pub const GAMERULE_FORGIVE_DEAD_PLAYERS_DESCRIPTION: &str = "gamerule.forgiveDeadPlayers.description";
Expand description
“Angered neutral mobs stop being angry when the targeted player dies nearby.”
pub const GAMERULE_FORGIVE_DEAD_PLAYERS_DESCRIPTION: &str = "gamerule.forgiveDeadPlayers.description";
“Angered neutral mobs stop being angry when the targeted player dies nearby.”