pub struct PlaySoundS2c<'a> {
pub id: SoundId<'a>,
pub category: SoundCategory,
pub position: IVec3,
pub volume: f32,
pub pitch: f32,
pub seed: i64,
}
Fields§
§id: SoundId<'a>
§category: SoundCategory
§position: IVec3
§volume: f32
§pitch: f32
§seed: i64
Trait Implementations§
Source§impl<'a> Clone for PlaySoundS2c<'a>
impl<'a> Clone for PlaySoundS2c<'a>
Source§fn clone(&self) -> PlaySoundS2c<'a>
fn clone(&self) -> PlaySoundS2c<'a>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<'a> Debug for PlaySoundS2c<'a>
impl<'a> Debug for PlaySoundS2c<'a>
Source§impl<'a> Decode<'a> for PlaySoundS2c<'a>
impl<'a> Decode<'a> for PlaySoundS2c<'a>
Source§impl<'a> Encode for PlaySoundS2c<'a>
impl<'a> Encode for PlaySoundS2c<'a>
Source§impl<'a> Packet for PlaySoundS2c<'a>
impl<'a> Packet for PlaySoundS2c<'a>
Source§const SIDE: PacketSide = ::valence_protocol::PacketSide::Clientbound
const SIDE: PacketSide = ::valence_protocol::PacketSide::Clientbound
The side this packet is intended for.
Source§const STATE: PacketState = ::valence_protocol::PacketState::Play
const STATE: PacketState = ::valence_protocol::PacketState::Play
The state in which this packet is used.
Auto Trait Implementations§
impl<'a> Freeze for PlaySoundS2c<'a>
impl<'a> RefUnwindSafe for PlaySoundS2c<'a>
impl<'a> Send for PlaySoundS2c<'a>
impl<'a> Sync for PlaySoundS2c<'a>
impl<'a> Unpin for PlaySoundS2c<'a>
impl<'a> UnwindSafe for PlaySoundS2c<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.