Constant valence_lang::keys::DEATH_ATTACK_IN_WALL_PLAYER
source · pub const DEATH_ATTACK_IN_WALL_PLAYER: &str = "death.attack.inWall.player";
Expand description
“%1$s suffocated in a wall whilst fighting %2$s”
pub const DEATH_ATTACK_IN_WALL_PLAYER: &str = "death.attack.inWall.player";
“%1$s suffocated in a wall whilst fighting %2$s”