Struct valence_inventory::InventoryWindow
source · pub struct InventoryWindow<'a> { /* private fields */ }
Expand description
A helper to represent the inventory window that the player is currently viewing. Handles dispatching reads to the correct inventory.
This is a read-only version of InventoryWindowMut
.
let mut player_inventory = Inventory::new(InventoryKind::Player);
player_inventory.set_slot(36, ItemStack::new(ItemKind::Diamond, 1, None));
let target_inventory = Inventory::new(InventoryKind::Generic9x3);
let window = InventoryWindow::new(&player_inventory, Some(&target_inventory));
assert_eq!(window.slot(54), &ItemStack::new(ItemKind::Diamond, 1, None));
Implementations§
Auto Trait Implementations§
impl<'a> Freeze for InventoryWindow<'a>
impl<'a> RefUnwindSafe for InventoryWindow<'a>
impl<'a> Send for InventoryWindow<'a>
impl<'a> Sync for InventoryWindow<'a>
impl<'a> Unpin for InventoryWindow<'a>
impl<'a> UnwindSafe for InventoryWindow<'a>
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