pub struct PlayerPositionLookFlags(/* private fields */);
Implementations§
§impl PlayerPositionLookFlags
impl PlayerPositionLookFlags
pub const fn new() -> PlayerPositionLookFlags
pub const fn new() -> PlayerPositionLookFlags
Creates a new default initialized bitfield.
pub const fn from_bits(bits: u8) -> PlayerPositionLookFlags
pub const fn from_bits(bits: u8) -> PlayerPositionLookFlags
Convert from bits.
pub const fn with_x(self, value: bool) -> PlayerPositionLookFlags
pub const fn with_x(self, value: bool) -> PlayerPositionLookFlags
Bits: 0..1
pub const fn with_y(self, value: bool) -> PlayerPositionLookFlags
pub const fn with_y(self, value: bool) -> PlayerPositionLookFlags
Bits: 1..2
pub const fn with_z(self, value: bool) -> PlayerPositionLookFlags
pub const fn with_z(self, value: bool) -> PlayerPositionLookFlags
Bits: 2..3
pub const fn with_y_rot(self, value: bool) -> PlayerPositionLookFlags
pub const fn with_y_rot(self, value: bool) -> PlayerPositionLookFlags
Bits: 3..4
pub const fn with_x_rot(self, value: bool) -> PlayerPositionLookFlags
pub const fn with_x_rot(self, value: bool) -> PlayerPositionLookFlags
Bits: 4..5
Trait Implementations§
§impl Clone for PlayerPositionLookFlags
impl Clone for PlayerPositionLookFlags
§fn clone(&self) -> PlayerPositionLookFlags
fn clone(&self) -> PlayerPositionLookFlags
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PlayerPositionLookFlags
impl Debug for PlayerPositionLookFlags
§impl<'a> Decode<'a> for PlayerPositionLookFlags
impl<'a> Decode<'a> for PlayerPositionLookFlags
§impl Default for PlayerPositionLookFlags
impl Default for PlayerPositionLookFlags
§fn default() -> PlayerPositionLookFlags
fn default() -> PlayerPositionLookFlags
Returns the “default value” for a type. Read more
§impl Encode for PlayerPositionLookFlags
impl Encode for PlayerPositionLookFlags
§impl From<PlayerPositionLookFlags> for u8
impl From<PlayerPositionLookFlags> for u8
§fn from(v: PlayerPositionLookFlags) -> u8
fn from(v: PlayerPositionLookFlags) -> u8
Converts to this type from the input type.
§impl From<u8> for PlayerPositionLookFlags
impl From<u8> for PlayerPositionLookFlags
§fn from(v: u8) -> PlayerPositionLookFlags
fn from(v: u8) -> PlayerPositionLookFlags
Converts to this type from the input type.
§impl PartialEq for PlayerPositionLookFlags
impl PartialEq for PlayerPositionLookFlags
impl Copy for PlayerPositionLookFlags
impl Eq for PlayerPositionLookFlags
impl StructuralPartialEq for PlayerPositionLookFlags
Auto Trait Implementations§
impl Freeze for PlayerPositionLookFlags
impl RefUnwindSafe for PlayerPositionLookFlags
impl Send for PlayerPositionLookFlags
impl Sync for PlayerPositionLookFlags
impl Unpin for PlayerPositionLookFlags
impl UnwindSafe for PlayerPositionLookFlags
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