Constant valence_lang::keys::DEATH_ATTACK_PLAYER_ITEM
source · pub const DEATH_ATTACK_PLAYER_ITEM: &str = "death.attack.player.item";
Expand description
“%1$s was slain by %2$s using %3$s”
pub const DEATH_ATTACK_PLAYER_ITEM: &str = "death.attack.player.item";
“%1$s was slain by %2$s using %3$s”