Struct valence_inventory::InventoryWindowMut
source · pub struct InventoryWindowMut<'a> { /* private fields */ }
Expand description
A helper to represent the inventory window that the player is currently viewing. Handles dispatching reads/writes to the correct inventory.
This is a writable version of InventoryWindow
.
let mut player_inventory = Inventory::new(InventoryKind::Player);
let mut target_inventory = Inventory::new(InventoryKind::Generic9x3);
let mut window = InventoryWindowMut::new(&mut player_inventory, Some(&mut target_inventory));
window.set_slot(54, ItemStack::new(ItemKind::Diamond, 1, None));
assert_eq!(
player_inventory.slot(36),
&ItemStack::new(ItemKind::Diamond, 1, None)
);
Implementations§
source§impl<'a> InventoryWindowMut<'a>
impl<'a> InventoryWindowMut<'a>
pub fn new( player_inventory: &'a mut Inventory, open_inventory: Option<&'a mut Inventory>, ) -> Self
pub fn slot(&self, idx: u16) -> &ItemStack
pub fn replace_slot<I: Into<ItemStack>>( &mut self, idx: u16, item: I, ) -> ItemStack
pub fn set_slot<I: Into<ItemStack>>(&mut self, idx: u16, item: I)
pub fn slot_count(&self) -> u16
Auto Trait Implementations§
impl<'a> Freeze for InventoryWindowMut<'a>
impl<'a> RefUnwindSafe for InventoryWindowMut<'a>
impl<'a> Send for InventoryWindowMut<'a>
impl<'a> Sync for InventoryWindowMut<'a>
impl<'a> Unpin for InventoryWindowMut<'a>
impl<'a> !UnwindSafe for InventoryWindowMut<'a>
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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