Struct valence::entity::Velocity

pub struct Velocity(pub Vec3);
Expand description

Entity velocity in m/s.

Tuple Fields§

§0: Vec3

Implementations§

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impl Velocity

pub fn to_packet_units(self) -> Velocity

Methods from Deref<Target = Vec3>§

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pub const ZERO: Vec3 = _

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pub const ONE: Vec3 = _

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pub const NEG_ONE: Vec3 = _

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pub const MIN: Vec3 = _

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pub const MAX: Vec3 = _

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pub const NAN: Vec3 = _

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pub const INFINITY: Vec3 = _

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pub const NEG_INFINITY: Vec3 = _

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pub const X: Vec3 = _

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pub const Y: Vec3 = _

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pub const Z: Vec3 = _

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pub const NEG_X: Vec3 = _

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pub const NEG_Y: Vec3 = _

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pub const NEG_Z: Vec3 = _

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pub const AXES: [Vec3; 3] = _

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pub fn to_array(&self) -> [f32; 3]

[x, y, z]

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pub fn move_towards(&self, rhs: Vec3, d: f32) -> Vec3

Moves towards rhs based on the value d.

When d is 0.0, the result will be equal to self. When d is equal to self.distance(rhs), the result will be equal to rhs. Will not go past rhs.

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pub fn any_orthogonal_vector(&self) -> Vec3

Returns some vector that is orthogonal to the given one.

The input vector must be finite and non-zero.

The output vector is not necessarily unit length. For that use Self::any_orthonormal_vector() instead.

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pub fn any_orthonormal_vector(&self) -> Vec3

Returns any unit vector that is orthogonal to the given one.

The input vector must be unit length.

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Will panic if self is not normalized when glam_assert is enabled.

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pub fn any_orthonormal_pair(&self) -> (Vec3, Vec3)

Given a unit vector return two other vectors that together form an orthonormal basis. That is, all three vectors are orthogonal to each other and are normalized.

§Panics

Will panic if self is not normalized when glam_assert is enabled.

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pub fn as_dvec3(&self) -> DVec3

Casts all elements of self to f64.

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pub fn as_i16vec3(&self) -> I16Vec3

Casts all elements of self to i16.

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pub fn as_u16vec3(&self) -> U16Vec3

Casts all elements of self to u16.

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pub fn as_ivec3(&self) -> IVec3

Casts all elements of self to i32.

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pub fn as_uvec3(&self) -> UVec3

Casts all elements of self to u32.

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pub fn as_i64vec3(&self) -> I64Vec3

Casts all elements of self to i64.

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pub fn as_u64vec3(&self) -> U64Vec3

Casts all elements of self to u64.

Trait Implementations§

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impl Clone for Velocity

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fn clone(&self) -> Velocity

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for Velocity
where Velocity: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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fn register_component_hooks(_hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its ComponentHooks.
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impl Debug for Velocity

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Velocity

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fn default() -> Velocity

Returns the “default value” for a type. Read more
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impl Deref for Velocity

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type Target = Vec3

The resulting type after dereferencing.
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fn deref(&self) -> &<Velocity as Deref>::Target

Dereferences the value.
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impl DerefMut for Velocity

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fn deref_mut(&mut self) -> &mut <Velocity as Deref>::Target

Mutably dereferences the value.
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impl Copy for Velocity

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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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Mutably borrows from an owned value. Read more
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where C: Component,

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fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )

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fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )

Gets this Bundle’s component ids. This will be None if the component has not been registered.
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