pub struct EntityPositionS2c {
pub entity_id: VarInt,
pub position: DVec3,
pub yaw: ByteAngle,
pub pitch: ByteAngle,
pub on_ground: bool,
}
Fields§
§entity_id: VarInt
§position: DVec3
§yaw: ByteAngle
§pitch: ByteAngle
§on_ground: bool
Trait Implementations§
source§impl Clone for EntityPositionS2c
impl Clone for EntityPositionS2c
source§fn clone(&self) -> EntityPositionS2c
fn clone(&self) -> EntityPositionS2c
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for EntityPositionS2c
impl Debug for EntityPositionS2c
source§impl<'a> Decode<'a> for EntityPositionS2c
impl<'a> Decode<'a> for EntityPositionS2c
source§impl Encode for EntityPositionS2c
impl Encode for EntityPositionS2c
source§impl Packet for EntityPositionS2c
impl Packet for EntityPositionS2c
source§const NAME: &'static str = "EntityPositionS2c"
const NAME: &'static str = "EntityPositionS2c"
The name of this packet for debugging purposes.
source§const SIDE: PacketSide = ::valence_protocol::PacketSide::Clientbound
const SIDE: PacketSide = ::valence_protocol::PacketSide::Clientbound
The side this packet is intended for.
source§const STATE: PacketState = ::valence_protocol::PacketState::Play
const STATE: PacketState = ::valence_protocol::PacketState::Play
The state in which this packet is used.
impl Copy for EntityPositionS2c
Auto Trait Implementations§
impl Freeze for EntityPositionS2c
impl RefUnwindSafe for EntityPositionS2c
impl Send for EntityPositionS2c
impl Sync for EntityPositionS2c
impl Unpin for EntityPositionS2c
impl UnwindSafe for EntityPositionS2c
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.