO_ FLAGS - “Pack ‘%s’ cannot be enabled, since required flags are not enabled in this world: %s!”
- COMMANDS_
DATAPACK_ LIST_ AVAILABLE_ NONE - “There are no more data packs available”
- COMMANDS_
DATAPACK_ LIST_ AVAILABLE_ SUCCESS - “There are %s data pack(s) available: %s”
- COMMANDS_
DATAPACK_ LIST_ ENABLED_ NONE - “There are no data packs enabled”
- COMMANDS_
DATAPACK_ LIST_ ENABLED_ SUCCESS - “There are %s data pack(s) enabled: %s”
- COMMANDS_
DATAPACK_ MODIFY_ DISABLE - “Disabling data pack %s”
- COMMANDS_
DATAPACK_ MODIFY_ ENABLE - “Enabling data pack %s”
- COMMANDS_
DATAPACK_ UNKNOWN - “Unknown data pack ‘%s’”
- COMMANDS_
DATA_ BLOCK_ GET - “%s on block %s, %s, %s after scale factor of %s is %s”
- COMMANDS_
DATA_ BLOCK_ INVALID - “The target block is not a block entity”
- COMMANDS_
DATA_ BLOCK_ MODIFIED - “Modified block data of %s, %s, %s”
- COMMANDS_
DATA_ BLOCK_ QUERY - “%s, %s, %s has the following block data: %s”
- COMMANDS_
DATA_ ENTITY_ GET - “%s on %s after scale factor of %s is %s”
- COMMANDS_
DATA_ ENTITY_ INVALID - “Unable to modify player data”
- COMMANDS_
DATA_ ENTITY_ MODIFIED - “Modified entity data of %s”
- COMMANDS_
DATA_ ENTITY_ QUERY - “%s has the following entity data: %s”
- COMMANDS_
DATA_ GET_ INVALID - “Can’t get %s; only numeric tags are allowed”
- COMMANDS_
DATA_ GET_ MULTIPLE - “This argument accepts a single NBT value”
- COMMANDS_
DATA_ GET_ UNKNOWN - “Can’t get %s; tag doesn’t exist”
- COMMANDS_
DATA_ MERGE_ FAILED - “Nothing changed. The specified properties already have these values”
- COMMANDS_
DATA_ MODIFY_ EXPECTED_ LIST - “Expected list, got: %s”
- COMMANDS_
DATA_ MODIFY_ EXPECTED_ OBJECT - “Expected object, got: %s”
- COMMANDS_
DATA_ MODIFY_ EXPECTED_ VALUE - “Expected value, got: %s”
- COMMANDS_
DATA_ MODIFY_ INVALID_ INDEX - “Invalid list index: %s”
- COMMANDS_
DATA_ MODIFY_ INVALID_ SUBSTRING - “Invalid substring indices: %s to %s”
- COMMANDS_
DATA_ STORAGE_ GET - “%s in storage %s after scale factor of %s is %s”
- COMMANDS_
DATA_ STORAGE_ MODIFIED - “Modified storage %s”
- COMMANDS_
DATA_ STORAGE_ QUERY - “Storage %s has the following contents: %s”
- COMMANDS_
DEBUG_ ALREADY_ RUNNING - “The tick profiler is already started”
- COMMANDS_
DEBUG_ FUNCTION_ NO_ RECURSION - “Can’t trace from inside of function”
- COMMANDS_
DEBUG_ FUNCTION_ SUCCESS_ MULTIPLE - “Traced %s command(s) from %s functions to output file %s”
- COMMANDS_
DEBUG_ FUNCTION_ SUCCESS_ SINGLE - “Traced %s command(s) from function ‘%s’ to output file %s”
- COMMANDS_
DEBUG_ FUNCTION_ TRACE_ FAILED - “Failed to trace function”
- COMMANDS_
DEBUG_ NOT_ RUNNING - “The tick profiler hasn’t started”
- COMMANDS_
DEBUG_ STARTED - “Started tick profiling”
- COMMANDS_
DEBUG_ STOPPED - “Stopped tick profiling after %s seconds and %s ticks (%s ticks per second)”
- COMMANDS_
DEFAULTGAMEMODE_ SUCCESS - “The default game mode is now %s”
- COMMANDS_
DEOP_ FAILED - “Nothing changed. The player is not an operator”
- COMMANDS_
DEOP_ SUCCESS - “Made %s no longer a server operator”
- COMMANDS_
DIFFICULTY_ FAILURE - “The difficulty did not change; it is already set to %s”
- COMMANDS_
DIFFICULTY_ QUERY - “The difficulty is %s”
- COMMANDS_
DIFFICULTY_ SUCCESS - “The difficulty has been set to %s”
- COMMANDS_
DROP_ NO_ HELD_ ITEMS - “Entity can’t hold any items”
- COMMANDS_
DROP_ NO_ LOOT_ TABLE - “Entity %s has no loot table”
- COMMANDS_
DROP_ SUCCESS_ MULTIPLE - “Dropped %s items”
- COMMANDS_
DROP_ SUCCESS_ MULTIPLE_ WITH_ TABLE - “Dropped %s items from loot table %s”
- COMMANDS_
DROP_ SUCCESS_ SINGLE - “Dropped %s %s”
- COMMANDS_
DROP_ SUCCESS_ SINGLE_ WITH_ TABLE - “Dropped %s %s from loot table %s”
- COMMANDS_
EFFECT_ CLEAR_ EVERYTHING_ FAILED - “Target has no effects to remove”
- COMMANDS_
EFFECT_ CLEAR_ EVERYTHING_ SUCCESS_ MULTIPLE - “Removed every effect from %s targets”
- COMMANDS_
EFFECT_ CLEAR_ EVERYTHING_ SUCCESS_ SINGLE - “Removed every effect from %s”
- COMMANDS_
EFFECT_ CLEAR_ SPECIFIC_ FAILED - “Target doesn’t have the requested effect”
- COMMANDS_
EFFECT_ CLEAR_ SPECIFIC_ SUCCESS_ MULTIPLE - “Removed effect %s from %s targets”
- COMMANDS_
EFFECT_ CLEAR_ SPECIFIC_ SUCCESS_ SINGLE - “Removed effect %s from %s”
- COMMANDS_
EFFECT_ GIVE_ FAILED - “Unable to apply this effect (target is either immune to effects, or has something stronger)”
- COMMANDS_
EFFECT_ GIVE_ SUCCESS_ MULTIPLE - “Applied effect %s to %s targets”
- COMMANDS_
EFFECT_ GIVE_ SUCCESS_ SINGLE - “Applied effect %s to %s”
- COMMANDS_
ENCHANT_ FAILED - “Nothing changed. Targets either have no item in their hands or the enchantment could not be applied”
- COMMANDS_
ENCHANT_ FAILED_ ENTITY - “%s is not a valid entity for this command”
- COMMANDS_
ENCHANT_ FAILED_ INCOMPATIBLE - “%s cannot support that enchantment”
- COMMANDS_
ENCHANT_ FAILED_ ITEMLESS - “%s is not holding any item”
- COMMANDS_
ENCHANT_ FAILED_ LEVEL - “%s is higher than the maximum level of %s supported by that enchantment”
- COMMANDS_
ENCHANT_ SUCCESS_ MULTIPLE - “Applied enchantment %s to %s entities”
- COMMANDS_
ENCHANT_ SUCCESS_ SINGLE - “Applied enchantment %s to %s’s item”
- COMMANDS_
EXECUTE_ BLOCKS_ TOOBIG - “Too many blocks in the specified area (maximum %s, specified %s)”
- COMMANDS_
EXECUTE_ CONDITIONAL_ FAIL - “Test failed”
- COMMANDS_
EXECUTE_ CONDITIONAL_ FAIL_ COUNT - “Test failed, count: %s”
- COMMANDS_
EXECUTE_ CONDITIONAL_ PASS - “Test passed”
- COMMANDS_
EXECUTE_ CONDITIONAL_ PASS_ COUNT - “Test passed, count: %s”
- COMMANDS_
EXPERIENCE_ ADD_ LEVELS_ SUCCESS_ MULTIPLE - “Gave %s experience levels to %s players”
- COMMANDS_
EXPERIENCE_ ADD_ LEVELS_ SUCCESS_ SINGLE - “Gave %s experience levels to %s”
- COMMANDS_
EXPERIENCE_ ADD_ POINTS_ SUCCESS_ MULTIPLE - “Gave %s experience points to %s players”
- COMMANDS_
EXPERIENCE_ ADD_ POINTS_ SUCCESS_ SINGLE - “Gave %s experience points to %s”
- COMMANDS_
EXPERIENCE_ QUERY_ LEVELS - “%s has %s experience levels”
- COMMANDS_
EXPERIENCE_ QUERY_ POINTS - “%s has %s experience points”
- COMMANDS_
EXPERIENCE_ SET_ LEVELS_ SUCCESS_ MULTIPLE - “Set %s experience levels on %s players”
- COMMANDS_
EXPERIENCE_ SET_ LEVELS_ SUCCESS_ SINGLE - “Set %s experience levels on %s”
- COMMANDS_
EXPERIENCE_ SET_ POINTS_ INVALID - “Cannot set experience points above the maximum points for the player’s current level”
- COMMANDS_
EXPERIENCE_ SET_ POINTS_ SUCCESS_ MULTIPLE - “Set %s experience points on %s players”
- COMMANDS_
EXPERIENCE_ SET_ POINTS_ SUCCESS_ SINGLE - “Set %s experience points on %s”
- COMMANDS_
FILLBIOME_ SUCCESS - “Biomes set between %s, %s, %s and %s, %s, %s”
- COMMANDS_
FILLBIOME_ SUCCESS_ COUNT - “%s biome entry/entries set between %s, %s, %s and %s, %s, %s”
- COMMANDS_
FILLBIOME_ TOOBIG - “Too many blocks in the specified volume (maximum %s, specified %s)”
- COMMANDS_
FILL_ FAILED - “No blocks were filled”
- COMMANDS_
FILL_ SUCCESS - “Successfully filled %s block(s)”
- COMMANDS_
FILL_ TOOBIG - “Too many blocks in the specified area (maximum %s, specified %s)”
- COMMANDS_
FORCELOAD_ ADDED_ FAILURE - “No chunks were marked for force loading”
- COMMANDS_
FORCELOAD_ ADDED_ MULTIPLE - “Marked %s chunks in %s from %s to %s to be force loaded”
- COMMANDS_
FORCELOAD_ ADDED_ NONE - “No force loaded chunks were found in %s”
- COMMANDS_
FORCELOAD_ ADDED_ SINGLE - “Marked chunk %s in %s to be force loaded”
- COMMANDS_
FORCELOAD_ LIST_ MULTIPLE - “%s force loaded chunks were found in %s at: %s”
- COMMANDS_
FORCELOAD_ LIST_ SINGLE - “A force loaded chunk was found in %s at: %s”
- COMMANDS_
FORCELOAD_ QUERY_ FAILURE - “Chunk at %s in %s is not marked for force loading”
- COMMANDS_
FORCELOAD_ QUERY_ SUCCESS - “Chunk at %s in %s is marked for force loading”
- COMMANDS_
FORCELOAD_ REMOVED_ ALL - “Unmarked all force loaded chunks in %s”
- COMMANDS_
FORCELOAD_ REMOVED_ FAILURE - “No chunks were removed from force loading”
- COMMANDS_
FORCELOAD_ REMOVED_ MULTIPLE - “Unmarked %s chunks in %s from %s to %s for force loading”
- COMMANDS_
FORCELOAD_ REMOVED_ SINGLE - “Unmarked chunk %s in %s for force loading”
- COMMANDS_
FORCELOAD_ TOOBIG - “Too many chunks in the specified area (maximum %s, specified %s)”
- COMMANDS_
FUNCTION_ SUCCESS_ MULTIPLE - “Executed %s command(s) from %s functions”
- COMMANDS_
FUNCTION_ SUCCESS_ MULTIPLE_ RESULT - “Executed %s functions”
- COMMANDS_
FUNCTION_ SUCCESS_ SINGLE - “Executed %s command(s) from function ‘%s’”
- COMMANDS_
FUNCTION_ SUCCESS_ SINGLE_ RESULT - “Function ‘%2$s’ returned %1$s”
- COMMANDS_
GAMEMODE_ SUCCESS_ OTHER - “Set %s’s game mode to %s”
- COMMANDS_
GAMEMODE_ SUCCESS_ SELF - “Set own game mode to %s”
- COMMANDS_
GAMERULE_ QUERY - “Gamerule %s is currently set to: %s”
- COMMANDS_
GAMERULE_ SET - “Gamerule %s is now set to: %s”
- COMMANDS_
GIVE_ FAILED_ TOOMANYITEMS - “Can’t give more than %s of %s”
- COMMANDS_
GIVE_ SUCCESS_ MULTIPLE - “Gave %s %s to %s players”
- COMMANDS_
GIVE_ SUCCESS_ SINGLE - “Gave %s %s to %s”
- COMMANDS_
HELP_ FAILED - “Unknown command or insufficient permissions”
- COMMANDS_
ITEM_ BLOCK_ SET_ SUCCESS - “Replaced a slot at %s, %s, %s with %s”
- COMMANDS_
ITEM_ ENTITY_ SET_ SUCCESS_ MULTIPLE - “Replaced a slot on %s entities with %s”
- COMMANDS_
ITEM_ ENTITY_ SET_ SUCCESS_ SINGLE - “Replaced a slot on %s with %s”
- COMMANDS_
ITEM_ SOURCE_ NOT_ A_ CONTAINER - “Source position %s, %s, %s is not a container”
- COMMANDS_
ITEM_ SOURCE_ NO_ SUCH_ SLOT - “The source does not have slot %s”
- COMMANDS_
ITEM_ TARGET_ NOT_ A_ CONTAINER - “Target position %s, %s, %s is not a container”
- COMMANDS_
ITEM_ TARGET_ NO_ CHANGED_ KNOWN_ ITEM - “No targets accepted item %s into slot %s”
- COMMANDS_
ITEM_ TARGET_ NO_ CHANGES - “No targets accepted item into slot %s”
- COMMANDS_
ITEM_ TARGET_ NO_ SUCH_ SLOT - “The target does not have slot %s”
- COMMANDS_
JFR_ DUMP_ FAILED - “Failed to dump JFR recording: %s”
- COMMANDS_
JFR_ STARTED - “JFR profiling started”
- COMMANDS_
JFR_ START_ FAILED - “Failed to start JFR profiling”
- COMMANDS_
JFR_ STOPPED - “JFR profiling stopped and dumped to %s”
- COMMANDS_
KICK_ SUCCESS - “Kicked %s: %s”
- COMMANDS_
KILL_ SUCCESS_ MULTIPLE - “Killed %s entities”
- COMMANDS_
KILL_ SUCCESS_ SINGLE - “Killed %s”
- COMMANDS_
LIST_ NAME_ AND_ ID - “%s (%s)”
- COMMANDS_
LIST_ PLAYERS - “There are %s of a max of %s players online: %s”
- COMMANDS_
LOCATE_ BIOME_ NOT_ FOUND - “Could not find a biome of type “%s” within reasonable distance“
- COMMANDS_
LOCATE_ BIOME_ SUCCESS - “The nearest %s is at %s (%s blocks away)”
- COMMANDS_
LOCATE_ POI_ NOT_ FOUND - “Could not find a point of interest of type “%s” within reasonable distance“
- COMMANDS_
LOCATE_ POI_ SUCCESS - “The nearest %s is at %s (%s blocks away)”
- COMMANDS_
LOCATE_ STRUCTURE_ INVALID - “There is no structure with type “%s”“
- COMMANDS_
LOCATE_ STRUCTURE_ NOT_ FOUND - “Could not find a structure of type “%s” nearby“
- COMMANDS_
LOCATE_ STRUCTURE_ SUCCESS - “The nearest %s is at %s (%s blocks away)”
- COMMANDS_
MESSAGE_ DISPLAY_ INCOMING - “%s whispers to you: %s”
- COMMANDS_
MESSAGE_ DISPLAY_ OUTGOING - “You whisper to %s: %s”
- COMMANDS_
OP_ FAILED - “Nothing changed. The player already is an operator”
- COMMANDS_
OP_ SUCCESS - “Made %s a server operator”
- COMMANDS_
PARDONIP_ FAILED - “Nothing changed. That IP isn’t banned”
- COMMANDS_
PARDONIP_ INVALID - “Invalid IP address”
- COMMANDS_
PARDONIP_ SUCCESS - “Unbanned IP %s”
- COMMANDS_
PARDON_ FAILED - “Nothing changed. The player isn’t banned”
- COMMANDS_
PARDON_ SUCCESS - “Unbanned %s”
- COMMANDS_
PARTICLE_ FAILED - “The particle was not visible for anybody”
- COMMANDS_
PARTICLE_ SUCCESS - “Displaying particle %s”
- COMMANDS_
PERF_ ALREADY_ RUNNING - “The performance profiler is already started”
- COMMANDS_
PERF_ NOT_ RUNNING - “The performance profiler hasn’t started”
- COMMANDS_
PERF_ REPORT_ FAILED - “Failed to create debug report”
- COMMANDS_
PERF_ REPORT_ SAVED - “Created debug report in %s”
- COMMANDS_
PERF_ STARTED - “Started 10 second performance profiling run (use ‘/perf stop’ to stop early)”
- COMMANDS_
PERF_ STOPPED - “Stopped performance profiling after %s second(s) and %s tick(s) (%s tick(s) per second)”
- COMMANDS_
PLACE_ FEATURE_ FAILED - “Failed to place feature”
- COMMANDS_
PLACE_ FEATURE_ INVALID - “There is no feature with type “%s”“
- COMMANDS_
PLACE_ FEATURE_ SUCCESS - “Placed “%s” at %s, %s, %s“
- COMMANDS_
PLACE_ JIGSAW_ FAILED - “Failed to generate jigsaw”
- COMMANDS_
PLACE_ JIGSAW_ INVALID - “There is no template pool with type “%s”“
- COMMANDS_
PLACE_ JIGSAW_ SUCCESS - “Generated jigsaw at %s, %s, %s”
- COMMANDS_
PLACE_ STRUCTURE_ FAILED - “Failed to place structure”
- COMMANDS_
PLACE_ STRUCTURE_ INVALID - “There is no structure with type “%s”“
- COMMANDS_
PLACE_ STRUCTURE_ SUCCESS - “Generated structure “%s” at %s, %s, %s“
- COMMANDS_
PLACE_ TEMPLATE_ FAILED - “Failed to place template”
- COMMANDS_
PLACE_ TEMPLATE_ INVALID - “There is no template with id “%s”“
- COMMANDS_
PLACE_ TEMPLATE_ SUCCESS - “Loaded template “%s” at %s, %s, %s“
- COMMANDS_
PLAYSOUND_ FAILED - “The sound is too far away to be heard”
- COMMANDS_
PLAYSOUND_ SUCCESS_ MULTIPLE - “Played sound %s to %s players”
- COMMANDS_
PLAYSOUND_ SUCCESS_ SINGLE - “Played sound %s to %s”
- COMMANDS_
PUBLISH_ ALREADY_ PUBLISHED - “Multiplayer game is already hosted on port %s”
- COMMANDS_
PUBLISH_ FAILED - “Unable to host local game”
- COMMANDS_
PUBLISH_ STARTED - “Local game hosted on port %s”
- COMMANDS_
PUBLISH_ SUCCESS - “Multiplayer game is now hosted on port %s”
- COMMANDS_
RECIPE_ GIVE_ FAILED - “No new recipes were learned”
- COMMANDS_
RECIPE_ GIVE_ SUCCESS_ MULTIPLE - “Unlocked %s recipes for %s players”
- COMMANDS_
RECIPE_ GIVE_ SUCCESS_ SINGLE - “Unlocked %s recipes for %s”
- COMMANDS_
RECIPE_ TAKE_ FAILED - “No recipes could be forgotten”
- COMMANDS_
RECIPE_ TAKE_ SUCCESS_ MULTIPLE - “Took %s recipes from %s players”
- COMMANDS_
RECIPE_ TAKE_ SUCCESS_ SINGLE - “Took %s recipes from %s”
- COMMANDS_
RELOAD_ FAILURE - “Reload failed; keeping old data”
- COMMANDS_
RELOAD_ SUCCESS - “Reloading!”
- COMMANDS_
RIDE_ ALREADY_ RIDING - “%s is already riding %s”
- COMMANDS_
RIDE_ DISMOUNT_ SUCCESS - “%s stopped riding %s”
- COMMANDS_
RIDE_ MOUNT_ FAILURE_ CANT_ RIDE_ PLAYERS - “Players can’t be ridden”
- COMMANDS_
RIDE_ MOUNT_ FAILURE_ GENERIC - “%s couldn’t start riding %s”
- COMMANDS_
RIDE_ MOUNT_ FAILURE_ LOOP - “Can’t mount entity on itself or any of its passengers”
- COMMANDS_
RIDE_ MOUNT_ FAILURE_ WRONG_ DIMENSION - “Can’t mount entity in different dimension”
- COMMANDS_
RIDE_ MOUNT_ SUCCESS - “%s started riding %s”
- COMMANDS_
RIDE_ NOT_ RIDING - “%s is not riding any vehicle”
- COMMANDS_
SAVE_ ALREADY_ OFF - “Saving is already turned off”
- COMMANDS_
SAVE_ ALREADY_ ON - “Saving is already turned on”
- COMMANDS_
SAVE_ DISABLED - “Automatic saving is now disabled”
- COMMANDS_
SAVE_ ENABLED - “Automatic saving is now enabled”
- COMMANDS_
SAVE_ FAILED - “Unable to save the game (is there enough disk space?)”
- COMMANDS_
SAVE_ SAVING - “Saving the game (this may take a moment!)”
- COMMANDS_
SAVE_ SUCCESS - “Saved the game”
- COMMANDS_
SCHEDULE_ CLEARED_ FAILURE - “No schedules with id %s”
- COMMANDS_
SCHEDULE_ CLEARED_ SUCCESS - “Removed %s schedule(s) with id %s”
- COMMANDS_
SCHEDULE_ CREATED_ FUNCTION - “Scheduled function ‘%s’ in %s tick(s) at gametime %s”
- COMMANDS_
SCHEDULE_ CREATED_ TAG - “Scheduled tag ‘%s’ in %s ticks at gametime %s”
- COMMANDS_
SCHEDULE_ SAME_ TICK - “Can’t schedule for current tick”
- COMMANDS_
SCOREBOARD_ OBJECTIVES_ ADD_ DUPLICATE - “An objective already exists by that name”
- COMMANDS_
SCOREBOARD_ OBJECTIVES_ ADD_ SUCCESS - “Created new objective %s”
- COMMANDS_
SCOREBOARD_ OBJECTIVES_ DISPLAY_ ALREADY_ EMPTY - “Nothing changed. That display slot is already empty”
- COMMANDS_
SCOREBOARD_ OBJECTIVES_ DISPLAY_ ALREADY_ SET - “Nothing changed. That display slot is already showing that objective”
- COMMANDS_
SCOREBOARD_ OBJECTIVES_ DISPLAY_ CLEARED - “Cleared any objectives in display slot %s”
- COMMANDS_
SCOREBOARD_ OBJECTIVES_ DISPLAY_ SET - “Set display slot %s to show objective %s”
- COMMANDS_
SCOREBOARD_ OBJECTIVES_ LIST_ EMPTY - “There are no objectives”
- COMMANDS_
SCOREBOARD_ OBJECTIVES_ LIST_ SUCCESS - “There are %s objective(s): %s”
- COMMANDS_
SCOREBOARD_ OBJECTIVES_ MODIFY_ DISPLAYNAME - “Changed the display name of %s to %s”
- COMMANDS_
SCOREBOARD_ OBJECTIVES_ MODIFY_ RENDERTYPE - “Changed the render type of objective %s”
- COMMANDS_
SCOREBOARD_ OBJECTIVES_ REMOVE_ SUCCESS - “Removed objective %s”
- COMMANDS_
SCOREBOARD_ PLAYERS_ ADD_ SUCCESS_ MULTIPLE - “Added %s to %s for %s entities”
- COMMANDS_
SCOREBOARD_ PLAYERS_ ADD_ SUCCESS_ SINGLE - “Added %s to %s for %s (now %s)”
- COMMANDS_
SCOREBOARD_ PLAYERS_ ENABLE_ FAILED - “Nothing changed. That trigger is already enabled”
- COMMANDS_
SCOREBOARD_ PLAYERS_ ENABLE_ INVALID - “Enable only works on trigger-objectives”
- COMMANDS_
SCOREBOARD_ PLAYERS_ ENABLE_ SUCCESS_ MULTIPLE - “Enabled trigger %s for %s entities”
- COMMANDS_
SCOREBOARD_ PLAYERS_ ENABLE_ SUCCESS_ SINGLE - “Enabled trigger %s for %s”
- COMMANDS_
SCOREBOARD_ PLAYERS_ GET_ NULL - “Can’t get value of %s for %s; none is set”
- COMMANDS_
SCOREBOARD_ PLAYERS_ GET_ SUCCESS - “%s has %s %s”
- COMMANDS_
SCOREBOARD_ PLAYERS_ LIST_ EMPTY - “There are no tracked entities”
- COMMANDS_
SCOREBOARD_ PLAYERS_ LIST_ ENTITY_ EMPTY - “%s has no scores to show”
- COMMANDS_
SCOREBOARD_ PLAYERS_ LIST_ ENTITY_ ENTRY - “%s: %s”
- COMMANDS_
SCOREBOARD_ PLAYERS_ LIST_ ENTITY_ SUCCESS - “%s has %s score(s):”
- COMMANDS_
SCOREBOARD_ PLAYERS_ LIST_ SUCCESS - “There are %s tracked entity/entities: %s”
- COMMANDS_
SCOREBOARD_ PLAYERS_ OPERATION_ SUCCESS_ MULTIPLE - “Updated %s for %s entities”
- COMMANDS_
SCOREBOARD_ PLAYERS_ OPERATION_ SUCCESS_ SINGLE - “Set %s for %s to %s”
- COMMANDS_
SCOREBOARD_ PLAYERS_ REMOVE_ SUCCESS_ MULTIPLE - “Removed %s from %s for %s entities”
- COMMANDS_
SCOREBOARD_ PLAYERS_ REMOVE_ SUCCESS_ SINGLE - “Removed %s from %s for %s (now %s)”
- COMMANDS_
SCOREBOARD_ PLAYERS_ RESET_ ALL_ MULTIPLE - “Reset all scores for %s entities”
- COMMANDS_
SCOREBOARD_ PLAYERS_ RESET_ ALL_ SINGLE - “Reset all scores for %s”
- COMMANDS_
SCOREBOARD_ PLAYERS_ RESET_ SPECIFIC_ MULTIPLE - “Reset %s for %s entities”
- COMMANDS_
SCOREBOARD_ PLAYERS_ RESET_ SPECIFIC_ SINGLE - “Reset %s for %s”
- COMMANDS_
SCOREBOARD_ PLAYERS_ SET_ SUCCESS_ MULTIPLE - “Set %s for %s entities to %s”
- COMMANDS_
SCOREBOARD_ PLAYERS_ SET_ SUCCESS_ SINGLE - “Set %s for %s to %s”
- COMMANDS_
SEED_ SUCCESS - “Seed: %s”
- COMMANDS_
SETBLOCK_ FAILED - “Could not set the block”
- COMMANDS_
SETBLOCK_ SUCCESS - “Changed the block at %s, %s, %s”
- COMMANDS_
SETIDLETIMEOUT_ SUCCESS - “The player idle timeout is now %s minute(s)”
- COMMANDS_
SETWORLDSPAWN_ SUCCESS - “Set the world spawn point to %s, %s, %s [%s]”
- COMMANDS_
SPAWNPOINT_ SUCCESS_ MULTIPLE - “Set spawn point to %s, %s, %s [%s] in %s for %s players”
- COMMANDS_
SPAWNPOINT_ SUCCESS_ SINGLE - “Set spawn point to %s, %s, %s [%s] in %s for %s”
- COMMANDS_
SPECTATE_ NOT_ SPECTATOR - “%s is not in spectator mode”
- COMMANDS_
SPECTATE_ SELF - “Cannot spectate yourself”
- COMMANDS_
SPECTATE_ SUCCESS_ STARTED - “Now spectating %s”
- COMMANDS_
SPECTATE_ SUCCESS_ STOPPED - “No longer spectating an entity”
- COMMANDS_
SPREADPLAYERS_ FAILED_ ENTITIES - “Could not spread %s entity/entities around %s, %s (too many entities for space - try using spread of at most %s)”
- COMMANDS_
SPREADPLAYERS_ FAILED_ INVALID_ HEIGHT - “Invalid maxHeight %s; expected higher than world minimum %s”
- COMMANDS_
SPREADPLAYERS_ FAILED_ TEAMS - “Could not spread %s team(s) around %s, %s (too many entities for space - try using spread of at most %s)”
- COMMANDS_
SPREADPLAYERS_ SUCCESS_ ENTITIES - “Spread %s player(s) around %s, %s with an average distance of %s blocks apart”
- COMMANDS_
SPREADPLAYERS_ SUCCESS_ TEAMS - “Spread %s team(s) around %s, %s with an average distance of %s blocks apart”
- COMMANDS_
STOPSOUND_ SUCCESS_ SOURCELESS_ ANY - “Stopped all sounds”
- COMMANDS_
STOPSOUND_ SUCCESS_ SOURCELESS_ SOUND - “Stopped sound ‘%s’”
- COMMANDS_
STOPSOUND_ SUCCESS_ SOURCE_ ANY - “Stopped all ‘%s’ sounds”
- COMMANDS_
STOPSOUND_ SUCCESS_ SOURCE_ SOUND - “Stopped sound ‘%s’ on source ‘%s’”
- COMMANDS_
STOP_ STOPPING - “Stopping the server”
- COMMANDS_
SUMMON_ FAILED - “Unable to summon entity”
- COMMANDS_
SUMMON_ FAILED_ UUID - “Unable to summon entity due to duplicate UUIDs”
- COMMANDS_
SUMMON_ INVALID_ POSITION - “Invalid position for summon”
- COMMANDS_
SUMMON_ SUCCESS - “Summoned new %s”
- COMMANDS_
TAG_ ADD_ FAILED - “Target either already has the tag or has too many tags”
- COMMANDS_
TAG_ ADD_ SUCCESS_ MULTIPLE - “Added tag ‘%s’ to %s entities”
- COMMANDS_
TAG_ ADD_ SUCCESS_ SINGLE - “Added tag ‘%s’ to %s”
- COMMANDS_
TAG_ LIST_ MULTIPLE_ EMPTY - “There are no tags on the %s entities”
- COMMANDS_
TAG_ LIST_ MULTIPLE_ SUCCESS - “The %s entities have %s total tags: %s”
- COMMANDS_
TAG_ LIST_ SINGLE_ EMPTY - “%s has no tags”
- COMMANDS_
TAG_ LIST_ SINGLE_ SUCCESS - “%s has %s tags: %s”
- COMMANDS_
TAG_ REMOVE_ FAILED - “Target does not have this tag”
- COMMANDS_
TAG_ REMOVE_ SUCCESS_ MULTIPLE - “Removed tag ‘%s’ from %s entities”
- COMMANDS_
TAG_ REMOVE_ SUCCESS_ SINGLE - “Removed tag ‘%s’ from %s”
- COMMANDS_
TEAMMSG_ FAILED_ NOTEAM - “You must be on a team to message your team”
- COMMANDS_
TEAM_ ADD_ DUPLICATE - “A team already exists by that name”
- COMMANDS_
TEAM_ ADD_ SUCCESS - “Created team %s”
- COMMANDS_
TEAM_ EMPTY_ SUCCESS - “Removed %s member(s) from team %s”
- COMMANDS_
TEAM_ EMPTY_ UNCHANGED - “Nothing changed. That team is already empty”
- COMMANDS_
TEAM_ JOIN_ SUCCESS_ MULTIPLE - “Added %s members to team %s”
- COMMANDS_
TEAM_ JOIN_ SUCCESS_ SINGLE - “Added %s to team %s”
- COMMANDS_
TEAM_ LEAVE_ SUCCESS_ MULTIPLE - “Removed %s members from any team”
- COMMANDS_
TEAM_ LEAVE_ SUCCESS_ SINGLE - “Removed %s from any team”
- COMMANDS_
TEAM_ LIST_ MEMBERS_ EMPTY - “There are no members on team %s”
- COMMANDS_
TEAM_ LIST_ MEMBERS_ SUCCESS - “Team %s has %s member(s): %s”
- COMMANDS_
TEAM_ LIST_ TEAMS_ EMPTY - “There are no teams”
- COMMANDS_
TEAM_ LIST_ TEAMS_ SUCCESS - “There are %s team(s): %s”
- COMMANDS_
TEAM_ OPTION_ COLLISION_ RULE_ SUCCESS - “Collision rule for team %s is now “%s”“
- COMMANDS_
TEAM_ OPTION_ COLLISION_ RULE_ UNCHANGED - “Nothing changed. Collision rule is already that value”
- COMMANDS_
TEAM_ OPTION_ COLOR_ SUCCESS - “Updated the color for team %s to %s”
- COMMANDS_
TEAM_ OPTION_ COLOR_ UNCHANGED - “Nothing changed. That team already has that color”
- COMMANDS_
TEAM_ OPTION_ DEATH_ MESSAGE_ VISIBILITY_ SUCCESS - “Death message visibility for team %s is now “%s”“
- COMMANDS_
TEAM_ OPTION_ DEATH_ MESSAGE_ VISIBILITY_ UNCHANGED - “Nothing changed. Death message visibility is already that value”
- COMMANDS_
TEAM_ OPTION_ FRIENDLYFIRE_ ALREADY_ DISABLED - “Nothing changed. Friendly fire is already disabled for that team”
- COMMANDS_
TEAM_ OPTION_ FRIENDLYFIRE_ ALREADY_ ENABLED - “Nothing changed. Friendly fire is already enabled for that team”
- COMMANDS_
TEAM_ OPTION_ FRIENDLYFIRE_ DISABLED - “Disabled friendly fire for team %s”
- COMMANDS_
TEAM_ OPTION_ FRIENDLYFIRE_ ENABLED - “Enabled friendly fire for team %s”
- COMMANDS_
TEAM_ OPTION_ NAMETAG_ VISIBILITY_ SUCCESS - “Nametag visibility for team %s is now “%s”“
- COMMANDS_
TEAM_ OPTION_ NAMETAG_ VISIBILITY_ UNCHANGED - “Nothing changed. Nametag visibility is already that value”
- COMMANDS_
TEAM_ OPTION_ NAME_ SUCCESS - “Updated the name of team %s”
- COMMANDS_
TEAM_ OPTION_ NAME_ UNCHANGED - “Nothing changed. That team already has that name”
- COMMANDS_
TEAM_ OPTION_ PREFIX_ SUCCESS - “Team prefix set to %s”
- COMMANDS_
TEAM_ OPTION_ SEE_ FRIENDLY_ INVISIBLES_ ALREADY_ DISABLED - “Nothing changed. That team already can’t see invisible teammates”
- COMMANDS_
TEAM_ OPTION_ SEE_ FRIENDLY_ INVISIBLES_ ALREADY_ ENABLED - “Nothing changed. That team can already see invisible teammates”
- COMMANDS_
TEAM_ OPTION_ SEE_ FRIENDLY_ INVISIBLES_ DISABLED - “Team %s can no longer see invisible teammates”
- COMMANDS_
TEAM_ OPTION_ SEE_ FRIENDLY_ INVISIBLES_ ENABLED - “Team %s can now see invisible teammates”
- COMMANDS_
TEAM_ OPTION_ SUFFIX_ SUCCESS - “Team suffix set to %s”
- COMMANDS_
TEAM_ REMOVE_ SUCCESS - “Removed team %s”
- COMMANDS_
TELEPORT_ INVALID_ POSITION - “Invalid position for teleport”
- COMMANDS_
TELEPORT_ SUCCESS_ ENTITY_ MULTIPLE - “Teleported %s entities to %s”
- COMMANDS_
TELEPORT_ SUCCESS_ ENTITY_ SINGLE - “Teleported %s to %s”
- COMMANDS_
TELEPORT_ SUCCESS_ LOCATION_ MULTIPLE - “Teleported %s entities to %s, %s, %s”
- COMMANDS_
TELEPORT_ SUCCESS_ LOCATION_ SINGLE - “Teleported %s to %s, %s, %s”
- COMMANDS_
TIME_ QUERY - “The time is %s”
- COMMANDS_
TIME_ SET - “Set the time to %s”
- COMMANDS_
TITLE_ CLEARED_ MULTIPLE - “Cleared titles for %s players”
- COMMANDS_
TITLE_ CLEARED_ SINGLE - “Cleared titles for %s”
- COMMANDS_
TITLE_ RESET_ MULTIPLE - “Reset title options for %s players”
- COMMANDS_
TITLE_ RESET_ SINGLE - “Reset title options for %s”
- COMMANDS_
TITLE_ SHOW_ ACTIONBAR_ MULTIPLE - “Showing new actionbar title for %s players”
- COMMANDS_
TITLE_ SHOW_ ACTIONBAR_ SINGLE - “Showing new actionbar title for %s”
- COMMANDS_
TITLE_ SHOW_ SUBTITLE_ MULTIPLE - “Showing new subtitle for %s players”
- COMMANDS_
TITLE_ SHOW_ SUBTITLE_ SINGLE - “Showing new subtitle for %s”
- COMMANDS_
TITLE_ SHOW_ TITLE_ MULTIPLE - “Showing new title for %s players”
- COMMANDS_
TITLE_ SHOW_ TITLE_ SINGLE - “Showing new title for %s”
- COMMANDS_
TITLE_ TIMES_ MULTIPLE - “Changed title display times for %s players”
- COMMANDS_
TITLE_ TIMES_ SINGLE - “Changed title display times for %s”
- COMMANDS_
TRIGGER_ ADD_ SUCCESS - “Triggered %s (added %s to value)”
- COMMANDS_
TRIGGER_ FAILED_ INVALID - “You can only trigger objectives that are ‘trigger’ type”
- COMMANDS_
TRIGGER_ FAILED_ UNPRIMED - “You cannot trigger this objective yet”
- COMMANDS_
TRIGGER_ SET_ SUCCESS - “Triggered %s (set value to %s)”
- COMMANDS_
TRIGGER_ SIMPLE_ SUCCESS - “Triggered %s”
- COMMANDS_
WEATHER_ SET_ CLEAR - “Set the weather to clear”
- COMMANDS_
WEATHER_ SET_ RAIN - “Set the weather to rain”
- COMMANDS_
WEATHER_ SET_ THUNDER - “Set the weather to rain & thunder”
- COMMANDS_
WHITELIST_ ADD_ FAILED - “Player is already whitelisted”
- COMMANDS_
WHITELIST_ ADD_ SUCCESS - “Added %s to the whitelist”
- COMMANDS_
WHITELIST_ ALREADY_ OFF - “Whitelist is already turned off”
- COMMANDS_
WHITELIST_ ALREADY_ ON - “Whitelist is already turned on”
- COMMANDS_
WHITELIST_ DISABLED - “Whitelist is now turned off”
- COMMANDS_
WHITELIST_ ENABLED - “Whitelist is now turned on”
- COMMANDS_
WHITELIST_ LIST - “There are %s whitelisted player(s): %s”
- COMMANDS_
WHITELIST_ NONE - “There are no whitelisted players”
- COMMANDS_
WHITELIST_ RELOADED - “Reloaded the whitelist”
- COMMANDS_
WHITELIST_ REMOVE_ FAILED - “Player is not whitelisted”
- COMMANDS_
WHITELIST_ REMOVE_ SUCCESS - “Removed %s from the whitelist”
- COMMANDS_
WORLDBORDER_ CENTER_ FAILED - “Nothing changed. The world border is already centered there”
- COMMANDS_
WORLDBORDER_ CENTER_ SUCCESS - “Set the center of the world border to %s, %s”
- COMMANDS_
WORLDBORDER_ DAMAGE_ AMOUNT_ FAILED - “Nothing changed. The world border damage is already that amount”
- COMMANDS_
WORLDBORDER_ DAMAGE_ AMOUNT_ SUCCESS - “Set the world border damage to %s per block each second”
- COMMANDS_
WORLDBORDER_ DAMAGE_ BUFFER_ FAILED - “Nothing changed. The world border damage buffer is already that distance”
- COMMANDS_
WORLDBORDER_ DAMAGE_ BUFFER_ SUCCESS - “Set the world border damage buffer to %s block(s)”
- COMMANDS_
WORLDBORDER_ GET - “The world border is currently %s block(s) wide”
- COMMANDS_
WORLDBORDER_ SET_ FAILED_ BIG - “World border cannot be bigger than %s blocks wide”
- COMMANDS_
WORLDBORDER_ SET_ FAILED_ FAR - “World border cannot be further out than %s blocks”
- COMMANDS_
WORLDBORDER_ SET_ FAILED_ NOCHANGE - “Nothing changed. The world border is already that size”
- COMMANDS_
WORLDBORDER_ SET_ FAILED_ SMALL - “World border cannot be smaller than 1 block wide”
- COMMANDS_
WORLDBORDER_ SET_ GROW - “Growing the world border to %s blocks wide over %s seconds”
- COMMANDS_
WORLDBORDER_ SET_ IMMEDIATE - “Set the world border to %s block(s) wide”
- COMMANDS_
WORLDBORDER_ SET_ SHRINK - “Shrinking the world border to %s block(s) wide over %s second(s)”
- COMMANDS_
WORLDBORDER_ WARNING_ DISTANCE_ FAILED - “Nothing changed. The world border warning is already that distance”
- COMMANDS_
WORLDBORDER_ WARNING_ DISTANCE_ SUCCESS - “Set the world border warning distance to %s block(s)”
- COMMANDS_
WORLDBORDER_ WARNING_ TIME_ FAILED - “Nothing changed. The world border warning is already that amount of time”
- COMMANDS_
WORLDBORDER_ WARNING_ TIME_ SUCCESS - “Set the world border warning time to %s second(s)”
- COMMAND_
CONTEXT_ HERE - “<–[HERE]”
- COMMAND_
CONTEXT_ PARSE_ ERROR - “%s at position %s: %s”
- COMMAND_
EXCEPTION - “Could not parse command: %s”
- COMMAND_
EXPECTED_ SEPARATOR - “Expected whitespace to end one argument, but found trailing data”
- COMMAND_
FAILED - “An unexpected error occurred trying to execute that command”
- COMMAND_
UNKNOWN_ ARGUMENT - “Incorrect argument for command”
- COMMAND_
UNKNOWN_ COMMAND - “Unknown or incomplete command, see below for error”
- COMPLIANCE_
PLAYTIME_ GREATER_ THAN24_ HOURS - “You’ve been playing for greater than 24 hours”
- COMPLIANCE_
PLAYTIME_ HOURS - “You’ve been playing for %s hour(s)”
- COMPLIANCE_
PLAYTIME_ MESSAGE - “Excessive gaming may interfere with normal daily life”
- CONNECT_
ABORTED - “Aborted”
- CONNECT_
AUTHORIZING - “Logging in…”
- CONNECT_
CONNECTING - “Connecting to the server…”
- CONNECT_
ENCRYPTING - “Encrypting…”
- CONNECT_
FAILED - “Failed to connect to the server”
- CONNECT_
JOINING - “Joining world…”
- CONNECT_
NEGOTIATING - “Negotiating…”
- CONTAINER_
BARREL - “Barrel”
- CONTAINER_
BEACON - “Beacon”
- CONTAINER_
BLAST_ FURNACE - “Blast Furnace”
- CONTAINER_
BREWING - “Brewing Stand”
- CONTAINER_
CARTOGRAPHY_ TABLE - “Cartography Table”
- CONTAINER_
CHEST - “Chest”
- CONTAINER_
CHEST_ DOUBLE - “Large Chest”
- CONTAINER_
CRAFTING - “Crafting”
- CONTAINER_
CREATIVE - “Item Selection”
- CONTAINER_
DISPENSER - “Dispenser”
- CONTAINER_
DROPPER - “Dropper”
- CONTAINER_
ENCHANT - “Enchant”
- CONTAINER_
ENCHANT_ CLUE - “%s . . . ?”
- CONTAINER_
ENCHANT_ LAPIS_ MANY - “%s Lapis Lazuli”
- CONTAINER_
ENCHANT_ LAPIS_ ONE - “1 Lapis Lazuli”
- CONTAINER_
ENCHANT_ LEVEL_ MANY - “%s Enchantment Levels”
- CONTAINER_
ENCHANT_ LEVEL_ ONE - “1 Enchantment Level”
- CONTAINER_
ENCHANT_ LEVEL_ REQUIREMENT - “Level Requirement: %s”
- CONTAINER_
ENDERCHEST - “Ender Chest”
- CONTAINER_
FURNACE - “Furnace”
- CONTAINER_
GRINDSTONE_ TITLE - “Repair & Disenchant”
- CONTAINER_
HOPPER - “Item Hopper”
- CONTAINER_
INVENTORY - “Inventory”
- CONTAINER_
IS_ LOCKED - “%s is locked!”
- CONTAINER_
LECTERN - “Lectern”
- CONTAINER_
LOOM - “Loom”
- CONTAINER_
REPAIR - “Repair & Name”
- CONTAINER_
REPAIR_ COST - “Enchantment Cost: %1$s”
- CONTAINER_
REPAIR_ EXPENSIVE - “Too Expensive!”
- CONTAINER_
SHULKER_ BOX - “Shulker Box”
- CONTAINER_
SHULKER_ BOX_ MORE - “and %s more…”
- CONTAINER_
SMOKER - “Smoker”
- CONTAINER_
SPECTATOR_ CANT_ OPEN - “Unable to open. Loot not generated yet.”
- CONTAINER_
STONECUTTER - “Stonecutter”
- CONTAINER_
UPGRADE - “Upgrade Gear”
- CONTAINER_
UPGRADE_ ERROR_ TOOLTIP - “Item can’t be upgraded this way”
- CONTAINER_
UPGRADE_ MISSING_ TEMPLATE_ TOOLTIP - “Add Smithing Template”
- CONTROLS_
KEYBINDS - “Key Binds…”
- CONTROLS_
KEYBINDS_ DUPLICATE_ KEYBINDS - “This key is also used for: %s”
- CONTROLS_
KEYBINDS_ TITLE - “Key Binds”
- CONTROLS_
RESET - “Reset”
- CONTROLS_
RESET_ ALL - “Reset Keys”
- CONTROLS_
TITLE - “Controls”
- CREATE_
WORLD_ CUSTOMIZE_ BUFFET_ BIOME - “Please select a biome”
- CREATE_
WORLD_ CUSTOMIZE_ BUFFET_ TITLE - “Buffet world customization”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ BASE_ SIZE - “Depth Base Size”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ BIOME_ DEPTH_ OFFSET - “Biome Depth Offset”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ BIOME_ DEPTH_ WEIGHT - “Biome Depth Weight”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ BIOME_ SCALE_ OFFSET - “Biome Scale Offset”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ BIOME_ SCALE_ WEIGHT - “Biome Scale Weight”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ BIOME_ SIZE - “Biome Size”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ CENTER - “Center Height”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ CONFIR M1 - “This will overwrite your current”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ CONFIR M2 - “settings and cannot be undone.”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ CONFIRM_ TITLE - “Warning!”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ COORDINATE_ SCALE - “Coordinate Scale”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ COUNT - “Spawn Tries”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ DEFAULTS - “Defaults”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ DEPTH_ NOISE_ SCALE_ EXPONENT - “Depth Noise Exponent”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ DEPTH_ NOISE_ SCALE_ X - “Depth Noise Scale X”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ DEPTH_ NOISE_ SCALE_ Z - “Depth Noise Scale Z”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ DUNGEON_ CHANCE - “Dungeon Count”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ FIXED_ BIOME - “Biome”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ HEIGHT_ SCALE - “Height Scale”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ LAVA_ LAKE_ CHANCE - “Lava Lake Rarity”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ LOWER_ LIMIT_ SCALE - “Lower Limit Scale”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ MAIN_ NOISE_ SCALE_ X - “Main Noise Scale X”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ MAIN_ NOISE_ SCALE_ Y - “Main Noise Scale Y”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ MAIN_ NOISE_ SCALE_ Z - “Main Noise Scale Z”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ MAX_ HEIGHT - “Max. Height”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ MIN_ HEIGHT - “Min. Height”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ NEXT - “Next Page”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PAGE0 - “Basic Settings”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PAGE1 - “Ore Settings”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PAGE2 - “Advanced Settings (Expert Users Only!)”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PAGE3 - “Extra Advanced Settings (Expert Users Only!)”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PRESETS - “Presets”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PRESETS_ TITLE - “Customize World Presets”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PRESET_ CAVE_ CHAOS - “Caves of Chaos”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PRESET_ CAVE_ DELIGHT - “Caver’s Delight”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PRESET_ DROUGHT - “Drought”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PRESET_ GOOD_ LUCK - “Good Luck”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PRESET_ ISLE_ LAND - “Isle Land”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PRESET_ MOUNTAINS - “Mountain Madness”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PRESET_ WATER_ WORLD - “Water World”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ PREV - “Previous Page”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ RANDOMIZE - “Randomize”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ RIVER_ SIZE - “River Size”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ SEA_ LEVEL - “Sea Level”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ SIZE - “Spawn Size”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ SPREAD - “Spread Height”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ STRETCH_ Y - “Height Stretch”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ UPPER_ LIMIT_ SCALE - “Upper Limit Scale”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ CAVES - “Caves”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ DUNGEONS - “Dungeons”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ LAVA_ LAKES - “Lava Lakes”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ LAVA_ OCEANS - “Lava Oceans”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ MANSIONS - “Woodland Mansions”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ MINE_ SHAFTS - “Mineshafts”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ MONUMENTS - “Ocean Monuments”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ OCEAN_ RUINS - “Ocean Ruins”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ RAVINES - “Ravines”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ STRONGHOLDS - “Strongholds”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ TEMPLES - “Temples”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ VILLAGES - “Villages”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ USE_ WATER_ LAKES - “Water Lakes”
- CREATE_
WORLD_ CUSTOMIZE_ CUSTOM_ WATER_ LAKE_ CHANCE - “Water Lake Rarity”
- CREATE_
WORLD_ CUSTOMIZE_ FLAT_ HEIGHT - “Height”
- CREATE_
WORLD_ CUSTOMIZE_ FLAT_ LAYER - “%s”
- CREATE_
WORLD_ CUSTOMIZE_ FLAT_ LAYER_ BOTTOM - “Bottom - %s”
- CREATE_
WORLD_ CUSTOMIZE_ FLAT_ LAYER_ TOP - “Top - %s”
- CREATE_
WORLD_ CUSTOMIZE_ FLAT_ REMOVE_ LAYER - “Remove Layer”
- CREATE_
WORLD_ CUSTOMIZE_ FLAT_ TILE - “Layer Material”
- CREATE_
WORLD_ CUSTOMIZE_ FLAT_ TITLE - “Superflat Customization”
- CREATE_
WORLD_ CUSTOMIZE_ PRESETS - “Presets”
- CREATE_
WORLD_ CUSTOMIZE_ PRESETS_ LIST - “Alternatively, here’s some we made earlier!”
- CREATE_
WORLD_ CUSTOMIZE_ PRESETS_ SELECT - “Use Preset”
- CREATE_
WORLD_ CUSTOMIZE_ PRESETS_ SHARE - “Want to share your preset with someone? Use the box below!”
- CREATE_
WORLD_ CUSTOMIZE_ PRESETS_ TITLE - “Select a Preset”
- CREATE_
WORLD_ PREPARING - “Preparing for world creation…”
- CREATE_
WORLD_ TAB_ GAME_ TITLE - “Game”
- CREATE_
WORLD_ TAB_ MORE_ TITLE - “More”
- CREATE_
WORLD_ TAB_ WORLD_ TITLE - “World”
- CREDITS_
AND_ ATTRIBUTION_ BUTTON_ ATTRIBUTION - “Attribution”
- CREDITS_
AND_ ATTRIBUTION_ BUTTON_ CREDITS - “Credits”
- CREDITS_
AND_ ATTRIBUTION_ BUTTON_ LICENSES - “Licenses”
- CREDITS_
AND_ ATTRIBUTION_ SCREEN_ TITLE - “Credits and Attribution”
- DATAPACK_
FAILURE_ SAFE_ MODE - “Safe Mode”
- DATAPACK_
FAILURE_ SAFE_ MODE_ FAILED_ DESCRIPTION - “This world contains invalid or corrupted save data.”
- DATAPACK_
FAILURE_ SAFE_ MODE_ FAILED_ TITLE - “Failed to load world in Safe Mode.”
- DATAPACK_
FAILURE_ TITLE - “Errors in currently selected data packs prevented the world from loading. You can either try to load it with only the vanilla data pack (“safe mode”), or go back to the title screen and fix it manually.“
- DATA_
PACK_ BUNDLE_ DESCRIPTION - “Enables experimental Bundle item”
- DATA_
PACK_ BUNDLE_ NAME - “Bundles”
- DATA_
PACK_ TITLE - “Select Data Packs”
- DATA_
PACK_ UPDATE_ 1_ 20_ DESCRIPTION - “New features and content for Minecraft 1.20”
- DATA_
PACK_ UPDATE_ 1_ 20_ NAME - “Update 1.20”
- DATA_
PACK_ VALIDATION_ BACK - “Go Back”
- DATA_
PACK_ VALIDATION_ FAILED - “Data pack validation failed!”
- DATA_
PACK_ VALIDATION_ RESET - “Reset to Default”
- DATA_
PACK_ VALIDATION_ WORKING - “Validating selected data packs…”
- DATA_
PACK_ VANILLA_ DESCRIPTION - “The default data for Minecraft”
- DATA_
PACK_ VANILLA_ NAME - “Default”
- DEATH_
ATTACK_ ANVIL - “%1$s was squashed by a falling anvil”
- DEATH_
ATTACK_ ANVIL_ PLAYER - “%1$s was squashed by a falling anvil whilst fighting %2$s”
- DEATH_
ATTACK_ ARROW - “%1$s was shot by %2$s”
- DEATH_
ATTACK_ ARROW_ ITEM - “%1$s was shot by %2$s using %3$s”
- DEATH_
ATTACK_ BAD_ RESPAWN_ POINT_ LINK - “Intentional Game Design”
- DEATH_
ATTACK_ BAD_ RESPAWN_ POINT_ MESSAGE - “%1$s was killed by %2$s”
- DEATH_
ATTACK_ CACTUS - “%1$s was pricked to death”
- DEATH_
ATTACK_ CACTUS_ PLAYER - “%1$s walked into a cactus whilst trying to escape %2$s”
- DEATH_
ATTACK_ CRAMMING - “%1$s was squished too much”
- DEATH_
ATTACK_ CRAMMING_ PLAYER - “%1$s was squashed by %2$s”
- DEATH_
ATTACK_ DRAGON_ BREATH - “%1$s was roasted in dragon’s breath”
- DEATH_
ATTACK_ DRAGON_ BREATH_ PLAYER - “%1$s was roasted in dragon’s breath by %2$s”
- DEATH_
ATTACK_ DROWN - “%1$s drowned”
- DEATH_
ATTACK_ DROWN_ PLAYER - “%1$s drowned whilst trying to escape %2$s”
- DEATH_
ATTACK_ DRYOUT - “%1$s died from dehydration”
- DEATH_
ATTACK_ DRYOUT_ PLAYER - “%1$s died from dehydration whilst trying to escape %2$s”
- DEATH_
ATTACK_ EVEN_ MORE_ MAGIC - “%1$s was killed by even more magic”
- DEATH_
ATTACK_ EXPLOSION - “%1$s blew up”
- DEATH_
ATTACK_ EXPLOSION_ PLAYER - “%1$s was blown up by %2$s”
- DEATH_
ATTACK_ EXPLOSION_ PLAYER_ ITEM - “%1$s was blown up by %2$s using %3$s”
- DEATH_
ATTACK_ FALL - “%1$s hit the ground too hard”
- DEATH_
ATTACK_ FALLING_ BLOCK - “%1$s was squashed by a falling block”
- DEATH_
ATTACK_ FALLING_ BLOCK_ PLAYER - “%1$s was squashed by a falling block whilst fighting %2$s”
- DEATH_
ATTACK_ FALLING_ STALACTITE - “%1$s was skewered by a falling stalactite”
- DEATH_
ATTACK_ FALLING_ STALACTITE_ PLAYER - “%1$s was skewered by a falling stalactite whilst fighting %2$s”
- DEATH_
ATTACK_ FALL_ PLAYER - “%1$s hit the ground too hard whilst trying to escape %2$s”
- DEATH_
ATTACK_ FIREBALL - “%1$s was fireballed by %2$s”
- DEATH_
ATTACK_ FIREBALL_ ITEM - “%1$s was fireballed by %2$s using %3$s”
- DEATH_
ATTACK_ FIREWORKS - “%1$s went off with a bang”
- DEATH_
ATTACK_ FIREWORKS_ ITEM - “%1$s went off with a bang due to a firework fired from %3$s by %2$s”
- DEATH_
ATTACK_ FIREWORKS_ PLAYER - “%1$s went off with a bang whilst fighting %2$s”
- DEATH_
ATTACK_ FLY_ INTO_ WALL - “%1$s experienced kinetic energy”
- DEATH_
ATTACK_ FLY_ INTO_ WALL_ PLAYER - “%1$s experienced kinetic energy whilst trying to escape %2$s”
- DEATH_
ATTACK_ FREEZE - “%1$s froze to death”
- DEATH_
ATTACK_ FREEZE_ PLAYER - “%1$s was frozen to death by %2$s”
- DEATH_
ATTACK_ GENERIC - “%1$s died”
- DEATH_
ATTACK_ GENERIC_ KILL - “%1$s was killed”
- DEATH_
ATTACK_ GENERIC_ KILL_ PLAYER - “%1$s was killed whilst fighting %2$s”
- DEATH_
ATTACK_ GENERIC_ PLAYER - “%1$s died because of %2$s”
- DEATH_
ATTACK_ HOT_ FLOOR - “%1$s discovered the floor was lava”
- DEATH_
ATTACK_ HOT_ FLOOR_ PLAYER - “%1$s walked into the danger zone due to %2$s”
- DEATH_
ATTACK_ INDIRECT_ MAGIC - “%1$s was killed by %2$s using magic”
- DEATH_
ATTACK_ INDIRECT_ MAGIC_ ITEM - “%1$s was killed by %2$s using %3$s”
- DEATH_
ATTACK_ IN_ FIRE - “%1$s went up in flames”
- DEATH_
ATTACK_ IN_ FIRE_ PLAYER - “%1$s walked into fire whilst fighting %2$s”
- DEATH_
ATTACK_ IN_ WALL - “%1$s suffocated in a wall”
- DEATH_
ATTACK_ IN_ WALL_ PLAYER - “%1$s suffocated in a wall whilst fighting %2$s”
- DEATH_
ATTACK_ LAVA - “%1$s tried to swim in lava”
- DEATH_
ATTACK_ LAVA_ PLAYER - “%1$s tried to swim in lava to escape %2$s”
- DEATH_
ATTACK_ LIGHTNING_ BOLT - “%1$s was struck by lightning”
- DEATH_
ATTACK_ LIGHTNING_ BOLT_ PLAYER - “%1$s was struck by lightning whilst fighting %2$s”
- DEATH_
ATTACK_ MAGIC - “%1$s was killed by magic”
- DEATH_
ATTACK_ MAGIC_ PLAYER - “%1$s was killed by magic whilst trying to escape %2$s”
- DEATH_
ATTACK_ MESSAGE_ TOO_ LONG - “Actually, the message was too long to deliver fully. Sorry! Here’s stripped version: %s”
- DEATH_
ATTACK_ MOB - “%1$s was slain by %2$s”
- DEATH_
ATTACK_ MOB_ ITEM - “%1$s was slain by %2$s using %3$s”
- DEATH_
ATTACK_ ON_ FIRE - “%1$s burned to death”
- DEATH_
ATTACK_ ON_ FIRE_ ITEM - “%1$s was burnt to a crisp whilst fighting %2$s wielding %3$s”
- DEATH_
ATTACK_ ON_ FIRE_ PLAYER - “%1$s was burnt to a crisp whilst fighting %2$s”
- DEATH_
ATTACK_ OUTSIDE_ BORDER - “%1$s left the confines of this world”
- DEATH_
ATTACK_ OUTSIDE_ BORDER_ PLAYER - “%1$s left the confines of this world whilst fighting %2$s”
- DEATH_
ATTACK_ OUT_ OF_ WORLD - “%1$s fell out of the world”
- DEATH_
ATTACK_ OUT_ OF_ WORLD_ PLAYER - “%1$s didn’t want to live in the same world as %2$s”
- DEATH_
ATTACK_ PLAYER - “%1$s was slain by %2$s”
- DEATH_
ATTACK_ PLAYER_ ITEM - “%1$s was slain by %2$s using %3$s”
- DEATH_
ATTACK_ SONIC_ BOOM - “%1$s was obliterated by a sonically-charged shriek”
- DEATH_
ATTACK_ SONIC_ BOOM_ ITEM - “%1$s was obliterated by a sonically-charged shriek whilst trying to escape %2$s wielding %3$s”
- DEATH_
ATTACK_ SONIC_ BOOM_ PLAYER - “%1$s was obliterated by a sonically-charged shriek whilst trying to escape %2$s”
- DEATH_
ATTACK_ STALAGMITE - “%1$s was impaled on a stalagmite”
- DEATH_
ATTACK_ STALAGMITE_ PLAYER - “%1$s was impaled on a stalagmite whilst fighting %2$s”
- DEATH_
ATTACK_ STARVE - “%1$s starved to death”
- DEATH_
ATTACK_ STARVE_ PLAYER - “%1$s starved to death whilst fighting %2$s”
- DEATH_
ATTACK_ STING - “%1$s was stung to death”
- DEATH_
ATTACK_ STING_ ITEM - “%1$s was stung to death by %2$s using %3$s”
- DEATH_
ATTACK_ STING_ PLAYER - “%1$s was stung to death by %2$s”
- DEATH_
ATTACK_ SWEET_ BERRY_ BUSH - “%1$s was poked to death by a sweet berry bush”
- DEATH_
ATTACK_ SWEET_ BERRY_ BUSH_ PLAYER - “%1$s was poked to death by a sweet berry bush whilst trying to escape %2$s”
- DEATH_
ATTACK_ THORNS - “%1$s was killed trying to hurt %2$s”
- DEATH_
ATTACK_ THORNS_ ITEM - “%1$s was killed by %3$s trying to hurt %2$s”
- DEATH_
ATTACK_ THROWN - “%1$s was pummeled by %2$s”
- DEATH_
ATTACK_ THROWN_ ITEM - “%1$s was pummeled by %2$s using %3$s”
- DEATH_
ATTACK_ TRIDENT - “%1$s was impaled by %2$s”
- DEATH_
ATTACK_ TRIDENT_ ITEM - “%1$s was impaled by %2$s with %3$s”
- DEATH_
ATTACK_ WITHER - “%1$s withered away”
- DEATH_
ATTACK_ WITHER_ PLAYER - “%1$s withered away whilst fighting %2$s”
- DEATH_
ATTACK_ WITHER_ SKULL - “%1$s was shot by a skull from %2$s”
- DEATH_
ATTACK_ WITHER_ SKULL_ ITEM - “%1$s was shot by a skull from %2$s using %3$s”
- DEATH_
FELL_ ACCIDENT_ GENERIC - “%1$s fell from a high place”
- DEATH_
FELL_ ACCIDENT_ LADDER - “%1$s fell off a ladder”
- DEATH_
FELL_ ACCIDENT_ OTHER_ CLIMBABLE - “%1$s fell while climbing”
- DEATH_
FELL_ ACCIDENT_ SCAFFOLDING - “%1$s fell off scaffolding”
- DEATH_
FELL_ ACCIDENT_ TWISTING_ VINES - “%1$s fell off some twisting vines”
- DEATH_
FELL_ ACCIDENT_ VINES - “%1$s fell off some vines”
- DEATH_
FELL_ ACCIDENT_ WEEPING_ VINES - “%1$s fell off some weeping vines”
- DEATH_
FELL_ ASSIST - “%1$s was doomed to fall by %2$s”
- DEATH_
FELL_ ASSIST_ ITEM - “%1$s was doomed to fall by %2$s using %3$s”
- DEATH_
FELL_ FINISH - “%1$s fell too far and was finished by %2$s”
- DEATH_
FELL_ FINISH_ ITEM - “%1$s fell too far and was finished by %2$s using %3$s”
- DEATH_
FELL_ KILLER - “%1$s was doomed to fall”
- DEATH_
SCREEN_ QUIT_ CONFIRM - “Are you sure you want to quit?”
- DEATH_
SCREEN_ RESPAWN - “Respawn”
- DEATH_
SCREEN_ SCORE - “Score”
- DEATH_
SCREEN_ SPECTATE - “Spectate World”
- DEATH_
SCREEN_ TITLE - “You Died!”
- DEATH_
SCREEN_ TITLE_ HARDCORE - “Game Over!”
- DEATH_
SCREEN_ TITLE_ SCREEN - “Title Screen”
- DEBUG_
ADVANCED_ TOOLTIPS_ HELP - “F3 + H = Advanced tooltips”
- DEBUG_
ADVANCED_ TOOLTIPS_ OFF - “Advanced tooltips: hidden”
- DEBUG_
ADVANCED_ TOOLTIPS_ ON - “Advanced tooltips: shown”
- DEBUG_
CHUNK_ BOUNDARIES_ HELP - “F3 + G = Show chunk boundaries”
- DEBUG_
CHUNK_ BOUNDARIES_ OFF - “Chunk borders: hidden”
- DEBUG_
CHUNK_ BOUNDARIES_ ON - “Chunk borders: shown”
- DEBUG_
CLEAR_ CHAT_ HELP - “F3 + D = Clear chat”
- DEBUG_
COPY_ LOCATION_ HELP - “F3 + C = Copy location as /tp command, hold F3 + C to crash the game”
- DEBUG_
COPY_ LOCATION_ MESSAGE - “Copied location to clipboard”
- DEBUG_
CRASH_ MESSAGE - “F3 + C is held down. This will crash the game unless released.”
- DEBUG_
CRASH_ WARNING - “Crashing in %s…”
- DEBUG_
CREATIVE_ SPECTATOR_ ERROR - “Unable to switch game mode; no permission”
- DEBUG_
CREATIVE_ SPECTATOR_ HELP - “F3 + N = Cycle previous game mode <-> spectator”
- DEBUG_
DUMP_ DYNAMIC_ TEXTURES - “Saved dynamic textures to %s”
- DEBUG_
DUMP_ DYNAMIC_ TEXTURES_ HELP - “F3 + S = Dump dynamic textures”
- DEBUG_
GAMEMODES_ ERROR - “Unable to open game mode switcher; no permission”
- DEBUG_
GAMEMODES_ HELP - “F3 + F4 = Open game mode switcher”
- DEBUG_
GAMEMODES_ PRESS_ F4 - “[ F4 ]”
- DEBUG_
GAMEMODES_ SELECT_ NEXT - “%s Next”
- DEBUG_
HELP_ HELP - “F3 + Q = Show this list”
- DEBUG_
HELP_ MESSAGE - “Key bindings:”
- DEBUG_
INSPECT_ CLIENT_ BLOCK - “Copied client-side block data to clipboard”
- DEBUG_
INSPECT_ CLIENT_ ENTITY - “Copied client-side entity data to clipboard”
- DEBUG_
INSPECT_ HELP - “F3 + I = Copy entity or block data to clipboard”
- DEBUG_
INSPECT_ SERVER_ BLOCK - “Copied server-side block data to clipboard”
- DEBUG_
INSPECT_ SERVER_ ENTITY - “Copied server-side entity data to clipboard”
- DEBUG_
PAUSE_ FOCUS_ HELP - “F3 + P = Pause on lost focus”
- DEBUG_
PAUSE_ FOCUS_ OFF - “Pause on lost focus: disabled”
- DEBUG_
PAUSE_ FOCUS_ ON - “Pause on lost focus: enabled”
- DEBUG_
PAUSE_ HELP - “F3 + Esc = Pause without pause menu (if pausing is possible)”
- DEBUG_
PREFIX - “[Debug]:”
- DEBUG_
PROFILING_ HELP - “F3 + L = Start/stop profiling”
- DEBUG_
PROFILING_ START - “Profiling started for %s seconds. Use F3 + L to stop early”
- DEBUG_
PROFILING_ STOP - “Profiling ended. Saved results to %s”
- DEBUG_
RELOAD_ CHUNKS_ HELP - “F3 + A = Reload chunks”
- DEBUG_
RELOAD_ CHUNKS_ MESSAGE - “Reloading all chunks”
- DEBUG_
RELOAD_ RESOURCEPACKS_ HELP - “F3 + T = Reload resource packs”
- DEBUG_
RELOAD_ RESOURCEPACKS_ MESSAGE - “Reloaded resource packs”
- DEBUG_
SHOW_ HITBOXES_ HELP - “F3 + B = Show hitboxes”
- DEBUG_
SHOW_ HITBOXES_ OFF - “Hitboxes: hidden”
- DEBUG_
SHOW_ HITBOXES_ ON - “Hitboxes: shown”
- DEMO_
DAY_ 1 - “This demo will last five game days. Do your best!”
- DEMO_
DAY_ 2 - “Day Two”
- DEMO_
DAY_ 3 - “Day Three”
- DEMO_
DAY_ 4 - “Day Four”
- DEMO_
DAY_ 5 - “This is your last day!”
- DEMO_
DAY_ 6 - “You have passed your fifth day. Use %s to save a screenshot of your creation.”
- DEMO_
DAY_ WARNING - “Your time is almost up!”
- DEMO_
DEMO_ EXPIRED - “Demo time’s up!”
- DEMO_
HELP_ BUY - “Purchase Now!”
- DEMO_
HELP_ FULL_ WRAPPED - “This demo will last 5 in-game days (about 1 hour and 40 minutes of real time). Check the advancements for hints! Have fun!”
- DEMO_
HELP_ INVENTORY - “Use the %1$s key to open your inventory”
- DEMO_
HELP_ JUMP - “Jump by pressing the %1$s key”
- DEMO_
HELP_ LATER - “Continue Playing!”
- DEMO_
HELP_ MOVEMENT - “Use the %1$s, %2$s, %3$s, %4$s keys and the mouse to move around”
- DEMO_
HELP_ MOVEMENT_ MOUSE - “Look around using the mouse”
- DEMO_
HELP_ MOVEMENT_ SHORT - “Move by pressing the %1$s, %2$s, %3$s, %4$s keys”
- DEMO_
HELP_ TITLE - “Minecraft Demo Mode”
- DEMO_
REMAINING_ TIME - “Remaining time: %s”
- DEMO_
REMINDER - “The demo time has expired. Buy the game to continue or start a new world!”
- DIFFICULTY_
LOCK_ QUESTION - “Are you sure you want to lock the difficulty of this world? This will set this world to always be %1$s, and you will never be able to change that again.”
- DIFFICULTY_
LOCK_ TITLE - “Lock World Difficulty”
- DISCONNECT_
CLOSED - “Connection closed”
- DISCONNECT_
DISCONNECTED - “Disconnected by Server”
- DISCONNECT_
END_ OF_ STREAM - “End of stream”
- DISCONNECT_
EXCEEDED_ PACKET_ RATE - “Kicked for exceeding packet rate limit”
- DISCONNECT_
GENERIC_ REASON - “%s”
- DISCONNECT_
IGNORING_ STATUS_ REQUEST - “Ignoring status request”
- DISCONNECT_
KICKED - “Was kicked from the game”
- DISCONNECT_
LOGIN_ FAILED - “Failed to log in”
- DISCONNECT_
LOGIN_ FAILED_ INFO - “Failed to log in: %s”
- DISCONNECT_
LOGIN_ FAILED_ INFO_ INSUFFICIENT_ PRIVILEGES - “Multiplayer is disabled. Please check your Microsoft account settings.”
- DISCONNECT_
LOGIN_ FAILED_ INFO_ INVALID_ SESSION - “Invalid session (Try restarting your game and the launcher)”
- DISCONNECT_
LOGIN_ FAILED_ INFO_ SERVERS_ UNAVAILABLE - “The authentication servers are currently not reachable. Please try again.”
- DISCONNECT_
LOGIN_ FAILED_ INFO_ USER_ BANNED - “You are banned from playing online”
- DISCONNECT_
LOST - “Connection Lost”
- DISCONNECT_
OVERFLOW - “Buffer overflow”
- DISCONNECT_
QUITTING - “Quitting”
- DISCONNECT_
SPAM - “Kicked for spamming”
- DISCONNECT_
TIMEOUT - “Timed out”
- DISCONNECT_
UNKNOWN_ HOST - “Unknown host”
- EDIT_
GAMERULE_ DEFAULT - “Default: %s”
- EDIT_
GAMERULE_ TITLE - “Edit Game Rules”
- EFFECT_
DURATION_ INFINITE - “∞”
- EFFECT_
MINECRAFT_ ABSORPTION - “Absorption”
- EFFECT_
MINECRAFT_ BAD_ OMEN - “Bad Omen”
- EFFECT_
MINECRAFT_ BLINDNESS - “Blindness”
- EFFECT_
MINECRAFT_ CONDUIT_ POWER - “Conduit Power”
- EFFECT_
MINECRAFT_ DARKNESS - “Darkness”
- EFFECT_
MINECRAFT_ DOLPHINS_ GRACE - “Dolphin’s Grace”
- EFFECT_
MINECRAFT_ FIRE_ RESISTANCE - “Fire Resistance”
- EFFECT_
MINECRAFT_ GLOWING - “Glowing”
- EFFECT_
MINECRAFT_ HASTE - “Haste”
- EFFECT_
MINECRAFT_ HEALTH_ BOOST - “Health Boost”
- EFFECT_
MINECRAFT_ HERO_ OF_ THE_ VILLAGE - “Hero of the Village”
- EFFECT_
MINECRAFT_ HUNGER - “Hunger”
- EFFECT_
MINECRAFT_ INSTANT_ DAMAGE - “Instant Damage”
- EFFECT_
MINECRAFT_ INSTANT_ HEALTH - “Instant Health”
- EFFECT_
MINECRAFT_ INVISIBILITY - “Invisibility”
- EFFECT_
MINECRAFT_ JUMP_ BOOST - “Jump Boost”
- EFFECT_
MINECRAFT_ LEVITATION - “Levitation”
- EFFECT_
MINECRAFT_ LUCK - “Luck”
- EFFECT_
MINECRAFT_ MINING_ FATIGUE - “Mining Fatigue”
- EFFECT_
MINECRAFT_ NAUSEA - “Nausea”
- EFFECT_
MINECRAFT_ NIGHT_ VISION - “Night Vision”
- EFFECT_
MINECRAFT_ POISON - “Poison”
- EFFECT_
MINECRAFT_ REGENERATION - “Regeneration”
- EFFECT_
MINECRAFT_ RESISTANCE - “Resistance”
- EFFECT_
MINECRAFT_ SATURATION - “Saturation”
- EFFECT_
MINECRAFT_ SLOWNESS - “Slowness”
- EFFECT_
MINECRAFT_ SLOW_ FALLING - “Slow Falling”
- EFFECT_
MINECRAFT_ SPEED - “Speed”
- EFFECT_
MINECRAFT_ STRENGTH - “Strength”
- EFFECT_
MINECRAFT_ UNLUCK - “Bad Luck”
- EFFECT_
MINECRAFT_ WATER_ BREATHING - “Water Breathing”
- EFFECT_
MINECRAFT_ WEAKNESS - “Weakness”
- EFFECT_
MINECRAFT_ WITHER - “Wither”
- EFFECT_
NONE - “No Effects”
- ENCHANTMENT_
LEVEL_ 1 - “I”
- ENCHANTMENT_
LEVEL_ 2 - “II”
- ENCHANTMENT_
LEVEL_ 3 - “III”
- ENCHANTMENT_
LEVEL_ 4 - “IV”
- ENCHANTMENT_
LEVEL_ 5 - “V”
- ENCHANTMENT_
LEVEL_ 6 - “VI”
- ENCHANTMENT_
LEVEL_ 7 - “VII”
- ENCHANTMENT_
LEVEL_ 8 - “VIII”
- ENCHANTMENT_
LEVEL_ 9 - “IX”
- ENCHANTMENT_
LEVEL_ 10 - “X”
- ENCHANTMENT_
MINECRAFT_ AQUA_ AFFINITY - “Aqua Affinity”
- ENCHANTMENT_
MINECRAFT_ BANE_ OF_ ARTHROPODS - “Bane of Arthropods”
- ENCHANTMENT_
MINECRAFT_ BINDING_ CURSE - “Curse of Binding”
- ENCHANTMENT_
MINECRAFT_ BLAST_ PROTECTION - “Blast Protection”
- ENCHANTMENT_
MINECRAFT_ CHANNELING - “Channeling”
- ENCHANTMENT_
MINECRAFT_ DEPTH_ STRIDER - “Depth Strider”
- ENCHANTMENT_
MINECRAFT_ EFFICIENCY - “Efficiency”
- ENCHANTMENT_
MINECRAFT_ FEATHER_ FALLING - “Feather Falling”
- ENCHANTMENT_
MINECRAFT_ FIRE_ ASPECT - “Fire Aspect”
- ENCHANTMENT_
MINECRAFT_ FIRE_ PROTECTION - “Fire Protection”
- ENCHANTMENT_
MINECRAFT_ FLAME - “Flame”
- ENCHANTMENT_
MINECRAFT_ FORTUNE - “Fortune”
- ENCHANTMENT_
MINECRAFT_ FROST_ WALKER - “Frost Walker”
- ENCHANTMENT_
MINECRAFT_ IMPALING - “Impaling”
- ENCHANTMENT_
MINECRAFT_ INFINITY - “Infinity”
- ENCHANTMENT_
MINECRAFT_ KNOCKBACK - “Knockback”
- ENCHANTMENT_
MINECRAFT_ LOOTING - “Looting”
- ENCHANTMENT_
MINECRAFT_ LOYALTY - “Loyalty”
- ENCHANTMENT_
MINECRAFT_ LUCK_ OF_ THE_ SEA - “Luck of the Sea”
- ENCHANTMENT_
MINECRAFT_ LURE - “Lure”
- ENCHANTMENT_
MINECRAFT_ MENDING - “Mending”
- ENCHANTMENT_
MINECRAFT_ MULTISHOT - “Multishot”
- ENCHANTMENT_
MINECRAFT_ PIERCING - “Piercing”
- ENCHANTMENT_
MINECRAFT_ POWER - “Power”
- ENCHANTMENT_
MINECRAFT_ PROJECTILE_ PROTECTION - “Projectile Protection”
- ENCHANTMENT_
MINECRAFT_ PROTECTION - “Protection”
- ENCHANTMENT_
MINECRAFT_ PUNCH - “Punch”
- ENCHANTMENT_
MINECRAFT_ QUICK_ CHARGE - “Quick Charge”
- ENCHANTMENT_
MINECRAFT_ RESPIRATION - “Respiration”
- ENCHANTMENT_
MINECRAFT_ RIPTIDE - “Riptide”
- ENCHANTMENT_
MINECRAFT_ SHARPNESS - “Sharpness”
- ENCHANTMENT_
MINECRAFT_ SILK_ TOUCH - “Silk Touch”
- ENCHANTMENT_
MINECRAFT_ SMITE - “Smite”
- ENCHANTMENT_
MINECRAFT_ SOUL_ SPEED - “Soul Speed”
- ENCHANTMENT_
MINECRAFT_ SWEEPING - “Sweeping Edge”
- ENCHANTMENT_
MINECRAFT_ SWIFT_ SNEAK - “Swift Sneak”
- ENCHANTMENT_
MINECRAFT_ THORNS - “Thorns”
- ENCHANTMENT_
MINECRAFT_ UNBREAKING - “Unbreaking”
- ENCHANTMENT_
MINECRAFT_ VANISHING_ CURSE - “Curse of Vanishing”
- ENTITY_
MINECRAFT_ ALLAY - “Allay”
- ENTITY_
MINECRAFT_ AREA_ EFFECT_ CLOUD - “Area Effect Cloud”
- ENTITY_
MINECRAFT_ ARMOR_ STAND - “Armor Stand”
- ENTITY_
MINECRAFT_ ARROW - “Arrow”
- ENTITY_
MINECRAFT_ AXOLOTL - “Axolotl”
- ENTITY_
MINECRAFT_ BAT - “Bat”
- ENTITY_
MINECRAFT_ BEE - “Bee”
- ENTITY_
MINECRAFT_ BLAZE - “Blaze”
- ENTITY_
MINECRAFT_ BLOCK_ DISPLAY - “Block Display”
- ENTITY_
MINECRAFT_ BOAT - “Boat”
- ENTITY_
MINECRAFT_ CAMEL - “Camel”
- ENTITY_
MINECRAFT_ CAT - “Cat”
- ENTITY_
MINECRAFT_ CAVE_ SPIDER - “Cave Spider”
- ENTITY_
MINECRAFT_ CHEST_ BOAT - “Boat with Chest”
- ENTITY_
MINECRAFT_ CHEST_ MINECART - “Minecart with Chest”
- ENTITY_
MINECRAFT_ CHICKEN - “Chicken”
- ENTITY_
MINECRAFT_ COD - “Cod”
- ENTITY_
MINECRAFT_ COMMAND_ BLOCK_ MINECART - “Minecart with Command Block”
- ENTITY_
MINECRAFT_ COW - “Cow”
- ENTITY_
MINECRAFT_ CREEPER - “Creeper”
- ENTITY_
MINECRAFT_ DOLPHIN - “Dolphin”
- ENTITY_
MINECRAFT_ DONKEY - “Donkey”
- ENTITY_
MINECRAFT_ DRAGON_ FIREBALL - “Dragon Fireball”
- ENTITY_
MINECRAFT_ DROWNED - “Drowned”
- ENTITY_
MINECRAFT_ EGG - “Thrown Egg”
- ENTITY_
MINECRAFT_ ELDER_ GUARDIAN - “Elder Guardian”
- ENTITY_
MINECRAFT_ ENDERMAN - “Enderman”
- ENTITY_
MINECRAFT_ ENDERMITE - “Endermite”
- ENTITY_
MINECRAFT_ ENDER_ DRAGON - “Ender Dragon”
- ENTITY_
MINECRAFT_ ENDER_ PEARL - “Thrown Ender Pearl”
- ENTITY_
MINECRAFT_ END_ CRYSTAL - “End Crystal”
- ENTITY_
MINECRAFT_ EVOKER - “Evoker”
- ENTITY_
MINECRAFT_ EVOKER_ FANGS - “Evoker Fangs”
- ENTITY_
MINECRAFT_ EXPERIENCE_ BOTTLE - “Thrown Bottle o’ Enchanting”
- ENTITY_
MINECRAFT_ EXPERIENCE_ ORB - “Experience Orb”
- ENTITY_
MINECRAFT_ EYE_ OF_ ENDER - “Eye of Ender”
- ENTITY_
MINECRAFT_ FALLING_ BLOCK - “Falling Block”
- ENTITY_
MINECRAFT_ FALLING_ BLOCK_ TYPE - “Falling %s”
- ENTITY_
MINECRAFT_ FIREBALL - “Fireball”
- ENTITY_
MINECRAFT_ FIREWORK_ ROCKET - “Firework Rocket”
- ENTITY_
MINECRAFT_ FISHING_ BOBBER - “Fishing Bobber”
- ENTITY_
MINECRAFT_ FOX - “Fox”
- ENTITY_
MINECRAFT_ FROG - “Frog”
- ENTITY_
MINECRAFT_ FURNACE_ MINECART - “Minecart with Furnace”
- ENTITY_
MINECRAFT_ GHAST - “Ghast”
- ENTITY_
MINECRAFT_ GIANT - “Giant”
- ENTITY_
MINECRAFT_ GLOW_ ITEM_ FRAME - “Glow Item Frame”
- ENTITY_
MINECRAFT_ GLOW_ SQUID - “Glow Squid”
- ENTITY_
MINECRAFT_ GOAT - “Goat”
- ENTITY_
MINECRAFT_ GUARDIAN - “Guardian”
- ENTITY_
MINECRAFT_ HOGLIN - “Hoglin”
- ENTITY_
MINECRAFT_ HOPPER_ MINECART - “Minecart with Hopper”
- ENTITY_
MINECRAFT_ HORSE - “Horse”
- ENTITY_
MINECRAFT_ HUSK - “Husk”
- ENTITY_
MINECRAFT_ ILLUSIONER - “Illusioner”
- ENTITY_
MINECRAFT_ INTERACTION - “Interaction”
- ENTITY_
MINECRAFT_ IRON_ GOLEM - “Iron Golem”
- ENTITY_
MINECRAFT_ ITEM - “Item”
- ENTITY_
MINECRAFT_ ITEM_ DISPLAY - “Item Display”
- ENTITY_
MINECRAFT_ ITEM_ FRAME - “Item Frame”
- ENTITY_
MINECRAFT_ KILLER_ BUNNY - “The Killer Bunny”
- ENTITY_
MINECRAFT_ LEASH_ KNOT - “Leash Knot”
- ENTITY_
MINECRAFT_ LIGHTNING_ BOLT - “Lightning Bolt”
- ENTITY_
MINECRAFT_ LLAMA - “Llama”
- ENTITY_
MINECRAFT_ LLAMA_ SPIT - “Llama Spit”
- ENTITY_
MINECRAFT_ MAGMA_ CUBE - “Magma Cube”
- ENTITY_
MINECRAFT_ MARKER - “Marker”
- ENTITY_
MINECRAFT_ MINECART - “Minecart”
- ENTITY_
MINECRAFT_ MOOSHROOM - “Mooshroom”
- ENTITY_
MINECRAFT_ MULE - “Mule”
- ENTITY_
MINECRAFT_ OCELOT - “Ocelot”
- ENTITY_
MINECRAFT_ PAINTING - “Painting”
- ENTITY_
MINECRAFT_ PANDA - “Panda”
- ENTITY_
MINECRAFT_ PARROT - “Parrot”
- ENTITY_
MINECRAFT_ PHANTOM - “Phantom”
- ENTITY_
MINECRAFT_ PIG - “Pig”
- ENTITY_
MINECRAFT_ PIGLIN - “Piglin”
- ENTITY_
MINECRAFT_ PIGLIN_ BRUTE - “Piglin Brute”
- ENTITY_
MINECRAFT_ PILLAGER - “Pillager”
- ENTITY_
MINECRAFT_ PLAYER - “Player”
- ENTITY_
MINECRAFT_ POLAR_ BEAR - “Polar Bear”
- ENTITY_
MINECRAFT_ POTION - “Potion”
- ENTITY_
MINECRAFT_ PUFFERFISH - “Pufferfish”
- ENTITY_
MINECRAFT_ RABBIT - “Rabbit”
- ENTITY_
MINECRAFT_ RAVAGER - “Ravager”
- ENTITY_
MINECRAFT_ SALMON - “Salmon”
- ENTITY_
MINECRAFT_ SHEEP - “Sheep”
- ENTITY_
MINECRAFT_ SHULKER - “Shulker”
- ENTITY_
MINECRAFT_ SHULKER_ BULLET - “Shulker Bullet”
- ENTITY_
MINECRAFT_ SILVERFISH - “Silverfish”
- ENTITY_
MINECRAFT_ SKELETON - “Skeleton”
- ENTITY_
MINECRAFT_ SKELETON_ HORSE - “Skeleton Horse”
- ENTITY_
MINECRAFT_ SLIME - “Slime”
- ENTITY_
MINECRAFT_ SMALL_ FIREBALL - “Small Fireball”
- ENTITY_
MINECRAFT_ SNIFFER - “Sniffer”
- ENTITY_
MINECRAFT_ SNOWBALL - “Snowball”
- ENTITY_
MINECRAFT_ SNOW_ GOLEM - “Snow Golem”
- ENTITY_
MINECRAFT_ SPAWNER_ MINECART - “Minecart with Monster Spawner”
- ENTITY_
MINECRAFT_ SPECTRAL_ ARROW - “Spectral Arrow”
- ENTITY_
MINECRAFT_ SPIDER - “Spider”
- ENTITY_
MINECRAFT_ SQUID - “Squid”
- ENTITY_
MINECRAFT_ STRAY - “Stray”
- ENTITY_
MINECRAFT_ STRIDER - “Strider”
- ENTITY_
MINECRAFT_ TADPOLE - “Tadpole”
- ENTITY_
MINECRAFT_ TEXT_ DISPLAY - “Text Display”
- ENTITY_
MINECRAFT_ TNT - “Primed TNT”
- ENTITY_
MINECRAFT_ TNT_ MINECART - “Minecart with TNT”
- ENTITY_
MINECRAFT_ TRADER_ LLAMA - “Trader Llama”
- ENTITY_
MINECRAFT_ TRIDENT - “Trident”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH - “Tropical Fish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 0 - “Anemone”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 1 - “Black Tang”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 2 - “Blue Tang”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 3 - “Butterflyfish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 4 - “Cichlid”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 5 - “Clownfish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 6 - “Cotton Candy Betta”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 7 - “Dottyback”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 8 - “Emperor Red Snapper”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 9 - “Goatfish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 10 - “Moorish Idol”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 11 - “Ornate Butterflyfish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 12 - “Parrotfish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 13 - “Queen Angelfish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 14 - “Red Cichlid”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 15 - “Red Lipped Blenny”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 16 - “Red Snapper”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 17 - “Threadfin”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 18 - “Tomato Clownfish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 19 - “Triggerfish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 20 - “Yellowtail Parrotfish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ PREDEFINED_ 21 - “Yellow Tang”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ BETTY - “Betty”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ BLOCKFISH - “Blockfish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ BRINELY - “Brinely”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ CLAYFISH - “Clayfish”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ DASHER - “Dasher”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ FLOPPER - “Flopper”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ GLITTER - “Glitter”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ KOB - “Kob”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ SNOOPER - “Snooper”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ SPOTTY - “Spotty”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ STRIPEY - “Stripey”
- ENTITY_
MINECRAFT_ TROPICAL_ FISH_ TYPE_ SUNSTREAK - “Sunstreak”
- ENTITY_
MINECRAFT_ TURTLE - “Turtle”
- ENTITY_
MINECRAFT_ VEX - “Vex”
- ENTITY_
MINECRAFT_ VILLAGER - “Villager”
- ENTITY_
MINECRAFT_ VILLAGER_ ARMORER - “Armorer”
- ENTITY_
MINECRAFT_ VILLAGER_ BUTCHER - “Butcher”
- ENTITY_
MINECRAFT_ VILLAGER_ CARTOGRAPHER - “Cartographer”
- ENTITY_
MINECRAFT_ VILLAGER_ CLERIC - “Cleric”
- ENTITY_
MINECRAFT_ VILLAGER_ FARMER - “Farmer”
- ENTITY_
MINECRAFT_ VILLAGER_ FISHERMAN - “Fisherman”
- ENTITY_
MINECRAFT_ VILLAGER_ FLETCHER - “Fletcher”
- ENTITY_
MINECRAFT_ VILLAGER_ LEATHERWORKER - “Leatherworker”
- ENTITY_
MINECRAFT_ VILLAGER_ LIBRARIAN - “Librarian”
- ENTITY_
MINECRAFT_ VILLAGER_ MASON - “Mason”
- ENTITY_
MINECRAFT_ VILLAGER_ NITWIT - “Nitwit”
- ENTITY_
MINECRAFT_ VILLAGER_ NONE - “Villager”
- ENTITY_
MINECRAFT_ VILLAGER_ SHEPHERD - “Shepherd”
- ENTITY_
MINECRAFT_ VILLAGER_ TOOLSMITH - “Toolsmith”
- ENTITY_
MINECRAFT_ VILLAGER_ WEAPONSMITH - “Weaponsmith”
- ENTITY_
MINECRAFT_ VINDICATOR - “Vindicator”
- ENTITY_
MINECRAFT_ WANDERING_ TRADER - “Wandering Trader”
- ENTITY_
MINECRAFT_ WARDEN - “Warden”
- ENTITY_
MINECRAFT_ WITCH - “Witch”
- ENTITY_
MINECRAFT_ WITHER - “Wither”
- ENTITY_
MINECRAFT_ WITHER_ SKELETON - “Wither Skeleton”
- ENTITY_
MINECRAFT_ WITHER_ SKULL - “Wither Skull”
- ENTITY_
MINECRAFT_ WOLF - “Wolf”
- ENTITY_
MINECRAFT_ ZOGLIN - “Zoglin”
- ENTITY_
MINECRAFT_ ZOMBIE - “Zombie”
- ENTITY_
MINECRAFT_ ZOMBIE_ HORSE - “Zombie Horse”
- ENTITY_
MINECRAFT_ ZOMBIE_ VILLAGER - “Zombie Villager”
- ENTITY_
MINECRAFT_ ZOMBIFIED_ PIGLIN - “Zombified Piglin”
- ENTITY_
NOT_ SUMMONABLE - “Can’t summon entity of type %s”
- EVENT_
MINECRAFT_ RAID - “Raid”
- EVENT_
MINECRAFT_ RAID_ DEFEAT - “Defeat”
- EVENT_
MINECRAFT_ RAID_ RAIDERS_ REMAINING - “Raiders Remaining: %s”
- EVENT_
MINECRAFT_ RAID_ VICTORY - “Victory”
- FABRIC_
GUI_ CREATIVE_ TAB_ PAGE - “Page %s/%s”
- FABRIC_
REGISTRY_ SYNC_ V0_ UNKNOWN_ REMOTE_ FOOTER - “And %s more…”
- FABRIC_
REGISTRY_ SYNC_ V0_ UNKNOWN_ REMOTE_ SUBTITLE_ 1 - “This is usually caused by a mismatched mod set between the client and server.”
- FABRIC_
REGISTRY_ SYNC_ V0_ UNKNOWN_ REMOTE_ SUBTITLE_ 2 - “ See the client logs for more details. The following registry entry namespaces may be related:
- FABRIC_
REGISTRY_ SYNC_ V0_ UNKNOWN_ REMOTE_ TITLE_ PLURAL - “Received %s registry entries that are unknown to this client. “
- FABRIC_
REGISTRY_ SYNC_ V0_ UNKNOWN_ REMOTE_ TITLE_ SINGULAR - “Received a registry entry that is unknown to this client. “
- FILLED_
MAP_ BURIED_ TREASURE - “Buried Treasure Map”
- FILLED_
MAP_ ID - “Id #%s”
- FILLED_
MAP_ LEVEL - “(Level %s/%s)”
- FILLED_
MAP_ LOCKED - “Locked”
- FILLED_
MAP_ MANSION - “Woodland Explorer Map”
- FILLED_
MAP_ MONUMENT - “Ocean Explorer Map”
- FILLED_
MAP_ SCALE - “Scaling at 1:%s”
- FILLED_
MAP_ UNKNOWN - “Unknown Map”
- FLAT_
WORLD_ PRESET_ MINECRAFT_ BOTTOMLESS_ PIT - “Bottomless Pit”
- FLAT_
WORLD_ PRESET_ MINECRAFT_ CLASSIC_ FLAT - “Classic Flat”
- FLAT_
WORLD_ PRESET_ MINECRAFT_ DESERT - “Desert”
- FLAT_
WORLD_ PRESET_ MINECRAFT_ OVERWORLD - “Overworld”
- FLAT_
WORLD_ PRESET_ MINECRAFT_ REDSTONE_ READY - “Redstone Ready”
- FLAT_
WORLD_ PRESET_ MINECRAFT_ SNOWY_ KINGDOM - “Snowy Kingdom”
- FLAT_
WORLD_ PRESET_ MINECRAFT_ THE_ VOID - “The Void”
- FLAT_
WORLD_ PRESET_ MINECRAFT_ TUNNELERS_ DREAM - “Tunnelers’ Dream”
- FLAT_
WORLD_ PRESET_ MINECRAFT_ WATER_ WORLD - “Water World”
- FLAT_
WORLD_ PRESET_ UNKNOWN - “???”
- GAMERULE_
ANNOUNCE_ ADVANCEMENTS - “Announce advancements”
- GAMERULE_
BLOCK_ EXPLOSION_ DROP_ DECAY - “In block interaction explosions, some blocks won’t drop their loot”
- GAMERULE_
BLOCK_ EXPLOSION_ DROP_ DECAY_ DESCRIPTION - “Some of the drops from blocks destroyed by explosions caused by block interactions are lost in the explosion.”
- GAMERULE_
CATEGORY_ CHAT - “Chat”
- GAMERULE_
CATEGORY_ DROPS - “Drops”
- GAMERULE_
CATEGORY_ MISC - “Miscellaneous”
- GAMERULE_
CATEGORY_ MOBS - “Mobs”
- GAMERULE_
CATEGORY_ PLAYER - “Player”
- GAMERULE_
CATEGORY_ SPAWNING - “Spawning”
- GAMERULE_
CATEGORY_ UPDATES - “World Updates”
- GAMERULE_
COMMAND_ BLOCK_ OUTPUT - “Broadcast command block output”
- GAMERULE_
COMMAND_ MODIFICATION_ BLOCK_ LIMIT - “Command Modification Block Limit”
- GAMERULE_
COMMAND_ MODIFICATION_ BLOCK_ LIMIT_ DESCRIPTION - “Number of blocks that can be changed at once by one command, such as fill or clone.”
- GAMERULE_
DISABLE_ ELYTRA_ MOVEMENT_ CHECK - “Disable elytra movement check”
- GAMERULE_
DISABLE_ RAIDS - “Disable raids”
- GAMERULE_
DO_ DAYLIGHT_ CYCLE - “Advance time of day”
- GAMERULE_
DO_ ENTITY_ DROPS - “Drop entity equipment”
- GAMERULE_
DO_ ENTITY_ DROPS_ DESCRIPTION - “Controls drops from minecarts (including inventories), item frames, boats, etc.”
- GAMERULE_
DO_ FIRE_ TICK - “Update fire”
- GAMERULE_
DO_ IMMEDIATE_ RESPAWN - “Respawn immediately”
- GAMERULE_
DO_ INSOMNIA - “Spawn phantoms”
- GAMERULE_
DO_ LIMITED_ CRAFTING - “Require recipe for crafting”
- GAMERULE_
DO_ LIMITED_ CRAFTING_ DESCRIPTION - “If enabled, players will be able to craft only unlocked recipes.”
- GAMERULE_
DO_ MOB_ LOOT - “Drop mob loot”
- GAMERULE_
DO_ MOB_ LOOT_ DESCRIPTION - “Controls resource drops from mobs, including experience orbs.”
- GAMERULE_
DO_ MOB_ SPAWNING - “Spawn mobs”
- GAMERULE_
DO_ MOB_ SPAWNING_ DESCRIPTION - “Some entities might have separate rules.”
- GAMERULE_
DO_ PATROL_ SPAWNING - “Spawn pillager patrols”
- GAMERULE_
DO_ TILE_ DROPS - “Drop blocks”
- GAMERULE_
DO_ TILE_ DROPS_ DESCRIPTION - “Controls resource drops from blocks, including experience orbs.”
- GAMERULE_
DO_ TRADER_ SPAWNING - “Spawn Wandering Traders”
- GAMERULE_
DO_ VINES_ SPREAD - “Vines spread”
- GAMERULE_
DO_ VINES_ SPREAD_ DESCRIPTION - “Controls whether or not the Vines block spreads randomly to adjacent blocks. Does not affect other type of vine blocks such as Weeping Vines, Twisting Vines, etc.”
- GAMERULE_
DO_ WARDEN_ SPAWNING - “Spawn Wardens”
- GAMERULE_
DO_ WEATHER_ CYCLE - “Update weather”
- GAMERULE_
DROWNING_ DAMAGE - “Deal drowning damage”
- GAMERULE_
FALL_ DAMAGE - “Deal fall damage”
- GAMERULE_
FIRE_ DAMAGE - “Deal fire damage”
- GAMERULE_
FORGIVE_ DEAD_ PLAYERS - “Forgive dead players”
- GAMERULE_
FORGIVE_ DEAD_ PLAYERS_ DESCRIPTION - “Angered neutral mobs stop being angry when the targeted player dies nearby.”
- GAMERULE_
FREEZE_ DAMAGE - “Deal freeze damage”
- GAMERULE_
GLOBAL_ SOUND_ EVENTS - “Global sound events”
- GAMERULE_
GLOBAL_ SOUND_ EVENTS_ DESCRIPTION - “When certain game events happen, like a boss spawning, the sound is heard everywhere.”
- GAMERULE_
KEEP_ INVENTORY - “Keep inventory after death”
- GAMERULE_
LAVA_ SOURCE_ CONVERSION - “Lava converts to source”
- GAMERULE_
LAVA_ SOURCE_ CONVERSION_ DESCRIPTION - “When flowing lava is surrounded on two sides by lava sources it converts into a source.”
- GAMERULE_
LOG_ ADMIN_ COMMANDS - “Broadcast admin commands”
- GAMERULE_
MAX_ COMMAND_ CHAIN_ LENGTH - “Command chain size limit”
- GAMERULE_
MAX_ COMMAND_ CHAIN_ LENGTH_ DESCRIPTION - “Applies to command block chains and functions.”
- GAMERULE_
MAX_ ENTITY_ CRAMMING - “Entity cramming threshold”
- GAMERULE_
MOB_ EXPLOSION_ DROP_ DECAY - “In mob explosions, some blocks won’t drop their loot”
- GAMERULE_
MOB_ EXPLOSION_ DROP_ DECAY_ DESCRIPTION - “Some of the drops from blocks destroyed by explosions caused by mobs are lost in the explosion.”
- GAMERULE_
MOB_ GRIEFING - “Allow destructive mob actions”
- GAMERULE_
NATURAL_ REGENERATION - “Regenerate health”
- GAMERULE_
PLAYERS_ SLEEPING_ PERCENTAGE - “Sleep percentage”
- GAMERULE_
PLAYERS_ SLEEPING_ PERCENTAGE_ DESCRIPTION - “The percentage of players who must be sleeping to skip the night.”
- GAMERULE_
RANDOM_ TICK_ SPEED - “Random tick speed rate”
- GAMERULE_
REDUCED_ DEBUG_ INFO - “Reduce debug info”
- GAMERULE_
REDUCED_ DEBUG_ INFO_ DESCRIPTION - “Limits contents of debug screen.”
- GAMERULE_
SEND_ COMMAND_ FEEDBACK - “Send command feedback”
- GAMERULE_
SHOW_ DEATH_ MESSAGES - “Show death messages”
- GAMERULE_
SNOW_ ACCUMULATION_ HEIGHT - “Snow accumulation height”
- GAMERULE_
SNOW_ ACCUMULATION_ HEIGHT_ DESCRIPTION - “When it snows, layers of snow form on the ground up to at most this number of layers.”
- GAMERULE_
SPAWN_ RADIUS - “Respawn location radius”
- GAMERULE_
SPECTATORS_ GENERATE_ CHUNKS - “Allow spectators to generate terrain”
- GAMERULE_
TNT_ EXPLOSION_ DROP_ DECAY - “In TNT explosions, some blocks won’t drop their loot”
- GAMERULE_
TNT_ EXPLOSION_ DROP_ DECAY_ DESCRIPTION - “Some of the drops from blocks destroyed by explosions caused by TNT are lost in the explosion.”
- GAMERULE_
UNIVERSAL_ ANGER - “Universal anger”
- GAMERULE_
UNIVERSAL_ ANGER_ DESCRIPTION - “Angered neutral mobs attack any nearby player, not just the player that angered them. Works best if forgiveDeadPlayers is disabled.”
- GAMERULE_
WATER_ SOURCE_ CONVERSION - “Water converts to source”
- GAMERULE_
WATER_ SOURCE_ CONVERSION_ DESCRIPTION - “When flowing water is surrounded on two sides by water sources it converts into a source.”
- GAME_
MODE_ ADVENTURE - “Adventure Mode”
- GAME_
MODE_ CHANGED - “Your game mode has been updated to %s”
- GAME_
MODE_ CREATIVE - “Creative Mode”
- GAME_
MODE_ HARDCORE - “Hardcore Mode!”
- GAME_
MODE_ SPECTATOR - “Spectator Mode”
- GAME_
MODE_ SURVIVAL - “Survival Mode”
- GENERATOR_
CUSTOM - “Custom”
- GENERATOR_
CUSTOMIZED - “Old Customized”
- GENERATOR_
MINECRAFT_ AMPLIFIED - “AMPLIFIED”
- GENERATOR_
MINECRAFT_ AMPLIFIED_ INFO - “Notice: Just for fun! Requires a beefy computer.”
- GENERATOR_
MINECRAFT_ DEBUG_ ALL_ BLOCK_ STATES - “Debug Mode”
- GENERATOR_
MINECRAFT_ FLAT - “Superflat”
- GENERATOR_
MINECRAFT_ LARGE_ BIOMES - “Large Biomes”
- GENERATOR_
MINECRAFT_ NORMAL - “Default”
- GENERATOR_
MINECRAFT_ SINGLE_ BIOME_ SURFACE - “Single Biome”
- GENERATOR_
SINGLE_ BIOME_ CAVES - “Caves”
- GENERATOR_
SINGLE_ BIOME_ FLOATING_ ISLANDS - “Floating Islands”
- GUI_
ABUSE_ REPORT_ ERROR_ TITLE - “Problem sending your report”
- GUI_
ABUSE_ REPORT_ REASON_ ALCOHOL_ TOBACCO_ DRUGS - “Drugs or alcohol”
- GUI_
ABUSE_ REPORT_ REASON_ ALCOHOL_ TOBACCO_ DRUGS_ DESCRIPTION - “Someone is encouraging others to partake in illegal drug related activities or encouraging underage drinking.”
- GUI_
ABUSE_ REPORT_ REASON_ CHILD_ SEXUAL_ EXPLOITATION_ OR_ ABUSE - “Child sexual exploitation or abuse”
- GUI_
ABUSE_ REPORT_ REASON_ CHILD_ SEXUAL_ EXPLOITATION_ OR_ ABUSE_ DESCRIPTION - “Someone is talking about or otherwise promoting indecent behavior involving children.”
- GUI_
ABUSE_ REPORT_ REASON_ DEFAMATION_ IMPERSONATION_ FALSE_ INFORMATION - “Defamation, impersonation, or false information”
- GUI_
ABUSE_ REPORT_ REASON_ DEFAMATION_ IMPERSONATION_ FALSE_ INFORMATION_ DESCRIPTION - “Someone is damaging someone else’s reputation, pretending to be someone they’re not, or sharing false information with the aim to exploit or mislead others.”
- GUI_
ABUSE_ REPORT_ REASON_ DESCRIPTION - “Description:”
- GUI_
ABUSE_ REPORT_ REASON_ FALSE_ REPORTING - “False Reporting”
- GUI_
ABUSE_ REPORT_ REASON_ HARASSMENT_ OR_ BULLYING - “Harassment or bullying”
- GUI_
ABUSE_ REPORT_ REASON_ HARASSMENT_ OR_ BULLYING_ DESCRIPTION - “Someone is shaming, attacking, or bullying you or someone else. This includes when someone is repeatedly trying to contact you or someone else without consent or posting private personal information about you or someone else without consent (“doxing”).“
- GUI_
ABUSE_ REPORT_ REASON_ HATE_ SPEECH - “Hate speech”
- GUI_
ABUSE_ REPORT_ REASON_ HATE_ SPEECH_ DESCRIPTION - “Someone is attacking you or another player based on characteristics of their identity, like religion, race, or sexuality.”
- GUI_
ABUSE_ REPORT_ REASON_ IMMINENT_ HARM - “Imminent harm - Threat to harm others”
- GUI_
ABUSE_ REPORT_ REASON_ IMMINENT_ HARM_ DESCRIPTION - “Someone is threatening to harm you or someone else in real life.”
- GUI_
ABUSE_ REPORT_ REASON_ NARRATION - “%s: %s”
- GUI_
ABUSE_ REPORT_ REASON_ NON_ CONSENSUAL_ INTIMATE_ IMAGERY - “Non-consensual intimate imagery”
- GUI_
ABUSE_ REPORT_ REASON_ NON_ CONSENSUAL_ INTIMATE_ IMAGERY_ DESCRIPTION - “Someone is talking about, sharing, or otherwise promoting private and intimate images.”
- GUI_
ABUSE_ REPORT_ REASON_ SELF_ HARM_ OR_ SUICIDE - “Imminent harm - Self-harm or suicide”
- GUI_
ABUSE_ REPORT_ REASON_ SELF_ HARM_ OR_ SUICIDE_ DESCRIPTION - “Someone is threatening to harm themselves in real life or talking about harming themselves in real life.”
- GUI_
ABUSE_ REPORT_ REASON_ TERRORISM_ OR_ VIOLENT_ EXTREMISM - “Terrorism or violent extremism”
- GUI_
ABUSE_ REPORT_ REASON_ TERRORISM_ OR_ VIOLENT_ EXTREMISM_ DESCRIPTION - “Someone is talking about, promoting, or threatening to commit acts of terrorism or violent extremism for political, religious, ideological, or other reasons.”
- GUI_
ABUSE_ REPORT_ REASON_ TITLE - “Select Report Category”
- GUI_
ABUSE_ REPORT_ SENDING_ TITLE - “Sending your report…”
- GUI_
ABUSE_ REPORT_ SEND_ ERROR_ MESSAGE - “An error was returned while sending your report: ‘%s’”
- GUI_
ABUSE_ REPORT_ SEND_ GENERIC_ ERROR - “Encountered an unexpected error while sending your report.”
- GUI_
ABUSE_ REPORT_ SEND_ HTTP_ ERROR - “An unexpected HTTP error occurred while sending your report.”
- GUI_
ABUSE_ REPORT_ SEND_ JSON_ ERROR - “Encountered malformed payload while sending your report.”
- GUI_
ABUSE_ REPORT_ SEND_ SERVICE_ UNAVAILABLE - “Unable to reach the Abuse Reporting service. Please make sure you are connected to the internet and try again.”
- GUI_
ABUSE_ REPORT_ SENT_ TITLE - “Report sent”
- GUI_
ACKNOWLEDGE - “Acknowledge”
- GUI_
ADVANCEMENTS - “Advancements”
- GUI_ALL
- “All”
- GUI_
BACK - “Back”
- GUI_
BANNED_ DESCRIPTION - “%s
- GUI_
BANNED_ DESCRIPTION_ PERMANENT - “Your account is permanently banned, which means you can’t play online or join Realms.”
- GUI_
BANNED_ DESCRIPTION_ REASON - “We recently received a report for bad behavior by your account. Our moderators have now reviewed your case and identified it as %s, which goes against the Minecraft Community Standards.”
- GUI_
BANNED_ DESCRIPTION_ REASON_ ID - “Code: %s”
- GUI_
BANNED_ DESCRIPTION_ REASON_ ID_ MESSAGE - “Code: %s - %s”
- GUI_
BANNED_ DESCRIPTION_ TEMPORARY - “%s Until then, you can’t play online or join Realms.”
- GUI_
BANNED_ DESCRIPTION_ TEMPORARY_ DURATION - “Your account is temporarily suspended and will be reactivated in %s.”
- GUI_
BANNED_ DESCRIPTION_ UNKNOWNREASON - “We recently received a report for bad behavior by your account. Our moderators have now reviewed your case and identified that it goes against the Minecraft Community Standards.”
- GUI_
BANNED_ REASON_ DEFAMATION_ IMPERSONATION_ FALSE_ INFORMATION - “Impersonation or sharing information to exploit or mislead others”
- GUI_
BANNED_ REASON_ DRUGS - “References to illegal drugs”
- GUI_
BANNED_ REASON_ EXTREME_ VIOLENCE_ OR_ GORE - “Depictions of real-life excessive violence or gore”
- GUI_
BANNED_ REASON_ FALSE_ REPORTING - “Excessive false or inaccurate reports”
- GUI_
BANNED_ REASON_ FRAUD - “Fraudulent acquisition or use of content”
- GUI_
BANNED_ REASON_ GENERIC_ VIOLATION - “Violating Community Standards”
- GUI_
BANNED_ REASON_ HARASSMENT_ OR_ BULLYING - “Abusive language used in a directed, harmful manner”
- GUI_
BANNED_ REASON_ HATE_ SPEECH - “Hate speech or discrimination”
- GUI_
BANNED_ REASON_ HATE_ TERRORISM_ NOTORIOUS_ FIGURE - “References to hate groups, terrorist organizations, or notorious figures”
- GUI_
BANNED_ REASON_ IMMINENT_ HARM_ TO_ PERSON_ OR_ PROPERTY - “Intent to cause real-life harm to persons or property”
- GUI_
BANNED_ REASON_ NUDITY_ OR_ PORNOGRAPHY - “Displaying lewd or pornographic material”
- GUI_
BANNED_ REASON_ SEXUALLY_ INAPPROPRIATE - “Topics or content of a sexual nature”
- GUI_
BANNED_ REASON_ SPAM_ OR_ ADVERTISING - “Spam or advertising”
- GUI_
BANNED_ TITLE_ PERMANENT - “Account permanently banned”
- GUI_
BANNED_ TITLE_ TEMPORARY - “Account temporarily suspended”
- GUI_
CANCEL - “Cancel”
- GUI_
CHAT_ REPORT_ COMMENTS - “Comments”
- GUI_
CHAT_ REPORT_ DESCRIBE - “Sharing details will help us make a well-informed decision.”
- GUI_
CHAT_ REPORT_ DISCARD_ CONTENT - “If you leave, you’ll lose this report and your comments. Are you sure you want to leave?”
- GUI_
CHAT_ REPORT_ DISCARD_ DISCARD - “Leave and Discard Report”
- GUI_
CHAT_ REPORT_ DISCARD_ DRAFT - “Save as Draft”
- GUI_
CHAT_ REPORT_ DISCARD_ RETURN - “Continue Editing”
- GUI_
CHAT_ REPORT_ DISCARD_ TITLE - “Discard report and comments?”
- GUI_
CHAT_ REPORT_ DRAFT_ CONTENT - “Would you like to continue editing the existing report or discard it and create a new one?”
- GUI_
CHAT_ REPORT_ DRAFT_ DISCARD - “Discard”
- GUI_
CHAT_ REPORT_ DRAFT_ EDIT - “Continue Editing”
- GUI_
CHAT_ REPORT_ DRAFT_ QUITTOTITLE_ CONTENT - “Would you like to continue editing it or discard it?”
- GUI_
CHAT_ REPORT_ DRAFT_ QUITTOTITLE_ TITLE - “You have a draft chat report that will be lost if you quit”
- GUI_
CHAT_ REPORT_ DRAFT_ TITLE - “Edit draft chat report?”
- GUI_
CHAT_ REPORT_ MORE_ COMMENTS - “Please describe what happened:”
- GUI_
CHAT_ REPORT_ OBSERVED_ WHAT - “Why are you reporting this?”
- GUI_
CHAT_ REPORT_ READ_ INFO - “Learn About Reporting”
- GUI_
CHAT_ REPORT_ REPORT_ SENT_ MSG - “We’ve successfully received your report. Thank you!
- GUI_
CHAT_ REPORT_ SELECTED_ CHAT - “%s Chat Message(s) Selected to Report”
- GUI_
CHAT_ REPORT_ SELECT_ CHAT - “Select Chat Messages to Report”
- GUI_
CHAT_ REPORT_ SELECT_ REASON - “Select Report Category”
- GUI_
CHAT_ REPORT_ SEND - “Send Report”
- GUI_
CHAT_ REPORT_ SEND_ COMMENTS_ TOO_ LONG - “Please shorten the comment”
- GUI_
CHAT_ REPORT_ SEND_ NO_ REASON - “Please select a report category”
- GUI_
CHAT_ REPORT_ SEND_ NO_ REPORTED_ MESSAGES - “Please select at least one chat message to report”
- GUI_
CHAT_ REPORT_ SEND_ TOO_ MANY_ MESSAGES - “Trying to include too many messages in the report”
- GUI_
CHAT_ REPORT_ TITLE - “Report Player”
- GUI_
CHAT_ SELECTION_ CONTEXT - “Messages surrounding this selection will be included to provide additional context”
- GUI_
CHAT_ SELECTION_ FOLD - “%s message(s) hidden”
- GUI_
CHAT_ SELECTION_ HEADING - “%s %s”
- GUI_
CHAT_ SELECTION_ JOIN - “%s joined the chat”
- GUI_
CHAT_ SELECTION_ MESSAGE_ NARRATE - “%s said: %s at %s”
- GUI_
CHAT_ SELECTION_ SELECTED - “%s/%s message(s) selected”
- GUI_
CHAT_ SELECTION_ TITLE - “Select Chat Messages to Report”
- GUI_
CONTINUE - “Continue”
- GUI_
COPY_ LINK_ TO_ CLIPBOARD - “Copy Link to Clipboard”
- GUI_
DAYS - “%s day(s)”
- GUI_
DONE - “Done”
- GUI_
DOWN - “Down”
- GUI_
ENTITY_ TOOLTIP_ TYPE - “Type: %s”
- GUI_
HOURS - “%s hour(s)”
- GUI_
MINUTES - “%s minute(s)”
- GUI_
MULTI_ LINE_ EDIT_ BOX_ CHARACTER_ LIMIT - “%s/%s”
- GUI_
NARRATE_ BUTTON - “%s button”
- GUI_
NARRATE_ EDIT_ BOX - “%s edit box: %s”
- GUI_
NARRATE_ SLIDER - “%s slider”
- GUI_
NARRATE_ TAB - “%s tab”
- GUI_NO
- “No”
- GUI_
NONE - “None”
- GUI_OK
- “Ok”
- GUI_
PROCEED - “Proceed”
- GUI_
RECIPEBOOK_ MORE_ RECIPES - “Right Click for More”
- GUI_
RECIPEBOOK_ SEARCH_ HINT - “Search…”
- GUI_
RECIPEBOOK_ TOGGLE_ RECIPES_ ALL - “Showing All”
- GUI_
RECIPEBOOK_ TOGGLE_ RECIPES_ BLASTABLE - “Showing Blastable”
- GUI_
RECIPEBOOK_ TOGGLE_ RECIPES_ CRAFTABLE - “Showing Craftable”
- GUI_
RECIPEBOOK_ TOGGLE_ RECIPES_ SMELTABLE - “Showing Smeltable”
- GUI_
RECIPEBOOK_ TOGGLE_ RECIPES_ SMOKABLE - “Showing Smokable”
- GUI_
SOCIAL_ INTERACTIONS_ BLOCKING_ HINT - “Manage with Microsoft account”
- GUI_
SOCIAL_ INTERACTIONS_ EMPTY_ BLOCKED - “No blocked players in chat”
- GUI_
SOCIAL_ INTERACTIONS_ EMPTY_ HIDDEN - “No players hidden in chat”
- GUI_
SOCIAL_ INTERACTIONS_ HIDDEN_ IN_ CHAT - “Chat messages from %s will be hidden”
- GUI_
SOCIAL_ INTERACTIONS_ HIDE - “Hide in Chat”
- GUI_
SOCIAL_ INTERACTIONS_ NARRATION_ HIDE - “Hide messages from %s”
- GUI_
SOCIAL_ INTERACTIONS_ NARRATION_ REPORT - “Report player %s”
- GUI_
SOCIAL_ INTERACTIONS_ NARRATION_ SHOW - “Show messages from %s”
- GUI_
SOCIAL_ INTERACTIONS_ REPORT - “Report”
- GUI_
SOCIAL_ INTERACTIONS_ SEARCH_ EMPTY - “Couldn’t find any players with that name”
- GUI_
SOCIAL_ INTERACTIONS_ SEARCH_ HINT - “Search…”
- GUI_
SOCIAL_ INTERACTIONS_ SERVER_ LABEL_ MULTIPLE - “%s - %s players”
- GUI_
SOCIAL_ INTERACTIONS_ SERVER_ LABEL_ SINGLE - “%s - %s player”
- GUI_
SOCIAL_ INTERACTIONS_ SHOW - “Show in Chat”
- GUI_
SOCIAL_ INTERACTIONS_ SHOWN_ IN_ CHAT - “Chat messages from %s will be shown”
- GUI_
SOCIAL_ INTERACTIONS_ STATUS_ BLOCKED - “Blocked”
- GUI_
SOCIAL_ INTERACTIONS_ STATUS_ BLOCKED_ OFFLINE - “Blocked - Offline”
- GUI_
SOCIAL_ INTERACTIONS_ STATUS_ HIDDEN - “Hidden”
- GUI_
SOCIAL_ INTERACTIONS_ STATUS_ HIDDEN_ OFFLINE - “Hidden - Offline”
- GUI_
SOCIAL_ INTERACTIONS_ STATUS_ OFFLINE - “Offline”
- GUI_
SOCIAL_ INTERACTIONS_ TAB_ ALL - “All”
- GUI_
SOCIAL_ INTERACTIONS_ TAB_ BLOCKED - “Blocked”
- GUI_
SOCIAL_ INTERACTIONS_ TAB_ HIDDEN - “Hidden”
- GUI_
SOCIAL_ INTERACTIONS_ TITLE - “Social Interactions”
- GUI_
SOCIAL_ INTERACTIONS_ TOOLTIP_ HIDE - “Hide messages”
- GUI_
SOCIAL_ INTERACTIONS_ TOOLTIP_ REPORT - “Report player”
- GUI_
SOCIAL_ INTERACTIONS_ TOOLTIP_ REPORT_ DISABLED - “The reporting service is unavailable”
- GUI_
SOCIAL_ INTERACTIONS_ TOOLTIP_ REPORT_ NOT_ REPORTABLE - “This player can’t be reported, because their chat messages can’t be verified on this server”
- GUI_
SOCIAL_ INTERACTIONS_ TOOLTIP_ REPORT_ NO_ MESSAGES - “No reportable messages from player %s”
- GUI_
SOCIAL_ INTERACTIONS_ TOOLTIP_ SHOW - “Show messages”
- GUI_
STATS - “Statistics”
- GUI_
TO_ MENU - “Back to Server List”
- GUI_
TO_ REALMS - “Back to Realms List”
- GUI_
TO_ TITLE - “Back to Title Screen”
- GUI_
TO_ WORLD - “Back to World List”
- GUI_UP
- “Up”
- GUI_YES
- “Yes”
- HANGING_
SIGN_ EDIT - “Edit Hanging Sign Message”
- INSTRUMENT_
MINECRAFT_ ADMIRE_ GOAT_ HORN - “Admire”
- INSTRUMENT_
MINECRAFT_ CALL_ GOAT_ HORN - “Call”
- INSTRUMENT_
MINECRAFT_ DREAM_ GOAT_ HORN - “Dream”
- INSTRUMENT_
MINECRAFT_ FEEL_ GOAT_ HORN - “Feel”
- INSTRUMENT_
MINECRAFT_ PONDER_ GOAT_ HORN - “Ponder”
- INSTRUMENT_
MINECRAFT_ SEEK_ GOAT_ HORN - “Seek”
- INSTRUMENT_
MINECRAFT_ SING_ GOAT_ HORN - “Sing”
- INSTRUMENT_
MINECRAFT_ YEARN_ GOAT_ HORN - “Yearn”
- INVENTORY_
BIN_ SLOT - “Destroy Item”
- INVENTORY_
HOTBAR_ INFO - “Save hotbar with %1$s+%2$s”
- INVENTORY_
HOTBAR_ SAVED - “Item hotbar saved (restore with %1$s+%2$s)”
- ITEM_
CAN_ BREAK - “Can break:”
- ITEM_
CAN_ PLACE - “Can be placed on:”
- ITEM_
COLOR - “Color: %s”
- ITEM_
DISABLED - “Disabled item”
- ITEM_
DURABILITY - “Durability: %s / %s”
- ITEM_
DYED - “Dyed”
- ITEM_
GROUP_ BUILDING_ BLOCKS - “Building Blocks”
- ITEM_
GROUP_ COLORED_ BLOCKS - “Colored Blocks”
- ITEM_
GROUP_ COMBAT - “Combat”
- ITEM_
GROUP_ CONSUMABLES - “Consumables”
- ITEM_
GROUP_ CRAFTING - “Crafting”
- ITEM_
GROUP_ FOOD_ AND_ DRINK - “Food & Drinks”
- ITEM_
GROUP_ FUNCTIONAL - “Functional Blocks”
- ITEM_
GROUP_ HOTBAR - “Saved Hotbars”
- ITEM_
GROUP_ INGREDIENTS - “Ingredients”
- ITEM_
GROUP_ INVENTORY - “Survival Inventory”
- ITEM_
GROUP_ NATURAL - “Natural Blocks”
- ITEM_
GROUP_ OP - “Operator Utilities”
- ITEM_
GROUP_ REDSTONE - “Redstone Blocks”
- ITEM_
GROUP_ SEARCH - “Search Items”
- ITEM_
GROUP_ SPAWN_ EGGS - “Spawn Eggs”
- ITEM_
GROUP_ TOOLS - “Tools & Utilities”
- ITEM_
MINECRAFT_ ACACIA_ BOAT - “Acacia Boat”
- ITEM_
MINECRAFT_ ACACIA_ CHEST_ BOAT - “Acacia Boat with Chest”
- ITEM_
MINECRAFT_ ALLAY_ SPAWN_ EGG - “Allay Spawn Egg”
- ITEM_
MINECRAFT_ AMETHYST_ SHARD - “Amethyst Shard”
- ITEM_
MINECRAFT_ ANGLER_ POTTERY_ SHARD - “Angler Pottery Shard”
- ITEM_
MINECRAFT_ ANGLER_ POTTERY_ SHERD - “Angler Pottery Sherd”
- ITEM_
MINECRAFT_ APPLE - “Apple”
- ITEM_
MINECRAFT_ ARCHER_ POTTERY_ SHARD - “Archer Pottery Shard”
- ITEM_
MINECRAFT_ ARCHER_ POTTERY_ SHERD - “Archer Pottery Sherd”
- ITEM_
MINECRAFT_ ARMOR_ STAND - “Armor Stand”
- ITEM_
MINECRAFT_ ARMS_ UP_ POTTERY_ SHARD - “Arms Up Pottery Shard”
- ITEM_
MINECRAFT_ ARMS_ UP_ POTTERY_ SHERD - “Arms Up Pottery Sherd”
- ITEM_
MINECRAFT_ ARROW - “Arrow”
- ITEM_
MINECRAFT_ AXOLOTL_ BUCKET - “Bucket of Axolotl”
- ITEM_
MINECRAFT_ AXOLOTL_ SPAWN_ EGG - “Axolotl Spawn Egg”
- ITEM_
MINECRAFT_ BAKED_ POTATO - “Baked Potato”
- ITEM_
MINECRAFT_ BAMBOO_ CHEST_ RAFT - “Bamboo Raft with Chest”
- ITEM_
MINECRAFT_ BAMBOO_ RAFT - “Bamboo Raft”
- ITEM_
MINECRAFT_ BAT_ SPAWN_ EGG - “Bat Spawn Egg”
- ITEM_
MINECRAFT_ BEEF - “Raw Beef”
- ITEM_
MINECRAFT_ BEETROOT - “Beetroot”
- ITEM_
MINECRAFT_ BEETROOT_ SEEDS - “Beetroot Seeds”
- ITEM_
MINECRAFT_ BEETROOT_ SOUP - “Beetroot Soup”
- ITEM_
MINECRAFT_ BEE_ SPAWN_ EGG - “Bee Spawn Egg”
- ITEM_
MINECRAFT_ BIRCH_ BOAT - “Birch Boat”
- ITEM_
MINECRAFT_ BIRCH_ CHEST_ BOAT - “Birch Boat with Chest”
- ITEM_
MINECRAFT_ BLACK_ DYE - “Black Dye”
- ITEM_
MINECRAFT_ BLADE_ POTTERY_ SHARD - “Blade Pottery Shard”
- ITEM_
MINECRAFT_ BLADE_ POTTERY_ SHERD - “Blade Pottery Sherd”
- ITEM_
MINECRAFT_ BLAZE_ POWDER - “Blaze Powder”
- ITEM_
MINECRAFT_ BLAZE_ ROD - “Blaze Rod”
- ITEM_
MINECRAFT_ BLAZE_ SPAWN_ EGG - “Blaze Spawn Egg”
- ITEM_
MINECRAFT_ BLUE_ DYE - “Blue Dye”
- ITEM_
MINECRAFT_ BONE - “Bone”
- ITEM_
MINECRAFT_ BONE_ MEAL - “Bone Meal”
- ITEM_
MINECRAFT_ BOOK - “Book”
- ITEM_
MINECRAFT_ BOW - “Bow”
- ITEM_
MINECRAFT_ BOWL - “Bowl”
- ITEM_
MINECRAFT_ BREAD - “Bread”
- ITEM_
MINECRAFT_ BREWER_ POTTERY_ SHARD - “Brewer Pottery Shard”
- ITEM_
MINECRAFT_ BREWER_ POTTERY_ SHERD - “Brewer Pottery Sherd”
- ITEM_
MINECRAFT_ BREWING_ STAND - “Brewing Stand”
- ITEM_
MINECRAFT_ BRICK - “Brick”
- ITEM_
MINECRAFT_ BROWN_ DYE - “Brown Dye”
- ITEM_
MINECRAFT_ BRUSH - “Brush”
- ITEM_
MINECRAFT_ BUCKET - “Bucket”
- ITEM_
MINECRAFT_ BUNDLE - “Bundle”
- ITEM_
MINECRAFT_ BUNDLE_ FULLNESS - “%s/%s”
- ITEM_
MINECRAFT_ BURN_ POTTERY_ SHARD - “Burn Pottery Shard”
- ITEM_
MINECRAFT_ BURN_ POTTERY_ SHERD - “Burn Pottery Sherd”
- ITEM_
MINECRAFT_ CAMEL_ SPAWN_ EGG - “Camel Spawn Egg”
- ITEM_
MINECRAFT_ CARROT - “Carrot”
- ITEM_
MINECRAFT_ CARROT_ ON_ A_ STICK - “Carrot on a Stick”
- ITEM_
MINECRAFT_ CAT_ SPAWN_ EGG - “Cat Spawn Egg”
- ITEM_
MINECRAFT_ CAULDRON - “Cauldron”
- ITEM_
MINECRAFT_ CAVE_ SPIDER_ SPAWN_ EGG - “Cave Spider Spawn Egg”
- ITEM_
MINECRAFT_ CHAINMAIL_ BOOTS - “Chainmail Boots”
- ITEM_
MINECRAFT_ CHAINMAIL_ CHESTPLATE - “Chainmail Chestplate”
- ITEM_
MINECRAFT_ CHAINMAIL_ HELMET - “Chainmail Helmet”
- ITEM_
MINECRAFT_ CHAINMAIL_ LEGGINGS - “Chainmail Leggings”
- ITEM_
MINECRAFT_ CHARCOAL - “Charcoal”
- ITEM_
MINECRAFT_ CHERRY_ BOAT - “Cherry Boat”
- ITEM_
MINECRAFT_ CHERRY_ CHEST_ BOAT - “Cherry Boat with Chest”
- ITEM_
MINECRAFT_ CHEST_ MINECART - “Minecart with Chest”
- ITEM_
MINECRAFT_ CHICKEN - “Raw Chicken”
- ITEM_
MINECRAFT_ CHICKEN_ SPAWN_ EGG - “Chicken Spawn Egg”
- ITEM_
MINECRAFT_ CHORUS_ FRUIT - “Chorus Fruit”
- ITEM_
MINECRAFT_ CLAY_ BALL - “Clay Ball”
- ITEM_
MINECRAFT_ CLOCK - “Clock”
- ITEM_
MINECRAFT_ COAL - “Coal”
- ITEM_
MINECRAFT_ COCOA_ BEANS - “Cocoa Beans”
- ITEM_
MINECRAFT_ COD - “Raw Cod”
- ITEM_
MINECRAFT_ COD_ BUCKET - “Bucket of Cod”
- ITEM_
MINECRAFT_ COD_ SPAWN_ EGG - “Cod Spawn Egg”
- ITEM_
MINECRAFT_ COMMAND_ BLOCK_ MINECART - “Minecart with Command Block”
- ITEM_
MINECRAFT_ COMPASS - “Compass”
- ITEM_
MINECRAFT_ COOKED_ BEEF - “Steak”
- ITEM_
MINECRAFT_ COOKED_ CHICKEN - “Cooked Chicken”
- ITEM_
MINECRAFT_ COOKED_ COD - “Cooked Cod”
- ITEM_
MINECRAFT_ COOKED_ MUTTON - “Cooked Mutton”
- ITEM_
MINECRAFT_ COOKED_ PORKCHOP - “Cooked Porkchop”
- ITEM_
MINECRAFT_ COOKED_ RABBIT - “Cooked Rabbit”
- ITEM_
MINECRAFT_ COOKED_ SALMON - “Cooked Salmon”
- ITEM_
MINECRAFT_ COOKIE - “Cookie”
- ITEM_
MINECRAFT_ COPPER_ INGOT - “Copper Ingot”
- ITEM_
MINECRAFT_ COW_ SPAWN_ EGG - “Cow Spawn Egg”
- ITEM_
MINECRAFT_ CREEPER_ BANNER_ PATTERN - “Banner Pattern”
- ITEM_
MINECRAFT_ CREEPER_ BANNER_ PATTERN_ DESC - “Creeper Charge”
- ITEM_
MINECRAFT_ CREEPER_ SPAWN_ EGG - “Creeper Spawn Egg”
- ITEM_
MINECRAFT_ CROSSBOW - “Crossbow”
- ITEM_
MINECRAFT_ CROSSBOW_ PROJECTILE - “Projectile:”
- ITEM_
MINECRAFT_ CYAN_ DYE - “Cyan Dye”
- ITEM_
MINECRAFT_ DANGER_ POTTERY_ SHARD - “Danger Pottery Shard”
- ITEM_
MINECRAFT_ DANGER_ POTTERY_ SHERD - “Danger Pottery Sherd”
- ITEM_
MINECRAFT_ DARK_ OAK_ BOAT - “Dark Oak Boat”
- ITEM_
MINECRAFT_ DARK_ OAK_ CHEST_ BOAT - “Dark Oak Boat with Chest”
- ITEM_
MINECRAFT_ DEBUG_ STICK - “Debug Stick”
- ITEM_
MINECRAFT_ DEBUG_ STICK_ EMPTY - “%s has no properties”
- ITEM_
MINECRAFT_ DEBUG_ STICK_ SELECT - “selected “%s” (%s)“
- ITEM_
MINECRAFT_ DEBUG_ STICK_ UPDATE - “”%s“ to %s“
- ITEM_
MINECRAFT_ DIAMOND - “Diamond”
- ITEM_
MINECRAFT_ DIAMOND_ AXE - “Diamond Axe”
- ITEM_
MINECRAFT_ DIAMOND_ BOOTS - “Diamond Boots”
- ITEM_
MINECRAFT_ DIAMOND_ CHESTPLATE - “Diamond Chestplate”
- ITEM_
MINECRAFT_ DIAMOND_ HELMET - “Diamond Helmet”
- ITEM_
MINECRAFT_ DIAMOND_ HOE - “Diamond Hoe”
- ITEM_
MINECRAFT_ DIAMOND_ HORSE_ ARMOR - “Diamond Horse Armor”
- ITEM_
MINECRAFT_ DIAMOND_ LEGGINGS - “Diamond Leggings”
- ITEM_
MINECRAFT_ DIAMOND_ PICKAXE - “Diamond Pickaxe”
- ITEM_
MINECRAFT_ DIAMOND_ SHOVEL - “Diamond Shovel”
- ITEM_
MINECRAFT_ DIAMOND_ SWORD - “Diamond Sword”
- ITEM_
MINECRAFT_ DISC_ FRAGMENT_ 5 - “Disc Fragment”
- ITEM_
MINECRAFT_ DISC_ FRAGMENT_ 5_ DESC - “Music Disc - 5”
- ITEM_
MINECRAFT_ DOLPHIN_ SPAWN_ EGG - “Dolphin Spawn Egg”
- ITEM_
MINECRAFT_ DONKEY_ SPAWN_ EGG - “Donkey Spawn Egg”
- ITEM_
MINECRAFT_ DRAGON_ BREATH - “Dragon’s Breath”
- ITEM_
MINECRAFT_ DRIED_ KELP - “Dried Kelp”
- ITEM_
MINECRAFT_ DROWNED_ SPAWN_ EGG - “Drowned Spawn Egg”
- ITEM_
MINECRAFT_ ECHO_ SHARD - “Echo Shard”
- ITEM_
MINECRAFT_ EGG - “Egg”
- ITEM_
MINECRAFT_ ELDER_ GUARDIAN_ SPAWN_ EGG - “Elder Guardian Spawn Egg”
- ITEM_
MINECRAFT_ ELYTRA - “Elytra”
- ITEM_
MINECRAFT_ EMERALD - “Emerald”
- ITEM_
MINECRAFT_ ENCHANTED_ BOOK - “Enchanted Book”
- ITEM_
MINECRAFT_ ENCHANTED_ GOLDEN_ APPLE - “Enchanted Golden Apple”
- ITEM_
MINECRAFT_ ENDERMAN_ SPAWN_ EGG - “Enderman Spawn Egg”
- ITEM_
MINECRAFT_ ENDERMITE_ SPAWN_ EGG - “Endermite Spawn Egg”
- ITEM_
MINECRAFT_ ENDER_ DRAGON_ SPAWN_ EGG - “Ender Dragon Spawn Egg”
- ITEM_
MINECRAFT_ ENDER_ EYE - “Eye of Ender”
- ITEM_
MINECRAFT_ ENDER_ PEARL - “Ender Pearl”
- ITEM_
MINECRAFT_ END_ CRYSTAL - “End Crystal”
- ITEM_
MINECRAFT_ EVOKER_ SPAWN_ EGG - “Evoker Spawn Egg”
- ITEM_
MINECRAFT_ EXPERIENCE_ BOTTLE - “Bottle o’ Enchanting”
- ITEM_
MINECRAFT_ EXPLORER_ POTTERY_ SHARD - “Explorer Pottery Shard”
- ITEM_
MINECRAFT_ EXPLORER_ POTTERY_ SHERD - “Explorer Pottery Sherd”
- ITEM_
MINECRAFT_ FEATHER - “Feather”
- ITEM_
MINECRAFT_ FERMENTED_ SPIDER_ EYE - “Fermented Spider Eye”
- ITEM_
MINECRAFT_ FILLED_ MAP - “Map”
- ITEM_
MINECRAFT_ FIREWORK_ ROCKET - “Firework Rocket”
- ITEM_
MINECRAFT_ FIREWORK_ ROCKET_ FLIGHT - “Flight Duration:”
- ITEM_
MINECRAFT_ FIREWORK_ STAR - “Firework Star”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ BLACK - “Black”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ BLUE - “Blue”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ BROWN - “Brown”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ CUSTOM_ COLOR - “Custom”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ CYAN - “Cyan”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ FADE_ TO - “Fade to”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ FLICKER - “Twinkle”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ GRAY - “Gray”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ GREEN - “Green”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ LIGHT_ BLUE - “Light Blue”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ LIGHT_ GRAY - “Light Gray”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ LIME - “Lime”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ MAGENTA - “Magenta”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ ORANGE - “Orange”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ PINK - “Pink”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ PURPLE - “Purple”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ RED - “Red”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ SHAPE - “Unknown Shape”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ SHAPE_ BURST - “Burst”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ SHAPE_ CREEPER - “Creeper-shaped”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ SHAPE_ LARGE_ BALL - “Large Ball”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ SHAPE_ SMALL_ BALL - “Small Ball”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ SHAPE_ STAR - “Star-shaped”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ TRAIL - “Trail”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ WHITE - “White”
- ITEM_
MINECRAFT_ FIREWORK_ STAR_ YELLOW - “Yellow”
- ITEM_
MINECRAFT_ FIRE_ CHARGE - “Fire Charge”
- ITEM_
MINECRAFT_ FISHING_ ROD - “Fishing Rod”
- ITEM_
MINECRAFT_ FLINT - “Flint”
- ITEM_
MINECRAFT_ FLINT_ AND_ STEEL - “Flint and Steel”
- ITEM_
MINECRAFT_ FLOWER_ BANNER_ PATTERN - “Banner Pattern”
- ITEM_
MINECRAFT_ FLOWER_ BANNER_ PATTERN_ DESC - “Flower Charge”
- ITEM_
MINECRAFT_ FLOWER_ POT - “Flower Pot”
- ITEM_
MINECRAFT_ FOX_ SPAWN_ EGG - “Fox Spawn Egg”
- ITEM_
MINECRAFT_ FRIEND_ POTTERY_ SHARD - “Friend Pottery Shard”
- ITEM_
MINECRAFT_ FRIEND_ POTTERY_ SHERD - “Friend Pottery Sherd”
- ITEM_
MINECRAFT_ FROG_ SPAWN_ EGG - “Frog Spawn Egg”
- ITEM_
MINECRAFT_ FURNACE_ MINECART - “Minecart with Furnace”
- ITEM_
MINECRAFT_ GHAST_ SPAWN_ EGG - “Ghast Spawn Egg”
- ITEM_
MINECRAFT_ GHAST_ TEAR - “Ghast Tear”
- ITEM_
MINECRAFT_ GLASS_ BOTTLE - “Glass Bottle”
- ITEM_
MINECRAFT_ GLISTERING_ MELON_ SLICE - “Glistering Melon Slice”
- ITEM_
MINECRAFT_ GLOBE_ BANNER_ PATTERN - “Banner Pattern”
- ITEM_
MINECRAFT_ GLOBE_ BANNER_ PATTERN_ DESC - “Globe”
- ITEM_
MINECRAFT_ GLOWSTONE_ DUST - “Glowstone Dust”
- ITEM_
MINECRAFT_ GLOW_ BERRIES - “Glow Berries”
- ITEM_
MINECRAFT_ GLOW_ INK_ SAC - “Glow Ink Sac”
- ITEM_
MINECRAFT_ GLOW_ ITEM_ FRAME - “Glow Item Frame”
- ITEM_
MINECRAFT_ GLOW_ SQUID_ SPAWN_ EGG - “Glow Squid Spawn Egg”
- ITEM_
MINECRAFT_ GOAT_ HORN - “Goat Horn”
- ITEM_
MINECRAFT_ GOAT_ SPAWN_ EGG - “Goat Spawn Egg”
- ITEM_
MINECRAFT_ GOLDEN_ APPLE - “Golden Apple”
- ITEM_
MINECRAFT_ GOLDEN_ AXE - “Golden Axe”
- ITEM_
MINECRAFT_ GOLDEN_ BOOTS - “Golden Boots”
- ITEM_
MINECRAFT_ GOLDEN_ CARROT - “Golden Carrot”
- ITEM_
MINECRAFT_ GOLDEN_ CHESTPLATE - “Golden Chestplate”
- ITEM_
MINECRAFT_ GOLDEN_ HELMET - “Golden Helmet”
- ITEM_
MINECRAFT_ GOLDEN_ HOE - “Golden Hoe”
- ITEM_
MINECRAFT_ GOLDEN_ HORSE_ ARMOR - “Golden Horse Armor”
- ITEM_
MINECRAFT_ GOLDEN_ LEGGINGS - “Golden Leggings”
- ITEM_
MINECRAFT_ GOLDEN_ PICKAXE - “Golden Pickaxe”
- ITEM_
MINECRAFT_ GOLDEN_ SHOVEL - “Golden Shovel”
- ITEM_
MINECRAFT_ GOLDEN_ SWORD - “Golden Sword”
- ITEM_
MINECRAFT_ GOLD_ INGOT - “Gold Ingot”
- ITEM_
MINECRAFT_ GOLD_ NUGGET - “Gold Nugget”
- ITEM_
MINECRAFT_ GRAY_ DYE - “Gray Dye”
- ITEM_
MINECRAFT_ GREEN_ DYE - “Green Dye”
- ITEM_
MINECRAFT_ GUARDIAN_ SPAWN_ EGG - “Guardian Spawn Egg”
- ITEM_
MINECRAFT_ GUNPOWDER - “Gunpowder”
- ITEM_
MINECRAFT_ HEARTBREAK_ POTTERY_ SHARD - “Heartbreak Pottery Shard”
- ITEM_
MINECRAFT_ HEARTBREAK_ POTTERY_ SHERD - “Heartbreak Pottery Sherd”
- ITEM_
MINECRAFT_ HEART_ OF_ THE_ SEA - “Heart of the Sea”
- ITEM_
MINECRAFT_ HEART_ POTTERY_ SHARD - “Heart Pottery Shard”
- ITEM_
MINECRAFT_ HEART_ POTTERY_ SHERD - “Heart Pottery Sherd”
- ITEM_
MINECRAFT_ HOGLIN_ SPAWN_ EGG - “Hoglin Spawn Egg”
- ITEM_
MINECRAFT_ HONEYCOMB - “Honeycomb”
- ITEM_
MINECRAFT_ HONEY_ BOTTLE - “Honey Bottle”
- ITEM_
MINECRAFT_ HOPPER_ MINECART - “Minecart with Hopper”
- ITEM_
MINECRAFT_ HORSE_ SPAWN_ EGG - “Horse Spawn Egg”
- ITEM_
MINECRAFT_ HOWL_ POTTERY_ SHARD - “Howl Pottery Shard”
- ITEM_
MINECRAFT_ HOWL_ POTTERY_ SHERD - “Howl Pottery Sherd”
- ITEM_
MINECRAFT_ HUSK_ SPAWN_ EGG - “Husk Spawn Egg”
- ITEM_
MINECRAFT_ INK_ SAC - “Ink Sac”
- ITEM_
MINECRAFT_ IRON_ AXE - “Iron Axe”
- ITEM_
MINECRAFT_ IRON_ BOOTS - “Iron Boots”
- ITEM_
MINECRAFT_ IRON_ CHESTPLATE - “Iron Chestplate”
- ITEM_
MINECRAFT_ IRON_ GOLEM_ SPAWN_ EGG - “Iron Golem Spawn Egg”
- ITEM_
MINECRAFT_ IRON_ HELMET - “Iron Helmet”
- ITEM_
MINECRAFT_ IRON_ HOE - “Iron Hoe”
- ITEM_
MINECRAFT_ IRON_ HORSE_ ARMOR - “Iron Horse Armor”
- ITEM_
MINECRAFT_ IRON_ INGOT - “Iron Ingot”
- ITEM_
MINECRAFT_ IRON_ LEGGINGS - “Iron Leggings”
- ITEM_
MINECRAFT_ IRON_ NUGGET - “Iron Nugget”
- ITEM_
MINECRAFT_ IRON_ PICKAXE - “Iron Pickaxe”
- ITEM_
MINECRAFT_ IRON_ SHOVEL - “Iron Shovel”
- ITEM_
MINECRAFT_ IRON_ SWORD - “Iron Sword”
- ITEM_
MINECRAFT_ ITEM_ FRAME - “Item Frame”
- ITEM_
MINECRAFT_ JUNGLE_ BOAT - “Jungle Boat”
- ITEM_
MINECRAFT_ JUNGLE_ CHEST_ BOAT - “Jungle Boat with Chest”
- ITEM_
MINECRAFT_ KNOWLEDGE_ BOOK - “Knowledge Book”
- ITEM_
MINECRAFT_ LAPIS_ LAZULI - “Lapis Lazuli”
- ITEM_
MINECRAFT_ LAVA_ BUCKET - “Lava Bucket”
- ITEM_
MINECRAFT_ LEAD - “Lead”
- ITEM_
MINECRAFT_ LEATHER - “Leather”
- ITEM_
MINECRAFT_ LEATHER_ BOOTS - “Leather Boots”
- ITEM_
MINECRAFT_ LEATHER_ CHESTPLATE - “Leather Tunic”
- ITEM_
MINECRAFT_ LEATHER_ HELMET - “Leather Cap”
- ITEM_
MINECRAFT_ LEATHER_ HORSE_ ARMOR - “Leather Horse Armor”
- ITEM_
MINECRAFT_ LEATHER_ LEGGINGS - “Leather Pants”
- ITEM_
MINECRAFT_ LIGHT_ BLUE_ DYE - “Light Blue Dye”
- ITEM_
MINECRAFT_ LIGHT_ GRAY_ DYE - “Light Gray Dye”
- ITEM_
MINECRAFT_ LIME_ DYE - “Lime Dye”
- ITEM_
MINECRAFT_ LINGERING_ POTION - “Lingering Potion”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ AWKWARD - “Awkward Lingering Potion”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ EMPTY - “Lingering Uncraftable Potion”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ FIRE_ RESISTANCE - “Lingering Potion of Fire Resistance”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ HARMING - “Lingering Potion of Harming”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ HEALING - “Lingering Potion of Healing”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ INVISIBILITY - “Lingering Potion of Invisibility”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ LEAPING - “Lingering Potion of Leaping”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ LEVITATION - “Lingering Potion of Levitation”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ LUCK - “Lingering Potion of Luck”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ MUNDANE - “Mundane Lingering Potion”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ NIGHT_ VISION - “Lingering Potion of Night Vision”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ POISON - “Lingering Potion of Poison”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ REGENERATION - “Lingering Potion of Regeneration”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ SLOWNESS - “Lingering Potion of Slowness”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ SLOW_ FALLING - “Lingering Potion of Slow Falling”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ STRENGTH - “Lingering Potion of Strength”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ SWIFTNESS - “Lingering Potion of Swiftness”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ THICK - “Thick Lingering Potion”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ TURTLE_ MASTER - “Lingering Potion of the Turtle Master”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ WATER - “Lingering Water Bottle”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ WATER_ BREATHING - “Lingering Potion of Water Breathing”
- ITEM_
MINECRAFT_ LINGERING_ POTION_ EFFECT_ WEAKNESS - “Lingering Potion of Weakness”
- ITEM_
MINECRAFT_ LLAMA_ SPAWN_ EGG - “Llama Spawn Egg”
- ITEM_
MINECRAFT_ LODESTONE_ COMPASS - “Lodestone Compass”
- ITEM_
MINECRAFT_ MAGENTA_ DYE - “Magenta Dye”
- ITEM_
MINECRAFT_ MAGMA_ CREAM - “Magma Cream”
- ITEM_
MINECRAFT_ MAGMA_ CUBE_ SPAWN_ EGG - “Magma Cube Spawn Egg”
- ITEM_
MINECRAFT_ MANGROVE_ BOAT - “Mangrove Boat”
- ITEM_
MINECRAFT_ MANGROVE_ CHEST_ BOAT - “Mangrove Boat with Chest”
- ITEM_
MINECRAFT_ MAP - “Empty Map”
- ITEM_
MINECRAFT_ MELON_ SEEDS - “Melon Seeds”
- ITEM_
MINECRAFT_ MELON_ SLICE - “Melon Slice”
- ITEM_
MINECRAFT_ MILK_ BUCKET - “Milk Bucket”
- ITEM_
MINECRAFT_ MINECART - “Minecart”
- ITEM_
MINECRAFT_ MINER_ POTTERY_ SHARD - “Miner Pottery Shard”
- ITEM_
MINECRAFT_ MINER_ POTTERY_ SHERD - “Miner Pottery Sherd”
- ITEM_
MINECRAFT_ MOJANG_ BANNER_ PATTERN - “Banner Pattern”
- ITEM_
MINECRAFT_ MOJANG_ BANNER_ PATTERN_ DESC - “Thing”
- ITEM_
MINECRAFT_ MOOSHROOM_ SPAWN_ EGG - “Mooshroom Spawn Egg”
- ITEM_
MINECRAFT_ MOURNER_ POTTERY_ SHARD - “Mourner Pottery Shard”
- ITEM_
MINECRAFT_ MOURNER_ POTTERY_ SHERD - “Mourner Pottery Sherd”
- ITEM_
MINECRAFT_ MULE_ SPAWN_ EGG - “Mule Spawn Egg”
- ITEM_
MINECRAFT_ MUSHROOM_ STEW - “Mushroom Stew”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ 5 - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ 5_ DESC - “Samuel Åberg - 5”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ 11 - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ 13 - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ 11_ DESC - “C418 - 11”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ 13_ DESC - “C418 - 13”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ BLOCKS - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ BLOCKS_ DESC - “C418 - blocks”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ CAT - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ CAT_ DESC - “C418 - cat”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ CHIRP - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ CHIRP_ DESC - “C418 - chirp”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ FAR - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ FAR_ DESC - “C418 - far”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ MALL - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ MALL_ DESC - “C418 - mall”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ MELLOHI - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ MELLOHI_ DESC - “C418 - mellohi”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ OTHERSIDE - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ OTHERSIDE_ DESC - “Lena Raine - otherside”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ PIGSTEP - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ PIGSTEP_ DESC - “Lena Raine - Pigstep”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ RELIC - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ RELIC_ DESC - “Aaron Cherof - Relic”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ STAL - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ STAL_ DESC - “C418 - stal”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ STRAD - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ STRAD_ DESC - “C418 - strad”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ WAIT - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ WAIT_ DESC - “C418 - wait”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ WARD - “Music Disc”
- ITEM_
MINECRAFT_ MUSIC_ DISC_ WARD_ DESC - “C418 - ward”
- ITEM_
MINECRAFT_ MUTTON - “Raw Mutton”
- ITEM_
MINECRAFT_ NAME_ TAG - “Name Tag”
- ITEM_
MINECRAFT_ NAUTILUS_ SHELL - “Nautilus Shell”
- ITEM_
MINECRAFT_ NETHERITE_ AXE - “Netherite Axe”
- ITEM_
MINECRAFT_ NETHERITE_ BOOTS - “Netherite Boots”
- ITEM_
MINECRAFT_ NETHERITE_ CHESTPLATE - “Netherite Chestplate”
- ITEM_
MINECRAFT_ NETHERITE_ HELMET - “Netherite Helmet”
- ITEM_
MINECRAFT_ NETHERITE_ HOE - “Netherite Hoe”
- ITEM_
MINECRAFT_ NETHERITE_ INGOT - “Netherite Ingot”
- ITEM_
MINECRAFT_ NETHERITE_ LEGGINGS - “Netherite Leggings”
- ITEM_
MINECRAFT_ NETHERITE_ PICKAXE - “Netherite Pickaxe”
- ITEM_
MINECRAFT_ NETHERITE_ SCRAP - “Netherite Scrap”
- ITEM_
MINECRAFT_ NETHERITE_ SHOVEL - “Netherite Shovel”
- ITEM_
MINECRAFT_ NETHERITE_ SWORD - “Netherite Sword”
- ITEM_
MINECRAFT_ NETHER_ BRICK - “Nether Brick”
- ITEM_
MINECRAFT_ NETHER_ STAR - “Nether Star”
- ITEM_
MINECRAFT_ NETHER_ WART - “Nether Wart”
- ITEM_
MINECRAFT_ OAK_ BOAT - “Oak Boat”
- ITEM_
MINECRAFT_ OAK_ CHEST_ BOAT - “Oak Boat with Chest”
- ITEM_
MINECRAFT_ OCELOT_ SPAWN_ EGG - “Ocelot Spawn Egg”
- ITEM_
MINECRAFT_ ORANGE_ DYE - “Orange Dye”
- ITEM_
MINECRAFT_ PAINTING - “Painting”
- ITEM_
MINECRAFT_ PANDA_ SPAWN_ EGG - “Panda Spawn Egg”
- ITEM_
MINECRAFT_ PAPER - “Paper”
- ITEM_
MINECRAFT_ PARROT_ SPAWN_ EGG - “Parrot Spawn Egg”
- ITEM_
MINECRAFT_ PHANTOM_ MEMBRANE - “Phantom Membrane”
- ITEM_
MINECRAFT_ PHANTOM_ SPAWN_ EGG - “Phantom Spawn Egg”
- ITEM_
MINECRAFT_ PIGLIN_ BANNER_ PATTERN - “Banner Pattern”
- ITEM_
MINECRAFT_ PIGLIN_ BANNER_ PATTERN_ DESC - “Snout”
- ITEM_
MINECRAFT_ PIGLIN_ BRUTE_ SPAWN_ EGG - “Piglin Brute Spawn Egg”
- ITEM_
MINECRAFT_ PIGLIN_ SPAWN_ EGG - “Piglin Spawn Egg”
- ITEM_
MINECRAFT_ PIG_ SPAWN_ EGG - “Pig Spawn Egg”
- ITEM_
MINECRAFT_ PILLAGER_ SPAWN_ EGG - “Pillager Spawn Egg”
- ITEM_
MINECRAFT_ PINK_ DYE - “Pink Dye”
- ITEM_
MINECRAFT_ PITCHER_ PLANT - “Pitcher Plant”
- ITEM_
MINECRAFT_ PITCHER_ POD - “Pitcher Pod”
- ITEM_
MINECRAFT_ PLENTY_ POTTERY_ SHARD - “Plenty Pottery Shard”
- ITEM_
MINECRAFT_ PLENTY_ POTTERY_ SHERD - “Plenty Pottery Sherd”
- ITEM_
MINECRAFT_ POISONOUS_ POTATO - “Poisonous Potato”
- ITEM_
MINECRAFT_ POLAR_ BEAR_ SPAWN_ EGG - “Polar Bear Spawn Egg”
- ITEM_
MINECRAFT_ POPPED_ CHORUS_ FRUIT - “Popped Chorus Fruit”
- ITEM_
MINECRAFT_ PORKCHOP - “Raw Porkchop”
- ITEM_
MINECRAFT_ POTATO - “Potato”
- ITEM_
MINECRAFT_ POTION - “Potion”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ AWKWARD - “Awkward Potion”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ EMPTY - “Uncraftable Potion”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ FIRE_ RESISTANCE - “Potion of Fire Resistance”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ HARMING - “Potion of Harming”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ HEALING - “Potion of Healing”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ INVISIBILITY - “Potion of Invisibility”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ LEAPING - “Potion of Leaping”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ LEVITATION - “Potion of Levitation”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ LUCK - “Potion of Luck”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ MUNDANE - “Mundane Potion”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ NIGHT_ VISION - “Potion of Night Vision”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ POISON - “Potion of Poison”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ REGENERATION - “Potion of Regeneration”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ SLOWNESS - “Potion of Slowness”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ SLOW_ FALLING - “Potion of Slow Falling”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ STRENGTH - “Potion of Strength”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ SWIFTNESS - “Potion of Swiftness”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ THICK - “Thick Potion”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ TURTLE_ MASTER - “Potion of the Turtle Master”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ WATER - “Water Bottle”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ WATER_ BREATHING - “Potion of Water Breathing”
- ITEM_
MINECRAFT_ POTION_ EFFECT_ WEAKNESS - “Potion of Weakness”
- ITEM_
MINECRAFT_ POTTERY_ SHARD_ ARCHER - “Archer Pottery Shard”
- ITEM_
MINECRAFT_ POTTERY_ SHARD_ ARMS_ UP - “Arms Up Pottery Shard”
- ITEM_
MINECRAFT_ POTTERY_ SHARD_ PRIZE - “Prize Pottery Shard”
- ITEM_
MINECRAFT_ POTTERY_ SHARD_ SKULL - “Skull Pottery Shard”
- ITEM_
MINECRAFT_ POWDER_ SNOW_ BUCKET - “Powder Snow Bucket”
- ITEM_
MINECRAFT_ PRISMARINE_ CRYSTALS - “Prismarine Crystals”
- ITEM_
MINECRAFT_ PRISMARINE_ SHARD - “Prismarine Shard”
- ITEM_
MINECRAFT_ PRIZE_ POTTERY_ SHARD - “Prize Pottery Shard”
- ITEM_
MINECRAFT_ PRIZE_ POTTERY_ SHERD - “Prize Pottery Sherd”
- ITEM_
MINECRAFT_ PUFFERFISH - “Pufferfish”
- ITEM_
MINECRAFT_ PUFFERFISH_ BUCKET - “Bucket of Pufferfish”
- ITEM_
MINECRAFT_ PUFFERFISH_ SPAWN_ EGG - “Pufferfish Spawn Egg”
- ITEM_
MINECRAFT_ PUMPKIN_ PIE - “Pumpkin Pie”
- ITEM_
MINECRAFT_ PUMPKIN_ SEEDS - “Pumpkin Seeds”
- ITEM_
MINECRAFT_ PURPLE_ DYE - “Purple Dye”
- ITEM_
MINECRAFT_ QUARTZ - “Nether Quartz”
- ITEM_
MINECRAFT_ RABBIT - “Raw Rabbit”
- ITEM_
MINECRAFT_ RABBIT_ FOOT - “Rabbit’s Foot”
- ITEM_
MINECRAFT_ RABBIT_ HIDE - “Rabbit Hide”
- ITEM_
MINECRAFT_ RABBIT_ SPAWN_ EGG - “Rabbit Spawn Egg”
- ITEM_
MINECRAFT_ RABBIT_ STEW - “Rabbit Stew”
- ITEM_
MINECRAFT_ RAVAGER_ SPAWN_ EGG - “Ravager Spawn Egg”
- ITEM_
MINECRAFT_ RAW_ COPPER - “Raw Copper”
- ITEM_
MINECRAFT_ RAW_ GOLD - “Raw Gold”
- ITEM_
MINECRAFT_ RAW_ IRON - “Raw Iron”
- ITEM_
MINECRAFT_ RECOVERY_ COMPASS - “Recovery Compass”
- ITEM_
MINECRAFT_ REDSTONE - “Redstone Dust”
- ITEM_
MINECRAFT_ RED_ DYE - “Red Dye”
- ITEM_
MINECRAFT_ ROTTEN_ FLESH - “Rotten Flesh”
- ITEM_
MINECRAFT_ SADDLE - “Saddle”
- ITEM_
MINECRAFT_ SALMON - “Raw Salmon”
- ITEM_
MINECRAFT_ SALMON_ BUCKET - “Bucket of Salmon”
- ITEM_
MINECRAFT_ SALMON_ SPAWN_ EGG - “Salmon Spawn Egg”
- ITEM_
MINECRAFT_ SCUTE - “Scute”
- ITEM_
MINECRAFT_ SHEAF_ POTTERY_ SHARD - “Sheaf Pottery Shard”
- ITEM_
MINECRAFT_ SHEAF_ POTTERY_ SHERD - “Sheaf Pottery Sherd”
- ITEM_
MINECRAFT_ SHEARS - “Shears”
- ITEM_
MINECRAFT_ SHEEP_ SPAWN_ EGG - “Sheep Spawn Egg”
- ITEM_
MINECRAFT_ SHELTER_ POTTERY_ SHARD - “Shelter Pottery Shard”
- ITEM_
MINECRAFT_ SHELTER_ POTTERY_ SHERD - “Shelter Pottery Sherd”
- ITEM_
MINECRAFT_ SHIELD - “Shield”
- ITEM_
MINECRAFT_ SHIELD_ BLACK - “Black Shield”
- ITEM_
MINECRAFT_ SHIELD_ BLUE - “Blue Shield”
- ITEM_
MINECRAFT_ SHIELD_ BROWN - “Brown Shield”
- ITEM_
MINECRAFT_ SHIELD_ CYAN - “Cyan Shield”
- ITEM_
MINECRAFT_ SHIELD_ GRAY - “Gray Shield”
- ITEM_
MINECRAFT_ SHIELD_ GREEN - “Green Shield”
- ITEM_
MINECRAFT_ SHIELD_ LIGHT_ BLUE - “Light Blue Shield”
- ITEM_
MINECRAFT_ SHIELD_ LIGHT_ GRAY - “Light Gray Shield”
- ITEM_
MINECRAFT_ SHIELD_ LIME - “Lime Shield”
- ITEM_
MINECRAFT_ SHIELD_ MAGENTA - “Magenta Shield”
- ITEM_
MINECRAFT_ SHIELD_ ORANGE - “Orange Shield”
- ITEM_
MINECRAFT_ SHIELD_ PINK - “Pink Shield”
- ITEM_
MINECRAFT_ SHIELD_ PURPLE - “Purple Shield”
- ITEM_
MINECRAFT_ SHIELD_ RED - “Red Shield”
- ITEM_
MINECRAFT_ SHIELD_ WHITE - “White Shield”
- ITEM_
MINECRAFT_ SHIELD_ YELLOW - “Yellow Shield”
- ITEM_
MINECRAFT_ SHULKER_ SHELL - “Shulker Shell”
- ITEM_
MINECRAFT_ SHULKER_ SPAWN_ EGG - “Shulker Spawn Egg”
- ITEM_
MINECRAFT_ SIGN - “Sign”
- ITEM_
MINECRAFT_ SILVERFISH_ SPAWN_ EGG - “Silverfish Spawn Egg”
- ITEM_
MINECRAFT_ SKELETON_ HORSE_ SPAWN_ EGG - “Skeleton Horse Spawn Egg”
- ITEM_
MINECRAFT_ SKELETON_ SPAWN_ EGG - “Skeleton Spawn Egg”
- ITEM_
MINECRAFT_ SKULL_ BANNER_ PATTERN - “Banner Pattern”
- ITEM_
MINECRAFT_ SKULL_ BANNER_ PATTERN_ DESC - “Skull Charge”
- ITEM_
MINECRAFT_ SKULL_ POTTERY_ SHARD - “Skull Pottery Shard”
- ITEM_
MINECRAFT_ SKULL_ POTTERY_ SHERD - “Skull Pottery Sherd”
- ITEM_
MINECRAFT_ SLIME_ BALL - “Slimeball”
- ITEM_
MINECRAFT_ SLIME_ SPAWN_ EGG - “Slime Spawn Egg”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE - “Smithing Template”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE_ APPLIES_ TO - “Applies to:”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE_ ARMOR_ TRIM_ ADDITIONS_ SLOT_ DESCRIPTION - “Add ingot or crystal”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE_ ARMOR_ TRIM_ APPLIES_ TO - “Armor”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE_ ARMOR_ TRIM_ BASE_ SLOT_ DESCRIPTION - “Add a piece of armor”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE_ ARMOR_ TRIM_ INGREDIENTS - “Ingots & Crystals”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE_ INGREDIENTS - “Ingredients:”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE_ NETHERITE_ UPGRADE_ ADDITIONS_ SLOT_ DESCRIPTION - “Add Netherite Ingot”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE_ NETHERITE_ UPGRADE_ APPLIES_ TO - “Diamond Equipment”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE_ NETHERITE_ UPGRADE_ BASE_ SLOT_ DESCRIPTION - “Add diamond armor, weapon, or tool”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE_ NETHERITE_ UPGRADE_ INGREDIENTS - “Netherite Ingot”
- ITEM_
MINECRAFT_ SMITHING_ TEMPLATE_ UPGRADE - “Upgrade: “
- ITEM_
MINECRAFT_ SNIFFER_ SPAWN_ EGG - “Sniffer Spawn Egg”
- ITEM_
MINECRAFT_ SNORT_ POTTERY_ SHARD - “Snort Pottery Shard”
- ITEM_
MINECRAFT_ SNORT_ POTTERY_ SHERD - “Snort Pottery Sherd”
- ITEM_
MINECRAFT_ SNOWBALL - “Snowball”
- ITEM_
MINECRAFT_ SNOW_ GOLEM_ SPAWN_ EGG - “Snow Golem Spawn Egg”
- ITEM_
MINECRAFT_ SPECTRAL_ ARROW - “Spectral Arrow”
- ITEM_
MINECRAFT_ SPIDER_ EYE - “Spider Eye”
- ITEM_
MINECRAFT_ SPIDER_ SPAWN_ EGG - “Spider Spawn Egg”
- ITEM_
MINECRAFT_ SPLASH_ POTION - “Splash Potion”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ AWKWARD - “Awkward Splash Potion”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ EMPTY - “Splash Uncraftable Potion”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ FIRE_ RESISTANCE - “Splash Potion of Fire Resistance”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ HARMING - “Splash Potion of Harming”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ HEALING - “Splash Potion of Healing”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ INVISIBILITY - “Splash Potion of Invisibility”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ LEAPING - “Splash Potion of Leaping”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ LEVITATION - “Splash Potion of Levitation”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ LUCK - “Splash Potion of Luck”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ MUNDANE - “Mundane Splash Potion”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ NIGHT_ VISION - “Splash Potion of Night Vision”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ POISON - “Splash Potion of Poison”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ REGENERATION - “Splash Potion of Regeneration”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ SLOWNESS - “Splash Potion of Slowness”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ SLOW_ FALLING - “Splash Potion of Slow Falling”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ STRENGTH - “Splash Potion of Strength”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ SWIFTNESS - “Splash Potion of Swiftness”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ THICK - “Thick Splash Potion”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ TURTLE_ MASTER - “Splash Potion of the Turtle Master”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ WATER - “Splash Water Bottle”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ WATER_ BREATHING - “Splash Potion of Water Breathing”
- ITEM_
MINECRAFT_ SPLASH_ POTION_ EFFECT_ WEAKNESS - “Splash Potion of Weakness”
- ITEM_
MINECRAFT_ SPRUCE_ BOAT - “Spruce Boat”
- ITEM_
MINECRAFT_ SPRUCE_ CHEST_ BOAT - “Spruce Boat with Chest”
- ITEM_
MINECRAFT_ SPYGLASS - “Spyglass”
- ITEM_
MINECRAFT_ SQUID_ SPAWN_ EGG - “Squid Spawn Egg”
- ITEM_
MINECRAFT_ STICK - “Stick”
- ITEM_
MINECRAFT_ STONE_ AXE - “Stone Axe”
- ITEM_
MINECRAFT_ STONE_ HOE - “Stone Hoe”
- ITEM_
MINECRAFT_ STONE_ PICKAXE - “Stone Pickaxe”
- ITEM_
MINECRAFT_ STONE_ SHOVEL - “Stone Shovel”
- ITEM_
MINECRAFT_ STONE_ SWORD - “Stone Sword”
- ITEM_
MINECRAFT_ STRAY_ SPAWN_ EGG - “Stray Spawn Egg”
- ITEM_
MINECRAFT_ STRIDER_ SPAWN_ EGG - “Strider Spawn Egg”
- ITEM_
MINECRAFT_ STRING - “String”
- ITEM_
MINECRAFT_ SUGAR - “Sugar”
- ITEM_
MINECRAFT_ SUSPICIOUS_ STEW - “Suspicious Stew”
- ITEM_
MINECRAFT_ SWEET_ BERRIES - “Sweet Berries”
- ITEM_
MINECRAFT_ TADPOLE_ BUCKET - “Bucket of Tadpole”
- ITEM_
MINECRAFT_ TADPOLE_ SPAWN_ EGG - “Tadpole Spawn Egg”
- ITEM_
MINECRAFT_ TIPPED_ ARROW - “Tipped Arrow”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ AWKWARD - “Tipped Arrow”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ EMPTY - “Uncraftable Tipped Arrow”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ FIRE_ RESISTANCE - “Arrow of Fire Resistance”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ HARMING - “Arrow of Harming”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ HEALING - “Arrow of Healing”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ INVISIBILITY - “Arrow of Invisibility”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ LEAPING - “Arrow of Leaping”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ LEVITATION - “Arrow of Levitation”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ LUCK - “Arrow of Luck”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ MUNDANE - “Tipped Arrow”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ NIGHT_ VISION - “Arrow of Night Vision”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ POISON - “Arrow of Poison”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ REGENERATION - “Arrow of Regeneration”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ SLOWNESS - “Arrow of Slowness”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ SLOW_ FALLING - “Arrow of Slow Falling”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ STRENGTH - “Arrow of Strength”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ SWIFTNESS - “Arrow of Swiftness”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ THICK - “Tipped Arrow”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ TURTLE_ MASTER - “Arrow of the Turtle Master”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ WATER - “Arrow of Splashing”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ WATER_ BREATHING - “Arrow of Water Breathing”
- ITEM_
MINECRAFT_ TIPPED_ ARROW_ EFFECT_ WEAKNESS - “Arrow of Weakness”
- ITEM_
MINECRAFT_ TNT_ MINECART - “Minecart with TNT”
- ITEM_
MINECRAFT_ TORCHFLOWER_ SEEDS - “Torchflower Seeds”
- ITEM_
MINECRAFT_ TOTEM_ OF_ UNDYING - “Totem of Undying”
- ITEM_
MINECRAFT_ TRADER_ LLAMA_ SPAWN_ EGG - “Trader Llama Spawn Egg”
- ITEM_
MINECRAFT_ TRIDENT - “Trident”
- ITEM_
MINECRAFT_ TROPICAL_ FISH - “Tropical Fish”
- ITEM_
MINECRAFT_ TROPICAL_ FISH_ BUCKET - “Bucket of Tropical Fish”
- ITEM_
MINECRAFT_ TROPICAL_ FISH_ SPAWN_ EGG - “Tropical Fish Spawn Egg”
- ITEM_
MINECRAFT_ TURTLE_ HELMET - “Turtle Shell”
- ITEM_
MINECRAFT_ TURTLE_ SPAWN_ EGG - “Turtle Spawn Egg”
- ITEM_
MINECRAFT_ VEX_ SPAWN_ EGG - “Vex Spawn Egg”
- ITEM_
MINECRAFT_ VILLAGER_ SPAWN_ EGG - “Villager Spawn Egg”
- ITEM_
MINECRAFT_ VINDICATOR_ SPAWN_ EGG - “Vindicator Spawn Egg”
- ITEM_
MINECRAFT_ WANDERING_ TRADER_ SPAWN_ EGG - “Wandering Trader Spawn Egg”
- ITEM_
MINECRAFT_ WARDEN_ SPAWN_ EGG - “Warden Spawn Egg”
- ITEM_
MINECRAFT_ WARPED_ FUNGUS_ ON_ A_ STICK - “Warped Fungus on a Stick”
- ITEM_
MINECRAFT_ WATER_ BUCKET - “Water Bucket”
- ITEM_
MINECRAFT_ WHEAT - “Wheat”
- ITEM_
MINECRAFT_ WHEAT_ SEEDS - “Wheat Seeds”
- ITEM_
MINECRAFT_ WHITE_ DYE - “White Dye”
- ITEM_
MINECRAFT_ WITCH_ SPAWN_ EGG - “Witch Spawn Egg”
- ITEM_
MINECRAFT_ WITHER_ SKELETON_ SPAWN_ EGG - “Wither Skeleton Spawn Egg”
- ITEM_
MINECRAFT_ WITHER_ SPAWN_ EGG - “Wither Spawn Egg”
- ITEM_
MINECRAFT_ WOLF_ SPAWN_ EGG - “Wolf Spawn Egg”
- ITEM_
MINECRAFT_ WOODEN_ AXE - “Wooden Axe”
- ITEM_
MINECRAFT_ WOODEN_ HOE - “Wooden Hoe”
- ITEM_
MINECRAFT_ WOODEN_ PICKAXE - “Wooden Pickaxe”
- ITEM_
MINECRAFT_ WOODEN_ SHOVEL - “Wooden Shovel”
- ITEM_
MINECRAFT_ WOODEN_ SWORD - “Wooden Sword”
- ITEM_
MINECRAFT_ WRITABLE_ BOOK - “Book and Quill”
- ITEM_
MINECRAFT_ WRITTEN_ BOOK - “Written Book”
- ITEM_
MINECRAFT_ YELLOW_ DYE - “Yellow Dye”
- ITEM_
MINECRAFT_ ZOGLIN_ SPAWN_ EGG - “Zoglin Spawn Egg”
- ITEM_
MINECRAFT_ ZOMBIE_ HORSE_ SPAWN_ EGG - “Zombie Horse Spawn Egg”
- ITEM_
MINECRAFT_ ZOMBIE_ SPAWN_ EGG - “Zombie Spawn Egg”
- ITEM_
MINECRAFT_ ZOMBIE_ VILLAGER_ SPAWN_ EGG - “Zombie Villager Spawn Egg”
- ITEM_
MINECRAFT_ ZOMBIFIED_ PIGLIN_ SPAWN_ EGG - “Zombified Piglin Spawn Egg”
- ITEM_
MODIFIERS_ CHEST - “When on Body:”
- ITEM_
MODIFIERS_ FEET - “When on Feet:”
- ITEM_
MODIFIERS_ HEAD - “When on Head:”
- ITEM_
MODIFIERS_ LEGS - “When on Legs:”
- ITEM_
MODIFIERS_ MAINHAND - “When in Main Hand:”
- ITEM_
MODIFIERS_ OFFHAND - “When in Off Hand:”
- ITEM_
MODIFIER_ UNKNOWN - “Unknown item modifier: %s”
- ITEM_
NBT_ TAGS - “NBT: %s tag(s)”
- ITEM_
UNBREAKABLE - “Unbreakable”
- JIGSAW_
BLOCK_ FINAL_ STATE - “Turns into:”
- JIGSAW_
BLOCK_ GENERATE - “Generate”
- JIGSAW_
BLOCK_ JOINT_ ALIGNED - “Aligned”
- JIGSAW_
BLOCK_ JOINT_ LABEL - “Joint Type:”
- JIGSAW_
BLOCK_ JOINT_ ROLLABLE - “Rollable”
- JIGSAW_
BLOCK_ KEEP_ JIGSAWS - “Keep Jigsaws”
- JIGSAW_
BLOCK_ LEVELS - “Levels: %s”
- JIGSAW_
BLOCK_ NAME - “Name:”
- JIGSAW_
BLOCK_ POOL - “Target Pool:”
- JIGSAW_
BLOCK_ TARGET - “Target Name:”
- KEY_
ADVANCEMENTS - “Advancements”
- KEY_
ATTACK - “Attack/Destroy”
- KEY_
BACK - “Walk Backwards”
- KEY_
CATEGORIES_ CREATIVE - “Creative Mode”
- KEY_
CATEGORIES_ GAMEPLAY - “Gameplay”
- KEY_
CATEGORIES_ INVENTORY - “Inventory”
- KEY_
CATEGORIES_ MISC - “Miscellaneous”
- KEY_
CATEGORIES_ MOVEMENT - “Movement”
- KEY_
CATEGORIES_ MULTIPLAYER - “Multiplayer”
- KEY_
CATEGORIES_ UI - “Game Interface”
- KEY_
CHAT - “Open Chat”
- KEY_
COMMAND - “Open Command”
- KEY_
DROP - “Drop Selected Item”
- KEY_
FORWARD - “Walk Forwards”
- KEY_
FULLSCREEN - “Toggle Fullscreen”
- KEY_
HOTBAR_ 1 - “Hotbar Slot 1”
- KEY_
HOTBAR_ 2 - “Hotbar Slot 2”
- KEY_
HOTBAR_ 3 - “Hotbar Slot 3”
- KEY_
HOTBAR_ 4 - “Hotbar Slot 4”
- KEY_
HOTBAR_ 5 - “Hotbar Slot 5”
- KEY_
HOTBAR_ 6 - “Hotbar Slot 6”
- KEY_
HOTBAR_ 7 - “Hotbar Slot 7”
- KEY_
HOTBAR_ 8 - “Hotbar Slot 8”
- KEY_
HOTBAR_ 9 - “Hotbar Slot 9”
- KEY_
INVENTORY - “Open/Close Inventory”
- KEY_
JUMP - “Jump”
- KEY_
KEYBOARD_ APOSTROPHE - “’”
- KEY_
KEYBOARD_ BACKSLASH - “"
- KEY_
KEYBOARD_ BACKSPACE - “Backspace”
- KEY_
KEYBOARD_ CAPS_ LOCK - “Caps Lock”
- KEY_
KEYBOARD_ COMMA - “,”
- KEY_
KEYBOARD_ DELETE - “Delete”
- KEY_
KEYBOARD_ DOWN - “Down Arrow”
- KEY_
KEYBOARD_ END - “End”
- KEY_
KEYBOARD_ ENTER - “Enter”
- KEY_
KEYBOARD_ EQUAL - “=”
- KEY_
KEYBOARD_ ESCAPE - “Escape”
- KEY_
KEYBOARD_ F1 - “F1”
- KEY_
KEYBOARD_ F2 - “F2”
- KEY_
KEYBOARD_ F3 - “F3”
- KEY_
KEYBOARD_ F4 - “F4”
- KEY_
KEYBOARD_ F5 - “F5”
- KEY_
KEYBOARD_ F6 - “F6”
- KEY_
KEYBOARD_ F7 - “F7”
- KEY_
KEYBOARD_ F8 - “F8”
- KEY_
KEYBOARD_ F9 - “F9”
- KEY_
KEYBOARD_ F10 - “F10”
- KEY_
KEYBOARD_ F11 - “F11”
- KEY_
KEYBOARD_ F12 - “F12”
- KEY_
KEYBOARD_ F13 - “F13”
- KEY_
KEYBOARD_ F14 - “F14”
- KEY_
KEYBOARD_ F15 - “F15”
- KEY_
KEYBOARD_ F16 - “F16”
- KEY_
KEYBOARD_ F17 - “F17”
- KEY_
KEYBOARD_ F18 - “F18”
- KEY_
KEYBOARD_ F19 - “F19”
- KEY_
KEYBOARD_ F20 - “F20”
- KEY_
KEYBOARD_ F21 - “F21”
- KEY_
KEYBOARD_ F22 - “F22”
- KEY_
KEYBOARD_ F23 - “F23”
- KEY_
KEYBOARD_ F24 - “F24”
- KEY_
KEYBOARD_ F25 - “F25”
- KEY_
KEYBOARD_ GRAVE_ ACCENT - “`”
- KEY_
KEYBOARD_ HOME - “Home”
- KEY_
KEYBOARD_ INSERT - “Insert”
- KEY_
KEYBOARD_ KEYPAD_ 0 - “Keypad 0”
- KEY_
KEYBOARD_ KEYPAD_ 1 - “Keypad 1”
- KEY_
KEYBOARD_ KEYPAD_ 2 - “Keypad 2”
- KEY_
KEYBOARD_ KEYPAD_ 3 - “Keypad 3”
- KEY_
KEYBOARD_ KEYPAD_ 4 - “Keypad 4”
- KEY_
KEYBOARD_ KEYPAD_ 5 - “Keypad 5”
- KEY_
KEYBOARD_ KEYPAD_ 6 - “Keypad 6”
- KEY_
KEYBOARD_ KEYPAD_ 7 - “Keypad 7”
- KEY_
KEYBOARD_ KEYPAD_ 8 - “Keypad 8”
- KEY_
KEYBOARD_ KEYPAD_ 9 - “Keypad 9”
- KEY_
KEYBOARD_ KEYPAD_ ADD - “Keypad +”
- KEY_
KEYBOARD_ KEYPAD_ DECIMAL - “Keypad Decimal”
- KEY_
KEYBOARD_ KEYPAD_ DIVIDE - “Keypad /”
- KEY_
KEYBOARD_ KEYPAD_ ENTER - “Keypad Enter”
- KEY_
KEYBOARD_ KEYPAD_ EQUAL - “Keypad =”
- KEY_
KEYBOARD_ KEYPAD_ MULTIPLY - “Keypad *”
- KEY_
KEYBOARD_ KEYPAD_ SUBTRACT - “Keypad -”
- KEY_
KEYBOARD_ LEFT - “Left Arrow”
- KEY_
KEYBOARD_ LEFT_ ALT - “Left Alt”
- KEY_
KEYBOARD_ LEFT_ BRACKET - “[”
- KEY_
KEYBOARD_ LEFT_ CONTROL - “Left Control”
- KEY_
KEYBOARD_ LEFT_ SHIFT - “Left Shift”
- KEY_
KEYBOARD_ LEFT_ WIN - “Left Win”
- KEY_
KEYBOARD_ MENU - “Menu”
- KEY_
KEYBOARD_ MINUS - “-”
- KEY_
KEYBOARD_ NUM_ LOCK - “Num Lock”
- KEY_
KEYBOARD_ PAGE_ DOWN - “Page Down”
- KEY_
KEYBOARD_ PAGE_ UP - “Page Up”
- KEY_
KEYBOARD_ PAUSE - “Pause”
- KEY_
KEYBOARD_ PERIOD - “.”
- KEY_
KEYBOARD_ PRINT_ SCREEN - “Print Screen”
- KEY_
KEYBOARD_ RIGHT - “Right Arrow”
- KEY_
KEYBOARD_ RIGHT_ ALT - “Right Alt”
- KEY_
KEYBOARD_ RIGHT_ BRACKET - “]”
- KEY_
KEYBOARD_ RIGHT_ CONTROL - “Right Control”
- KEY_
KEYBOARD_ RIGHT_ SHIFT - “Right Shift”
- KEY_
KEYBOARD_ RIGHT_ WIN - “Right Win”
- KEY_
KEYBOARD_ SCROLL_ LOCK - “Scroll Lock”
- KEY_
KEYBOARD_ SEMICOLON - “;”
- KEY_
KEYBOARD_ SLASH - “/”
- KEY_
KEYBOARD_ SPACE - “Space”
- KEY_
KEYBOARD_ TAB - “Tab”
- KEY_
KEYBOARD_ UNKNOWN - “Not Bound”
- KEY_
KEYBOARD_ UP - “Up Arrow”
- KEY_
KEYBOARD_ WORLD_ 1 - “World 1”
- KEY_
KEYBOARD_ WORLD_ 2 - “World 2”
- KEY_
LEFT - “Strafe Left”
- KEY_
LOAD_ TOOLBAR_ ACTIVATOR - “Load Hotbar Activator”
- KEY_
MOUSE - “Button %1$s”
- KEY_
MOUSE_ LEFT - “Left Button”
- KEY_
MOUSE_ MIDDLE - “Middle Button”
- KEY_
MOUSE_ RIGHT - “Right Button”
- KEY_
PICK_ ITEM - “Pick Block”
- KEY_
PLAYERLIST - “List Players”
- KEY_
RIGHT - “Strafe Right”
- KEY_
SAVE_ TOOLBAR_ ACTIVATOR - “Save Hotbar Activator”
- KEY_
SCREENSHOT - “Take Screenshot”
- KEY_
SMOOTH_ CAMERA - “Toggle Cinematic Camera”
- KEY_
SNEAK - “Sneak”
- KEY_
SOCIAL_ INTERACTIONS - “Social Interactions Screen”
- KEY_
SPECTATOR_ OUTLINES - “Highlight Players (Spectators)”
- KEY_
SPRINT - “Sprint”
- KEY_
SWAP_ OFFHAND - “Swap Item With Offhand”
- KEY_
TOGGLE_ PERSPECTIVE - “Toggle Perspective”
- KEY_USE
- “Use Item/Place Block”
- LANGUAGE_
CODE - “en_us”
- LANGUAGE_
NAME - “English”
- LANGUAGE_
REGION - “United States”
- LAN_
SERVER_ OTHER_ PLAYERS - “Settings for Other Players”
- LAN_
SERVER_ PORT - “Port Number”
- LAN_
SERVER_ PORT_ INVALID - “Not a valid port. Leave the edit box empty or enter a number between 1024 and 65535.”
- LAN_
SERVER_ PORT_ INVALID_ NEW - “Not a valid port. Leave the edit box empty or enter a number between %s and %s.”
- LAN_
SERVER_ PORT_ UNAVAILABLE - “Port not available. Leave the edit box empty or enter a different number between 1024 and 65535.”
- LAN_
SERVER_ PORT_ UNAVAILABLE_ NEW - “Port not available. Leave the edit box empty or enter a different number between %s and %s.”
- LAN_
SERVER_ SCANNING - “Scanning for games on your local network”
- LAN_
SERVER_ START - “Start LAN World”
- LAN_
SERVER_ TITLE - “LAN World”
- LECTERN_
TAKE_ BOOK - “Take Book”
- MCO_
ACCOUNT_ PRIVACYINFO - “Mojang implements certain procedures to help protect children and their privacy including complying with the Children’s Online Privacy Protection Act (COPPA) and General Data Protection Regulation (GDPR).
- MCO_
ACCOUNT_ PRIVACY_ INFO - “Read more about Mojang and privacy laws”
- MCO_
ACCOUNT_ UPDATE - “Update account”
- MCO_
ACTIVITY_ NOACTIVITY - “No activity for the past %s day(s)”
- MCO_
ACTIVITY_ TITLE - “Player activity”
- MCO_
BACKUP_ BUTTON_ DOWNLOAD - “Download latest”
- MCO_
BACKUP_ BUTTON_ RESET - “Reset world”
- MCO_
BACKUP_ BUTTON_ RESTORE - “Restore”
- MCO_
BACKUP_ BUTTON_ UPLOAD - “Upload world”
- MCO_
BACKUP_ CHANGES_ TOOLTIP - “Changes”
- MCO_
BACKUP_ ENTRY - “Backup (%s)”
- MCO_
BACKUP_ ENTRY_ DESCRIPTION - “Description”
- MCO_
BACKUP_ ENTRY_ ENABLED_ PACK - “Enabled Pack”
- MCO_
BACKUP_ ENTRY_ GAME_ DIFFICULTY - “Game Difficulty”
- MCO_
BACKUP_ ENTRY_ GAME_ MODE - “Game Mode”
- MCO_
BACKUP_ ENTRY_ GAME_ SERVER_ VERSION - “Game Server Version”
- MCO_
BACKUP_ ENTRY_ NAME - “Name”
- MCO_
BACKUP_ ENTRY_ SEED - “Seed”
- MCO_
BACKUP_ ENTRY_ TEMPLATE_ NAME - “Template Name”
- MCO_
BACKUP_ ENTRY_ UNDEFINED - “Undefined Change”
- MCO_
BACKUP_ ENTRY_ UPLOADED - “Uploaded”
- MCO_
BACKUP_ ENTRY_ WORLD_ TYPE - “World Type”
- MCO_
BACKUP_ GENERATE_ WORLD - “Generate world”
- MCO_
BACKUP_ INFO_ TITLE - “Changes from last backup”
- MCO_
BACKUP_ NOBACKUPS - “This realm doesn’t have any backups currently.”
- MCO_
BACKUP_ RESTORING - “Restoring your realm”
- MCO_
BACKUP_ UNKNOWN - “UNKNOWN”
- MCO_
BROKENWORLD_ DOWNLOAD - “Download”
- MCO_
BROKENWORLD_ DOWNLOADED - “Downloaded”
- MCO_
BROKENWORLD_ MESSAGE_ LINE1 - “Please reset or select another world.”
- MCO_
BROKENWORLD_ MESSAGE_ LINE2 - “You can also choose to download the world to singleplayer.”
- MCO_
BROKENWORLD_ MINIGAME_ TITLE - “This minigame is no longer supported”
- MCO_
BROKENWORLD_ NONOWNER_ ERROR - “Please wait for the realm owner to reset the world”
- MCO_
BROKENWORLD_ NONOWNER_ TITLE - “World is out of date”
- MCO_
BROKENWORLD_ PLAY - “Play”
- MCO_
BROKENWORLD_ RESET - “Reset”
- MCO_
BROKENWORLD_ TITLE - “Your current world is no longer supported”
- MCO_
CLIENT_ INCOMPATIBLE_ MSG_ LINE1 - “Your client is not compatible with Realms.”
- MCO_
CLIENT_ INCOMPATIBLE_ MSG_ LINE2 - “Please use the most recent version of Minecraft.”
- MCO_
CLIENT_ INCOMPATIBLE_ MSG_ LINE3 - “Realms is not compatible with snapshot versions.”
- MCO_
CLIENT_ INCOMPATIBLE_ TITLE - “Client incompatible!”
- MCO_
CONFIGURE_ CURRENT_ MINIGAME - “Current”
- MCO_
CONFIGURE_ WORLDS_ TITLE - “Worlds”
- MCO_
CONFIGURE_ WORLD_ ACTIVITYFEED_ DISABLED - “Player feed temporarily disabled”
- MCO_
CONFIGURE_ WORLD_ BACKUP - “World backups”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ ACTIVITY - “Player activity”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ CLOSE - “Close realm”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ DELETE - “Delete”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ DONE - “Done”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ EDIT - “Settings”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ INVITE - “Invite player”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ MOREOPTIONS - “More options”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ OPEN - “Open realm”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ OPTIONS - “World options”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ PLAYERS - “Players”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ RESETWORLD - “Reset world”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ SETTINGS - “Settings”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ SUBSCRIPTION - “Subscription”
- MCO_
CONFIGURE_ WORLD_ BUTTONS_ SWITCHMINIGAME - “Switch minigame”
- MCO_
CONFIGURE_ WORLD_ CLOSE_ QUESTION_ LINE1 - “Your realm will become unavailable.”
- MCO_
CONFIGURE_ WORLD_ CLOSE_ QUESTION_ LINE2 - “Are you sure you want to continue?”
- MCO_
CONFIGURE_ WORLD_ CLOSING - “Closing the realm…”
- MCO_
CONFIGURE_ WORLD_ COMMAND_ BLOCKS - “Command blocks”
- MCO_
CONFIGURE_ WORLD_ DELETE_ BUTTON - “Delete realm”
- MCO_
CONFIGURE_ WORLD_ DELETE_ QUESTION_ LINE1 - “Your realm will be permanently deleted”
- MCO_
CONFIGURE_ WORLD_ DELETE_ QUESTION_ LINE2 - “Are you sure you want to continue?”
- MCO_
CONFIGURE_ WORLD_ DESCRIPTION - “Realm description”
- MCO_
CONFIGURE_ WORLD_ EDIT_ SLOT_ NAME - “World name”
- MCO_
CONFIGURE_ WORLD_ EDIT_ SUBSCREEN_ ADVENTUREMAP - “Some settings are disabled since your current world is an adventure”
- MCO_
CONFIGURE_ WORLD_ EDIT_ SUBSCREEN_ EXPERIENCE - “Some settings are disabled since your current world is an experience”
- MCO_
CONFIGURE_ WORLD_ EDIT_ SUBSCREEN_ INSPIRATION - “Some settings are disabled since your current world is an inspiration”
- MCO_
CONFIGURE_ WORLD_ FORCE_ GAME_ MODE - “Force game mode”
- MCO_
CONFIGURE_ WORLD_ INVITED - “Invited”
- MCO_
CONFIGURE_ WORLD_ INVITED_ NUMBER - “Invited (%s)”
- MCO_
CONFIGURE_ WORLD_ INVITES_ NORMAL_ TOOLTIP - “Normal user”
- MCO_
CONFIGURE_ WORLD_ INVITES_ OPS_ TOOLTIP - “Operator”
- MCO_
CONFIGURE_ WORLD_ INVITES_ REMOVE_ TOOLTIP - “Remove”
- MCO_
CONFIGURE_ WORLD_ INVITE_ NARRATION - “You have %s new invite(s)”
- MCO_
CONFIGURE_ WORLD_ INVITE_ PROFILE_ NAME - “Name”
- MCO_
CONFIGURE_ WORLD_ LEAVE_ QUESTION_ LINE1 - “If you leave this realm you won’t see it unless you are invited again”
- MCO_
CONFIGURE_ WORLD_ LEAVE_ QUESTION_ LINE2 - “Are you sure you want to continue?”
- MCO_
CONFIGURE_ WORLD_ LOCATION - “Location”
- MCO_
CONFIGURE_ WORLD_ MINIGAME - “Current: %s”
- MCO_
CONFIGURE_ WORLD_ NAME - “Realm name”
- MCO_
CONFIGURE_ WORLD_ OPENING - “Opening the realm…”
- MCO_
CONFIGURE_ WORLD_ PLAYERS_ ERROR - “A player with the provided name does not exist”
- MCO_
CONFIGURE_ WORLD_ PLAYERS_ INVITING - “Inviting player…”
- MCO_
CONFIGURE_ WORLD_ PLAYERS_ TITLE - “Players”
- MCO_
CONFIGURE_ WORLD_ PVP - “PVP”
- MCO_
CONFIGURE_ WORLD_ RESET_ QUESTION_ LINE1 - “Your world will be regenerated and your current world will be lost”
- MCO_
CONFIGURE_ WORLD_ RESET_ QUESTION_ LINE2 - “Are you sure you want to continue?”
- MCO_
CONFIGURE_ WORLD_ RESOURCEPACK_ QUESTION_ LINE1 - “You need a custom resource pack to play on this realm”
- MCO_
CONFIGURE_ WORLD_ RESOURCEPACK_ QUESTION_ LINE2 - “Do you want to download it and play?”
- MCO_
CONFIGURE_ WORLD_ RESTORE_ DOWNLOAD_ QUESTION_ LINE1 - “The world will be downloaded and added to your single player worlds.”
- MCO_
CONFIGURE_ WORLD_ RESTORE_ DOWNLOAD_ QUESTION_ LINE2 - “Do you want to continue?”
- MCO_
CONFIGURE_ WORLD_ RESTORE_ QUESTION_ LINE1 - “Your world will be restored to date ‘%s’ (%s)”
- MCO_
CONFIGURE_ WORLD_ RESTORE_ QUESTION_ LINE2 - “Are you sure you want to continue?”
- MCO_
CONFIGURE_ WORLD_ SETTINGS_ TITLE - “Settings”
- MCO_
CONFIGURE_ WORLD_ SLOT - “World %s”
- MCO_
CONFIGURE_ WORLD_ SLOT_ EMPTY - “Empty”
- MCO_
CONFIGURE_ WORLD_ SLOT_ SWITCH_ QUESTION_ LINE1 - “Your realm will be switched to another world”
- MCO_
CONFIGURE_ WORLD_ SLOT_ SWITCH_ QUESTION_ LINE2 - “Are you sure you want to continue?”
- MCO_
CONFIGURE_ WORLD_ SLOT_ TOOLTIP - “Switch to world”
- MCO_
CONFIGURE_ WORLD_ SLOT_ TOOLTIP_ ACTIVE - “Join”
- MCO_
CONFIGURE_ WORLD_ SLOT_ TOOLTIP_ MINIGAME - “Switch to minigame”
- MCO_
CONFIGURE_ WORLD_ SPAWN_ ANIMALS - “Spawn animals”
- MCO_
CONFIGURE_ WORLD_ SPAWN_ MONSTERS - “Spawn monsters”
- MCO_
CONFIGURE_ WORLD_ SPAWN_ NP_ CS - “Spawn NPCs”
- MCO_
CONFIGURE_ WORLD_ SPAWN_ PROTECTION - “Spawn protection”
- MCO_
CONFIGURE_ WORLD_ SPAWN_ TOGGLE_ MESSAGE - “Turning this option off will REMOVE ALL existing entities of that type”
- MCO_
CONFIGURE_ WORLD_ SPAWN_ TOGGLE_ MESSAGE_ NPC - “Turning this option off will REMOVE ALL existing entities of that type, like Villagers”
- MCO_
CONFIGURE_ WORLD_ SPAWN_ TOGGLE_ TITLE - “Warning!”
- MCO_
CONFIGURE_ WORLD_ STATUS - “Status”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ DAY - “day”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ DAYS - “days”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ EXPIRED - “Expired”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ EXTEND - “Extend subscription”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ LESS_ THAN_ A_ DAY - “Less than a day”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ MONTH - “month”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ MONTHS - “months”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ RECURRING_ DAYSLEFT - “Renewed automatically in”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ RECURRING_ INFO - “Changes made to your Realms subscription such as stacking time or turning off recurring billing will not be reflected until your next bill date.”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ REMAINING_ DAYS - “%1$s day(s)”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ REMAINING_ MONTHS - “%1$s month(s)”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ REMAINING_ MONTHS_ DAYS - “%1$s month(s), %2$s day(s)”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ START - “Start date”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ TIMELEFT - “Time left”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ TITLE - “Your subscription”
- MCO_
CONFIGURE_ WORLD_ SUBSCRIPTION_ UNKNOWN - “Unknown”
- MCO_
CONFIGURE_ WORLD_ SWITCH_ SLOT - “Create world”
- MCO_
CONFIGURE_ WORLD_ SWITCH_ SLOT_ SUBTITLE - “This world is empty, choose how to create your world”
- MCO_
CONFIGURE_ WORLD_ TITLE - “Configure realm:”
- MCO_
CONFIGURE_ WORLD_ UNINVITE_ PLAYER - “Are you sure that you want to uninvite ‘%s’?”
- MCO_
CONFIGURE_ WORLD_ UNINVITE_ QUESTION - “Are you sure that you want to uninvite”
- MCO_
CONNECT_ AUTHORIZING - “Logging in…”
- MCO_
CONNECT_ CONNECTING - “Connecting to the realm…”
- MCO_
CONNECT_ FAILED - “Failed to connect to the realm”
- MCO_
CONNECT_ SUCCESS - “Done”
- MCO_
CREATE_ WORLD - “Create”
- MCO_
CREATE_ WORLD_ ERROR - “You must enter a name!”
- MCO_
CREATE_ WORLD_ RESET_ TITLE - “Creating world…”
- MCO_
CREATE_ WORLD_ SKIP - “Skip”
- MCO_
CREATE_ WORLD_ SUBTITLE - “Optionally, select what world to put on your new realm”
- MCO_
CREATE_ WORLD_ WAIT - “Creating the realm…”
- MCO_
DOWNLOAD_ CANCELLED - “Download cancelled”
- MCO_
DOWNLOAD_ CONFIRMATION_ LINE1 - “The world you are going to download is larger than %s”
- MCO_
DOWNLOAD_ CONFIRMATION_ LINE2 - “You won’t be able to upload this world to your realm again”
- MCO_
DOWNLOAD_ DONE - “Download done”
- MCO_
DOWNLOAD_ DOWNLOADING - “Downloading”
- MCO_
DOWNLOAD_ EXTRACTING - “Extracting”
- MCO_
DOWNLOAD_ FAILED - “Download failed”
- MCO_
DOWNLOAD_ PERCENT - “%s %%”
- MCO_
DOWNLOAD_ PREPARING - “Preparing download”
- MCO_
DOWNLOAD_ RESOURCE_ PACK_ FAIL - “Failed to download resource pack!”
- MCO_
DOWNLOAD_ SPEED - “(%s/s)”
- MCO_
DOWNLOAD_ TITLE - “Downloading latest world”
- MCO_
ERROR_ INVALID_ SESSION_ MESSAGE - “Please try restarting Minecraft”
- MCO_
ERROR_ INVALID_ SESSION_ TITLE - “Invalid session”
- MCO_
ERROR_ MESSAGE_ 6001 - “Client outdated”
- MCO_
ERROR_ MESSAGE_ 6002 - “Terms of service not accepted”
- MCO_
ERROR_ MESSAGE_ 6003 - “Download limit reached”
- MCO_
ERROR_ MESSAGE_ 6004 - “Upload limit reached”
- MCO_
ERROR_ MESSAGE_ 6005 - “World locked”
- MCO_
ERROR_ MESSAGE_ 6006 - “World is out of date”
- MCO_
ERROR_ MESSAGE_ 6007 - “User in too many Realms”
- MCO_
ERROR_ MESSAGE_ 6008 - “Invalid Realm name”
- MCO_
ERROR_ MESSAGE_ 6009 - “Invalid Realm description”
- MCO_
ERROR_ MESSAGE_ CONNECTION_ FAILURE - “An error occurred, please try again later.”
- MCO_
ERROR_ MESSAGE_ GENERIC - “An error occurred: “
- MCO_
ERROR_ MESSAGE_ REALMS_ SERVICE - “An error occurred (%s):”
- MCO_
ERROR_ MESSAGE_ REALMS_ SERVICE_ REALMS_ ERROR - “Realms (%s):”
- MCO_
ERROR_ MESSAGE_ SERVICE_ BUSY - “Realms is busy at the moment. Please try connecting to your Realm again in a couple of minutes.”
- MCO_
GUI_ BUTTON - “Button”
- MCO_
GUI_ OK - “Ok”
- MCO_
INFO - “Info!”
- MCO_
INVITES_ BUTTON_ ACCEPT - “Accept”
- MCO_
INVITES_ BUTTON_ REJECT - “Reject”
- MCO_
INVITES_ NOPENDING - “No pending invites!”
- MCO_
INVITES_ PENDING - “New invite(s)!”
- MCO_
INVITES_ TITLE - “Pending Invites”
- MCO_
MINIGAME_ WORLD_ CHANGE_ BUTTON - “Select another minigame”
- MCO_
MINIGAME_ WORLD_ INFO_ LINE1 - “This will temporarily replace your world with a minigame!”
- MCO_
MINIGAME_ WORLD_ INFO_ LINE2 - “You can later return to your original world without losing anything.”
- MCO_
MINIGAME_ WORLD_ NO_ SELECTION - “Please make a selection”
- MCO_
MINIGAME_ WORLD_ RESTORE - “Ending minigame…”
- MCO_
MINIGAME_ WORLD_ RESTORE_ QUESTION_ LINE1 - “The minigame will end and your realm will be restored.”
- MCO_
MINIGAME_ WORLD_ RESTORE_ QUESTION_ LINE2 - “Are you sure you want to continue?”
- MCO_
MINIGAME_ WORLD_ SELECTED - “Selected minigame:”
- MCO_
MINIGAME_ WORLD_ SLOT_ SCREEN_ TITLE - “Switching world…”
- MCO_
MINIGAME_ WORLD_ STARTING_ SCREEN_ TITLE - “Starting minigame…”
- MCO_
MINIGAME_ WORLD_ START_ BUTTON - “Switch”
- MCO_
MINIGAME_ WORLD_ STOP_ BUTTON - “End minigame”
- MCO_
MINIGAME_ WORLD_ SWITCH_ NEW - “Select another minigame?”
- MCO_
MINIGAME_ WORLD_ SWITCH_ TITLE - “Switch minigame”
- MCO_
MINIGAME_ WORLD_ TITLE - “Switch realm to minigame”
- MCO_
NEWS - “Realms news”
- MCO_
NOTIFICATION_ DISMISS - “Dismiss”
- MCO_
NOTIFICATION_ VISIT_ URL_ BUTTON_ TEXT_ DEFAULT - “Open link”
- MCO_
NOTIFICATION_ VISIT_ URL_ MESSAGE_ DEFAULT - “Please visit the link below”
- MCO_
QUESTION - “Question”
- MCO_
RESET_ WORLD_ ADVENTURE - “Adventures”
- MCO_
RESET_ WORLD_ EXPERIENCE - “Experiences”
- MCO_
RESET_ WORLD_ GENERATE - “New world”
- MCO_
RESET_ WORLD_ INSPIRATION - “Inspiration”
- MCO_
RESET_ WORLD_ RESETTING_ SCREEN_ TITLE - “Resetting world…”
- MCO_
RESET_ WORLD_ SEED - “Seed (Optional)”
- MCO_
RESET_ WORLD_ TEMPLATE - “World templates”
- MCO_
RESET_ WORLD_ TITLE - “Reset world”
- MCO_
RESET_ WORLD_ UPLOAD - “Upload world”
- MCO_
RESET_ WORLD_ WARNING - “This will replace the current world of your realm”
- MCO_
SELECT_ SERVER_ BUY - “Buy a realm!”
- MCO_
SELECT_ SERVER_ CLOSE - “Close”
- MCO_
SELECT_ SERVER_ CLOSED - “Closed realm”
- MCO_
SELECT_ SERVER_ CLOSESERVER - “Close realm”
- MCO_
SELECT_ SERVER_ CONFIGURE - “Configure”
- MCO_
SELECT_ SERVER_ CONFIGURE_ REALM - “Configure realm”
- MCO_
SELECT_ SERVER_ CREATE - “Create realm”
- MCO_
SELECT_ SERVER_ EXPIRED - “Expired realm”
- MCO_
SELECT_ SERVER_ EXPIRED_ LIST - “Your subscription has expired”
- MCO_
SELECT_ SERVER_ EXPIRED_ RENEW - “Renew”
- MCO_
SELECT_ SERVER_ EXPIRED_ SUBSCRIBE - “Subscribe”
- MCO_
SELECT_ SERVER_ EXPIRED_ TRIAL - “Your trial has ended”
- MCO_
SELECT_ SERVER_ EXPIRES_ DAY - “Expires in a day”
- MCO_
SELECT_ SERVER_ EXPIRES_ DAYS - “Expires in %s days”
- MCO_
SELECT_ SERVER_ EXPIRES_ SOON - “Expires soon”
- MCO_
SELECT_ SERVER_ LEAVE - “Leave realm”
- MCO_
SELECT_ SERVER_ MAP_ ONLY_ SUPPORTED_ FOR_ VERSION - “This map is unsupported in %s”
- MCO_
SELECT_ SERVER_ MINIGAME - “Minigame:”
- MCO_
SELECT_ SERVER_ MINIGAME_ NOT_ SUPPORTED_ IN_ VERSION - “Can’t play this minigame in %s”
- MCO_
SELECT_ SERVER_ NOTE - “Note:”
- MCO_
SELECT_ SERVER_ OPEN - “Open realm”
- MCO_
SELECT_ SERVER_ OPENSERVER - “Open realm”
- MCO_
SELECT_ SERVER_ PLAY - “Play”
- MCO_
SELECT_ SERVER_ POPUP - “Realms is a safe, simple way to enjoy an online Minecraft world with up to ten friends at a time. It supports loads of minigames and plenty of custom worlds! Only the owner of the realm needs to pay.”
- MCO_
SELECT_ SERVER_ PURCHASE - “Add Realm”
- MCO_
SELECT_ SERVER_ TRIAL - “Get a trial!”
- MCO_
SELECT_ SERVER_ UNINITIALIZED - “Click to start your new realm!”
- MCO_
TEMPLATE_ BUTTON_ PUBLISHER - “Publisher”
- MCO_
TEMPLATE_ BUTTON_ SELECT - “Select”
- MCO_
TEMPLATE_ BUTTON_ TRAILER - “Trailer”
- MCO_
TEMPLATE_ DEFAULT_ NAME - “World template”
- MCO_
TEMPLATE_ INFO_ TOOLTIP - “Publisher website”
- MCO_
TEMPLATE_ NAME - “Template”
- MCO_
TEMPLATE_ SELECT_ FAILURE - “We couldn’t retrieve the list of content for this category. Please check your internet connection, or try again later.”
- MCO_
TEMPLATE_ SELECT_ NARRATE_ AUTHORS - “Authors: %s”
- MCO_
TEMPLATE_ SELECT_ NARRATE_ VERSION - “version %s”
- MCO_
TEMPLATE_ SELECT_ NONE - “Oops, it looks like this content category is currently empty. Please check back later for new content, or if you’re a creator, %s.”
- MCO_
TEMPLATE_ SELECT_ NONE_ LINK_ TITLE - “consider submitting something yourself”
- MCO_
TEMPLATE_ TITLE - “World templates”
- MCO_
TEMPLATE_ TITLE_ MINIGAME - “Minigames”
- MCO_
TEMPLATE_ TRAILER_ TOOLTIP - “Map trailer”
- MCO_
TERMS_ BUTTONS_ AGREE - “Agree”
- MCO_
TERMS_ BUTTONS_ DISAGREE - “Don’t agree”
- MCO_
TERMS_ SENTENCE_ 1 - “I agree to the Minecraft Realms”
- MCO_
TERMS_ SENTENCE_ 2 - “Terms of Service”
- MCO_
TERMS_ TITLE - “Realms Terms of Service”
- MCO_
TIME_ DAYS_ AGO - “%1$s day(s) ago”
- MCO_
TIME_ HOURS_ AGO - “%1$s hour(s) ago”
- MCO_
TIME_ MINUTES_ AGO - “%1$s minute(s) ago”
- MCO_
TIME_ NOW - “right now”
- MCO_
TIME_ SECONDS_ AGO - “%1$s second(s) ago”
- MCO_
TRIAL_ MESSAGE_ LINE1 - “Want to get your own realm?”
- MCO_
TRIAL_ MESSAGE_ LINE2 - “Click here for more info!”
- MCO_
UPLOAD_ BUTTON_ NAME - “Upload”
- MCO_
UPLOAD_ CANCELLED - “Upload cancelled”
- MCO_
UPLOAD_ CLOSE_ FAILURE - “Could not close your realm, please try again later”
- MCO_
UPLOAD_ DONE - “Upload done”
- MCO_
UPLOAD_ ENTRY_ CHEATS - “%1$s, %2$s”
- MCO_
UPLOAD_ ENTRY_ ID - “%1$s (%2$s)”
- MCO_
UPLOAD_ FAILED - “Upload failed! (%s)”
- MCO_
UPLOAD_ HARDCORE - “Hardcore worlds can’t be uploaded!”
- MCO_
UPLOAD_ PREPARING - “Preparing your world”
- MCO_
UPLOAD_ SELECT_ WORLD_ NONE - “No singleplayer worlds found!”
- MCO_
UPLOAD_ SELECT_ WORLD_ SUBTITLE - “Please select a singleplayer world to upload”
- MCO_
UPLOAD_ SELECT_ WORLD_ TITLE - “Upload world”
- MCO_
UPLOAD_ SIZE_ FAILURE_ LINE1 - “‘%s’ is too big!”
- MCO_
UPLOAD_ SIZE_ FAILURE_ LINE2 - “It is %s. The maximum allowed size is %s.”
- MCO_
UPLOAD_ UPLOADING - “Uploading ‘%s’”
- MCO_
UPLOAD_ VERIFYING - “Verifying your world”
- MCO_
WARNING - “Warning!”
- MCO_
WORLD_ SLOT_ MINIGAME - “Minigame”
- MENU_
CONVERTING_ LEVEL - “Converting world”
- MENU_
DISCONNECT - “Disconnect”
- MENU_
GAME - “Game Menu”
- MENU_
GENERATING_ LEVEL - “Generating world”
- MENU_
GENERATING_ TERRAIN - “Building terrain”
- MENU_
LOADING_ FORCED_ CHUNKS - “Loading forced chunks for dimension %s”
- MENU_
LOADING_ LEVEL - “Loading world”
- MENU_
MODDED - “ (Modded)“
- MENU_
MULTIPLAYER - “Multiplayer”
- MENU_
ONLINE - “Minecraft Realms”
- MENU_
OPTIONS - “Options…”
- MENU_
PAUSED - “Game Paused”
- MENU_
PLAYDEMO - “Play Demo World”
- MENU_
PLAYER_ REPORTING - “Player Reporting”
- MENU_
PREPARING_ SPAWN - “Preparing spawn area: %s%%”
- MENU_
QUIT - “Quit Game”
- MENU_
REPORT_ BUGS - “Report Bugs”
- MENU_
RESETDEMO - “Reset Demo World”
- MENU_
RESPAWNING - “Respawning”
- MENU_
RETURN_ TO_ GAME - “Back to Game”
- MENU_
RETURN_ TO_ MENU - “Save and Quit to Title”
- MENU_
SAVING_ CHUNKS - “Saving chunks”
- MENU_
SAVING_ LEVEL - “Saving world”
- MENU_
SEND_ FEEDBACK - “Give Feedback”
- MENU_
SHARE_ TO_ LAN - “Open to LAN”
- MENU_
SINGLEPLAYER - “Singleplayer”
- MENU_
WORKING - “Working…”
- MERCHANT_
CURRENT_ LEVEL - “Trader’s current level”
- MERCHANT_
DEPRECATED - “Villagers restock up to two times per day.”
- MERCHANT_
LEVEL_ 1 - “Novice”
- MERCHANT_
LEVEL_ 2 - “Apprentice”
- MERCHANT_
LEVEL_ 3 - “Journeyman”
- MERCHANT_
LEVEL_ 4 - “Expert”
- MERCHANT_
LEVEL_ 5 - “Master”
- MERCHANT_
NEXT_ LEVEL - “Trader’s next level”
- MERCHANT_
TRADES - “Trades”
- MIRROR_
FRONT_ BACK - “↑ ↓”
- MIRROR_
LEFT_ RIGHT - “← →”
- MIRROR_
NONE - “|”
- MOUNT_
ONBOARD - “Press %1$s to Dismount”
- MULTIPLAYER_
APPLYING_ PACK - “Applying resource pack”
- MULTIPLAYER_
DISCONNECT_ AUTHSERVERS_ DOWN - “Authentication servers are down. Please try again later, sorry!”
- MULTIPLAYER_
DISCONNECT_ BANNED - “You are banned from this server”
- MULTIPLAYER_
DISCONNECT_ BANNED_ EXPIRATION - “ Your ban will be removed on %s“
- MULTIPLAYER_
DISCONNECT_ BANNED_ IP_ EXPIRATION - “ Your ban will be removed on %s“
- MULTIPLAYER_
DISCONNECT_ BANNED_ IP_ REASON - “Your IP address is banned from this server. Reason: %s”
- MULTIPLAYER_
DISCONNECT_ BANNED_ REASON - “You are banned from this server. Reason: %s”
- MULTIPLAYER_
DISCONNECT_ CHAT_ VALIDATION_ FAILED - “Chat message validation failure”
- MULTIPLAYER_
DISCONNECT_ DUPLICATE_ LOGIN - “You logged in from another location”
- MULTIPLAYER_
DISCONNECT_ EXPIRED_ PUBLIC_ KEY - “Expired profile public key. Check that your system time is synchronized, and try restarting your game.”
- MULTIPLAYER_
DISCONNECT_ FLYING - “Flying is not enabled on this server”
- MULTIPLAYER_
DISCONNECT_ GENERIC - “Disconnected”
- MULTIPLAYER_
DISCONNECT_ IDLING - “You have been idle for too long!”
- MULTIPLAYER_
DISCONNECT_ ILLEGAL_ CHARACTERS - “Illegal characters in chat”
- MULTIPLAYER_
DISCONNECT_ INCOMPATIBLE - “Incompatible client! Please use %s”
- MULTIPLAYER_
DISCONNECT_ INVALID_ ENTITY_ ATTACKED - “Attempting to attack an invalid entity”
- MULTIPLAYER_
DISCONNECT_ INVALID_ PACKET - “Server sent an invalid packet”
- MULTIPLAYER_
DISCONNECT_ INVALID_ PLAYER_ DATA - “Invalid player data”
- MULTIPLAYER_
DISCONNECT_ INVALID_ PLAYER_ MOVEMENT - “Invalid move player packet received”
- MULTIPLAYER_
DISCONNECT_ INVALID_ PUBLIC_ KEY_ SIGNATURE - “Invalid signature for profile public key. Try restarting your game.”
- MULTIPLAYER_
DISCONNECT_ INVALID_ PUBLIC_ KEY_ SIGNATURE_ NEW - “Invalid signature for profile public key. Try restarting your game.”
- MULTIPLAYER_
DISCONNECT_ INVALID_ VEHICLE_ MOVEMENT - “Invalid move vehicle packet received”
- MULTIPLAYER_
DISCONNECT_ IP_ BANNED - “You have been IP banned from this server”
- MULTIPLAYER_
DISCONNECT_ KICKED - “Kicked by an operator”
- MULTIPLAYER_
DISCONNECT_ MISSING_ TAGS - “Incomplete set of tags received from server. Please contact server operator.”
- MULTIPLAYER_
DISCONNECT_ NAME_ TAKEN - “That name is already taken”
- MULTIPLAYER_
DISCONNECT_ NOT_ WHITELISTED - “You are not white-listed on this server!”
- MULTIPLAYER_
DISCONNECT_ OUTDATED_ CLIENT - “Incompatible client! Please use %s”
- MULTIPLAYER_
DISCONNECT_ OUTDATED_ SERVER - “Incompatible client! Please use %s”
- MULTIPLAYER_
DISCONNECT_ OUT_ OF_ ORDER_ CHAT - “Out-of-order chat packet received. Did your system time change?”
- MULTIPLAYER_
DISCONNECT_ SERVER_ FULL - “The server is full!”
- MULTIPLAYER_
DISCONNECT_ SERVER_ SHUTDOWN - “Server closed”
- MULTIPLAYER_
DISCONNECT_ SLOW_ LOGIN - “Took too long to log in”
- MULTIPLAYER_
DISCONNECT_ TOO_ MANY_ PENDING_ CHATS - “Too many unacknowledged chat messages”
- MULTIPLAYER_
DISCONNECT_ UNEXPECTED_ QUERY_ RESPONSE - “Unexpected custom data from client”
- MULTIPLAYER_
DISCONNECT_ UNSIGNED_ CHAT - “Received chat packet with missing or invalid signature.”
- MULTIPLAYER_
DISCONNECT_ UNVERIFIED_ USERNAME - “Failed to verify username!”
- MULTIPLAYER_
DOWNLOADING_ STATS - “Retrieving statistics…”
- MULTIPLAYER_
DOWNLOADING_ TERRAIN - “Loading terrain…”
- MULTIPLAYER_
LAN_ SERVER_ FOUND - “New server found: %s”
- MULTIPLAYER_
MESSAGE_ NOT_ DELIVERED - “Can’t deliver chat message, check server logs: %s”
- MULTIPLAYER_
PLAYER_ JOINED - “%s joined the game”
- MULTIPLAYER_
PLAYER_ JOINED_ RENAMED - “%s (formerly known as %s) joined the game”
- MULTIPLAYER_
PLAYER_ LEFT - “%s left the game”
- MULTIPLAYER_
PLAYER_ LIST_ NARRATION - “Online players: %s”
- MULTIPLAYER_
REQUIRED_ TEXTURE_ PROMPT_ DISCONNECT - “Server requires a custom resource pack”
- MULTIPLAYER_
REQUIRED_ TEXTURE_ PROMPT_ LINE1 - “This server requires the use of a custom resource pack.”
- MULTIPLAYER_
REQUIRED_ TEXTURE_ PROMPT_ LINE2 - “Rejecting this custom resource pack will disconnect you from this server.”
- MULTIPLAYER_
SOCIAL_ INTERACTIONS_ NOT_ AVAILABLE - “Social Interactions are only available in Multiplayer worlds”
- MULTIPLAYER_
STATUS_ AND_ MORE - “… and %s more …”
- MULTIPLAYER_
STATUS_ CANCELLED - “Cancelled”
- MULTIPLAYER_
STATUS_ CANNOT_ CONNECT - “Can’t connect to server”
- MULTIPLAYER_
STATUS_ CANNOT_ RESOLVE - “Can’t resolve hostname”
- MULTIPLAYER_
STATUS_ FINISHED - “Finished”
- MULTIPLAYER_
STATUS_ INCOMPATIBLE - “Incompatible version!”
- MULTIPLAYER_
STATUS_ MOTD_ NARRATION - “Message of the day: %s”
- MULTIPLAYER_
STATUS_ NO_ CONNECTION - “(no connection)”
- MULTIPLAYER_
STATUS_ OLD - “Old”
- MULTIPLAYER_
STATUS_ ONLINE - “Online”
- MULTIPLAYER_
STATUS_ PING - “%s ms”
- MULTIPLAYER_
STATUS_ PINGING - “Pinging…”
- MULTIPLAYER_
STATUS_ PING_ NARRATION - “Ping %s milliseconds”
- MULTIPLAYER_
STATUS_ PLAYER_ COUNT_ NARRATION - “%s out of %s players online”
- MULTIPLAYER_
STATUS_ QUITTING - “Quitting”
- MULTIPLAYER_
STATUS_ REQUEST_ HANDLED - “Status request has been handled”
- MULTIPLAYER_
STATUS_ UNKNOWN - “???”
- MULTIPLAYER_
STATUS_ UNREQUESTED - “Received unrequested status”
- MULTIPLAYER_
STATUS_ VERSION_ NARRATION - “Server version: %s”
- MULTIPLAYER_
STOP_ SLEEPING - “Leave Bed”
- MULTIPLAYER_
TEXTURE_ PROMPT_ FAILURE_ LINE1 - “Server resource pack couldn’t be applied”
- MULTIPLAYER_
TEXTURE_ PROMPT_ FAILURE_ LINE2 - “Any functionality that requires custom resources might not work as expected”
- MULTIPLAYER_
TEXTURE_ PROMPT_ LINE1 - “This server recommends the use of a custom resource pack.”
- MULTIPLAYER_
TEXTURE_ PROMPT_ LINE2 - “Would you like to download and install it automagically?”
- MULTIPLAYER_
TEXTURE_ PROMPT_ SERVER_ PROMPT - “%s
- MULTIPLAYER_
TITLE - “Play Multiplayer”
- MULTIPLAYER_
UNSECURESERVER_ TOAST - “Messages sent on this server may be modified and might not reflect the original message”
- MULTIPLAYER_
UNSECURESERVER_ TOAST_ TITLE - “Chat messages can’t be verified”
- MULTIPLAYER_
WARNING_ CHECK - “Do not show this screen again”
- MULTIPLAYER_
WARNING_ HEADER - “Caution: Third-Party Online Play”
- MULTIPLAYER_
WARNING_ MESSAGE - “Caution: Online play is offered by third-party servers that are not owned, operated, or supervised by Mojang Studios or Microsoft. During online play, you may be exposed to unmoderated chat messages or other types of user-generated content that may not be suitable for everyone.”
- NARRATION_
BUTTON - “Button: %s”
- NARRATION_
BUTTON_ USAGE_ FOCUSED - “Press Enter to activate”
- NARRATION_
BUTTON_ USAGE_ HOVERED - “Left click to activate”
- NARRATION_
CHECKBOX - “Checkbox: %s”
- NARRATION_
CHECKBOX_ USAGE_ FOCUSED - “Press Enter to toggle”
- NARRATION_
CHECKBOX_ USAGE_ HOVERED - “Left click to toggle”
- NARRATION_
COMPONENT_ LIST_ USAGE - “Press Tab to navigate to next element”
- NARRATION_
CYCLE_ BUTTON_ USAGE_ FOCUSED - “Press Enter to switch to %s”
- NARRATION_
CYCLE_ BUTTON_ USAGE_ HOVERED - “Left click to switch to %s”
- NARRATION_
EDIT_ BOX - “Edit box: %s”
- NARRATION_
RECIPE - “Recipe for %s”
- NARRATION_
RECIPE_ USAGE - “Left click to select”
- NARRATION_
RECIPE_ USAGE_ MORE - “Right click to show more recipes”
- NARRATION_
SELECTION_ USAGE - “Press up and down buttons to move to another entry”
- NARRATION_
SLIDER_ USAGE_ FOCUSED - “Press left or right keyboard buttons to change value”
- NARRATION_
SLIDER_ USAGE_ HOVERED - “Drag slider to change value”
- NARRATION_
SUGGESTION - “Selected suggestion %s out of %s: %s”
- NARRATION_
SUGGESTION_ TOOLTIP - “Selected suggestion %s out of %s: %s (%s)”
- NARRATION_
TAB_ NAVIGATION_ USAGE - “Press Ctrl and Tab to switch between tabs”
- NARRATOR_
BUTTON_ ACCESSIBILITY - “Accessibility”
- NARRATOR_
BUTTON_ DIFFICULTY_ LOCK - “Difficulty lock”
- NARRATOR_
BUTTON_ DIFFICULTY_ LOCK_ LOCKED - “Locked”
- NARRATOR_
BUTTON_ DIFFICULTY_ LOCK_ UNLOCKED - “Unlocked”
- NARRATOR_
BUTTON_ LANGUAGE - “Language”
- NARRATOR_
CONTROLS_ BOUND - “%s is bound to %s”
- NARRATOR_
CONTROLS_ RESET - “Reset %s button”
- NARRATOR_
CONTROLS_ UNBOUND - “%s is not bound”
- NARRATOR_
JOINING - “Joining”
- NARRATOR_
LOADING - “Loading: %s”
- NARRATOR_
LOADING_ DONE - “Done”
- NARRATOR_
POSITION_ LIST - “Selected list row %s out of %s”
- NARRATOR_
POSITION_ OBJECT_ LIST - “Selected row element %s out of %s”
- NARRATOR_
POSITION_ SCREEN - “Screen element %s out of %s”
- NARRATOR_
POSITION_ TAB - “Selected tab %s out of %s”
- NARRATOR_
READY_ TO_ PLAY - “Ready to play”
- NARRATOR_
SCREEN_ TITLE - “Title Screen”
- NARRATOR_
SCREEN_ USAGE - “Use mouse cursor or Tab button to select element”
- NARRATOR_
SELECT - “Selected: %s”
- NARRATOR_
SELECT_ WORLD - “Selected %s, last played: %s, %s, %s, version: %s”
- NARRATOR_
SELECT_ WORLD_ INFO - “Selected %s, last played: %s, %s”
- NARRATOR_
TOAST_ DISABLED - “Narrator Disabled”
- NARRATOR_
TOAST_ ENABLED - “Narrator Enabled”
- OPTIMIZE_
WORLD_ CONFIRM_ DESCRIPTION - “This will attempt to optimize your world by making sure all data is stored in the most recent game format. This can take a very long time, depending on your world. Once done, your world may play faster but will no longer be compatible with older versions of the game. Are you sure you wish to proceed?”
- OPTIMIZE_
WORLD_ CONFIRM_ TITLE - “Optimize World”
- OPTIMIZE_
WORLD_ INFO_ CONVERTED - “Upgraded chunks: %s”
- OPTIMIZE_
WORLD_ INFO_ SKIPPED - “Skipped chunks: %s”
- OPTIMIZE_
WORLD_ INFO_ TOTAL - “Total chunks: %s”
- OPTIMIZE_
WORLD_ STAGE_ COUNTING - “Counting chunks…”
- OPTIMIZE_
WORLD_ STAGE_ FAILED - “Failed! :(”
- OPTIMIZE_
WORLD_ STAGE_ FINISHED - “Finishing up…”
- OPTIMIZE_
WORLD_ STAGE_ UPGRADING - “Upgrading all chunks…”
- OPTIMIZE_
WORLD_ TITLE - “Optimizing World ‘%s’”
- OPTIONS_
ACCESSIBILITY_ HIGH_ CONTRAST - “High Contrast”
- OPTIONS_
ACCESSIBILITY_ HIGH_ CONTRAST_ ERROR_ TOOLTIP - “High Contrast resource pack is not available”
- OPTIONS_
ACCESSIBILITY_ HIGH_ CONTRAST_ TOOLTIP - “Enhances the contrast of UI elements”
- OPTIONS_
ACCESSIBILITY_ LINK - “Accessibility Guide”
- OPTIONS_
ACCESSIBILITY_ PANORAMA_ SPEED - “Panorama Scroll Speed”
- OPTIONS_
ACCESSIBILITY_ TEXT_ BACKGROUND - “Text Background”
- OPTIONS_
ACCESSIBILITY_ TEXT_ BACKGROUND_ CHAT - “Chat”
- OPTIONS_
ACCESSIBILITY_ TEXT_ BACKGROUND_ EVERYWHERE - “Everywhere”
- OPTIONS_
ACCESSIBILITY_ TEXT_ BACKGROUND_ OPACITY - “Text Background Opacity”
- OPTIONS_
ACCESSIBILITY_ TITLE - “Accessibility Settings…”
- OPTIONS_
ALLOW_ SERVER_ LISTING - “Allow Server Listings”
- OPTIONS_
ALLOW_ SERVER_ LISTING_ TOOLTIP - “Servers may list online players as part of their public status. With this option off your name will not show up in such lists.”
- OPTIONS_
AO - “Smooth Lighting”
- OPTIONS_
AO_ MAX - “Maximum”
- OPTIONS_
AO_ MIN - “Minimum”
- OPTIONS_
AO_ OFF - “OFF”
- OPTIONS_
ATTACK_ CROSSHAIR - “Crosshair”
- OPTIONS_
ATTACK_ HOTBAR - “Hotbar”
- OPTIONS_
ATTACK_ INDICATOR - “Attack Indicator”
- OPTIONS_
AUDIO_ DEVICE - “Device”
- OPTIONS_
AUDIO_ DEVICE_ DEFAULT - “System Default”
- OPTIONS_
AUTOSAVE_ INDICATOR - “Autosave Indicator”
- OPTIONS_
AUTO_ JUMP - “Auto-Jump”
- OPTIONS_
AUTO_ SUGGEST_ COMMANDS - “Command Suggestions”
- OPTIONS_
BIOME_ BLEND_ RADIUS - “Biome Blend”
- OPTIONS_
BIOME_ BLEND_ RADIUS_ 1 - “OFF (Fastest)”
- OPTIONS_
BIOME_ BLEND_ RADIUS_ 3 - “3x3 (Fast)”
- OPTIONS_
BIOME_ BLEND_ RADIUS_ 5 - “5x5 (Normal)”
- OPTIONS_
BIOME_ BLEND_ RADIUS_ 7 - “7x7 (High)”
- OPTIONS_
BIOME_ BLEND_ RADIUS_ 9 - “9x9 (Very High)”
- OPTIONS_
BIOME_ BLEND_ RADIUS_ 11 - “11x11 (Extreme)”
- OPTIONS_
BIOME_ BLEND_ RADIUS_ 13 - “13x13 (Showoff)”
- OPTIONS_
BIOME_ BLEND_ RADIUS_ 15 - “15x15 (Maximum)”
- OPTIONS_
CHAT_ COLOR - “Colors”
- OPTIONS_
CHAT_ DELAY - “Chat Delay: %s seconds”
- OPTIONS_
CHAT_ DELAY_ NONE - “Chat Delay: None”
- OPTIONS_
CHAT_ HEIGHT_ FOCUSED - “Focused Height”
- OPTIONS_
CHAT_ HEIGHT_ UNFOCUSED - “Unfocused Height”
- OPTIONS_
CHAT_ LINE_ SPACING - “Line Spacing”
- OPTIONS_
CHAT_ LINKS - “Web Links”
- OPTIONS_
CHAT_ LINKS_ PROMPT - “Prompt on Links”
- OPTIONS_
CHAT_ OPACITY - “Chat Text Opacity”
- OPTIONS_
CHAT_ SCALE - “Chat Text Size”
- OPTIONS_
CHAT_ TITLE - “Chat Settings…”
- OPTIONS_
CHAT_ VISIBILITY - “Chat”
- OPTIONS_
CHAT_ VISIBILITY_ FULL - “Shown”
- OPTIONS_
CHAT_ VISIBILITY_ HIDDEN - “Hidden”
- OPTIONS_
CHAT_ VISIBILITY_ SYSTEM - “Commands Only”
- OPTIONS_
CHAT_ WIDTH - “Width”
- OPTIONS_
CHUNKS - “%s chunks”
- OPTIONS_
CLOUDS_ FANCY - “Fancy”
- OPTIONS_
CLOUDS_ FAST - “Fast”
- OPTIONS_
CONTROLS - “Controls…”
- OPTIONS_
CREDITS_ AND_ ATTRIBUTION - “Credits & Attribution…”
- OPTIONS_
CUSTOMIZE_ TITLE - “Customize World Settings”
- OPTIONS_
DAMAGE_ TILT_ STRENGTH - “Damage Tilt”
- OPTIONS_
DAMAGE_ TILT_ STRENGTH_ TOOLTIP - “The amount of camera shake caused by being hurt.”
- OPTIONS_
DARKNESS_ EFFECT_ SCALE - “Darkness Pulsing”
- OPTIONS_
DARKNESS_ EFFECT_ SCALE_ TOOLTIP - “Controls how much the Darkness effect pulses when a Warden or Sculk Shrieker gives it to you.”
- OPTIONS_
DARK_ MOJANG_ STUDIOS_ BACKGROUND_ COLOR - “Monochrome Logo”
- OPTIONS_
DARK_ MOJANG_ STUDIOS_ BACKGROUND_ COLOR_ TOOLTIP - “Changes the Mojang Studios loading screen background color to black.”
- OPTIONS_
DIFFICULTY - “Difficulty”
- OPTIONS_
DIFFICULTY_ EASY - “Easy”
- OPTIONS_
DIFFICULTY_ EASY_ INFO - “Hostile mobs spawn but deal less damage. Hunger bar depletes and drains health down to 5 hearts.”
- OPTIONS_
DIFFICULTY_ HARD - “Hard”
- OPTIONS_
DIFFICULTY_ HARDCORE - “Hardcore”
- OPTIONS_
DIFFICULTY_ HARD_ INFO - “Hostile mobs spawn and deal more damage. Hunger bar depletes and drains all health.”
- OPTIONS_
DIFFICULTY_ NORMAL - “Normal”
- OPTIONS_
DIFFICULTY_ NORMAL_ INFO - “Hostile mobs spawn and deal standard damage. Hunger bar depletes and drains health down to half a heart.”
- OPTIONS_
DIFFICULTY_ ONLINE - “Server Difficulty”
- OPTIONS_
DIFFICULTY_ PEACEFUL - “Peaceful”
- OPTIONS_
DIFFICULTY_ PEACEFUL_ INFO - “No hostile mobs and only some neutral mobs spawn. Hunger bar doesn’t deplete and health replenishes over time.”
- OPTIONS_
DIRECTIONAL_ AUDIO - “Directional Audio”
- OPTIONS_
DIRECTIONAL_ AUDIO_ OFF_ TOOLTIP - “Classic Stereo sound”
- OPTIONS_
DIRECTIONAL_ AUDIO_ ON_ TOOLTIP - “Uses HRTF-based directional audio to improve the simulation of 3D sound. Requires HRTF compatible audio hardware, and is best experienced with headphones.”
- OPTIONS_
DISCRETE_ MOUSE_ SCROLL - “Discrete Scrolling”
- OPTIONS_
ENTITY_ DISTANCE_ SCALING - “Entity Distance”
- OPTIONS_
ENTITY_ SHADOWS - “Entity Shadows”
- OPTIONS_
FORCE_ UNICODE_ FONT - “Force Unicode Font”
- OPTIONS_
FOV - “FOV”
- OPTIONS_
FOV_ EFFECT_ SCALE - “FOV Effects”
- OPTIONS_
FOV_ EFFECT_ SCALE_ TOOLTIP - “Controls how much the field of view can change with gameplay effects.”
- OPTIONS_
FOV_ MAX - “Quake Pro”
- OPTIONS_
FOV_ MIN - “Normal”
- OPTIONS_
FRAMERATE - “%s fps”
- OPTIONS_
FRAMERATE_ LIMIT - “Max Framerate”
- OPTIONS_
FRAMERATE_ LIMIT_ MAX - “Unlimited”
- OPTIONS_
FULLSCREEN - “Fullscreen”
- OPTIONS_
FULLSCREEN_ CURRENT - “Current”
- OPTIONS_
FULLSCREEN_ RESOLUTION - “Fullscreen Resolution”
- OPTIONS_
FULLSCREEN_ UNAVAILABLE - “Setting unavailable”
- OPTIONS_
GAMMA - “Brightness”
- OPTIONS_
GAMMA_ DEFAULT - “Default”
- OPTIONS_
GAMMA_ MAX - “Bright”
- OPTIONS_
GAMMA_ MIN - “Moody”
- OPTIONS_
GENERIC_ VALUE - “%s: %s”
- OPTIONS_
GLINT_ SPEED - “Glint Speed”
- OPTIONS_
GLINT_ SPEED_ TOOLTIP - “Controls how fast the visual glint shimmers across enchanted items.”
- OPTIONS_
GLINT_ STRENGTH - “Glint Strength”
- OPTIONS_
GLINT_ STRENGTH_ TOOLTIP - “Controls how transparent the visual glint is on enchanted items.”
- OPTIONS_
GRAPHICS - “Graphics”
- OPTIONS_
GRAPHICS_ FABULOUS - “Fabulous!”
- OPTIONS_
GRAPHICS_ FABULOUS_ TOOLTIP - “%s graphics uses screen shaders for drawing weather, clouds, and particles behind translucent blocks and water. This may severely impact performance for portable devices and 4K displays.”
- OPTIONS_
GRAPHICS_ FANCY - “Fancy”
- OPTIONS_
GRAPHICS_ FANCY_ TOOLTIP - “Fancy graphics balances performance and quality for the majority of machines. Weather, clouds, and particles may not appear behind translucent blocks or water.”
- OPTIONS_
GRAPHICS_ FAST - “Fast”
- OPTIONS_
GRAPHICS_ FAST_ TOOLTIP - “Fast graphics reduces the amount of visible rain and snow. Transparency effects are disabled for various blocks such as leaves.”
- OPTIONS_
GRAPHICS_ WARNING_ ACCEPT - “Continue Without Support”
- OPTIONS_
GRAPHICS_ WARNING_ CANCEL - “Take Me Back”
- OPTIONS_
GRAPHICS_ WARNING_ MESSAGE - “Your graphics device is detected as unsupported for the %s graphics option.
- OPTIONS_
GRAPHICS_ WARNING_ RENDERER - “Renderer detected: [%s]”
- OPTIONS_
GRAPHICS_ WARNING_ TITLE - “Graphics Device Unsupported”
- OPTIONS_
GRAPHICS_ WARNING_ VENDOR - “Vendor detected: [%s]”
- OPTIONS_
GRAPHICS_ WARNING_ VERSION - “OpenGL Version detected: [%s]”
- OPTIONS_
GUI_ SCALE - “GUI Scale”
- OPTIONS_
GUI_ SCALE_ AUTO - “Auto”
- OPTIONS_
HIDDEN - “Hidden”
- OPTIONS_
HIDE_ LIGHTNING_ FLASHES - “Hide Lightning Flashes”
- OPTIONS_
HIDE_ LIGHTNING_ FLASHES_ TOOLTIP - “Prevents Lightning Bolts from making the sky flash. The bolts themselves will still be visible.”
- OPTIONS_
HIDE_ MATCHED_ NAMES - “Hide Matched Names”
- OPTIONS_
HIDE_ MATCHED_ NAMES_ TOOLTIP - “3rd-party Servers may send chat messages in non-standard formats. With this option on, hidden players will be matched based on chat sender names.”
- OPTIONS_
INVERT_ MOUSE - “Invert Mouse”
- OPTIONS_
KEY_ HOLD - “Hold”
- OPTIONS_
KEY_ TOGGLE - “Toggle”
- OPTIONS_
LANGUAGE - “Language…”
- OPTIONS_
LANGUAGE_ WARNING - “Language translations may not be 100%% accurate”
- OPTIONS_
MAIN_ HAND - “Main Hand”
- OPTIONS_
MAIN_ HAND_ LEFT - “Left”
- OPTIONS_
MAIN_ HAND_ RIGHT - “Right”
- OPTIONS_
MIPMAP_ LEVELS - “Mipmap Levels”
- OPTIONS_
MODEL_ PART_ CAPE - “Cape”
- OPTIONS_
MODEL_ PART_ HAT - “Hat”
- OPTIONS_
MODEL_ PART_ JACKET - “Jacket”
- OPTIONS_
MODEL_ PART_ LEFT_ PANTS_ LEG - “Left Pants Leg”
- OPTIONS_
MODEL_ PART_ LEFT_ SLEEVE - “Left Sleeve”
- OPTIONS_
MODEL_ PART_ RIGHT_ PANTS_ LEG - “Right Pants Leg”
- OPTIONS_
MODEL_ PART_ RIGHT_ SLEEVE - “Right Sleeve”
- OPTIONS_
MOUSE_ SETTINGS - “Mouse Settings…”
- OPTIONS_
MOUSE_ SETTINGS_ TITLE - “Mouse Settings”
- OPTIONS_
MOUSE_ WHEEL_ SENSITIVITY - “Scroll Sensitivity”
- OPTIONS_
MULTIPLAYER_ TITLE - “Multiplayer Settings…”
- OPTIONS_
MULTIPLIER - “%sx”
- OPTIONS_
NARRATOR - “Narrator”
- OPTIONS_
NARRATOR_ ALL - “Narrates All”
- OPTIONS_
NARRATOR_ CHAT - “Narrates Chat”
- OPTIONS_
NARRATOR_ NOTAVAILABLE - “Not Available”
- OPTIONS_
NARRATOR_ OFF - “OFF”
- OPTIONS_
NARRATOR_ SYSTEM - “Narrates System”
- OPTIONS_
NOTIFICATIONS_ DISPLAY_ TIME - “Notification Time”
- OPTIONS_
NOTIFICATIONS_ DISPLAY_ TIME_ TOOLTIP - “Affects the length of time that all notifications stay visible on the screen.”
- OPTIONS_
OFF - “OFF”
- OPTIONS_
OFF_ COMPOSED - “%s: OFF”
- OPTIONS_
ON - “ON”
- OPTIONS_
ONLINE - “Online…”
- OPTIONS_
ONLINE_ TITLE - “Online Options”
- OPTIONS_
ONLY_ SHOW_ SECURE_ CHAT - “Only Show Secure Chat”
- OPTIONS_
ONLY_ SHOW_ SECURE_ CHAT_ TOOLTIP - “Only display messages from other players that can be verified to have been sent by that player, and have not been modified.”
- OPTIONS_
ON_ COMPOSED - “%s: ON”
- OPTIONS_
OPERATOR_ ITEMS_ TAB - “Operator Items Tab”
- OPTIONS_
PARTICLES - “Particles”
- OPTIONS_
PARTICLES_ ALL - “All”
- OPTIONS_
PARTICLES_ DECREASED - “Decreased”
- OPTIONS_
PARTICLES_ MINIMAL - “Minimal”
- OPTIONS_
PERCENT_ ADD_ VALUE - “%s: +%s%%”
- OPTIONS_
PERCENT_ VALUE - “%s: %s%%”
- OPTIONS_
PIXEL_ VALUE - “%s: %spx”
- OPTIONS_
PRIORITIZE_ CHUNK_ UPDATES - “Chunk Builder”
- OPTIONS_
PRIORITIZE_ CHUNK_ UPDATES_ BY_ PLAYER - “Semi Blocking”
- OPTIONS_
PRIORITIZE_ CHUNK_ UPDATES_ BY_ PLAYER_ TOOLTIP - “Some actions within a chunk will recompile the chunk immediately. This includes block placing & destroying.”
- OPTIONS_
PRIORITIZE_ CHUNK_ UPDATES_ NEARBY - “Fully Blocking”
- OPTIONS_
PRIORITIZE_ CHUNK_ UPDATES_ NEARBY_ TOOLTIP - “Nearby chunks are always compiled immediately. This may impact game performance when blocks are placed or destroyed.”
- OPTIONS_
PRIORITIZE_ CHUNK_ UPDATES_ NONE - “Threaded”
- OPTIONS_
PRIORITIZE_ CHUNK_ UPDATES_ NONE_ TOOLTIP - “Nearby chunks are compiled in parallel threads. This may result in brief visual holes when blocks are destroyed.”
- OPTIONS_
RAW_ MOUSE_ INPUT - “Raw Input”
- OPTIONS_
REALMS_ NOTIFICATIONS - “Realms News & Invites”
- OPTIONS_
REDUCED_ DEBUG_ INFO - “Reduced Debug Info”
- OPTIONS_
RENDER_ CLOUDS - “Clouds”
- OPTIONS_
RENDER_ DISTANCE - “Render Distance”
- OPTIONS_
RESOURCEPACK - “Resource Packs…”
- OPTIONS_
SCREEN_ EFFECT_ SCALE - “Distortion Effects”
- OPTIONS_
SCREEN_ EFFECT_ SCALE_ TOOLTIP - “Strength of nausea and Nether portal screen distortion effects. At lower values, the nausea effect is replaced with a green overlay.”
- OPTIONS_
SENSITIVITY - “Sensitivity”
- OPTIONS_
SENSITIVITY_ MAX - “HYPERSPEED!!!”
- OPTIONS_
SENSITIVITY_ MIN - “yawn”
- OPTIONS_
SHOW_ SUBTITLES - “Show Subtitles”
- OPTIONS_
SIMULATION_ DISTANCE - “Simulation Distance”
- OPTIONS_
SKIN_ CUSTOMISATION - “Skin Customization…”
- OPTIONS_
SKIN_ CUSTOMISATION_ TITLE - “Skin Customization”
- OPTIONS_
SOUNDS - “Music & Sounds…”
- OPTIONS_
SOUNDS_ TITLE - “Music & Sound Options”
- OPTIONS_
TELEMETRY - “Telemetry Data…”
- OPTIONS_
TELEMETRY_ BUTTON - “Data Collection”
- OPTIONS_
TELEMETRY_ BUTTON_ TOOLTIP - “”%s“ includes only the required data. “%s” includes optional, as well as the required data.“
- OPTIONS_
TELEMETRY_ STATE_ ALL - “All”
- OPTIONS_
TELEMETRY_ STATE_ MINIMAL - “Minimal”
- OPTIONS_
TELEMETRY_ STATE_ NONE - “None”
- OPTIONS_
TITLE - “Options”
- OPTIONS_
TOUCHSCREEN - “Touchscreen Mode”
- OPTIONS_
VIDEO - “Video Settings…”
- OPTIONS_
VIDEO_ TITLE - “Video Settings”
- OPTIONS_
VIEW_ BOBBING - “View Bobbing”
- OPTIONS_
VISIBLE - “Shown”
- OPTIONS_
VSYNC - “VSync”
- OUT_
OF_ MEMORY_ MESSAGE - “Minecraft has run out of memory.
- OUT_
OF_ MEMORY_ TITLE - “Out of memory!”
- PACK_
AVAILABLE_ TITLE - “Available”
- PACK_
COPY_ FAILURE - “Failed to copy packs”
- PACK_
DESCRIPTION_ MOD_ RESOURCES - “Mod resources.”
- PACK_
DROP_ CONFIRM - “Do you want to add the following packs to Minecraft?”
- PACK_
DROP_ INFO - “Drag and drop files into this window to add packs”
- PACK_
FOLDER_ INFO - “(Place pack files here)”
- PACK_
INCOMPATIBLE - “Incompatible”
- PACK_
INCOMPATIBLE_ CONFIRM_ NEW - “This pack was made for a newer version of Minecraft and may not work correctly.”
- PACK_
INCOMPATIBLE_ CONFIRM_ OLD - “This pack was made for an older version of Minecraft and may no longer work correctly.”
- PACK_
INCOMPATIBLE_ CONFIRM_ TITLE - “Are you sure you want to load this pack?”
- PACK_
INCOMPATIBLE_ NEW - “(Made for a newer version of Minecraft)”
- PACK_
INCOMPATIBLE_ OLD - “(Made for an older version of Minecraft)”
- PACK_
NAME_ AND_ SOURCE - “%s (%s)”
- PACK_
NAME_ FABRIC_ MOD - “Fabric Mod “%s”“
- PACK_
NAME_ FABRIC_ MODS - “Fabric Mods”
- PACK_
OPEN_ FOLDER - “Open Pack Folder”
- PACK_
SELECTED_ TITLE - “Selected”
- PACK_
SOURCE_ BUILTIN - “built-in”
- PACK_
SOURCE_ BUILTIN_ MOD - “built-in: %s”
- PACK_
SOURCE_ FABRICMOD - “Fabric mod”
- PACK_
SOURCE_ FEATURE - “feature”
- PACK_
SOURCE_ LOCAL - “local”
- PACK_
SOURCE_ SERVER - “server”
- PACK_
SOURCE_ WORLD - “world”
- PAINTING_
DIMENSIONS - “%sx%s”
- PAINTING_
MINECRAFT_ ALBAN_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ ALBAN_ TITLE - “Albanian”
- PAINTING_
MINECRAFT_ AZTE C2_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ AZTE C2_ TITLE - “de_aztec”
- PAINTING_
MINECRAFT_ AZTEC_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ AZTEC_ TITLE - “de_aztec”
- PAINTING_
MINECRAFT_ BOMB_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ BOMB_ TITLE - “Target Successfully Bombed”
- PAINTING_
MINECRAFT_ BURNING_ SKULL_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ BURNING_ SKULL_ TITLE - “Skull On Fire”
- PAINTING_
MINECRAFT_ BUST_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ BUST_ TITLE - “Bust”
- PAINTING_
MINECRAFT_ COURBET_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ COURBET_ TITLE - “Bonjour Monsieur Courbet”
- PAINTING_
MINECRAFT_ CREEBET_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ CREEBET_ TITLE - “Creebet”
- PAINTING_
MINECRAFT_ DONKEY_ KONG_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ DONKEY_ KONG_ TITLE - “Kong”
- PAINTING_
MINECRAFT_ EARTH_ AUTHOR - “Mojang”
- PAINTING_
MINECRAFT_ EARTH_ TITLE - “Earth”
- PAINTING_
MINECRAFT_ FIGHTERS_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ FIGHTERS_ TITLE - “Fighters”
- PAINTING_
MINECRAFT_ FIRE_ AUTHOR - “Mojang”
- PAINTING_
MINECRAFT_ FIRE_ TITLE - “Fire”
- PAINTING_
MINECRAFT_ GRAHAM_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ GRAHAM_ TITLE - “Graham”
- PAINTING_
MINECRAFT_ KEBAB_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ KEBAB_ TITLE - “Kebab med tre pepperoni”
- PAINTING_
MINECRAFT_ MATCH_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ MATCH_ TITLE - “Match”
- PAINTING_
MINECRAFT_ PIGSCENE_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ PIGSCENE_ TITLE - “Pigscene”
- PAINTING_
MINECRAFT_ PLANT_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ PLANT_ TITLE - “Paradisträd”
- PAINTING_
MINECRAFT_ POINTER_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ POINTER_ TITLE - “Pointer”
- PAINTING_
MINECRAFT_ POOL_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ POOL_ TITLE - “The Pool”
- PAINTING_
MINECRAFT_ SEA_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ SEA_ TITLE - “Seaside”
- PAINTING_
MINECRAFT_ SKELETON_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ SKELETON_ TITLE - “Mortal Coil”
- PAINTING_
MINECRAFT_ SKULL_ AND_ ROSES_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ SKULL_ AND_ ROSES_ TITLE - “Skull and Roses”
- PAINTING_
MINECRAFT_ STAGE_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ STAGE_ TITLE - “The Stage Is Set”
- PAINTING_
MINECRAFT_ SUNSET_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ SUNSET_ TITLE - “sunset_dense”
- PAINTING_
MINECRAFT_ VOID_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ VOID_ TITLE - “The void”
- PAINTING_
MINECRAFT_ WANDERER_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ WANDERER_ TITLE - “Wanderer”
- PAINTING_
MINECRAFT_ WASTELAND_ AUTHOR - “Kristoffer Zetterstrand”
- PAINTING_
MINECRAFT_ WASTELAND_ TITLE - “Wasteland”
- PAINTING_
MINECRAFT_ WATER_ AUTHOR - “Mojang”
- PAINTING_
MINECRAFT_ WATER_ TITLE - “Water”
- PAINTING_
MINECRAFT_ WIND_ AUTHOR - “Mojang”
- PAINTING_
MINECRAFT_ WIND_ TITLE - “Wind”
- PAINTING_
MINECRAFT_ WITHER_ AUTHOR - “Mojang”
- PAINTING_
MINECRAFT_ WITHER_ TITLE - “Wither”
- PAINTING_
RANDOM - “Random variant”
- PARSING_
BOOL_ EXPECTED - “Expected boolean”
- PARSING_
BOOL_ INVALID - “Invalid boolean, expected ‘true’ or ‘false’ but found ‘%s’”
- PARSING_
DOUBLE_ EXPECTED - “Expected double”
- PARSING_
DOUBLE_ INVALID - “Invalid double ‘%s’”
- PARSING_
EXPECTED - “Expected ‘%s’”
- PARSING_
FLOAT_ EXPECTED - “Expected float”
- PARSING_
FLOAT_ INVALID - “Invalid float ‘%s’”
- PARSING_
INT_ EXPECTED - “Expected integer”
- PARSING_
INT_ INVALID - “Invalid integer ‘%s’”
- PARSING_
LONG_ EXPECTED - “Expected long”
- PARSING_
LONG_ INVALID - “Invalid long ‘%s’”
- PARSING_
QUOTE_ ESCAPE - “Invalid escape sequence ‘%s’ in quoted string”
- PARSING_
QUOTE_ EXPECTED_ END - “Unclosed quoted string”
- PARSING_
QUOTE_ EXPECTED_ START - “Expected quote to start a string”
- PARTICLE_
NOT_ FOUND - “Unknown particle: %s”
- PERMISSIONS_
REQUIRES_ ENTITY - “An entity is required to run this command here”
- PERMISSIONS_
REQUIRES_ PLAYER - “A player is required to run this command here”
- POTION_
POTENCY_ 0 - “”
- POTION_
POTENCY_ 1 - “II”
- POTION_
POTENCY_ 2 - “III”
- POTION_
POTENCY_ 3 - “IV”
- POTION_
POTENCY_ 4 - “V”
- POTION_
POTENCY_ 5 - “VI”
- POTION_
WHEN_ DRANK - “When Applied:”
- POTION_
WITH_ AMPLIFIER - “%s %s”
- POTION_
WITH_ DURATION - “%s (%s)”
- PREDICATE_
UNKNOWN - “Unknown predicate: %s”
- QUICKPLAY_
ERROR_ INVALID_ IDENTIFIER - “Could not find world with the provided identifier”
- QUICKPLAY_
ERROR_ REALM_ CONNECT - “Could not connect to Realm”
- QUICKPLAY_
ERROR_ REALM_ PERMISSION - “Lacking permission to connect to this Realm”
- QUICKPLAY_
ERROR_ TITLE - “Failed to Quick Play”
- REALMS_
MISSING_ MODULE_ ERROR_ TEXT - “Realms could not be opened right now, please try again later”
- REALMS_
MISSING_ SNAPSHOT_ ERROR_ TEXT - “Realms is currently not supported in snapshots”
- RECIPE_
NOT_ FOUND - “Unknown recipe: %s”
- RECIPE_
TOAST_ DESCRIPTION - “Check your recipe book”
- RECIPE_
TOAST_ TITLE - “New Recipes Unlocked!”
- RECORD_
NOW_ PLAYING - “Now Playing: %s”
- RESOURCEPACK_
DOWNLOADING - “Downloading Resource Pack”
- RESOURCEPACK_
PROGRESS - “Downloading file (%s MB)…”
- RESOURCEPACK_
REQUESTING - “Making Request…”
- RESOURCE_
PACK_ BROKEN_ ASSETS - “BROKEN ASSETS DETECTED”
- RESOURCE_
PACK_ HIGH_ CONTRAST_ NAME - “High Contrast”
- RESOURCE_
PACK_ LOAD_ FAIL - “Resource reload failed”
- RESOURCE_
PACK_ PROGRAMMER_ ART_ NAME - “Programmer Art”
- RESOURCE_
PACK_ SERVER_ NAME - “World Specific Resources”
- RESOURCE_
PACK_ TITLE - “Select Resource Packs”
- RESOURCE_
PACK_ VANILLA_ DESCRIPTION - “The default look and feel of Minecraft”
- RESOURCE_
PACK_ VANILLA_ NAME - “Default”
- SCREENSHOT_
FAILURE - “Couldn’t save screenshot: %s”
- SCREENSHOT_
SUCCESS - “Saved screenshot as %s”
- SELECT_
SERVER_ ADD - “Add Server”
- SELECT_
SERVER_ DEFAULT_ NAME - “Minecraft Server”
- SELECT_
SERVER_ DELETE - “Delete”
- SELECT_
SERVER_ DELETE_ BUTTON - “Delete”
- SELECT_
SERVER_ DELETE_ QUESTION - “Are you sure you want to remove this server?”
- SELECT_
SERVER_ DELETE_ WARNING - “‘%s’ will be lost forever! (A long time!)”
- SELECT_
SERVER_ DIRECT - “Direct Connection”
- SELECT_
SERVER_ EDIT - “Edit”
- SELECT_
SERVER_ HIDDEN_ ADDRESS - “(Hidden)”
- SELECT_
SERVER_ REFRESH - “Refresh”
- SELECT_
SERVER_ SELECT - “Join Server”
- SELECT_
SERVER_ TITLE - “Select Server”
- SELECT_
WORLD_ ACCESS_ FAILURE - “Failed to access world”
- SELECT_
WORLD_ ALLOW_ COMMANDS - “Allow Cheats”
- SELECT_
WORLD_ ALLOW_ COMMANDS_ INFO - “Commands like /gamemode, /experience”
- SELECT_
WORLD_ BACKUP_ ERASE_ CACHE - “Erase Cached Data”
- SELECT_
WORLD_ BACKUP_ JOIN_ CONFIRM_ BUTTON - “Create Backup and Load”
- SELECT_
WORLD_ BACKUP_ JOIN_ SKIP_ BUTTON - “I know what I’m doing!”
- SELECT_
WORLD_ BACKUP_ QUESTION_ CUSTOMIZED - “Customized worlds are no longer supported”
- SELECT_
WORLD_ BACKUP_ QUESTION_ DOWNGRADE - “Downgrading a world is not supported”
- SELECT_
WORLD_ BACKUP_ QUESTION_ EXPERIMENTAL - “Worlds using Experimental Settings are not supported”
- SELECT_
WORLD_ BACKUP_ QUESTION_ SNAPSHOT - “Do you really want to load this world?”
- SELECT_
WORLD_ BACKUP_ WARNING_ CUSTOMIZED - “Unfortunately, we do not support customized worlds in this version of Minecraft. We can still load this world and keep everything the way it was, but any newly generated terrain will no longer be customized. We’re sorry for the inconvenience!”
- SELECT_
WORLD_ BACKUP_ WARNING_ DOWNGRADE - “This world was last played in version %s; you are on version %s. Downgrading a world could cause corruption - we cannot guarantee that it will load or work. If you still want to continue, please make a backup!”
- SELECT_
WORLD_ BACKUP_ WARNING_ EXPERIMENTAL - “This world uses experimental settings that could stop working at any time. We cannot guarantee it will load or work. Here be dragons!”
- SELECT_
WORLD_ BACKUP_ WARNING_ SNAPSHOT - “This world was last played in version %s; you are on version %s. Please make a backup in case you experience world corruptions!”
- SELECT_
WORLD_ BONUS_ ITEMS - “Bonus Chest”
- SELECT_
WORLD_ CHEATS - “Cheats”
- SELECT_
WORLD_ CONVERSION - “Must be converted!”
- SELECT_
WORLD_ CONVERSION_ TOOLTIP - “This world must be opened in an older version (like 1.6.4) to be safely converted”
- SELECT_
WORLD_ CREATE - “Create New World”
- SELECT_
WORLD_ CREATE_ DEMO - “Play New Demo World”
- SELECT_
WORLD_ CUSTOMIZE_ TYPE - “Customize”
- SELECT_
WORLD_ DATA_ PACKS - “Data Packs”
- SELECT_
WORLD_ DATA_ READ - “Reading world data…”
- SELECT_
WORLD_ DELETE - “Delete”
- SELECT_
WORLD_ DELETE_ BUTTON - “Delete”
- SELECT_
WORLD_ DELETE_ FAILURE - “Failed to delete world”
- SELECT_
WORLD_ DELETE_ QUESTION - “Are you sure you want to delete this world?”
- SELECT_
WORLD_ DELETE_ WARNING - “‘%s’ will be lost forever! (A long time!)”
- SELECT_
WORLD_ EDIT - “Edit”
- SELECT_
WORLD_ EDIT_ BACKUP - “Make Backup”
- SELECT_
WORLD_ EDIT_ BACKUP_ CREATED - “Backed up: %s”
- SELECT_
WORLD_ EDIT_ BACKUP_ FAILED - “Backup failed”
- SELECT_
WORLD_ EDIT_ BACKUP_ FOLDER - “Open Backups Folder”
- SELECT_
WORLD_ EDIT_ BACKUP_ SIZE - “size: %s MB”
- SELECT_
WORLD_ EDIT_ EXPORT_ WORLDGEN_ SETTINGS - “Export World Generation Settings”
- SELECT_
WORLD_ EDIT_ EXPORT_ WORLDGEN_ SETTINGS_ FAILURE - “Export failed”
- SELECT_
WORLD_ EDIT_ EXPORT_ WORLDGEN_ SETTINGS_ SUCCESS - “Exported”
- SELECT_
WORLD_ EDIT_ OPEN_ FOLDER - “Open World Folder”
- SELECT_
WORLD_ EDIT_ OPTIMIZE - “Optimize World”
- SELECT_
WORLD_ EDIT_ RESET_ ICON - “Reset Icon”
- SELECT_
WORLD_ EDIT_ SAVE - “Save”
- SELECT_
WORLD_ EDIT_ TITLE - “Edit World”
- SELECT_
WORLD_ ENTER_ NAME - “World Name”
- SELECT_
WORLD_ ENTER_ SEED - “Seed for the world generator”
- SELECT_
WORLD_ EXPERIMENTAL - “Experimental”
- SELECT_
WORLD_ EXPERIMENTAL_ DETAILS - “Details”
- SELECT_
WORLD_ EXPERIMENTAL_ DETAILS_ ENTRY - “Required experimental features: %s”
- SELECT_
WORLD_ EXPERIMENTAL_ DETAILS_ TITLE - “Experimental feature requirements”
- SELECT_
WORLD_ EXPERIMENTAL_ MESSAGE - “Be careful! This configuration requires features that are still under development. Your world might crash, break, or not work with future updates.”
- SELECT_
WORLD_ EXPERIMENTAL_ TITLE - “Experimental Features Warning”
- SELECT_
WORLD_ EXPERIMENTS - “Experiments”
- SELECT_
WORLD_ EXPERIMENTS_ INFO - “Experiments are potential new features. Be careful as things might break. Experiments can’t be turned off after world creation.”
- SELECT_
WORLD_ FUTUREWORLD_ ERROR_ TEXT - “Something went wrong while trying to load a world from a future version. This was a risky operation to begin with; sorry it didn’t work.”
- SELECT_
WORLD_ FUTUREWORLD_ ERROR_ TITLE - “An error occurred!”
- SELECT_
WORLD_ GAME_ MODE - “Game Mode”
- SELECT_
WORLD_ GAME_ MODE_ ADVENTURE - “Adventure”
- SELECT_
WORLD_ GAME_ MODE_ ADVENTURE_ INFO - “Same as Survival Mode, but blocks can’t be added or removed.”
- SELECT_
WORLD_ GAME_ MODE_ ADVENTURE_ LINE1 - “Same as Survival Mode, but blocks can’t”
- SELECT_
WORLD_ GAME_ MODE_ ADVENTURE_ LINE2 - “be added or removed”
- SELECT_
WORLD_ GAME_ MODE_ CREATIVE - “Creative”
- SELECT_
WORLD_ GAME_ MODE_ CREATIVE_ INFO - “Create, build, and explore without limits. You can fly, have endless materials, and can’t be hurt by monsters.”
- SELECT_
WORLD_ GAME_ MODE_ CREATIVE_ LINE1 - “Unlimited resources, free flying and”
- SELECT_
WORLD_ GAME_ MODE_ CREATIVE_ LINE2 - “destroy blocks instantly”
- SELECT_
WORLD_ GAME_ MODE_ HARDCORE - “Hardcore”
- SELECT_
WORLD_ GAME_ MODE_ HARDCORE_ INFO - “Survival Mode locked to ‘Hard’ difficulty. You can’t respawn if you die.”
- SELECT_
WORLD_ GAME_ MODE_ HARDCORE_ LINE1 - “Same as Survival Mode, locked at hardest”
- SELECT_
WORLD_ GAME_ MODE_ HARDCORE_ LINE2 - “difficulty, and one life only”
- SELECT_
WORLD_ GAME_ MODE_ SPECTATOR - “Spectator”
- SELECT_
WORLD_ GAME_ MODE_ SPECTATOR_ INFO - “You can look but don’t touch.”
- SELECT_
WORLD_ GAME_ MODE_ SPECTATOR_ LINE1 - “You can look but don’t touch”
- SELECT_
WORLD_ GAME_ MODE_ SPECTATOR_ LINE2 - “”
- SELECT_
WORLD_ GAME_ MODE_ SURVIVAL - “Survival”
- SELECT_
WORLD_ GAME_ MODE_ SURVIVAL_ INFO - “Explore a mysterious world where you build, collect, craft, and fight monsters.”
- SELECT_
WORLD_ GAME_ MODE_ SURVIVAL_ LINE1 - “Search for resources, craft, gain”
- SELECT_
WORLD_ GAME_ MODE_ SURVIVAL_ LINE2 - “levels, health and hunger”
- SELECT_
WORLD_ GAME_ RULES - “Game Rules”
- SELECT_
WORLD_ IMPORT_ WORLDGEN_ SETTINGS - “Import Settings”
- SELECT_
WORLD_ IMPORT_ WORLDGEN_ SETTINGS_ FAILURE - “Error importing settings”
- SELECT_
WORLD_ IMPORT_ WORLDGEN_ SETTINGS_ SELECT_ FILE - “Select settings file (.json)”
- SELECT_
WORLD_ INCOMPATIBLE_ SERIES - “Created by an incompatible version”
- SELECT_
WORLD_ LOADING_ LIST - “Loading world list”
- SELECT_
WORLD_ LOAD_ FOLDER_ ACCESS - “Unable to read or access folder where game worlds are saved!”
- SELECT_
WORLD_ LOCKED - “Locked by another running instance of Minecraft”
- SELECT_
WORLD_ MAP_ FEATURES - “Generate Structures”
- SELECT_
WORLD_ MAP_ FEATURES_ INFO - “Villages, Shipwrecks, etc.”
- SELECT_
WORLD_ MAP_ TYPE - “World Type”
- SELECT_
WORLD_ MAP_ TYPE_ NORMAL - “Normal”
- SELECT_
WORLD_ MORE_ WORLD_ OPTIONS - “More World Options…”
- SELECT_
WORLD_ NEW_ WORLD - “New World”
- SELECT_
WORLD_ RECREATE - “Re-Create”
- SELECT_
WORLD_ RECREATE_ CUSTOMIZED_ TEXT - “Customized worlds are no longer supported in this version of Minecraft. We can try to recreate it with the same seed and properties, but any terrain customizations will be lost. We’re sorry for the inconvenience!”
- SELECT_
WORLD_ RECREATE_ CUSTOMIZED_ TITLE - “Customized worlds are no longer supported”
- SELECT_
WORLD_ RECREATE_ ERROR_ TEXT - “Something went wrong while trying to recreate a world.”
- SELECT_
WORLD_ RECREATE_ ERROR_ TITLE - “An error occurred!”
- SELECT_
WORLD_ RESULT_ FOLDER - “Will be saved in:”
- SELECT_
WORLD_ SEARCH - “search for worlds”
- SELECT_
WORLD_ SEED_ INFO - “Leave blank for a random seed”
- SELECT_
WORLD_ SELECT - “Play Selected World”
- SELECT_
WORLD_ TARGET_ FOLDER - “Save folder: %s”
- SELECT_
WORLD_ TITLE - “Select World”
- SELECT_
WORLD_ TOOLTIP_ FROM_ NEWER_ VERSIO N1 - “World was saved in a newer version,”
- SELECT_
WORLD_ TOOLTIP_ FROM_ NEWER_ VERSIO N2 - “loading this world could cause problems!”
- SELECT_
WORLD_ TOOLTIP_ SNAPSHO T1 - “Don’t forget to back up this world”
- SELECT_
WORLD_ TOOLTIP_ SNAPSHO T2 - “before you load it in this snapshot.”
- SELECT_
WORLD_ UNABLE_ TO_ LOAD - “Unable to load worlds”
- SELECT_
WORLD_ VERSION - “Version:”
- SELECT_
WORLD_ VERSION_ JOIN_ BUTTON - “Load Anyway”
- SELECT_
WORLD_ VERSION_ QUESTION - “Do you really want to load this world?”
- SELECT_
WORLD_ VERSION_ UNKNOWN - “unknown”
- SELECT_
WORLD_ VERSION_ WARNING - “This world was last played in version %s and loading it in this version could cause corruption!”
- SELECT_
WORLD_ WARNING_ DEPRECATED_ QUESTION - “Some features used are deprecated and will stop working in the future. Do you wish to proceed?”
- SELECT_
WORLD_ WARNING_ DEPRECATED_ TITLE - “Warning! These settings are using deprecated features”
- SELECT_
WORLD_ WARNING_ EXPERIMENTAL_ QUESTION - “These settings are experimental and could one day stop working. Do you wish to proceed?”
- SELECT_
WORLD_ WARNING_ EXPERIMENTAL_ TITLE - “Warning! These settings are using experimental features”
- SELECT_
WORLD_ WORLD - “World”
- SIGN_
EDIT - “Edit Sign Message”
- SLEEP_
NOT_ POSSIBLE - “No amount of rest can pass this night”
- SLEEP_
PLAYERS_ SLEEPING - “%s/%s players sleeping”
- SLEEP_
SKIPPING_ NIGHT - “Sleeping through this night”
- SLOT_
UNKNOWN - “Unknown slot ‘%s’”
- SOUND_
CATEGORY_ AMBIENT - “Ambient/Environment”
- SOUND_
CATEGORY_ BLOCK - “Blocks”
- SOUND_
CATEGORY_ HOSTILE - “Hostile Creatures”
- SOUND_
CATEGORY_ MASTER - “Master Volume”
- SOUND_
CATEGORY_ MUSIC - “Music”
- SOUND_
CATEGORY_ NEUTRAL - “Friendly Creatures”
- SOUND_
CATEGORY_ PLAYER - “Players”
- SOUND_
CATEGORY_ RECORD - “Jukebox/Note Blocks”
- SOUND_
CATEGORY_ VOICE - “Voice/Speech”
- SOUND_
CATEGORY_ WEATHER - “Weather”
- SPECTATOR_
MENU_ CLOSE - “Close Menu”
- SPECTATOR_
MENU_ NEXT_ PAGE - “Next Page”
- SPECTATOR_
MENU_ PREVIOUS_ PAGE - “Previous Page”
- SPECTATOR_
MENU_ ROOT_ PROMPT - “Press a key to select a command, and again to use it.”
- SPECTATOR_
MENU_ TEAM_ TELEPORT - “Teleport to Team Member”
- SPECTATOR_
MENU_ TEAM_ TELEPORT_ PROMPT - “Select a team to teleport to”
- SPECTATOR_
MENU_ TELEPORT - “Teleport to Player”
- SPECTATOR_
MENU_ TELEPORT_ PROMPT - “Select a player to teleport to”
- STATS_
TOOLTIP_ TYPE_ STATISTIC - “Statistic”
- STAT_
GENERAL_ BUTTON - “General”
- STAT_
ITEMS_ BUTTON - “Items”
- STAT_
MINECRAFT_ ANIMALS_ BRED - “Animals Bred”
- STAT_
MINECRAFT_ AVIATE_ ONE_ CM - “Distance by Elytra”
- STAT_
MINECRAFT_ BELL_ RING - “Bells Rung”
- STAT_
MINECRAFT_ BOAT_ ONE_ CM - “Distance by Boat”
- STAT_
MINECRAFT_ CLEAN_ ARMOR - “Armor Pieces Cleaned”
- STAT_
MINECRAFT_ CLEAN_ BANNER - “Banners Cleaned”
- STAT_
MINECRAFT_ CLEAN_ SHULKER_ BOX - “Shulker Boxes Cleaned”
- STAT_
MINECRAFT_ CLIMB_ ONE_ CM - “Distance Climbed”
- STAT_
MINECRAFT_ CROUCH_ ONE_ CM - “Distance Crouched”
- STAT_
MINECRAFT_ DAMAGE_ ABSORBED - “Damage Absorbed”
- STAT_
MINECRAFT_ DAMAGE_ BLOCKED_ BY_ SHIELD - “Damage Blocked by Shield”
- STAT_
MINECRAFT_ DAMAGE_ DEALT - “Damage Dealt”
- STAT_
MINECRAFT_ DAMAGE_ DEALT_ ABSORBED - “Damage Dealt (Absorbed)”
- STAT_
MINECRAFT_ DAMAGE_ DEALT_ RESISTED - “Damage Dealt (Resisted)”
- STAT_
MINECRAFT_ DAMAGE_ RESISTED - “Damage Resisted”
- STAT_
MINECRAFT_ DAMAGE_ TAKEN - “Damage Taken”
- STAT_
MINECRAFT_ DEATHS - “Number of Deaths”
- STAT_
MINECRAFT_ DROP - “Items Dropped”
- STAT_
MINECRAFT_ EAT_ CAKE_ SLICE - “Cake Slices Eaten”
- STAT_
MINECRAFT_ ENCHANT_ ITEM - “Items Enchanted”
- STAT_
MINECRAFT_ FALL_ ONE_ CM - “Distance Fallen”
- STAT_
MINECRAFT_ FILL_ CAULDRON - “Cauldrons Filled”
- STAT_
MINECRAFT_ FISH_ CAUGHT - “Fish Caught”
- STAT_
MINECRAFT_ FLY_ ONE_ CM - “Distance Flown”
- STAT_
MINECRAFT_ HORSE_ ONE_ CM - “Distance by Horse”
- STAT_
MINECRAFT_ INSPECT_ DISPENSER - “Dispensers Searched”
- STAT_
MINECRAFT_ INSPECT_ DROPPER - “Droppers Searched”
- STAT_
MINECRAFT_ INSPECT_ HOPPER - “Hoppers Searched”
- STAT_
MINECRAFT_ INTERACT_ WITH_ ANVIL - “Interactions with Anvil”
- STAT_
MINECRAFT_ INTERACT_ WITH_ BEACON - “Interactions with Beacon”
- STAT_
MINECRAFT_ INTERACT_ WITH_ BLAST_ FURNACE - “Interactions with Blast Furnace”
- STAT_
MINECRAFT_ INTERACT_ WITH_ BREWINGSTAND - “Interactions with Brewing Stand”
- STAT_
MINECRAFT_ INTERACT_ WITH_ CAMPFIRE - “Interactions with Campfire”
- STAT_
MINECRAFT_ INTERACT_ WITH_ CARTOGRAPHY_ TABLE - “Interactions with Cartography Table”
- STAT_
MINECRAFT_ INTERACT_ WITH_ CRAFTING_ TABLE - “Interactions with Crafting Table”
- STAT_
MINECRAFT_ INTERACT_ WITH_ FURNACE - “Interactions with Furnace”
- STAT_
MINECRAFT_ INTERACT_ WITH_ GRINDSTONE - “Interactions with Grindstone”
- STAT_
MINECRAFT_ INTERACT_ WITH_ LECTERN - “Interactions with Lectern”
- STAT_
MINECRAFT_ INTERACT_ WITH_ LOOM - “Interactions with Loom”
- STAT_
MINECRAFT_ INTERACT_ WITH_ SMITHING_ TABLE - “Interactions with Smithing Table”
- STAT_
MINECRAFT_ INTERACT_ WITH_ SMOKER - “Interactions with Smoker”
- STAT_
MINECRAFT_ INTERACT_ WITH_ STONECUTTER - “Interactions with Stonecutter”
- STAT_
MINECRAFT_ JUMP - “Jumps”
- STAT_
MINECRAFT_ JUNK_ FISHED - “Junk Fished”
- STAT_
MINECRAFT_ LEAVE_ GAME - “Games Quit”
- STAT_
MINECRAFT_ MINECART_ ONE_ CM - “Distance by Minecart”
- STAT_
MINECRAFT_ MOB_ KILLS - “Mob Kills”
- STAT_
MINECRAFT_ OPEN_ BARREL - “Barrels Opened”
- STAT_
MINECRAFT_ OPEN_ CHEST - “Chests Opened”
- STAT_
MINECRAFT_ OPEN_ ENDERCHEST - “Ender Chests Opened”
- STAT_
MINECRAFT_ OPEN_ SHULKER_ BOX - “Shulker Boxes Opened”
- STAT_
MINECRAFT_ PIG_ ONE_ CM - “Distance by Pig”
- STAT_
MINECRAFT_ PLAYER_ KILLS - “Player Kills”
- STAT_
MINECRAFT_ PLAY_ NOTEBLOCK - “Note Blocks Played”
- STAT_
MINECRAFT_ PLAY_ RECORD - “Music Discs Played”
- STAT_
MINECRAFT_ PLAY_ TIME - “Time Played”
- STAT_
MINECRAFT_ POT_ FLOWER - “Plants Potted”
- STAT_
MINECRAFT_ RAID_ TRIGGER - “Raids Triggered”
- STAT_
MINECRAFT_ RAID_ WIN - “Raids Won”
- STAT_
MINECRAFT_ RING_ BELL - “Bells Rung”
- STAT_
MINECRAFT_ SLEEP_ IN_ BED - “Times Slept in a Bed”
- STAT_
MINECRAFT_ SNEAK_ TIME - “Sneak Time”
- STAT_
MINECRAFT_ SPRINT_ ONE_ CM - “Distance Sprinted”
- STAT_
MINECRAFT_ STRIDER_ ONE_ CM - “Distance by Strider”
- STAT_
MINECRAFT_ SWIM_ ONE_ CM - “Distance Swum”
- STAT_
MINECRAFT_ TALKED_ TO_ VILLAGER - “Talked to Villagers”
- STAT_
MINECRAFT_ TARGET_ HIT - “Targets Hit”
- STAT_
MINECRAFT_ TIME_ SINCE_ DEATH - “Time Since Last Death”
- STAT_
MINECRAFT_ TIME_ SINCE_ REST - “Time Since Last Rest”
- STAT_
MINECRAFT_ TOTAL_ WORLD_ TIME - “Time with World Open”
- STAT_
MINECRAFT_ TRADED_ WITH_ VILLAGER - “Traded with Villagers”
- STAT_
MINECRAFT_ TREASURE_ FISHED - “Treasure Fished”
- STAT_
MINECRAFT_ TRIGGER_ TRAPPED_ CHEST - “Trapped Chests Triggered”
- STAT_
MINECRAFT_ TUNE_ NOTEBLOCK - “Note Blocks Tuned”
- STAT_
MINECRAFT_ USE_ CAULDRON - “Water Taken from Cauldron”
- STAT_
MINECRAFT_ WALK_ ONE_ CM - “Distance Walked”
- STAT_
MINECRAFT_ WALK_ ON_ WATER_ ONE_ CM - “Distance Walked on Water”
- STAT_
MINECRAFT_ WALK_ UNDER_ WATER_ ONE_ CM - “Distance Walked under Water”
- STAT_
MOBS_ BUTTON - “Mobs”
- STAT_
TYPE_ MINECRAFT_ BROKEN - “Times Broken”
- STAT_
TYPE_ MINECRAFT_ CRAFTED - “Times Crafted”
- STAT_
TYPE_ MINECRAFT_ DROPPED - “Dropped”
- STAT_
TYPE_ MINECRAFT_ KILLED - “You killed %s %s”
- STAT_
TYPE_ MINECRAFT_ KILLED_ BY - “%s killed you %s time(s)”
- STAT_
TYPE_ MINECRAFT_ KILLED_ BY_ NONE - “You have never been killed by %s”
- STAT_
TYPE_ MINECRAFT_ KILLED_ NONE - “You have never killed %s”
- STAT_
TYPE_ MINECRAFT_ MINED - “Times Mined”
- STAT_
TYPE_ MINECRAFT_ PICKED_ UP - “Picked Up”
- STAT_
TYPE_ MINECRAFT_ USED - “Times Used”
- STRUCTURE_
BLOCK_ BUTTON_ DETECT_ SIZE - “DETECT”
- STRUCTURE_
BLOCK_ BUTTON_ LOAD - “LOAD”
- STRUCTURE_
BLOCK_ BUTTON_ SAVE - “SAVE”
- STRUCTURE_
BLOCK_ CUSTOM_ DATA - “Custom Data Tag Name”
- STRUCTURE_
BLOCK_ DETECT_ SIZE - “Detect Structure Size and Position:”
- STRUCTURE_
BLOCK_ HOVER_ CORNER - “Corner: %s”
- STRUCTURE_
BLOCK_ HOVER_ DATA - “Data: %s”
- STRUCTURE_
BLOCK_ HOVER_ LOAD - “Load: %s”
- STRUCTURE_
BLOCK_ HOVER_ SAVE - “Save: %s”
- STRUCTURE_
BLOCK_ INCLUDE_ ENTITIES - “Include Entities:”
- STRUCTURE_
BLOCK_ INTEGRITY - “Structure Integrity and Seed”
- STRUCTURE_
BLOCK_ INTEGRITY_ INTEGRITY - “Structure Integrity”
- STRUCTURE_
BLOCK_ INTEGRITY_ SEED - “Structure Seed”
- STRUCTURE_
BLOCK_ INVALID_ STRUCTURE_ NAME - “Invalid structure name ‘%s’”
- STRUCTURE_
BLOCK_ LOAD_ NOT_ FOUND - “Structure ‘%s’ is not available”
- STRUCTURE_
BLOCK_ LOAD_ PREPARE - “Structure ‘%s’ position prepared”
- STRUCTURE_
BLOCK_ LOAD_ SUCCESS - “Structure loaded from ‘%s’”
- STRUCTURE_
BLOCK_ MODE_ CORNER - “Corner”
- STRUCTURE_
BLOCK_ MODE_ DATA - “Data”
- STRUCTURE_
BLOCK_ MODE_ INFO_ CORNER - “Corner Mode - Placement and Size Marker”
- STRUCTURE_
BLOCK_ MODE_ INFO_ DATA - “Data Mode - Game Logic Marker”
- STRUCTURE_
BLOCK_ MODE_ INFO_ LOAD - “Load Mode - Load from File”
- STRUCTURE_
BLOCK_ MODE_ INFO_ SAVE - “Save Mode - Write to File”
- STRUCTURE_
BLOCK_ MODE_ LOAD - “Load”
- STRUCTURE_
BLOCK_ MODE_ SAVE - “Save”
- STRUCTURE_
BLOCK_ POSITION - “Relative Position”
- STRUCTURE_
BLOCK_ POSITION_ X - “relative Position x”
- STRUCTURE_
BLOCK_ POSITION_ Y - “relative position y”
- STRUCTURE_
BLOCK_ POSITION_ Z - “relative position z”
- STRUCTURE_
BLOCK_ SAVE_ FAILURE - “Unable to save structure ‘%s’”
- STRUCTURE_
BLOCK_ SAVE_ SUCCESS - “Structure saved as ‘%s’”
- STRUCTURE_
BLOCK_ SHOW_ AIR - “Show Invisible Blocks:”
- STRUCTURE_
BLOCK_ SHOW_ BOUNDINGBOX - “Show Bounding Box:”
- STRUCTURE_
BLOCK_ SIZE - “Structure Size”
- STRUCTURE_
BLOCK_ SIZE_ FAILURE - “Unable to detect structure size. Add corners with matching structure names”
- STRUCTURE_
BLOCK_ SIZE_ SUCCESS - “Size successfully detected for ‘%s’”
- STRUCTURE_
BLOCK_ SIZE_ X - “structure size x”
- STRUCTURE_
BLOCK_ SIZE_ Y - “structure size y”
- STRUCTURE_
BLOCK_ SIZE_ Z - “structure size z”
- STRUCTURE_
BLOCK_ STRUCTURE_ NAME - “Structure Name”
- SUBTITLES_
AMBIENT_ CAVE - “Eerie noise”
- SUBTITLES_
BLOCK_ AMETHYST_ BLOCK_ CHIME - “Amethyst chimes”
- SUBTITLES_
BLOCK_ AMETHYST_ BLOCK_ RESONATE - “Amethyst resonates”
- SUBTITLES_
BLOCK_ ANVIL_ DESTROY - “Anvil destroyed”
- SUBTITLES_
BLOCK_ ANVIL_ LAND - “Anvil landed”
- SUBTITLES_
BLOCK_ ANVIL_ USE - “Anvil used”
- SUBTITLES_
BLOCK_ BARREL_ CLOSE - “Barrel closes”
- SUBTITLES_
BLOCK_ BARREL_ OPEN - “Barrel opens”
- SUBTITLES_
BLOCK_ BEACON_ ACTIVATE - “Beacon activates”
- SUBTITLES_
BLOCK_ BEACON_ AMBIENT - “Beacon hums”
- SUBTITLES_
BLOCK_ BEACON_ DEACTIVATE - “Beacon deactivates”
- SUBTITLES_
BLOCK_ BEACON_ POWER_ SELECT - “Beacon power selected”
- SUBTITLES_
BLOCK_ BEEHIVE_ DRIP - “Honey drips”
- SUBTITLES_
BLOCK_ BEEHIVE_ ENTER - “Bee enters hive”
- SUBTITLES_
BLOCK_ BEEHIVE_ EXIT - “Bee leaves hive”
- SUBTITLES_
BLOCK_ BEEHIVE_ SHEAR - “Shears scrape”
- SUBTITLES_
BLOCK_ BEEHIVE_ WORK - “Bees work”
- SUBTITLES_
BLOCK_ BELL_ RESONATE - “Bell resonates”
- SUBTITLES_
BLOCK_ BELL_ USE - “Bell rings”
- SUBTITLES_
BLOCK_ BIG_ DRIPLEAF_ TILT_ DOWN - “Dripleaf tilts down”
- SUBTITLES_
BLOCK_ BIG_ DRIPLEAF_ TILT_ UP - “Dripleaf tilts up”
- SUBTITLES_
BLOCK_ BLASTFURNACE_ FIRE_ CRACKLE - “Blast Furnace crackles”
- SUBTITLES_
BLOCK_ BREWING_ STAND_ BREW - “Brewing Stand bubbles”
- SUBTITLES_
BLOCK_ BUBBLE_ COLUMN_ BUBBLE_ POP - “Bubbles pop”
- SUBTITLES_
BLOCK_ BUBBLE_ COLUMN_ UPWARDS_ AMBIENT - “Bubbles flow”
- SUBTITLES_
BLOCK_ BUBBLE_ COLUMN_ UPWARDS_ INSIDE - “Bubbles woosh”
- SUBTITLES_
BLOCK_ BUBBLE_ COLUMN_ WHIRLPOOL_ AMBIENT - “Bubbles whirl”
- SUBTITLES_
BLOCK_ BUBBLE_ COLUMN_ WHIRLPOOL_ INSIDE - “Bubbles zoom”
- SUBTITLES_
BLOCK_ BUTTON_ CLICK - “Button clicks”
- SUBTITLES_
BLOCK_ CAKE_ ADD_ CANDLE - “Cake squishes”
- SUBTITLES_
BLOCK_ CAMPFIRE_ CRACKLE - “Campfire crackles”
- SUBTITLES_
BLOCK_ CANDLE_ CRACKLE - “Candle crackles”
- SUBTITLES_
BLOCK_ CHEST_ CLOSE - “Chest closes”
- SUBTITLES_
BLOCK_ CHEST_ LOCKED - “Chest locked”
- SUBTITLES_
BLOCK_ CHEST_ OPEN - “Chest opens”
- SUBTITLES_
BLOCK_ CHORUS_ FLOWER_ DEATH - “Chorus Flower withers”
- SUBTITLES_
BLOCK_ CHORUS_ FLOWER_ GROW - “Chorus Flower grows”
- SUBTITLES_
BLOCK_ COMPARATOR_ CLICK - “Comparator clicks”
- SUBTITLES_
BLOCK_ COMPOSTER_ EMPTY - “Composter emptied”
- SUBTITLES_
BLOCK_ COMPOSTER_ FILL - “Composter filled”
- SUBTITLES_
BLOCK_ COMPOSTER_ READY - “Composter composts”
- SUBTITLES_
BLOCK_ CONDUIT_ ACTIVATE - “Conduit activates”
- SUBTITLES_
BLOCK_ CONDUIT_ AMBIENT - “Conduit pulses”
- SUBTITLES_
BLOCK_ CONDUIT_ ATTACK_ TARGET - “Conduit attacks”
- SUBTITLES_
BLOCK_ CONDUIT_ DEACTIVATE - “Conduit deactivates”
- SUBTITLES_
BLOCK_ DECORATED_ POT_ SHATTER - “Pot shatters”
- SUBTITLES_
BLOCK_ DISPENSER_ DISPENSE - “Dispensed item”
- SUBTITLES_
BLOCK_ DISPENSER_ FAIL - “Dispenser failed”
- SUBTITLES_
BLOCK_ DOOR_ TOGGLE - “Door creaks”
- SUBTITLES_
BLOCK_ ENCHANTMENT_ TABLE_ USE - “Enchanting Table used”
- SUBTITLES_
BLOCK_ END_ PORTAL_ FRAME_ FILL - “Eye of Ender attaches”
- SUBTITLES_
BLOCK_ END_ PORTAL_ SPAWN - “End Portal opens”
- SUBTITLES_
BLOCK_ FENCE_ GATE_ TOGGLE - “Fence Gate creaks”
- SUBTITLES_
BLOCK_ FIRE_ AMBIENT - “Fire crackles”
- SUBTITLES_
BLOCK_ FIRE_ EXTINGUISH - “Fire extinguished”
- SUBTITLES_
BLOCK_ FROGSPAWN_ HATCH - “Tadpole hatches”
- SUBTITLES_
BLOCK_ FURNACE_ FIRE_ CRACKLE - “Furnace crackles”
- SUBTITLES_
BLOCK_ GENERIC_ BREAK - “Block broken”
- SUBTITLES_
BLOCK_ GENERIC_ FOOTSTEPS - “Footsteps”
- SUBTITLES_
BLOCK_ GENERIC_ HIT - “Block breaking”
- SUBTITLES_
BLOCK_ GENERIC_ PLACE - “Block placed”
- SUBTITLES_
BLOCK_ GRINDSTONE_ USE - “Grindstone used”
- SUBTITLES_
BLOCK_ GROWING_ PLANT_ CROP - “Plant cropped”
- SUBTITLES_
BLOCK_ HONEY_ BLOCK_ SLIDE - “Sliding down a honey block”
- SUBTITLES_
BLOCK_ IRON_ TRAPDOOR_ CLOSE - “Trapdoor closes”
- SUBTITLES_
BLOCK_ IRON_ TRAPDOOR_ OPEN - “Trapdoor opens”
- SUBTITLES_
BLOCK_ LAVA_ AMBIENT - “Lava pops”
- SUBTITLES_
BLOCK_ LAVA_ EXTINGUISH - “Lava hisses”
- SUBTITLES_
BLOCK_ LEVER_ CLICK - “Lever clicks”
- SUBTITLES_
BLOCK_ NOTE_ BLOCK_ NOTE - “Note Block plays”
- SUBTITLES_
BLOCK_ PISTON_ MOVE - “Piston moves”
- SUBTITLES_
BLOCK_ POINTED_ DRIPSTONE_ DRIP_ LAVA - “Lava drips”
- SUBTITLES_
BLOCK_ POINTED_ DRIPSTONE_ DRIP_ LAVA_ INTO_ CAULDRON - “Lava drips into Cauldron”
- SUBTITLES_
BLOCK_ POINTED_ DRIPSTONE_ DRIP_ WATER - “Water drips”
- SUBTITLES_
BLOCK_ POINTED_ DRIPSTONE_ DRIP_ WATER_ INTO_ CAULDRON - “Water drips into Cauldron”
- SUBTITLES_
BLOCK_ POINTED_ DRIPSTONE_ LAND - “Stalactite crashes down”
- SUBTITLES_
BLOCK_ PORTAL_ AMBIENT - “Portal whooshes”
- SUBTITLES_
BLOCK_ PORTAL_ TRAVEL - “Portal noise fades”
- SUBTITLES_
BLOCK_ PORTAL_ TRIGGER - “Portal noise intensifies”
- SUBTITLES_
BLOCK_ PRESSURE_ PLATE_ CLICK - “Pressure Plate clicks”
- SUBTITLES_
BLOCK_ PUMPKIN_ CARVE - “Shears carve”
- SUBTITLES_
BLOCK_ REDSTONE_ TORCH_ BURNOUT - “Torch fizzes”
- SUBTITLES_
BLOCK_ RESPAWN_ ANCHOR_ AMBIENT - “Portal whooshes”
- SUBTITLES_
BLOCK_ RESPAWN_ ANCHOR_ CHARGE - “Respawn Anchor is charged”
- SUBTITLES_
BLOCK_ RESPAWN_ ANCHOR_ DEPLETE - “Respawn Anchor depletes”
- SUBTITLES_
BLOCK_ RESPAWN_ ANCHOR_ SET_ SPAWN - “Respawn Anchor sets spawn”
- SUBTITLES_
BLOCK_ SCULK_ CATALYST_ BLOOM - “Sculk Catalyst blooms”
- SUBTITLES_
BLOCK_ SCULK_ CHARGE - “Sculk bubbles”
- SUBTITLES_
BLOCK_ SCULK_ SENSOR_ CLICKING - “Sculk Sensor starts clicking”
- SUBTITLES_
BLOCK_ SCULK_ SENSOR_ CLICKING_ STOP - “Sculk Sensor stops clicking”
- SUBTITLES_
BLOCK_ SCULK_ SHRIEKER_ SHRIEK - “Sculk Shrieker shrieks”
- SUBTITLES_
BLOCK_ SCULK_ SPREAD - “Sculk spreads”
- SUBTITLES_
BLOCK_ SHULKER_ BOX_ CLOSE - “Shulker closes”
- SUBTITLES_
BLOCK_ SHULKER_ BOX_ OPEN - “Shulker opens”
- SUBTITLES_
BLOCK_ SIGN_ WAXED_ INTERACT_ FAIL - “Sign wobbles”
- SUBTITLES_
BLOCK_ SMITHING_ TABLE_ USE - “Smithing Table used”
- SUBTITLES_
BLOCK_ SMOKER_ SMOKE - “Smoker smokes”
- SUBTITLES_
BLOCK_ SNIFFER_ EGG_ CRACK - “Sniffer Egg cracks”
- SUBTITLES_
BLOCK_ SNIFFER_ EGG_ HATCH - “Sniffer Egg hatches”
- SUBTITLES_
BLOCK_ SNIFFER_ EGG_ PLOP - “Sniffer plops”
- SUBTITLES_
BLOCK_ SWEET_ BERRY_ BUSH_ PICK_ BERRIES - “Berries pop”
- SUBTITLES_
BLOCK_ TRAPDOOR_ TOGGLE - “Trapdoor creaks”
- SUBTITLES_
BLOCK_ TRIPWIRE_ ATTACH - “Tripwire attaches”
- SUBTITLES_
BLOCK_ TRIPWIRE_ CLICK - “Tripwire clicks”
- SUBTITLES_
BLOCK_ TRIPWIRE_ DETACH - “Tripwire detaches”
- SUBTITLES_
BLOCK_ WATER_ AMBIENT - “Water flows”
- SUBTITLES_
CHISELED_ BOOKSHELF_ INSERT - “Book placed”
- SUBTITLES_
CHISELED_ BOOKSHELF_ INSERT_ ENCHANTED - “Enchanted Book placed”
- SUBTITLES_
CHISELED_ BOOKSHELF_ TAKE - “Book taken”
- SUBTITLES_
CHISELED_ BOOKSHELF_ TAKE_ ENCHANTED - “Enchanted Book taken”
- SUBTITLES_
ENCHANT_ THORNS_ HIT - “Thorns prick”
- SUBTITLES_
ENTITY_ ALLAY_ AMBIENT_ WITHOUT_ ITEM - “Allay yearns”
- SUBTITLES_
ENTITY_ ALLAY_ AMBIENT_ WITH_ ITEM - “Allay seeks”
- SUBTITLES_
ENTITY_ ALLAY_ DEATH - “Allay dies”
- SUBTITLES_
ENTITY_ ALLAY_ HURT - “Allay hurts”
- SUBTITLES_
ENTITY_ ALLAY_ ITEM_ GIVEN - “Allay chortles”
- SUBTITLES_
ENTITY_ ALLAY_ ITEM_ TAKEN - “Allay allays”
- SUBTITLES_
ENTITY_ ALLAY_ ITEM_ THROWN - “Allay tosses”
- SUBTITLES_
ENTITY_ ARMOR_ STAND_ FALL - “Something fell”
- SUBTITLES_
ENTITY_ ARROW_ HIT - “Arrow hits”
- SUBTITLES_
ENTITY_ ARROW_ HIT_ PLAYER - “Player hit”
- SUBTITLES_
ENTITY_ ARROW_ SHOOT - “Arrow fired”
- SUBTITLES_
ENTITY_ AXOLOTL_ ATTACK - “Axolotl attacks”
- SUBTITLES_
ENTITY_ AXOLOTL_ DEATH - “Axolotl dies”
- SUBTITLES_
ENTITY_ AXOLOTL_ HURT - “Axolotl hurts”
- SUBTITLES_
ENTITY_ AXOLOTL_ IDLE_ AIR - “Axolotl chirps”
- SUBTITLES_
ENTITY_ AXOLOTL_ IDLE_ WATER - “Axolotl chirps”
- SUBTITLES_
ENTITY_ AXOLOTL_ SPLASH - “Axolotl splashes”
- SUBTITLES_
ENTITY_ AXOLOTL_ SWIM - “Axolotl swims”
- SUBTITLES_
ENTITY_ BAT_ AMBIENT - “Bat screeches”
- SUBTITLES_
ENTITY_ BAT_ DEATH - “Bat dies”
- SUBTITLES_
ENTITY_ BAT_ HURT - “Bat hurts”
- SUBTITLES_
ENTITY_ BAT_ TAKEOFF - “Bat takes off”
- SUBTITLES_
ENTITY_ BEE_ AMBIENT - “Bee buzzes”
- SUBTITLES_
ENTITY_ BEE_ DEATH - “Bee dies”
- SUBTITLES_
ENTITY_ BEE_ HURT - “Bee hurts”
- SUBTITLES_
ENTITY_ BEE_ LOOP - “Bee buzzes”
- SUBTITLES_
ENTITY_ BEE_ LOOP_ AGGRESSIVE - “Bee buzzes angrily”
- SUBTITLES_
ENTITY_ BEE_ POLLINATE - “Bee buzzes happily”
- SUBTITLES_
ENTITY_ BEE_ STING - “Bee stings”
- SUBTITLES_
ENTITY_ BLAZE_ AMBIENT - “Blaze breathes”
- SUBTITLES_
ENTITY_ BLAZE_ BURN - “Blaze crackles”
- SUBTITLES_
ENTITY_ BLAZE_ DEATH - “Blaze dies”
- SUBTITLES_
ENTITY_ BLAZE_ HURT - “Blaze hurts”
- SUBTITLES_
ENTITY_ BLAZE_ SHOOT - “Blaze shoots”
- SUBTITLES_
ENTITY_ BOAT_ PADDLE_ LAND - “Rowing”
- SUBTITLES_
ENTITY_ BOAT_ PADDLE_ WATER - “Rowing”
- SUBTITLES_
ENTITY_ CAMEL_ AMBIENT - “Camel grunts”
- SUBTITLES_
ENTITY_ CAMEL_ DASH - “Camel yeets”
- SUBTITLES_
ENTITY_ CAMEL_ DASH_ READY - “Camel recovers”
- SUBTITLES_
ENTITY_ CAMEL_ DEATH - “Camel dies”
- SUBTITLES_
ENTITY_ CAMEL_ EAT - “Camel eats”
- SUBTITLES_
ENTITY_ CAMEL_ HURT - “Camel hurts”
- SUBTITLES_
ENTITY_ CAMEL_ SADDLE - “Saddle equips”
- SUBTITLES_
ENTITY_ CAMEL_ SIT - “Camel sits down”
- SUBTITLES_
ENTITY_ CAMEL_ STAND - “Camel stands up”
- SUBTITLES_
ENTITY_ CAMEL_ STEP - “Camel steps”
- SUBTITLES_
ENTITY_ CAMEL_ STEP_ SAND - “Camel sands”
- SUBTITLES_
ENTITY_ CAT_ AMBIENT - “Cat meows”
- SUBTITLES_
ENTITY_ CAT_ BEG_ FOR_ FOOD - “Cat begs”
- SUBTITLES_
ENTITY_ CAT_ DEATH - “Cat dies”
- SUBTITLES_
ENTITY_ CAT_ EAT - “Cat eats”
- SUBTITLES_
ENTITY_ CAT_ HISS - “Cat hisses”
- SUBTITLES_
ENTITY_ CAT_ HURT - “Cat hurts”
- SUBTITLES_
ENTITY_ CAT_ PURR - “Cat purrs”
- SUBTITLES_
ENTITY_ CHICKEN_ AMBIENT - “Chicken clucks”
- SUBTITLES_
ENTITY_ CHICKEN_ DEATH - “Chicken dies”
- SUBTITLES_
ENTITY_ CHICKEN_ EGG - “Chicken plops”
- SUBTITLES_
ENTITY_ CHICKEN_ HURT - “Chicken hurts”
- SUBTITLES_
ENTITY_ COD_ DEATH - “Cod dies”
- SUBTITLES_
ENTITY_ COD_ FLOP - “Cod flops”
- SUBTITLES_
ENTITY_ COD_ HURT - “Cod hurts”
- SUBTITLES_
ENTITY_ COW_ AMBIENT - “Cow moos”
- SUBTITLES_
ENTITY_ COW_ DEATH - “Cow dies”
- SUBTITLES_
ENTITY_ COW_ HURT - “Cow hurts”
- SUBTITLES_
ENTITY_ COW_ MILK - “Cow gets milked”
- SUBTITLES_
ENTITY_ CREEPER_ DEATH - “Creeper dies”
- SUBTITLES_
ENTITY_ CREEPER_ HURT - “Creeper hurts”
- SUBTITLES_
ENTITY_ CREEPER_ PRIMED - “Creeper hisses”
- SUBTITLES_
ENTITY_ DOLPHIN_ AMBIENT - “Dolphin chirps”
- SUBTITLES_
ENTITY_ DOLPHIN_ AMBIENT_ WATER - “Dolphin whistles”
- SUBTITLES_
ENTITY_ DOLPHIN_ ATTACK - “Dolphin attacks”
- SUBTITLES_
ENTITY_ DOLPHIN_ DEATH - “Dolphin dies”
- SUBTITLES_
ENTITY_ DOLPHIN_ EAT - “Dolphin eats”
- SUBTITLES_
ENTITY_ DOLPHIN_ HURT - “Dolphin hurts”
- SUBTITLES_
ENTITY_ DOLPHIN_ JUMP - “Dolphin jumps”
- SUBTITLES_
ENTITY_ DOLPHIN_ PLAY - “Dolphin plays”
- SUBTITLES_
ENTITY_ DOLPHIN_ SPLASH - “Dolphin splashes”
- SUBTITLES_
ENTITY_ DOLPHIN_ SWIM - “Dolphin swims”
- SUBTITLES_
ENTITY_ DONKEY_ AMBIENT - “Donkey hee-haws”
- SUBTITLES_
ENTITY_ DONKEY_ ANGRY - “Donkey neighs”
- SUBTITLES_
ENTITY_ DONKEY_ CHEST - “Donkey Chest equips”
- SUBTITLES_
ENTITY_ DONKEY_ DEATH - “Donkey dies”
- SUBTITLES_
ENTITY_ DONKEY_ EAT - “Donkey eats”
- SUBTITLES_
ENTITY_ DONKEY_ HURT - “Donkey hurts”
- SUBTITLES_
ENTITY_ DROWNED_ AMBIENT - “Drowned gurgles”
- SUBTITLES_
ENTITY_ DROWNED_ AMBIENT_ WATER - “Drowned gurgles”
- SUBTITLES_
ENTITY_ DROWNED_ DEATH - “Drowned dies”
- SUBTITLES_
ENTITY_ DROWNED_ HURT - “Drowned hurts”
- SUBTITLES_
ENTITY_ DROWNED_ SHOOT - “Drowned throws Trident”
- SUBTITLES_
ENTITY_ DROWNED_ STEP - “Drowned steps”
- SUBTITLES_
ENTITY_ DROWNED_ SWIM - “Drowned swims”
- SUBTITLES_
ENTITY_ EGG_ THROW - “Egg flies”
- SUBTITLES_
ENTITY_ ELDER_ GUARDIAN_ AMBIENT - “Elder Guardian moans”
- SUBTITLES_
ENTITY_ ELDER_ GUARDIAN_ AMBIENT_ LAND - “Elder Guardian flaps”
- SUBTITLES_
ENTITY_ ELDER_ GUARDIAN_ CURSE - “Elder Guardian curses”
- SUBTITLES_
ENTITY_ ELDER_ GUARDIAN_ DEATH - “Elder Guardian dies”
- SUBTITLES_
ENTITY_ ELDER_ GUARDIAN_ FLOP - “Elder Guardian flops”
- SUBTITLES_
ENTITY_ ELDER_ GUARDIAN_ HURT - “Elder Guardian hurts”
- SUBTITLES_
ENTITY_ ENDERMAN_ AMBIENT - “Enderman vwoops”
- SUBTITLES_
ENTITY_ ENDERMAN_ DEATH - “Enderman dies”
- SUBTITLES_
ENTITY_ ENDERMAN_ HURT - “Enderman hurts”
- SUBTITLES_
ENTITY_ ENDERMAN_ SCREAM - “Enderman screams”
- SUBTITLES_
ENTITY_ ENDERMAN_ STARE - “Enderman cries out”
- SUBTITLES_
ENTITY_ ENDERMAN_ TELEPORT - “Enderman teleports”
- SUBTITLES_
ENTITY_ ENDERMITE_ AMBIENT - “Endermite scuttles”
- SUBTITLES_
ENTITY_ ENDERMITE_ DEATH - “Endermite dies”
- SUBTITLES_
ENTITY_ ENDERMITE_ HURT - “Endermite hurts”
- SUBTITLES_
ENTITY_ ENDER_ DRAGON_ AMBIENT - “Dragon roars”
- SUBTITLES_
ENTITY_ ENDER_ DRAGON_ DEATH - “Dragon dies”
- SUBTITLES_
ENTITY_ ENDER_ DRAGON_ FLAP - “Dragon flaps”
- SUBTITLES_
ENTITY_ ENDER_ DRAGON_ GROWL - “Dragon growls”
- SUBTITLES_
ENTITY_ ENDER_ DRAGON_ HURT - “Dragon hurts”
- SUBTITLES_
ENTITY_ ENDER_ DRAGON_ SHOOT - “Dragon shoots”
- SUBTITLES_
ENTITY_ ENDER_ EYE_ DEATH - “Eye of Ender falls”
- SUBTITLES_
ENTITY_ ENDER_ EYE_ LAUNCH - “Eye of Ender shoots”
- SUBTITLES_
ENTITY_ ENDER_ PEARL_ THROW - “Ender Pearl flies”
- SUBTITLES_
ENTITY_ EVOKER_ AMBIENT - “Evoker murmurs”
- SUBTITLES_
ENTITY_ EVOKER_ CAST_ SPELL - “Evoker casts spell”
- SUBTITLES_
ENTITY_ EVOKER_ CELEBRATE - “Evoker cheers”
- SUBTITLES_
ENTITY_ EVOKER_ DEATH - “Evoker dies”
- SUBTITLES_
ENTITY_ EVOKER_ FANGS_ ATTACK - “Fangs snap”
- SUBTITLES_
ENTITY_ EVOKER_ HURT - “Evoker hurts”
- SUBTITLES_
ENTITY_ EVOKER_ PREPARE_ ATTACK - “Evoker prepares attack”
- SUBTITLES_
ENTITY_ EVOKER_ PREPARE_ SUMMON - “Evoker prepares summoning”
- SUBTITLES_
ENTITY_ EVOKER_ PREPARE_ WOLOLO - “Evoker prepares charming”
- SUBTITLES_
ENTITY_ EXPERIENCE_ ORB_ PICKUP - “Experience gained”
- SUBTITLES_
ENTITY_ FIREWORK_ ROCKET_ BLAST - “Firework blasts”
- SUBTITLES_
ENTITY_ FIREWORK_ ROCKET_ LAUNCH - “Firework launches”
- SUBTITLES_
ENTITY_ FIREWORK_ ROCKET_ TWINKLE - “Firework twinkles”
- SUBTITLES_
ENTITY_ FISHING_ BOBBER_ RETRIEVE - “Bobber retrieved”
- SUBTITLES_
ENTITY_ FISHING_ BOBBER_ SPLASH - “Fishing Bobber splashes”
- SUBTITLES_
ENTITY_ FISHING_ BOBBER_ THROW - “Bobber thrown”
- SUBTITLES_
ENTITY_ FOX_ AGGRO - “Fox angers”
- SUBTITLES_
ENTITY_ FOX_ AMBIENT - “Fox squeaks”
- SUBTITLES_
ENTITY_ FOX_ BITE - “Fox bites”
- SUBTITLES_
ENTITY_ FOX_ DEATH - “Fox dies”
- SUBTITLES_
ENTITY_ FOX_ EAT - “Fox eats”
- SUBTITLES_
ENTITY_ FOX_ HURT - “Fox hurts”
- SUBTITLES_
ENTITY_ FOX_ SCREECH - “Fox screeches”
- SUBTITLES_
ENTITY_ FOX_ SLEEP - “Fox snores”
- SUBTITLES_
ENTITY_ FOX_ SNIFF - “Fox sniffs”
- SUBTITLES_
ENTITY_ FOX_ SPIT - “Fox spits”
- SUBTITLES_
ENTITY_ FOX_ TELEPORT - “Fox teleports”
- SUBTITLES_
ENTITY_ FROG_ AMBIENT - “Frog croaks”
- SUBTITLES_
ENTITY_ FROG_ DEATH - “Frog dies”
- SUBTITLES_
ENTITY_ FROG_ EAT - “Frog eats”
- SUBTITLES_
ENTITY_ FROG_ HURT - “Frog hurts”
- SUBTITLES_
ENTITY_ FROG_ LAY_ SPAWN - “Frog lays spawn”
- SUBTITLES_
ENTITY_ FROG_ LONG_ JUMP - “Frog jumps”
- SUBTITLES_
ENTITY_ GENERIC_ BIG_ FALL - “Something fell”
- SUBTITLES_
ENTITY_ GENERIC_ BURN - “Burning”
- SUBTITLES_
ENTITY_ GENERIC_ DEATH - “Dying”
- SUBTITLES_
ENTITY_ GENERIC_ DRINK - “Sipping”
- SUBTITLES_
ENTITY_ GENERIC_ EAT - “Eating”
- SUBTITLES_
ENTITY_ GENERIC_ EXPLODE - “Explosion”
- SUBTITLES_
ENTITY_ GENERIC_ EXTINGUISH_ FIRE - “Fire extinguishes”
- SUBTITLES_
ENTITY_ GENERIC_ HURT - “Something hurts”
- SUBTITLES_
ENTITY_ GENERIC_ SMALL_ FALL - “Something trips”
- SUBTITLES_
ENTITY_ GENERIC_ SPLASH - “Splashing”
- SUBTITLES_
ENTITY_ GENERIC_ SWIM - “Swimming”
- SUBTITLES_
ENTITY_ GHAST_ AMBIENT - “Ghast cries”
- SUBTITLES_
ENTITY_ GHAST_ DEATH - “Ghast dies”
- SUBTITLES_
ENTITY_ GHAST_ HURT - “Ghast hurts”
- SUBTITLES_
ENTITY_ GHAST_ SHOOT - “Ghast shoots”
- SUBTITLES_
ENTITY_ GLOW_ ITEM_ FRAME_ ADD_ ITEM - “Glow Item Frame fills”
- SUBTITLES_
ENTITY_ GLOW_ ITEM_ FRAME_ BREAK - “Glow Item Frame breaks”
- SUBTITLES_
ENTITY_ GLOW_ ITEM_ FRAME_ PLACE - “Glow Item Frame placed”
- SUBTITLES_
ENTITY_ GLOW_ ITEM_ FRAME_ REMOVE_ ITEM - “Glow Item Frame empties”
- SUBTITLES_
ENTITY_ GLOW_ ITEM_ FRAME_ ROTATE_ ITEM - “Glow Item Frame clicks”
- SUBTITLES_
ENTITY_ GLOW_ SQUID_ AMBIENT - “Glow Squid swims”
- SUBTITLES_
ENTITY_ GLOW_ SQUID_ DEATH - “Glow Squid dies”
- SUBTITLES_
ENTITY_ GLOW_ SQUID_ HURT - “Glow Squid hurts”
- SUBTITLES_
ENTITY_ GLOW_ SQUID_ SQUIRT - “Glow Squid shoots ink”
- SUBTITLES_
ENTITY_ GOAT_ AMBIENT - “Goat bleats”
- SUBTITLES_
ENTITY_ GOAT_ DEATH - “Goat dies”
- SUBTITLES_
ENTITY_ GOAT_ EAT - “Goat eats”
- SUBTITLES_
ENTITY_ GOAT_ HORN_ BREAK - “Goat Horn breaks off”
- SUBTITLES_
ENTITY_ GOAT_ HURT - “Goat hurts”
- SUBTITLES_
ENTITY_ GOAT_ LONG_ JUMP - “Goat leaps”
- SUBTITLES_
ENTITY_ GOAT_ MILK - “Goat gets milked”
- SUBTITLES_
ENTITY_ GOAT_ PREPARE_ RAM - “Goat stomps”
- SUBTITLES_
ENTITY_ GOAT_ RAM_ IMPACT - “Goat rams”
- SUBTITLES_
ENTITY_ GOAT_ SCREAMING_ AMBIENT - “Goat bellows”
- SUBTITLES_
ENTITY_ GOAT_ STEP - “Goat steps”
- SUBTITLES_
ENTITY_ GUARDIAN_ AMBIENT - “Guardian moans”
- SUBTITLES_
ENTITY_ GUARDIAN_ AMBIENT_ LAND - “Guardian flaps”
- SUBTITLES_
ENTITY_ GUARDIAN_ ATTACK - “Guardian shoots”
- SUBTITLES_
ENTITY_ GUARDIAN_ DEATH - “Guardian dies”
- SUBTITLES_
ENTITY_ GUARDIAN_ FLOP - “Guardian flops”
- SUBTITLES_
ENTITY_ GUARDIAN_ HURT - “Guardian hurts”
- SUBTITLES_
ENTITY_ HOGLIN_ AMBIENT - “Hoglin growls”
- SUBTITLES_
ENTITY_ HOGLIN_ ANGRY - “Hoglin growls angrily”
- SUBTITLES_
ENTITY_ HOGLIN_ ATTACK - “Hoglin attacks”
- SUBTITLES_
ENTITY_ HOGLIN_ CONVERTED_ TO_ ZOMBIFIED - “Hoglin converts to Zoglin”
- SUBTITLES_
ENTITY_ HOGLIN_ DEATH - “Hoglin dies”
- SUBTITLES_
ENTITY_ HOGLIN_ HURT - “Hoglin hurts”
- SUBTITLES_
ENTITY_ HOGLIN_ RETREAT - “Hoglin retreats”
- SUBTITLES_
ENTITY_ HOGLIN_ STEP - “Hoglin steps”
- SUBTITLES_
ENTITY_ HORSE_ AMBIENT - “Horse neighs”
- SUBTITLES_
ENTITY_ HORSE_ ANGRY - “Horse neighs”
- SUBTITLES_
ENTITY_ HORSE_ ARMOR - “Horse armor equips”
- SUBTITLES_
ENTITY_ HORSE_ BREATHE - “Horse breathes”
- SUBTITLES_
ENTITY_ HORSE_ DEATH - “Horse dies”
- SUBTITLES_
ENTITY_ HORSE_ EAT - “Horse eats”
- SUBTITLES_
ENTITY_ HORSE_ GALLOP - “Horse gallops”
- SUBTITLES_
ENTITY_ HORSE_ HURT - “Horse hurts”
- SUBTITLES_
ENTITY_ HORSE_ JUMP - “Horse jumps”
- SUBTITLES_
ENTITY_ HORSE_ SADDLE - “Saddle equips”
- SUBTITLES_
ENTITY_ HUSK_ AMBIENT - “Husk groans”
- SUBTITLES_
ENTITY_ HUSK_ CONVERTED_ TO_ ZOMBIE - “Husk converts to Zombie”
- SUBTITLES_
ENTITY_ HUSK_ DEATH - “Husk dies”
- SUBTITLES_
ENTITY_ HUSK_ HURT - “Husk hurts”
- SUBTITLES_
ENTITY_ ILLUSIONER_ AMBIENT - “Illusioner murmurs”
- SUBTITLES_
ENTITY_ ILLUSIONER_ CAST_ SPELL - “Illusioner casts spell”
- SUBTITLES_
ENTITY_ ILLUSIONER_ DEATH - “Illusioner dies”
- SUBTITLES_
ENTITY_ ILLUSIONER_ HURT - “Illusioner hurts”
- SUBTITLES_
ENTITY_ ILLUSIONER_ MIRROR_ MOVE - “Illusioner displaces”
- SUBTITLES_
ENTITY_ ILLUSIONER_ PREPARE_ BLINDNESS - “Illusioner prepares blindness”
- SUBTITLES_
ENTITY_ ILLUSIONER_ PREPARE_ MIRROR - “Illusioner prepares mirror image”
- SUBTITLES_
ENTITY_ IRON_ GOLEM_ ATTACK - “Iron Golem attacks”
- SUBTITLES_
ENTITY_ IRON_ GOLEM_ DAMAGE - “Iron Golem breaks”
- SUBTITLES_
ENTITY_ IRON_ GOLEM_ DEATH - “Iron Golem dies”
- SUBTITLES_
ENTITY_ IRON_ GOLEM_ HURT - “Iron Golem hurts”
- SUBTITLES_
ENTITY_ IRON_ GOLEM_ REPAIR - “Iron Golem repaired”
- SUBTITLES_
ENTITY_ ITEM_ BREAK - “Item breaks”
- SUBTITLES_
ENTITY_ ITEM_ FRAME_ ADD_ ITEM - “Item Frame fills”
- SUBTITLES_
ENTITY_ ITEM_ FRAME_ BREAK - “Item Frame breaks”
- SUBTITLES_
ENTITY_ ITEM_ FRAME_ PLACE - “Item Frame placed”
- SUBTITLES_
ENTITY_ ITEM_ FRAME_ REMOVE_ ITEM - “Item Frame empties”
- SUBTITLES_
ENTITY_ ITEM_ FRAME_ ROTATE_ ITEM - “Item Frame clicks”
- SUBTITLES_
ENTITY_ ITEM_ PICKUP - “Item plops”
- SUBTITLES_
ENTITY_ LEASH_ KNOT_ BREAK - “Leash Knot breaks”
- SUBTITLES_
ENTITY_ LEASH_ KNOT_ PLACE - “Leash Knot tied”
- SUBTITLES_
ENTITY_ LIGHTNING_ BOLT_ IMPACT - “Lightning strikes”
- SUBTITLES_
ENTITY_ LIGHTNING_ BOLT_ THUNDER - “Thunder roars”
- SUBTITLES_
ENTITY_ LLAMA_ AMBIENT - “Llama bleats”
- SUBTITLES_
ENTITY_ LLAMA_ ANGRY - “Llama bleats angrily”
- SUBTITLES_
ENTITY_ LLAMA_ CHEST - “Llama Chest equips”
- SUBTITLES_
ENTITY_ LLAMA_ DEATH - “Llama dies”
- SUBTITLES_
ENTITY_ LLAMA_ EAT - “Llama eats”
- SUBTITLES_
ENTITY_ LLAMA_ HURT - “Llama hurts”
- SUBTITLES_
ENTITY_ LLAMA_ SPIT - “Llama spits”
- SUBTITLES_
ENTITY_ LLAMA_ STEP - “Llama steps”
- SUBTITLES_
ENTITY_ LLAMA_ SWAG - “Llama is decorated”
- SUBTITLES_
ENTITY_ MAGMA_ CUBE_ DEATH - “Magma Cube dies”
- SUBTITLES_
ENTITY_ MAGMA_ CUBE_ HURT - “Magma Cube hurts”
- SUBTITLES_
ENTITY_ MAGMA_ CUBE_ SQUISH - “Magma Cube squishes”
- SUBTITLES_
ENTITY_ MINECART_ RIDING - “Minecart rolls”
- SUBTITLES_
ENTITY_ MOOSHROOM_ CONVERT - “Mooshroom transforms”
- SUBTITLES_
ENTITY_ MOOSHROOM_ EAT - “Mooshroom eats”
- SUBTITLES_
ENTITY_ MOOSHROOM_ MILK - “Mooshroom gets milked”
- SUBTITLES_
ENTITY_ MOOSHROOM_ SUSPICIOUS_ MILK - “Mooshroom gets milked suspiciously”
- SUBTITLES_
ENTITY_ MULE_ AMBIENT - “Mule hee-haws”
- SUBTITLES_
ENTITY_ MULE_ ANGRY - “Mule neighs”
- SUBTITLES_
ENTITY_ MULE_ CHEST - “Mule Chest equips”
- SUBTITLES_
ENTITY_ MULE_ DEATH - “Mule dies”
- SUBTITLES_
ENTITY_ MULE_ EAT - “Mule eats”
- SUBTITLES_
ENTITY_ MULE_ HURT - “Mule hurts”
- SUBTITLES_
ENTITY_ PAINTING_ BREAK - “Painting breaks”
- SUBTITLES_
ENTITY_ PAINTING_ PLACE - “Painting placed”
- SUBTITLES_
ENTITY_ PANDA_ AGGRESSIVE_ AMBIENT - “Panda huffs”
- SUBTITLES_
ENTITY_ PANDA_ AMBIENT - “Panda pants”
- SUBTITLES_
ENTITY_ PANDA_ BITE - “Panda bites”
- SUBTITLES_
ENTITY_ PANDA_ CANT_ BREED - “Panda bleats”
- SUBTITLES_
ENTITY_ PANDA_ DEATH - “Panda dies”
- SUBTITLES_
ENTITY_ PANDA_ EAT - “Panda eats”
- SUBTITLES_
ENTITY_ PANDA_ HURT - “Panda hurts”
- SUBTITLES_
ENTITY_ PANDA_ PRE_ SNEEZE - “Panda’s nose tickles”
- SUBTITLES_
ENTITY_ PANDA_ SNEEZE - “Panda sneezes”
- SUBTITLES_
ENTITY_ PANDA_ STEP - “Panda steps”
- SUBTITLES_
ENTITY_ PANDA_ WORRIED_ AMBIENT - “Panda whimpers”
- SUBTITLES_
ENTITY_ PARROT_ AMBIENT - “Parrot talks”
- SUBTITLES_
ENTITY_ PARROT_ DEATH - “Parrot dies”
- SUBTITLES_
ENTITY_ PARROT_ EATS - “Parrot eats”
- SUBTITLES_
ENTITY_ PARROT_ FLY - “Parrot flutters”
- SUBTITLES_
ENTITY_ PARROT_ HURTS - “Parrot hurts”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ BLAZE - “Parrot breathes”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ CREEPER - “Parrot hisses”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ DROWNED - “Parrot gurgles”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ ELDER_ GUARDIAN - “Parrot moans”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ ENDERMITE - “Parrot scuttles”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ ENDER_ DRAGON - “Parrot roars”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ EVOKER - “Parrot murmurs”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ GHAST - “Parrot cries”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ GUARDIAN - “Parrot moans”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ HOGLIN - “Parrot growls”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ HUSK - “Parrot groans”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ ILLUSIONER - “Parrot murmurs”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ MAGMA_ CUBE - “Parrot squishes”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ PHANTOM - “Parrot screeches”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ PIGLIN - “Parrot snorts”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ PIGLIN_ BRUTE - “Parrot snorts”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ PILLAGER - “Parrot murmurs”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ RAVAGER - “Parrot grunts”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ SHULKER - “Parrot lurks”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ SILVERFISH - “Parrot hisses”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ SKELETON - “Parrot rattles”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ SLIME - “Parrot squishes”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ SPIDER - “Parrot hisses”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ STRAY - “Parrot rattles”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ VEX - “Parrot vexes”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ VINDICATOR - “Parrot mutters”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ WARDEN - “Parrot whines”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ WITCH - “Parrot giggles”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ WITHER - “Parrot angers”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ WITHER_ SKELETON - “Parrot rattles”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ ZOGLIN - “Parrot growls”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ ZOMBIE - “Parrot groans”
- SUBTITLES_
ENTITY_ PARROT_ IMITATE_ ZOMBIE_ VILLAGER - “Parrot groans”
- SUBTITLES_
ENTITY_ PHANTOM_ AMBIENT - “Phantom screeches”
- SUBTITLES_
ENTITY_ PHANTOM_ BITE - “Phantom bites”
- SUBTITLES_
ENTITY_ PHANTOM_ DEATH - “Phantom dies”
- SUBTITLES_
ENTITY_ PHANTOM_ FLAP - “Phantom flaps”
- SUBTITLES_
ENTITY_ PHANTOM_ HURT - “Phantom hurts”
- SUBTITLES_
ENTITY_ PHANTOM_ SWOOP - “Phantom swoops”
- SUBTITLES_
ENTITY_ PIGLIN_ ADMIRING_ ITEM - “Piglin admires item”
- SUBTITLES_
ENTITY_ PIGLIN_ AMBIENT - “Piglin snorts”
- SUBTITLES_
ENTITY_ PIGLIN_ ANGRY - “Piglin snorts angrily”
- SUBTITLES_
ENTITY_ PIGLIN_ BRUTE_ AMBIENT - “Piglin Brute snorts”
- SUBTITLES_
ENTITY_ PIGLIN_ BRUTE_ ANGRY - “Piglin Brute snorts angrily”
- SUBTITLES_
ENTITY_ PIGLIN_ BRUTE_ CONVERTED_ TO_ ZOMBIFIED - “Piglin Brute converts to Zombified Piglin”
- SUBTITLES_
ENTITY_ PIGLIN_ BRUTE_ DEATH - “Piglin Brute dies”
- SUBTITLES_
ENTITY_ PIGLIN_ BRUTE_ HURT - “Piglin Brute hurts”
- SUBTITLES_
ENTITY_ PIGLIN_ BRUTE_ STEP - “Piglin Brute steps”
- SUBTITLES_
ENTITY_ PIGLIN_ CELEBRATE - “Piglin celebrates”
- SUBTITLES_
ENTITY_ PIGLIN_ CONVERTED_ TO_ ZOMBIFIED - “Piglin converts to Zombified Piglin”
- SUBTITLES_
ENTITY_ PIGLIN_ DEATH - “Piglin dies”
- SUBTITLES_
ENTITY_ PIGLIN_ HURT - “Piglin hurts”
- SUBTITLES_
ENTITY_ PIGLIN_ JEALOUS - “Piglin snorts enviously”
- SUBTITLES_
ENTITY_ PIGLIN_ RETREAT - “Piglin retreats”
- SUBTITLES_
ENTITY_ PIGLIN_ STEP - “Piglin steps”
- SUBTITLES_
ENTITY_ PIG_ AMBIENT - “Pig oinks”
- SUBTITLES_
ENTITY_ PIG_ DEATH - “Pig dies”
- SUBTITLES_
ENTITY_ PIG_ HURT - “Pig hurts”
- SUBTITLES_
ENTITY_ PIG_ SADDLE - “Saddle equips”
- SUBTITLES_
ENTITY_ PILLAGER_ AMBIENT - “Pillager murmurs”
- SUBTITLES_
ENTITY_ PILLAGER_ CELEBRATE - “Pillager cheers”
- SUBTITLES_
ENTITY_ PILLAGER_ DEATH - “Pillager dies”
- SUBTITLES_
ENTITY_ PILLAGER_ HURT - “Pillager hurts”
- SUBTITLES_
ENTITY_ PLAYER_ ATTACK_ CRIT - “Critical attack”
- SUBTITLES_
ENTITY_ PLAYER_ ATTACK_ KNOCKBACK - “Knockback attack”
- SUBTITLES_
ENTITY_ PLAYER_ ATTACK_ STRONG - “Strong attack”
- SUBTITLES_
ENTITY_ PLAYER_ ATTACK_ SWEEP - “Sweeping attack”
- SUBTITLES_
ENTITY_ PLAYER_ ATTACK_ WEAK - “Weak attack”
- SUBTITLES_
ENTITY_ PLAYER_ BURP - “Burp”
- SUBTITLES_
ENTITY_ PLAYER_ DEATH - “Player dies”
- SUBTITLES_
ENTITY_ PLAYER_ FREEZE_ HURT - “Player freezes”
- SUBTITLES_
ENTITY_ PLAYER_ HURT - “Player hurts”
- SUBTITLES_
ENTITY_ PLAYER_ HURT_ DROWN - “Player drowning”
- SUBTITLES_
ENTITY_ PLAYER_ HURT_ ON_ FIRE - “Player burns”
- SUBTITLES_
ENTITY_ PLAYER_ LEVELUP - “Player dings”
- SUBTITLES_
ENTITY_ POLAR_ BEAR_ AMBIENT - “Polar Bear groans”
- SUBTITLES_
ENTITY_ POLAR_ BEAR_ AMBIENT_ BABY - “Polar Bear hums”
- SUBTITLES_
ENTITY_ POLAR_ BEAR_ DEATH - “Polar Bear dies”
- SUBTITLES_
ENTITY_ POLAR_ BEAR_ HURT - “Polar Bear hurts”
- SUBTITLES_
ENTITY_ POLAR_ BEAR_ WARNING - “Polar Bear roars”
- SUBTITLES_
ENTITY_ POTION_ SPLASH - “Bottle smashes”
- SUBTITLES_
ENTITY_ POTION_ THROW - “Bottle thrown”
- SUBTITLES_
ENTITY_ PUFFER_ FISH_ BLOW_ OUT - “Pufferfish deflates”
- SUBTITLES_
ENTITY_ PUFFER_ FISH_ BLOW_ UP - “Pufferfish inflates”
- SUBTITLES_
ENTITY_ PUFFER_ FISH_ DEATH - “Pufferfish dies”
- SUBTITLES_
ENTITY_ PUFFER_ FISH_ FLOP - “Pufferfish flops”
- SUBTITLES_
ENTITY_ PUFFER_ FISH_ HURT - “Pufferfish hurts”
- SUBTITLES_
ENTITY_ PUFFER_ FISH_ STING - “Pufferfish stings”
- SUBTITLES_
ENTITY_ RABBIT_ AMBIENT - “Rabbit squeaks”
- SUBTITLES_
ENTITY_ RABBIT_ ATTACK - “Rabbit attacks”
- SUBTITLES_
ENTITY_ RABBIT_ DEATH - “Rabbit dies”
- SUBTITLES_
ENTITY_ RABBIT_ HURT - “Rabbit hurts”
- SUBTITLES_
ENTITY_ RABBIT_ JUMP - “Rabbit hops”
- SUBTITLES_
ENTITY_ RAVAGER_ AMBIENT - “Ravager grunts”
- SUBTITLES_
ENTITY_ RAVAGER_ ATTACK - “Ravager bites”
- SUBTITLES_
ENTITY_ RAVAGER_ CELEBRATE - “Ravager cheers”
- SUBTITLES_
ENTITY_ RAVAGER_ DEATH - “Ravager dies”
- SUBTITLES_
ENTITY_ RAVAGER_ HURT - “Ravager hurts”
- SUBTITLES_
ENTITY_ RAVAGER_ ROAR - “Ravager roars”
- SUBTITLES_
ENTITY_ RAVAGER_ STEP - “Ravager steps”
- SUBTITLES_
ENTITY_ RAVAGER_ STUNNED - “Ravager stunned”
- SUBTITLES_
ENTITY_ SALMON_ DEATH - “Salmon dies”
- SUBTITLES_
ENTITY_ SALMON_ FLOP - “Salmon flops”
- SUBTITLES_
ENTITY_ SALMON_ HURT - “Salmon hurts”
- SUBTITLES_
ENTITY_ SHEEP_ AMBIENT - “Sheep baahs”
- SUBTITLES_
ENTITY_ SHEEP_ DEATH - “Sheep dies”
- SUBTITLES_
ENTITY_ SHEEP_ HURT - “Sheep hurts”
- SUBTITLES_
ENTITY_ SHULKER_ AMBIENT - “Shulker lurks”
- SUBTITLES_
ENTITY_ SHULKER_ BULLET_ HIT - “Shulker Bullet explodes”
- SUBTITLES_
ENTITY_ SHULKER_ BULLET_ HURT - “Shulker Bullet breaks”
- SUBTITLES_
ENTITY_ SHULKER_ CLOSE - “Shulker closes”
- SUBTITLES_
ENTITY_ SHULKER_ DEATH - “Shulker dies”
- SUBTITLES_
ENTITY_ SHULKER_ HURT - “Shulker hurts”
- SUBTITLES_
ENTITY_ SHULKER_ OPEN - “Shulker opens”
- SUBTITLES_
ENTITY_ SHULKER_ SHOOT - “Shulker shoots”
- SUBTITLES_
ENTITY_ SHULKER_ TELEPORT - “Shulker teleports”
- SUBTITLES_
ENTITY_ SILVERFISH_ AMBIENT - “Silverfish hisses”
- SUBTITLES_
ENTITY_ SILVERFISH_ DEATH - “Silverfish dies”
- SUBTITLES_
ENTITY_ SILVERFISH_ HURT - “Silverfish hurts”
- SUBTITLES_
ENTITY_ SKELETON_ AMBIENT - “Skeleton rattles”
- SUBTITLES_
ENTITY_ SKELETON_ CONVERTED_ TO_ STRAY - “Skeleton converts to Stray”
- SUBTITLES_
ENTITY_ SKELETON_ DEATH - “Skeleton dies”
- SUBTITLES_
ENTITY_ SKELETON_ HORSE_ AMBIENT - “Skeleton Horse cries”
- SUBTITLES_
ENTITY_ SKELETON_ HORSE_ DEATH - “Skeleton Horse dies”
- SUBTITLES_
ENTITY_ SKELETON_ HORSE_ HURT - “Skeleton Horse hurts”
- SUBTITLES_
ENTITY_ SKELETON_ HORSE_ SWIM - “Skeleton Horse swims”
- SUBTITLES_
ENTITY_ SKELETON_ HURT - “Skeleton hurts”
- SUBTITLES_
ENTITY_ SKELETON_ SHOOT - “Skeleton shoots”
- SUBTITLES_
ENTITY_ SLIME_ ATTACK - “Slime attacks”
- SUBTITLES_
ENTITY_ SLIME_ DEATH - “Slime dies”
- SUBTITLES_
ENTITY_ SLIME_ HURT - “Slime hurts”
- SUBTITLES_
ENTITY_ SLIME_ SQUISH - “Slime squishes”
- SUBTITLES_
ENTITY_ SNIFFER_ DEATH - “Sniffer dies”
- SUBTITLES_
ENTITY_ SNIFFER_ DIGGING - “Sniffer digs”
- SUBTITLES_
ENTITY_ SNIFFER_ DIGGING_ STOP - “Sniffer stands up”
- SUBTITLES_
ENTITY_ SNIFFER_ DROP_ SEED - “Sniffer drops seed”
- SUBTITLES_
ENTITY_ SNIFFER_ EAT - “Sniffer eats”
- SUBTITLES_
ENTITY_ SNIFFER_ EGG_ CRACK - “Sniffer Egg cracks”
- SUBTITLES_
ENTITY_ SNIFFER_ EGG_ HATCH - “Sniffer Egg hatches”
- SUBTITLES_
ENTITY_ SNIFFER_ HAPPY - “Sniffer delights”
- SUBTITLES_
ENTITY_ SNIFFER_ HURT - “Sniffer hurts”
- SUBTITLES_
ENTITY_ SNIFFER_ IDLE - “Sniffer grunts”
- SUBTITLES_
ENTITY_ SNIFFER_ SCENTING - “Sniffer scents”
- SUBTITLES_
ENTITY_ SNIFFER_ SEARCHING - “Sniffer searches”
- SUBTITLES_
ENTITY_ SNIFFER_ SNIFFING - “Sniffer sniffs”
- SUBTITLES_
ENTITY_ SNIFFER_ STEP - “Sniffer steps”
- SUBTITLES_
ENTITY_ SNOWBALL_ THROW - “Snowball flies”
- SUBTITLES_
ENTITY_ SNOW_ GOLEM_ DEATH - “Snow Golem dies”
- SUBTITLES_
ENTITY_ SNOW_ GOLEM_ HURT - “Snow Golem hurts”
- SUBTITLES_
ENTITY_ SPIDER_ AMBIENT - “Spider hisses”
- SUBTITLES_
ENTITY_ SPIDER_ DEATH - “Spider dies”
- SUBTITLES_
ENTITY_ SPIDER_ HURT - “Spider hurts”
- SUBTITLES_
ENTITY_ SQUID_ AMBIENT - “Squid swims”
- SUBTITLES_
ENTITY_ SQUID_ DEATH - “Squid dies”
- SUBTITLES_
ENTITY_ SQUID_ HURT - “Squid hurts”
- SUBTITLES_
ENTITY_ SQUID_ SQUIRT - “Squid shoots ink”
- SUBTITLES_
ENTITY_ STRAY_ AMBIENT - “Stray rattles”
- SUBTITLES_
ENTITY_ STRAY_ DEATH - “Stray dies”
- SUBTITLES_
ENTITY_ STRAY_ HURT - “Stray hurts”
- SUBTITLES_
ENTITY_ STRIDER_ DEATH - “Strider dies”
- SUBTITLES_
ENTITY_ STRIDER_ EAT - “Strider eats”
- SUBTITLES_
ENTITY_ STRIDER_ HAPPY - “Strider warbles”
- SUBTITLES_
ENTITY_ STRIDER_ HURT - “Strider hurts”
- SUBTITLES_
ENTITY_ STRIDER_ IDLE - “Strider chirps”
- SUBTITLES_
ENTITY_ STRIDER_ RETREAT - “Strider retreats”
- SUBTITLES_
ENTITY_ TADPOLE_ DEATH - “Tadpole dies”
- SUBTITLES_
ENTITY_ TADPOLE_ FLOP - “Tadpole flops”
- SUBTITLES_
ENTITY_ TADPOLE_ GROW_ UP - “Tadpole grows up”
- SUBTITLES_
ENTITY_ TADPOLE_ HURT - “Tadpole hurts”
- SUBTITLES_
ENTITY_ TNT_ PRIMED - “TNT fizzes”
- SUBTITLES_
ENTITY_ TROPICAL_ FISH_ DEATH - “Tropical Fish dies”
- SUBTITLES_
ENTITY_ TROPICAL_ FISH_ FLOP - “Tropical Fish flops”
- SUBTITLES_
ENTITY_ TROPICAL_ FISH_ HURT - “Tropical Fish hurts”
- SUBTITLES_
ENTITY_ TURTLE_ AMBIENT_ LAND - “Turtle chirps”
- SUBTITLES_
ENTITY_ TURTLE_ DEATH - “Turtle dies”
- SUBTITLES_
ENTITY_ TURTLE_ DEATH_ BABY - “Turtle baby dies”
- SUBTITLES_
ENTITY_ TURTLE_ EGG_ BREAK - “Turtle Egg breaks”
- SUBTITLES_
ENTITY_ TURTLE_ EGG_ CRACK - “Turtle Egg cracks”
- SUBTITLES_
ENTITY_ TURTLE_ EGG_ HATCH - “Turtle Egg hatches”
- SUBTITLES_
ENTITY_ TURTLE_ HURT - “Turtle hurts”
- SUBTITLES_
ENTITY_ TURTLE_ HURT_ BABY - “Turtle baby hurts”
- SUBTITLES_
ENTITY_ TURTLE_ LAY_ EGG - “Turtle lays egg”
- SUBTITLES_
ENTITY_ TURTLE_ SHAMBLE - “Turtle shambles”
- SUBTITLES_
ENTITY_ TURTLE_ SHAMBLE_ BABY - “Turtle baby shambles”
- SUBTITLES_
ENTITY_ TURTLE_ SWIM - “Turtle swims”
- SUBTITLES_
ENTITY_ VEX_ AMBIENT - “Vex vexes”
- SUBTITLES_
ENTITY_ VEX_ CHARGE - “Vex shrieks”
- SUBTITLES_
ENTITY_ VEX_ DEATH - “Vex dies”
- SUBTITLES_
ENTITY_ VEX_ HURT - “Vex hurts”
- SUBTITLES_
ENTITY_ VILLAGER_ AMBIENT - “Villager mumbles”
- SUBTITLES_
ENTITY_ VILLAGER_ CELEBRATE - “Villager cheers”
- SUBTITLES_
ENTITY_ VILLAGER_ DEATH - “Villager dies”
- SUBTITLES_
ENTITY_ VILLAGER_ HURT - “Villager hurts”
- SUBTITLES_
ENTITY_ VILLAGER_ NO - “Villager disagrees”
- SUBTITLES_
ENTITY_ VILLAGER_ TRADE - “Villager trades”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ ARMORER - “Armorer works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ BUTCHER - “Butcher works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ CARTOGRAPHER - “Cartographer works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ CLERIC - “Cleric works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ FARMER - “Farmer works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ FISHERMAN - “Fisherman works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ FLETCHER - “Fletcher works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ LEATHERWORKER - “Leatherworker works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ LIBRARIAN - “Librarian works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ MASON - “Mason works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ SHEPHERD - “Shepherd works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ TOOLSMITH - “Toolsmith works”
- SUBTITLES_
ENTITY_ VILLAGER_ WORK_ WEAPONSMITH - “Weaponsmith works”
- SUBTITLES_
ENTITY_ VILLAGER_ YES - “Villager agrees”
- SUBTITLES_
ENTITY_ VINDICATOR_ AMBIENT - “Vindicator mutters”
- SUBTITLES_
ENTITY_ VINDICATOR_ CELEBRATE - “Vindicator cheers”
- SUBTITLES_
ENTITY_ VINDICATOR_ DEATH - “Vindicator dies”
- SUBTITLES_
ENTITY_ VINDICATOR_ HURT - “Vindicator hurts”
- SUBTITLES_
ENTITY_ WANDERING_ TRADER_ AMBIENT - “Wandering Trader mumbles”
- SUBTITLES_
ENTITY_ WANDERING_ TRADER_ DEATH - “Wandering Trader dies”
- SUBTITLES_
ENTITY_ WANDERING_ TRADER_ DISAPPEARED - “Wandering Trader disappears”
- SUBTITLES_
ENTITY_ WANDERING_ TRADER_ DRINK_ MILK - “Wandering Trader drinks milk”
- SUBTITLES_
ENTITY_ WANDERING_ TRADER_ DRINK_ POTION - “Wandering Trader drinks potion”
- SUBTITLES_
ENTITY_ WANDERING_ TRADER_ HURT - “Wandering Trader hurts”
- SUBTITLES_
ENTITY_ WANDERING_ TRADER_ NO - “Wandering Trader disagrees”
- SUBTITLES_
ENTITY_ WANDERING_ TRADER_ REAPPEARED - “Wandering Trader appears”
- SUBTITLES_
ENTITY_ WANDERING_ TRADER_ TRADE - “Wandering Trader trades”
- SUBTITLES_
ENTITY_ WANDERING_ TRADER_ YES - “Wandering Trader agrees”
- SUBTITLES_
ENTITY_ WARDEN_ AGITATED - “Warden groans angrily”
- SUBTITLES_
ENTITY_ WARDEN_ AMBIENT - “Warden whines”
- SUBTITLES_
ENTITY_ WARDEN_ ANGRY - “Warden rages”
- SUBTITLES_
ENTITY_ WARDEN_ ATTACK_ IMPACT - “Warden lands hit”
- SUBTITLES_
ENTITY_ WARDEN_ DEATH - “Warden dies”
- SUBTITLES_
ENTITY_ WARDEN_ DIG - “Warden digs”
- SUBTITLES_
ENTITY_ WARDEN_ EMERGE - “Warden emerges”
- SUBTITLES_
ENTITY_ WARDEN_ HEARTBEAT - “Warden’s heart beats”
- SUBTITLES_
ENTITY_ WARDEN_ HURT - “Warden hurts”
- SUBTITLES_
ENTITY_ WARDEN_ LISTENING - “Warden takes notice”
- SUBTITLES_
ENTITY_ WARDEN_ LISTENING_ ANGRY - “Warden takes notice angrily”
- SUBTITLES_
ENTITY_ WARDEN_ NEARBY_ CLOSE - “Warden approaches”
- SUBTITLES_
ENTITY_ WARDEN_ NEARBY_ CLOSER - “Warden advances”
- SUBTITLES_
ENTITY_ WARDEN_ NEARBY_ CLOSEST - “Warden draws close”
- SUBTITLES_
ENTITY_ WARDEN_ ROAR - “Warden roars”
- SUBTITLES_
ENTITY_ WARDEN_ SNIFF - “Warden sniffs”
- SUBTITLES_
ENTITY_ WARDEN_ SONIC_ BOOM - “Warden booms”
- SUBTITLES_
ENTITY_ WARDEN_ SONIC_ CHARGE - “Warden charges”
- SUBTITLES_
ENTITY_ WARDEN_ STEP - “Warden steps”
- SUBTITLES_
ENTITY_ WARDEN_ TENDRIL_ CLICKS - “Warden’s tendrils click”
- SUBTITLES_
ENTITY_ WITCH_ AMBIENT - “Witch giggles”
- SUBTITLES_
ENTITY_ WITCH_ CELEBRATE - “Witch cheers”
- SUBTITLES_
ENTITY_ WITCH_ DEATH - “Witch dies”
- SUBTITLES_
ENTITY_ WITCH_ DRINK - “Witch drinks”
- SUBTITLES_
ENTITY_ WITCH_ HURT - “Witch hurts”
- SUBTITLES_
ENTITY_ WITCH_ THROW - “Witch throws”
- SUBTITLES_
ENTITY_ WITHER_ AMBIENT - “Wither angers”
- SUBTITLES_
ENTITY_ WITHER_ DEATH - “Wither dies”
- SUBTITLES_
ENTITY_ WITHER_ HURT - “Wither hurts”
- SUBTITLES_
ENTITY_ WITHER_ SHOOT - “Wither attacks”
- SUBTITLES_
ENTITY_ WITHER_ SKELETON_ AMBIENT - “Wither Skeleton rattles”
- SUBTITLES_
ENTITY_ WITHER_ SKELETON_ DEATH - “Wither Skeleton dies”
- SUBTITLES_
ENTITY_ WITHER_ SKELETON_ HURT - “Wither Skeleton hurts”
- SUBTITLES_
ENTITY_ WITHER_ SPAWN - “Wither released”
- SUBTITLES_
ENTITY_ WOLF_ AMBIENT - “Wolf pants”
- SUBTITLES_
ENTITY_ WOLF_ DEATH - “Wolf dies”
- SUBTITLES_
ENTITY_ WOLF_ GROWL - “Wolf growls”
- SUBTITLES_
ENTITY_ WOLF_ HURT - “Wolf hurts”
- SUBTITLES_
ENTITY_ WOLF_ SHAKE - “Wolf shakes”
- SUBTITLES_
ENTITY_ ZOGLIN_ AMBIENT - “Zoglin growls”
- SUBTITLES_
ENTITY_ ZOGLIN_ ANGRY - “Zoglin growls angrily”
- SUBTITLES_
ENTITY_ ZOGLIN_ ATTACK - “Zoglin attacks”
- SUBTITLES_
ENTITY_ ZOGLIN_ DEATH - “Zoglin dies”
- SUBTITLES_
ENTITY_ ZOGLIN_ HURT - “Zoglin hurts”
- SUBTITLES_
ENTITY_ ZOGLIN_ STEP - “Zoglin steps”
- SUBTITLES_
ENTITY_ ZOMBIE_ AMBIENT - “Zombie groans”
- SUBTITLES_
ENTITY_ ZOMBIE_ ATTACK_ WOODEN_ DOOR - “Door shakes”
- SUBTITLES_
ENTITY_ ZOMBIE_ BREAK_ WOODEN_ DOOR - “Door breaks”
- SUBTITLES_
ENTITY_ ZOMBIE_ CONVERTED_ TO_ DROWNED - “Zombie converts to Drowned”
- SUBTITLES_
ENTITY_ ZOMBIE_ DEATH - “Zombie dies”
- SUBTITLES_
ENTITY_ ZOMBIE_ DESTROY_ EGG - “Turtle Egg stomped”
- SUBTITLES_
ENTITY_ ZOMBIE_ HORSE_ AMBIENT - “Zombie Horse cries”
- SUBTITLES_
ENTITY_ ZOMBIE_ HORSE_ DEATH - “Zombie Horse dies”
- SUBTITLES_
ENTITY_ ZOMBIE_ HORSE_ HURT - “Zombie Horse hurts”
- SUBTITLES_
ENTITY_ ZOMBIE_ HURT - “Zombie hurts”
- SUBTITLES_
ENTITY_ ZOMBIE_ INFECT - “Zombie infects”
- SUBTITLES_
ENTITY_ ZOMBIE_ VILLAGER_ AMBIENT - “Zombie Villager groans”
- SUBTITLES_
ENTITY_ ZOMBIE_ VILLAGER_ CONVERTED - “Zombie Villager vociferates”
- SUBTITLES_
ENTITY_ ZOMBIE_ VILLAGER_ CURE - “Zombie Villager snuffles”
- SUBTITLES_
ENTITY_ ZOMBIE_ VILLAGER_ DEATH - “Zombie Villager dies”
- SUBTITLES_
ENTITY_ ZOMBIE_ VILLAGER_ HURT - “Zombie Villager hurts”
- SUBTITLES_
ENTITY_ ZOMBIFIED_ PIGLIN_ AMBIENT - “Zombified Piglin grunts”
- SUBTITLES_
ENTITY_ ZOMBIFIED_ PIGLIN_ ANGRY - “Zombified Piglin grunts angrily”
- SUBTITLES_
ENTITY_ ZOMBIFIED_ PIGLIN_ DEATH - “Zombified Piglin dies”
- SUBTITLES_
ENTITY_ ZOMBIFIED_ PIGLIN_ HURT - “Zombified Piglin hurts”
- SUBTITLES_
EVENT_ RAID_ HORN - “Ominous horn blares”
- SUBTITLES_
ITEM_ ARMOR_ EQUIP - “Gear equips”
- SUBTITLES_
ITEM_ ARMOR_ EQUIP_ CHAIN - “Chain armor jingles”
- SUBTITLES_
ITEM_ ARMOR_ EQUIP_ DIAMOND - “Diamond armor clangs”
- SUBTITLES_
ITEM_ ARMOR_ EQUIP_ ELYTRA - “Elytra rustle”
- SUBTITLES_
ITEM_ ARMOR_ EQUIP_ GOLD - “Gold armor clinks”
- SUBTITLES_
ITEM_ ARMOR_ EQUIP_ IRON - “Iron armor clanks”
- SUBTITLES_
ITEM_ ARMOR_ EQUIP_ LEATHER - “Leather armor rustles”
- SUBTITLES_
ITEM_ ARMOR_ EQUIP_ NETHERITE - “Netherite armor clanks”
- SUBTITLES_
ITEM_ ARMOR_ EQUIP_ TURTLE - “Turtle Shell thunks”
- SUBTITLES_
ITEM_ AXE_ SCRAPE - “Axe scrapes”
- SUBTITLES_
ITEM_ AXE_ STRIP - “Axe strips”
- SUBTITLES_
ITEM_ AXE_ WAX_ OFF - “Wax off”
- SUBTITLES_
ITEM_ BONE_ MEAL_ USE - “Bone Meal crinkles”
- SUBTITLES_
ITEM_ BOOK_ PAGE_ TURN - “Page rustles”
- SUBTITLES_
ITEM_ BOOK_ PUT - “Book thumps”
- SUBTITLES_
ITEM_ BOTTLE_ EMPTY - “Bottle empties”
- SUBTITLES_
ITEM_ BOTTLE_ FILL - “Bottle fills”
- SUBTITLES_
ITEM_ BRUSH_ BRUSHING_ GENERIC - “Brushing”
- SUBTITLES_
ITEM_ BRUSH_ BRUSHING_ GRAVEL - “Brushing Gravel”
- SUBTITLES_
ITEM_ BRUSH_ BRUSHING_ GRAVEL_ COMPLETE - “Brushing Gravel completed”
- SUBTITLES_
ITEM_ BRUSH_ BRUSHING_ SAND - “Brushing Sand”
- SUBTITLES_
ITEM_ BRUSH_ BRUSHING_ SAND_ COMPLETE - “Brushing Sand completed”
- SUBTITLES_
ITEM_ BUCKET_ EMPTY - “Bucket empties”
- SUBTITLES_
ITEM_ BUCKET_ FILL - “Bucket fills”
- SUBTITLES_
ITEM_ BUCKET_ FILL_ AXOLOTL - “Axolotl scooped”
- SUBTITLES_
ITEM_ BUCKET_ FILL_ FISH - “Fish captured”
- SUBTITLES_
ITEM_ BUCKET_ FILL_ TADPOLE - “Tadpole captured”
- SUBTITLES_
ITEM_ BUNDLE_ DROP_ CONTENTS - “Bundle empties”
- SUBTITLES_
ITEM_ BUNDLE_ INSERT - “Item packed”
- SUBTITLES_
ITEM_ BUNDLE_ REMOVE_ ONE - “Item unpacked”
- SUBTITLES_
ITEM_ CHORUS_ FRUIT_ TELEPORT - “Player teleports”
- SUBTITLES_
ITEM_ CROP_ PLANT - “Crop planted”
- SUBTITLES_
ITEM_ CROSSBOW_ CHARGE - “Crossbow charges up”
- SUBTITLES_
ITEM_ CROSSBOW_ HIT - “Arrow hits”
- SUBTITLES_
ITEM_ CROSSBOW_ LOAD - “Crossbow loads”
- SUBTITLES_
ITEM_ CROSSBOW_ SHOOT - “Crossbow fires”
- SUBTITLES_
ITEM_ DYE_ USE - “Dye stains”
- SUBTITLES_
ITEM_ FIRECHARGE_ USE - “Fireball whooshes”
- SUBTITLES_
ITEM_ FLINTANDSTEEL_ USE - “Flint and Steel click”
- SUBTITLES_
ITEM_ GLOW_ INK_ SAC_ USE - “Glow Ink Sac splotches”
- SUBTITLES_
ITEM_ GOAT_ HORN_ PLAY - “Goat Horn plays”
- SUBTITLES_
ITEM_ HOE_ TILL - “Hoe tills”
- SUBTITLES_
ITEM_ HONEYCOMB_ WAX_ ON - “Wax on”
- SUBTITLES_
ITEM_ HONEY_ BOTTLE_ DRINK - “Gulping”
- SUBTITLES_
ITEM_ INK_ SAC_ USE - “Ink Sac splotches”
- SUBTITLES_
ITEM_ LODESTONE_ COMPASS_ LOCK - “Lodestone Compass locks onto Lodestone”
- SUBTITLES_
ITEM_ NETHER_ WART_ PLANT - “Crop planted”
- SUBTITLES_
ITEM_ SHEARS_ SHEAR - “Shears click”
- SUBTITLES_
ITEM_ SHIELD_ BLOCK - “Shield blocks”
- SUBTITLES_
ITEM_ SHOVEL_ FLATTEN - “Shovel flattens”
- SUBTITLES_
ITEM_ SPYGLASS_ STOP_ USING - “Spyglass retracts”
- SUBTITLES_
ITEM_ SPYGLASS_ USE - “Spyglass expands”
- SUBTITLES_
ITEM_ TOTEM_ USE - “Totem activates”
- SUBTITLES_
ITEM_ TRIDENT_ HIT - “Trident stabs”
- SUBTITLES_
ITEM_ TRIDENT_ HIT_ GROUND - “Trident vibrates”
- SUBTITLES_
ITEM_ TRIDENT_ RETURN - “Trident returns”
- SUBTITLES_
ITEM_ TRIDENT_ RIPTIDE - “Trident zooms”
- SUBTITLES_
ITEM_ TRIDENT_ THROW - “Trident clangs”
- SUBTITLES_
ITEM_ TRIDENT_ THUNDER - “Trident thunder cracks”
- SUBTITLES_
PARTICLE_ SOUL_ ESCAPE - “Soul escapes”
- SUBTITLES_
UI_ CARTOGRAPHY_ TABLE_ TAKE_ RESULT - “Map drawn”
- SUBTITLES_
UI_ LOOM_ TAKE_ RESULT - “Loom used”
- SUBTITLES_
UI_ STONECUTTER_ TAKE_ RESULT - “Stonecutter used”
- SUBTITLES_
WEATHER_ RAIN - “Rain falls”
- SYMLINK_
WARNING_ MESSAGE - “Loading worlds from folders with symbolic links can be unsafe if you don’t know exactly what you are doing. Please visit %s to learn more.”
- SYMLINK_
WARNING_ TITLE - “World folder contains symbolic links”
- TEAM_
COLLISION_ ALWAYS - “Always”
- TEAM_
COLLISION_ NEVER - “Never”
- TEAM_
COLLISION_ PUSH_ OTHER_ TEAMS - “Push other teams”
- TEAM_
COLLISION_ PUSH_ OWN_ TEAM - “Push own team”
- TEAM_
NOT_ FOUND - “Unknown team ‘%s’”
- TEAM_
VISIBILITY_ ALWAYS - “Always”
- TEAM_
VISIBILITY_ HIDE_ FOR_ OTHER_ TEAMS - “Hide for other teams”
- TEAM_
VISIBILITY_ HIDE_ FOR_ OWN_ TEAM - “Hide for own team”
- TEAM_
VISIBILITY_ NEVER - “Never”
- TELEMETRY_
EVENT_ ADVANCEMENT_ MADE_ DESCRIPTION - “Understanding the context behind receiving an advancement can help us better understand and improve the progression of the game.”
- TELEMETRY_
EVENT_ ADVANCEMENT_ MADE_ TITLE - “Advancement Made”
- TELEMETRY_
EVENT_ GAME_ LOAD_ TIMES_ DESCRIPTION - “This event can help us figure out where startup performance improvements are needed by measuring the execution times of the startup phases.”
- TELEMETRY_
EVENT_ GAME_ LOAD_ TIMES_ TITLE - “Game Load Times”
- TELEMETRY_
EVENT_ OPTIONAL - “%s (Optional)”
- TELEMETRY_
EVENT_ PERFORMANCE_ METRICS_ DESCRIPTION - “Knowing the overall performance profile of Minecraft helps us tune and optimize the game for a wide range of machine specifications and operating systems. Game version is included to help us compare the performance profile for new versions of Minecraft.”
- TELEMETRY_
EVENT_ PERFORMANCE_ METRICS_ TITLE - “Performance Metrics”
- TELEMETRY_
EVENT_ REQUIRED - “%s (Required)”
- TELEMETRY_
EVENT_ WORLD_ LOADED_ DESCRIPTION - “Knowing how players play Minecraft (such as Game Mode, client or server modded, and game version) allows us to focus game updates to improve the areas that players care about most. The World Loaded event is paired with the World Unloaded event to calculate how long the play session has lasted.”
- TELEMETRY_
EVENT_ WORLD_ LOADED_ TITLE - “World Loaded”
- TELEMETRY_
EVENT_ WORLD_ LOAD_ TIMES_ DESCRIPTION - “It’s important for us to understand how long it takes to join a world, and how that changes over time. For example, when we add new features or do larger technical changes, we need to see what impact that had on load times.”
- TELEMETRY_
EVENT_ WORLD_ LOAD_ TIMES_ TITLE - “World Load Times”
- TELEMETRY_
EVENT_ WORLD_ UNLOADED_ DESCRIPTION - “This event is paired with the World Loaded event to calculate how long the world session has lasted. The duration (in seconds and ticks) is measured when a world session has ended (quitting to title, disconnecting from a server).”
- TELEMETRY_
EVENT_ WORLD_ UNLOADED_ TITLE - “World Unloaded”
- TELEMETRY_
INFO_ BUTTON_ GIVE_ FEEDBACK - “Give Feedback”
- TELEMETRY_
INFO_ BUTTON_ SHOW_ DATA - “Open My Data”
- TELEMETRY_
INFO_ PROPERTY_ TITLE - “Included Data”
- TELEMETRY_
INFO_ SCREEN_ DESCRIPTION - “Collecting this data helps us improve Minecraft by guiding us in directions that are relevant to our players. You can also send in additional feedback to help us keep improving Minecraft.”
- TELEMETRY_
INFO_ SCREEN_ TITLE - “Telemetry Data Collection”
- TELEMETRY_
PROPERTY_ ADVANCEMENT_ GAME_ TIME_ TITLE - “Game Time (Ticks)”
- TELEMETRY_
PROPERTY_ ADVANCEMENT_ ID_ TITLE - “Advancement ID”
- TELEMETRY_
PROPERTY_ CLIENT_ ID_ TITLE - “Client ID”
- TELEMETRY_
PROPERTY_ CLIENT_ MODDED_ TITLE - “Client Modded”
- TELEMETRY_
PROPERTY_ DEDICATED_ MEMORY_ KB_ TITLE - “Dedicated Memory (kB)”
- TELEMETRY_
PROPERTY_ EVENT_ TIMESTAMP_ UTC_ TITLE - “Event Timestamp (UTC)”
- TELEMETRY_
PROPERTY_ FRAME_ RATE_ SAMPLES_ TITLE - “Frame Rate Samples (FPS)”
- TELEMETRY_
PROPERTY_ GAME_ MODE_ TITLE - “Game Mode”
- TELEMETRY_
PROPERTY_ GAME_ VERSION_ TITLE - “Game Version”
- TELEMETRY_
PROPERTY_ LAUNCHER_ NAME_ TITLE - “Launcher Name”
- TELEMETRY_
PROPERTY_ LOAD_ TIME_ BOOTSTRAP_ MS_ TITLE - “Bootstrap Time (Milliseconds)”
- TELEMETRY_
PROPERTY_ LOAD_ TIME_ LOADING_ OVERLAY_ MS_ TITLE - “Time in Loading Screen (Milliseconds)”
- TELEMETRY_
PROPERTY_ LOAD_ TIME_ PRE_ WINDOW_ MS_ TITLE - “Time Before Window Opens (Milliseconds)”
- TELEMETRY_
PROPERTY_ LOAD_ TIME_ TOTAL_ TIME_ MS_ TITLE - “Total Load Time (Milliseconds)”
- TELEMETRY_
PROPERTY_ MINECRAFT_ SESSION_ ID_ TITLE - “Minecraft Session ID”
- TELEMETRY_
PROPERTY_ NEW_ WORLD_ TITLE - “New World”
- TELEMETRY_
PROPERTY_ NUMBER_ OF_ SAMPLES_ TITLE - “Sample Count”
- TELEMETRY_
PROPERTY_ OPERATING_ SYSTEM_ TITLE - “Operating System”
- TELEMETRY_
PROPERTY_ OPT_ IN_ TITLE - “Opt-In”
- TELEMETRY_
PROPERTY_ PLATFORM_ TITLE - “Platform”
- TELEMETRY_
PROPERTY_ REALMS_ MAP_ CONTENT_ TITLE - “Realms Map Content (Minigame Name)”
- TELEMETRY_
PROPERTY_ RENDER_ DISTANCE_ TITLE - “Render Distance”
- TELEMETRY_
PROPERTY_ RENDER_ TIME_ SAMPLES_ TITLE - “Render Time Samples”
- TELEMETRY_
PROPERTY_ SECONDS_ SINCE_ LOAD_ TITLE - “Time Since Load (Seconds)”
- TELEMETRY_
PROPERTY_ SERVER_ MODDED_ TITLE - “Server Modded”
- TELEMETRY_
PROPERTY_ SERVER_ TYPE_ TITLE - “Server Type”
- TELEMETRY_
PROPERTY_ TICKS_ SINCE_ LOAD_ TITLE - “Time Since Load (Ticks)”
- TELEMETRY_
PROPERTY_ USED_ MEMORY_ SAMPLES_ TITLE - “Used Random Access Memory”
- TELEMETRY_
PROPERTY_ USER_ ID_ TITLE - “User ID”
- TELEMETRY_
PROPERTY_ WORLD_ LOAD_ TIME_ MS_ TITLE - “World Load Time (Milliseconds)”
- TELEMETRY_
PROPERTY_ WORLD_ SESSION_ ID_ TITLE - “World Session ID”
- TITLE_
32BIT_ DEPRECATION - “32-bit system detected: this may prevent you from playing in the future as a 64-bit system will be required!”
- TITLE_
32BIT_ DEPRECATION_ REALMS - “Minecraft will soon require a 64-bit system, which will prevent you from playing or using Realms on this device. You will need to manually cancel any Realms subscription.”
- TITLE_
32BIT_ DEPRECATION_ REALMS_ CHECK - “Do not show this screen again”
- TITLE_
32BIT_ DEPRECATION_ REALMS_ HEADER - “32-bit system detected”
- TITLE_
MULTIPLAYER_ DISABLED - “Multiplayer is disabled. Please check your Microsoft account settings.”
- TITLE_
MULTIPLAYER_ DISABLED_ BANNED_ PERMANENT - “Your account is permanently suspended from online play”
- TITLE_
MULTIPLAYER_ DISABLED_ BANNED_ TEMPORARY - “Your account is temporarily suspended from online play”
- TITLE_
MULTIPLAYER_ LAN - “Multiplayer (LAN)”
- TITLE_
MULTIPLAYER_ OTHER - “Multiplayer (3rd-party Server)”
- TITLE_
MULTIPLAYER_ REALMS - “Multiplayer (Realms)”
- TITLE_
SINGLEPLAYER - “Singleplayer”
- TRANSLATION_
TEST_ ARGS - “%s %s”
- TRANSLATION_
TEST_ COMPLEX - “Prefix, %s%2$s again %s and %1$s lastly %s and also %1$s again!”
- TRANSLATION_
TEST_ ESCAPE - “%%s %%%s %%%%s %%%%%s”
- TRANSLATION_
TEST_ INVALID - “hi %”
- TRANSLATION_
TEST_ INVALI D2 - “hi % s”
- TRANSLATION_
TEST_ NONE - “Hello, world!”
- TRANSLATION_
TEST_ WORLD - “world”
- TRIM_
MATERIAL_ MINECRAFT_ AMETHYST - “Amethyst Material”
- TRIM_
MATERIAL_ MINECRAFT_ COPPER - “Copper Material”
- TRIM_
MATERIAL_ MINECRAFT_ DIAMOND - “Diamond Material”
- TRIM_
MATERIAL_ MINECRAFT_ EMERALD - “Emerald Material”
- TRIM_
MATERIAL_ MINECRAFT_ GOLD - “Gold Material”
- TRIM_
MATERIAL_ MINECRAFT_ IRON - “Iron Material”
- TRIM_
MATERIAL_ MINECRAFT_ LAPIS - “Lapis Material”
- TRIM_
MATERIAL_ MINECRAFT_ NETHERITE - “Netherite Material”
- TRIM_
MATERIAL_ MINECRAFT_ QUARTZ - “Quartz Material”
- TRIM_
MATERIAL_ MINECRAFT_ REDSTONE - “Redstone Material”
- TRIM_
PATTERN_ MINECRAFT_ COAST - “Coast Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ DUNE - “Dune Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ EYE - “Eye Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ HOST - “Host Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ RAISER - “Raiser Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ RIB - “Rib Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ SENTRY - “Sentry Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ SHAPER - “Shaper Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ SILENCE - “Silence Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ SNOUT - “Snout Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ SPIRE - “Spire Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ TIDE - “Tide Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ VEX - “Vex Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ WARD - “Ward Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ WAYFINDER - “Wayfinder Armor Trim”
- TRIM_
PATTERN_ MINECRAFT_ WILD - “Wild Armor Trim”
- TUTORIAL_
BUNDLE_ INSERT_ DESCRIPTION - “Right Click to add items”
- TUTORIAL_
BUNDLE_ INSERT_ TITLE - “Use a Bundle”
- TUTORIAL_
CRAFT_ PLANKS_ DESCRIPTION - “The recipe book can help”
- TUTORIAL_
CRAFT_ PLANKS_ TITLE - “Craft wooden planks”
- TUTORIAL_
FIND_ TREE_ DESCRIPTION - “Punch it to collect wood”
- TUTORIAL_
FIND_ TREE_ TITLE - “Find a tree”
- TUTORIAL_
LOOK_ DESCRIPTION - “Use your mouse to turn”
- TUTORIAL_
LOOK_ TITLE - “Look around”
- TUTORIAL_
MOVE_ DESCRIPTION - “Jump with %s”
- TUTORIAL_
MOVE_ TITLE - “Move with %s, %s, %s and %s”
- TUTORIAL_
OPEN_ INVENTORY_ DESCRIPTION - “Press %s”
- TUTORIAL_
OPEN_ INVENTORY_ TITLE - “Open your inventory”
- TUTORIAL_
PUNCH_ TREE_ DESCRIPTION - “Hold down %s”
- TUTORIAL_
PUNCH_ TREE_ TITLE - “Destroy the tree”
- TUTORIAL_
SOCIAL_ INTERACTIONS_ DESCRIPTION - “Press %s to open”
- TUTORIAL_
SOCIAL_ INTERACTIONS_ TITLE - “Social Interactions”
- UPGRADE_
MINECRAFT_ NETHERITE_ UPGRADE - “Netherite Upgrade”