Struct valence::spawn::PrevGameMode

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pub struct PrevGameMode(pub Option<GameMode>);
Expand description

The initial previous gamemode. Used for the F3+F4 gamemode switcher.

Tuple Fields§

§0: Option<GameMode>

Methods from Deref<Target = Option<GameMode>>§

1.0.0 · source

pub fn is_some(&self) -> bool

Returns true if the option is a Some value.

§Examples
let x: Option<u32> = Some(2);
assert_eq!(x.is_some(), true);

let x: Option<u32> = None;
assert_eq!(x.is_some(), false);
1.0.0 · source

pub fn is_none(&self) -> bool

Returns true if the option is a None value.

§Examples
let x: Option<u32> = Some(2);
assert_eq!(x.is_none(), false);

let x: Option<u32> = None;
assert_eq!(x.is_none(), true);
1.0.0 · source

pub fn as_ref(&self) -> Option<&T>

Converts from &Option<T> to Option<&T>.

§Examples

Calculates the length of an Option<String> as an Option<usize> without moving the String. The map method takes the self argument by value, consuming the original, so this technique uses as_ref to first take an Option to a reference to the value inside the original.

let text: Option<String> = Some("Hello, world!".to_string());
// First, cast `Option<String>` to `Option<&String>` with `as_ref`,
// then consume *that* with `map`, leaving `text` on the stack.
let text_length: Option<usize> = text.as_ref().map(|s| s.len());
println!("still can print text: {text:?}");
1.0.0 · source

pub fn as_mut(&mut self) -> Option<&mut T>

Converts from &mut Option<T> to Option<&mut T>.

§Examples
let mut x = Some(2);
match x.as_mut() {
    Some(v) => *v = 42,
    None => {},
}
assert_eq!(x, Some(42));
1.33.0 · source

pub fn as_pin_ref(self: Pin<&Option<T>>) -> Option<Pin<&T>>

Converts from Pin<&Option<T>> to Option<Pin<&T>>.

1.33.0 · source

pub fn as_pin_mut(self: Pin<&mut Option<T>>) -> Option<Pin<&mut T>>

Converts from Pin<&mut Option<T>> to Option<Pin<&mut T>>.

1.75.0 · source

pub fn as_slice(&self) -> &[T]

Returns a slice of the contained value, if any. If this is None, an empty slice is returned. This can be useful to have a single type of iterator over an Option or slice.

Note: Should you have an Option<&T> and wish to get a slice of T, you can unpack it via opt.map_or(&[], std::slice::from_ref).

§Examples
assert_eq!(
    [Some(1234).as_slice(), None.as_slice()],
    [&[1234][..], &[][..]],
);

The inverse of this function is (discounting borrowing) [_]::first:

for i in [Some(1234_u16), None] {
    assert_eq!(i.as_ref(), i.as_slice().first());
}
1.75.0 · source

pub fn as_mut_slice(&mut self) -> &mut [T]

Returns a mutable slice of the contained value, if any. If this is None, an empty slice is returned. This can be useful to have a single type of iterator over an Option or slice.

Note: Should you have an Option<&mut T> instead of a &mut Option<T>, which this method takes, you can obtain a mutable slice via opt.map_or(&mut [], std::slice::from_mut).

§Examples
assert_eq!(
    [Some(1234).as_mut_slice(), None.as_mut_slice()],
    [&mut [1234][..], &mut [][..]],
);

The result is a mutable slice of zero or one items that points into our original Option:

let mut x = Some(1234);
x.as_mut_slice()[0] += 1;
assert_eq!(x, Some(1235));

The inverse of this method (discounting borrowing) is [_]::first_mut:

assert_eq!(Some(123).as_mut_slice().first_mut(), Some(&mut 123))
1.40.0 · source

pub fn as_deref(&self) -> Option<&<T as Deref>::Target>
where T: Deref,

Converts from Option<T> (or &Option<T>) to Option<&T::Target>.

Leaves the original Option in-place, creating a new one with a reference to the original one, additionally coercing the contents via Deref.

§Examples
let x: Option<String> = Some("hey".to_owned());
assert_eq!(x.as_deref(), Some("hey"));

let x: Option<String> = None;
assert_eq!(x.as_deref(), None);
1.40.0 · source

pub fn as_deref_mut(&mut self) -> Option<&mut <T as Deref>::Target>
where T: DerefMut,

Converts from Option<T> (or &mut Option<T>) to Option<&mut T::Target>.

Leaves the original Option in-place, creating a new one containing a mutable reference to the inner type’s Deref::Target type.

§Examples
let mut x: Option<String> = Some("hey".to_owned());
assert_eq!(x.as_deref_mut().map(|x| {
    x.make_ascii_uppercase();
    x
}), Some("HEY".to_owned().as_mut_str()));
1.0.0 · source

pub fn iter(&self) -> Iter<'_, T>

Returns an iterator over the possibly contained value.

§Examples
let x = Some(4);
assert_eq!(x.iter().next(), Some(&4));

let x: Option<u32> = None;
assert_eq!(x.iter().next(), None);
1.0.0 · source

pub fn iter_mut(&mut self) -> IterMut<'_, T>

Returns a mutable iterator over the possibly contained value.

§Examples
let mut x = Some(4);
match x.iter_mut().next() {
    Some(v) => *v = 42,
    None => {},
}
assert_eq!(x, Some(42));

let mut x: Option<u32> = None;
assert_eq!(x.iter_mut().next(), None);
1.53.0 · source

pub fn insert(&mut self, value: T) -> &mut T

Inserts value into the option, then returns a mutable reference to it.

If the option already contains a value, the old value is dropped.

See also Option::get_or_insert, which doesn’t update the value if the option already contains Some.

§Example
let mut opt = None;
let val = opt.insert(1);
assert_eq!(*val, 1);
assert_eq!(opt.unwrap(), 1);
let val = opt.insert(2);
assert_eq!(*val, 2);
*val = 3;
assert_eq!(opt.unwrap(), 3);
1.20.0 · source

pub fn get_or_insert(&mut self, value: T) -> &mut T

Inserts value into the option if it is None, then returns a mutable reference to the contained value.

See also Option::insert, which updates the value even if the option already contains Some.

§Examples
let mut x = None;

{
    let y: &mut u32 = x.get_or_insert(5);
    assert_eq!(y, &5);

    *y = 7;
}

assert_eq!(x, Some(7));
source

pub fn get_or_insert_default(&mut self) -> &mut T
where T: Default,

🔬This is a nightly-only experimental API. (option_get_or_insert_default)

Inserts the default value into the option if it is None, then returns a mutable reference to the contained value.

§Examples
#![feature(option_get_or_insert_default)]

let mut x = None;

{
    let y: &mut u32 = x.get_or_insert_default();
    assert_eq!(y, &0);

    *y = 7;
}

assert_eq!(x, Some(7));
1.20.0 · source

pub fn get_or_insert_with<F>(&mut self, f: F) -> &mut T
where F: FnOnce() -> T,

Inserts a value computed from f into the option if it is None, then returns a mutable reference to the contained value.

§Examples
let mut x = None;

{
    let y: &mut u32 = x.get_or_insert_with(|| 5);
    assert_eq!(y, &5);

    *y = 7;
}

assert_eq!(x, Some(7));
1.0.0 · source

pub fn take(&mut self) -> Option<T>

Takes the value out of the option, leaving a None in its place.

§Examples
let mut x = Some(2);
let y = x.take();
assert_eq!(x, None);
assert_eq!(y, Some(2));

let mut x: Option<u32> = None;
let y = x.take();
assert_eq!(x, None);
assert_eq!(y, None);
1.80.0 · source

pub fn take_if<P>(&mut self, predicate: P) -> Option<T>
where P: FnOnce(&mut T) -> bool,

Takes the value out of the option, but only if the predicate evaluates to true on a mutable reference to the value.

In other words, replaces self with None if the predicate returns true. This method operates similar to Option::take but conditional.

§Examples
let mut x = Some(42);

let prev = x.take_if(|v| if *v == 42 {
    *v += 1;
    false
} else {
    false
});
assert_eq!(x, Some(43));
assert_eq!(prev, None);

let prev = x.take_if(|v| *v == 43);
assert_eq!(x, None);
assert_eq!(prev, Some(43));
1.31.0 · source

pub fn replace(&mut self, value: T) -> Option<T>

Replaces the actual value in the option by the value given in parameter, returning the old value if present, leaving a Some in its place without deinitializing either one.

§Examples
let mut x = Some(2);
let old = x.replace(5);
assert_eq!(x, Some(5));
assert_eq!(old, Some(2));

let mut x = None;
let old = x.replace(3);
assert_eq!(x, Some(3));
assert_eq!(old, None);

Trait Implementations§

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impl Clone for PrevGameMode

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fn clone(&self) -> PrevGameMode

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for PrevGameMode
where PrevGameMode: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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fn register_component_hooks(_hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
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impl Debug for PrevGameMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for PrevGameMode

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fn default() -> PrevGameMode

Returns the “default value” for a type. Read more
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impl Deref for PrevGameMode

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type Target = Option<GameMode>

The resulting type after dereferencing.
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fn deref(&self) -> &<PrevGameMode as Deref>::Target

Dereferences the value.
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impl DerefMut for PrevGameMode

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fn deref_mut(&mut self) -> &mut <PrevGameMode as Deref>::Target

Mutably dereferences the value.
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impl PartialEq for PrevGameMode

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fn eq(&self, other: &PrevGameMode) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for PrevGameMode

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impl Eq for PrevGameMode

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impl StructuralPartialEq for PrevGameMode

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where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

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fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )

Gets this Bundle’s component ids. This will be None if the component has not been registered.
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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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