Struct valence::entity::query::UpdateEntityQuery
pub struct UpdateEntityQuery {Show 13 fields
pub id: &'static EntityId,
pub pos: &'static Position,
pub old_pos: &'static OldPosition,
pub loc: &'static EntityLayerId,
pub old_loc: &'static OldEntityLayerId,
pub look: Ref<'static, Look>,
pub head_yaw: Ref<'static, HeadYaw>,
pub on_ground: &'static OnGround,
pub velocity: Ref<'static, Velocity>,
pub tracked_data: &'static TrackedData,
pub statuses: &'static EntityStatuses,
pub animations: &'static EntityAnimations,
pub tracked_attributes: Option<&'static TrackedEntityAttributes>,
}
Fields§
§id: &'static EntityId
§pos: &'static Position
§old_pos: &'static OldPosition
§loc: &'static EntityLayerId
§old_loc: &'static OldEntityLayerId
§look: Ref<'static, Look>
§head_yaw: Ref<'static, HeadYaw>
§on_ground: &'static OnGround
§velocity: Ref<'static, Velocity>
§tracked_data: &'static TrackedData
§statuses: &'static EntityStatuses
§animations: &'static EntityAnimations
§tracked_attributes: Option<&'static TrackedEntityAttributes>
Trait Implementations§
§impl QueryData for UpdateEntityQuery
impl QueryData for UpdateEntityQuery
SAFETY: we assert fields are readonly below
§type ReadOnly = UpdateEntityQuery
type ReadOnly = UpdateEntityQuery
The read-only variant of this
QueryData
, which satisfies the ReadOnlyQueryData
trait.§impl WorldQuery for UpdateEntityQuery
impl WorldQuery for UpdateEntityQuery
§unsafe fn set_archetype<'__w>(
_fetch: &mut <UpdateEntityQuery as WorldQuery>::Fetch<'__w>,
_state: &<UpdateEntityQuery as WorldQuery>::State,
_archetype: &'__w Archetype,
_table: &'__w Table,
)
unsafe fn set_archetype<'__w>( _fetch: &mut <UpdateEntityQuery as WorldQuery>::Fetch<'__w>, _state: &<UpdateEntityQuery as WorldQuery>::State, _archetype: &'__w Archetype, _table: &'__w Table, )
SAFETY: we call set_archetype
for each member that implements Fetch
§unsafe fn set_table<'__w>(
_fetch: &mut <UpdateEntityQuery as WorldQuery>::Fetch<'__w>,
_state: &<UpdateEntityQuery as WorldQuery>::State,
_table: &'__w Table,
)
unsafe fn set_table<'__w>( _fetch: &mut <UpdateEntityQuery as WorldQuery>::Fetch<'__w>, _state: &<UpdateEntityQuery as WorldQuery>::State, _table: &'__w Table, )
SAFETY: we call set_table
for each member that implements Fetch
§unsafe fn fetch<'__w>(
_fetch: &mut <UpdateEntityQuery as WorldQuery>::Fetch<'__w>,
_entity: Entity,
_table_row: TableRow,
) -> <UpdateEntityQuery as WorldQuery>::Item<'__w>
unsafe fn fetch<'__w>( _fetch: &mut <UpdateEntityQuery as WorldQuery>::Fetch<'__w>, _entity: Entity, _table_row: TableRow, ) -> <UpdateEntityQuery as WorldQuery>::Item<'__w>
SAFETY: we call fetch
for each member that implements Fetch
.
§type Item<'__w> = UpdateEntityQueryItem<'__w>
type Item<'__w> = UpdateEntityQueryItem<'__w>
The item returned by this
WorldQuery
For QueryData
this will be the item returned by the query.
For QueryFilter
this will be either ()
, or a bool
indicating whether the entity should be included
or a tuple of such things.§type Fetch<'__w> = UpdateEntityQueryFetch<'__w>
type Fetch<'__w> = UpdateEntityQueryFetch<'__w>
Per archetype/table state used by this
WorldQuery
to fetch Self::Item
§type State = UpdateEntityQueryState
type State = UpdateEntityQueryState
State used to construct a
Self::Fetch
. This will be cached inside QueryState
,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch
.§fn shrink<'__wlong, '__wshort>(
item: <UpdateEntityQuery as WorldQuery>::Item<'__wlong>,
) -> <UpdateEntityQuery as WorldQuery>::Item<'__wshort>where
'__wlong: '__wshort,
fn shrink<'__wlong, '__wshort>(
item: <UpdateEntityQuery as WorldQuery>::Item<'__wlong>,
) -> <UpdateEntityQuery as WorldQuery>::Item<'__wshort>where
'__wlong: '__wshort,
This function manually implements subtyping for the query items.
§unsafe fn init_fetch<'__w>(
_world: UnsafeWorldCell<'__w>,
state: &<UpdateEntityQuery as WorldQuery>::State,
_last_run: Tick,
_this_run: Tick,
) -> <UpdateEntityQuery as WorldQuery>::Fetch<'__w>
unsafe fn init_fetch<'__w>( _world: UnsafeWorldCell<'__w>, state: &<UpdateEntityQuery as WorldQuery>::State, _last_run: Tick, _this_run: Tick, ) -> <UpdateEntityQuery as WorldQuery>::Fetch<'__w>
Creates a new instance of this fetch. Read more
§const IS_DENSE: bool = true
const IS_DENSE: bool = true
Returns true if (and only if) every table of every archetype matched by this fetch contains
all of the matched components. This is used to select a more efficient “table iterator”
for “dense” queries. If this returns true,
WorldQuery::set_table
must be used before
WorldQuery::fetch
can be called for iterators. If this returns false,
WorldQuery::set_archetype
must be used before WorldQuery::fetch
can be called for
iterators.§fn update_component_access(
state: &<UpdateEntityQuery as WorldQuery>::State,
_access: &mut FilteredAccess<ComponentId>,
)
fn update_component_access( state: &<UpdateEntityQuery as WorldQuery>::State, _access: &mut FilteredAccess<ComponentId>, )
§fn init_state(world: &mut World) -> UpdateEntityQueryState
fn init_state(world: &mut World) -> UpdateEntityQueryState
Creates and initializes a
State
for this WorldQuery
type.§fn get_state(components: &Components) -> Option<UpdateEntityQueryState>
fn get_state(components: &Components) -> Option<UpdateEntityQueryState>
§fn matches_component_set(
state: &<UpdateEntityQuery as WorldQuery>::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool
fn matches_component_set( state: &<UpdateEntityQuery as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool
§fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
fn set_access(_state: &mut Self::State, _access: &FilteredAccess<ComponentId>)
Sets available accesses for implementors with dynamic access such as
FilteredEntityRef
or FilteredEntityMut
. Read moreimpl ReadOnlyQueryData for UpdateEntityQuery
SAFETY: we assert fields are readonly below
Auto Trait Implementations§
impl Freeze for UpdateEntityQuery
impl RefUnwindSafe for UpdateEntityQuery
impl Send for UpdateEntityQuery
impl Sync for UpdateEntityQuery
impl Unpin for UpdateEntityQuery
impl UnwindSafe for UpdateEntityQuery
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