Struct valence::ecs::world::FilteredEntityRef
pub struct FilteredEntityRef<'w> { /* private fields */ }
Expand description
Provides read-only access to a single entity and some of its components defined by the contained Access
.
Implementations§
§impl<'w> FilteredEntityRef<'w>
impl<'w> FilteredEntityRef<'w>
pub fn location(&self) -> EntityLocation
pub fn location(&self) -> EntityLocation
Gets metadata indicating the location where the current entity is stored.
pub fn components(&self) -> impl Iterator<Item = ComponentId>
pub fn components(&self) -> impl Iterator<Item = ComponentId>
Returns an iterator over the component ids that are accessed by self.
pub fn access(&self) -> &Access<ComponentId>
pub fn access(&self) -> &Access<ComponentId>
Returns a reference to the underlying Access
.
pub fn contains<T>(&self) -> boolwhere
T: Component,
pub fn contains<T>(&self) -> boolwhere
T: Component,
Returns true
if the current entity has a component of type T
.
Otherwise, this returns false
.
§Notes
If you do not know the concrete type of a component, consider using
Self::contains_id
or Self::contains_type_id
.
pub fn contains_id(&self, component_id: ComponentId) -> bool
pub fn contains_id(&self, component_id: ComponentId) -> bool
Returns true
if the current entity has a component identified by component_id
.
Otherwise, this returns false.
§Notes
- If you know the concrete type of the component, you should prefer
Self::contains
. - If you know the component’s
TypeId
but not itsComponentId
, consider usingSelf::contains_type_id
.
pub fn contains_type_id(&self, type_id: TypeId) -> bool
pub fn contains_type_id(&self, type_id: TypeId) -> bool
Returns true
if the current entity has a component with the type identified by type_id
.
Otherwise, this returns false.
§Notes
- If you know the concrete type of the component, you should prefer
Self::contains
. - If you have a
ComponentId
instead of aTypeId
, consider usingSelf::contains_id
.
pub fn get<T>(&self) -> Option<&'w T>where
T: Component,
pub fn get<T>(&self) -> Option<&'w T>where
T: Component,
Gets access to the component of type T
for the current entity.
Returns None
if the entity does not have a component of type T
.
pub fn get_ref<T>(&self) -> Option<Ref<'w, T>>where
T: Component,
pub fn get_ref<T>(&self) -> Option<Ref<'w, T>>where
T: Component,
Gets access to the component of type T
for the current entity,
including change detection information as a Ref
.
Returns None
if the entity does not have a component of type T
.
pub fn get_change_ticks<T>(&self) -> Option<ComponentTicks>where
T: Component,
pub fn get_change_ticks<T>(&self) -> Option<ComponentTicks>where
T: Component,
Retrieves the change ticks for the given component. This can be useful for implementing change detection in custom runtimes.
pub fn get_change_ticks_by_id(
&self,
component_id: ComponentId,
) -> Option<ComponentTicks>
pub fn get_change_ticks_by_id( &self, component_id: ComponentId, ) -> Option<ComponentTicks>
Retrieves the change ticks for the given ComponentId
. This can be useful for implementing change
detection in custom runtimes.
You should prefer to use the typed API Self::get_change_ticks
where possible and only
use this in cases where the actual component types are not known at
compile time.
pub fn get_by_id(&self, component_id: ComponentId) -> Option<Ptr<'w>>
pub fn get_by_id(&self, component_id: ComponentId) -> Option<Ptr<'w>>
Gets the component of the given ComponentId
from the entity.
You should prefer to use the typed API Self::get
where possible and only
use this in cases where the actual component types are not known at
compile time.
Unlike FilteredEntityRef::get
, this returns a raw pointer to the component,
which is only valid while the FilteredEntityRef
is alive.
Trait Implementations§
§impl<'w> Clone for FilteredEntityRef<'w>
impl<'w> Clone for FilteredEntityRef<'w>
§fn clone(&self) -> FilteredEntityRef<'w>
fn clone(&self) -> FilteredEntityRef<'w>
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl<'a> From<&'a EntityMut<'_>> for FilteredEntityRef<'a>
impl<'a> From<&'a EntityMut<'_>> for FilteredEntityRef<'a>
§fn from(entity: &'a EntityMut<'_>) -> FilteredEntityRef<'a>
fn from(entity: &'a EntityMut<'_>) -> FilteredEntityRef<'a>
§impl<'a> From<&'a EntityRef<'_>> for FilteredEntityRef<'a>
impl<'a> From<&'a EntityRef<'_>> for FilteredEntityRef<'a>
§fn from(entity: &'a EntityRef<'_>) -> FilteredEntityRef<'a>
fn from(entity: &'a EntityRef<'_>) -> FilteredEntityRef<'a>
§impl<'a> From<&'a EntityWorldMut<'_>> for FilteredEntityRef<'a>
impl<'a> From<&'a EntityWorldMut<'_>> for FilteredEntityRef<'a>
§fn from(entity: &'a EntityWorldMut<'_>) -> FilteredEntityRef<'a>
fn from(entity: &'a EntityWorldMut<'_>) -> FilteredEntityRef<'a>
§impl<'a> From<&'a FilteredEntityMut<'_>> for FilteredEntityRef<'a>
impl<'a> From<&'a FilteredEntityMut<'_>> for FilteredEntityRef<'a>
§fn from(entity_mut: &'a FilteredEntityMut<'_>) -> FilteredEntityRef<'a>
fn from(entity_mut: &'a FilteredEntityMut<'_>) -> FilteredEntityRef<'a>
§impl<'a> From<EntityMut<'a>> for FilteredEntityRef<'a>
impl<'a> From<EntityMut<'a>> for FilteredEntityRef<'a>
§fn from(entity: EntityMut<'a>) -> FilteredEntityRef<'a>
fn from(entity: EntityMut<'a>) -> FilteredEntityRef<'a>
§impl<'a> From<EntityRef<'a>> for FilteredEntityRef<'a>
impl<'a> From<EntityRef<'a>> for FilteredEntityRef<'a>
§fn from(entity: EntityRef<'a>) -> FilteredEntityRef<'a>
fn from(entity: EntityRef<'a>) -> FilteredEntityRef<'a>
§impl<'a> From<EntityWorldMut<'a>> for FilteredEntityRef<'a>
impl<'a> From<EntityWorldMut<'a>> for FilteredEntityRef<'a>
§fn from(entity: EntityWorldMut<'a>) -> FilteredEntityRef<'a>
fn from(entity: EntityWorldMut<'a>) -> FilteredEntityRef<'a>
§impl<'w> From<FilteredEntityMut<'w>> for FilteredEntityRef<'w>
impl<'w> From<FilteredEntityMut<'w>> for FilteredEntityRef<'w>
§fn from(entity_mut: FilteredEntityMut<'w>) -> FilteredEntityRef<'w>
fn from(entity_mut: FilteredEntityMut<'w>) -> FilteredEntityRef<'w>
§impl<'a> QueryData for FilteredEntityRef<'a>
impl<'a> QueryData for FilteredEntityRef<'a>
SAFETY: Self
is the same as Self::ReadOnly
§type ReadOnly = FilteredEntityRef<'a>
type ReadOnly = FilteredEntityRef<'a>
QueryData
, which satisfies the ReadOnlyQueryData
trait.§impl<'a> TryFrom<&'a FilteredEntityRef<'_>> for EntityRef<'a>
impl<'a> TryFrom<&'a FilteredEntityRef<'_>> for EntityRef<'a>
§impl<'a> TryFrom<FilteredEntityRef<'a>> for EntityRef<'a>
impl<'a> TryFrom<FilteredEntityRef<'a>> for EntityRef<'a>
§impl<'a> WorldQuery for FilteredEntityRef<'a>
impl<'a> WorldQuery for FilteredEntityRef<'a>
SAFETY: The accesses of Self::ReadOnly
are a subset of the accesses of Self
§type Fetch<'w> = (UnsafeWorldCell<'w>, Access<ComponentId>)
type Fetch<'w> = (UnsafeWorldCell<'w>, Access<ComponentId>)
WorldQuery
to fetch Self::Item
§type Item<'w> = FilteredEntityRef<'w>
type Item<'w> = FilteredEntityRef<'w>
WorldQuery
For QueryData
this will be the item returned by the query.
For QueryFilter
this will be either ()
, or a bool
indicating whether the entity should be included
or a tuple of such things.§type State = FilteredAccess<ComponentId>
type State = FilteredAccess<ComponentId>
Self::Fetch
. This will be cached inside QueryState
,
so it is best to move as much data / computation here as possible to reduce the cost of
constructing Self::Fetch
.§fn shrink<'wlong, 'wshort>(
item: <FilteredEntityRef<'a> as WorldQuery>::Item<'wlong>,
) -> <FilteredEntityRef<'a> as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
fn shrink<'wlong, 'wshort>(
item: <FilteredEntityRef<'a> as WorldQuery>::Item<'wlong>,
) -> <FilteredEntityRef<'a> as WorldQuery>::Item<'wshort>where
'wlong: 'wshort,
§const IS_DENSE: bool = false
const IS_DENSE: bool = false
WorldQuery::set_table
must be used before
WorldQuery::fetch
can be called for iterators. If this returns false,
WorldQuery::set_archetype
must be used before WorldQuery::fetch
can be called for
iterators.§unsafe fn init_fetch<'w>(
world: UnsafeWorldCell<'w>,
_state: &<FilteredEntityRef<'a> as WorldQuery>::State,
_last_run: Tick,
_this_run: Tick,
) -> <FilteredEntityRef<'a> as WorldQuery>::Fetch<'w>
unsafe fn init_fetch<'w>( world: UnsafeWorldCell<'w>, _state: &<FilteredEntityRef<'a> as WorldQuery>::State, _last_run: Tick, _this_run: Tick, ) -> <FilteredEntityRef<'a> as WorldQuery>::Fetch<'w>
§unsafe fn set_archetype<'w>(
fetch: &mut <FilteredEntityRef<'a> as WorldQuery>::Fetch<'w>,
state: &<FilteredEntityRef<'a> as WorldQuery>::State,
archetype: &'w Archetype,
_table: &Table,
)
unsafe fn set_archetype<'w>( fetch: &mut <FilteredEntityRef<'a> as WorldQuery>::Fetch<'w>, state: &<FilteredEntityRef<'a> as WorldQuery>::State, archetype: &'w Archetype, _table: &Table, )
Archetype
. This will always be called on
archetypes that match this WorldQuery
. Read more§unsafe fn set_table<'w>(
fetch: &mut <FilteredEntityRef<'a> as WorldQuery>::Fetch<'w>,
state: &<FilteredEntityRef<'a> as WorldQuery>::State,
table: &'w Table,
)
unsafe fn set_table<'w>( fetch: &mut <FilteredEntityRef<'a> as WorldQuery>::Fetch<'w>, state: &<FilteredEntityRef<'a> as WorldQuery>::State, table: &'w Table, )
Table
. This will always be called on tables
that match this WorldQuery
. Read more§fn set_access<'w>(
state: &mut <FilteredEntityRef<'a> as WorldQuery>::State,
access: &FilteredAccess<ComponentId>,
)
fn set_access<'w>( state: &mut <FilteredEntityRef<'a> as WorldQuery>::State, access: &FilteredAccess<ComponentId>, )
FilteredEntityRef
or FilteredEntityMut
. Read more§unsafe fn fetch<'w>(
_: &mut <FilteredEntityRef<'a> as WorldQuery>::Fetch<'w>,
entity: Entity,
_table_row: TableRow,
) -> <FilteredEntityRef<'a> as WorldQuery>::Item<'w>
unsafe fn fetch<'w>( _: &mut <FilteredEntityRef<'a> as WorldQuery>::Fetch<'w>, entity: Entity, _table_row: TableRow, ) -> <FilteredEntityRef<'a> as WorldQuery>::Item<'w>
Self::Item
for either the given entity
in the current Table
,
or for the given entity
in the current Archetype
. This must always be called after
WorldQuery::set_table
with a table_row
in the range of the current Table
or after
WorldQuery::set_archetype
with a entity
in the current archetype. Read more§fn update_component_access(
state: &<FilteredEntityRef<'a> as WorldQuery>::State,
filtered_access: &mut FilteredAccess<ComponentId>,
)
fn update_component_access( state: &<FilteredEntityRef<'a> as WorldQuery>::State, filtered_access: &mut FilteredAccess<ComponentId>, )
§fn init_state(
_world: &mut World,
) -> <FilteredEntityRef<'a> as WorldQuery>::State
fn init_state( _world: &mut World, ) -> <FilteredEntityRef<'a> as WorldQuery>::State
State
for this WorldQuery
type.§fn get_state(
_components: &Components,
) -> Option<<FilteredEntityRef<'a> as WorldQuery>::State>
fn get_state( _components: &Components, ) -> Option<<FilteredEntityRef<'a> as WorldQuery>::State>
§fn matches_component_set(
_state: &<FilteredEntityRef<'a> as WorldQuery>::State,
_set_contains_id: &impl Fn(ComponentId) -> bool,
) -> bool
fn matches_component_set( _state: &<FilteredEntityRef<'a> as WorldQuery>::State, _set_contains_id: &impl Fn(ComponentId) -> bool, ) -> bool
impl ReadOnlyQueryData for FilteredEntityRef<'_>
SAFETY: Access is read-only.
Auto Trait Implementations§
impl<'w> Freeze for FilteredEntityRef<'w>
impl<'w> !RefUnwindSafe for FilteredEntityRef<'w>
impl<'w> Send for FilteredEntityRef<'w>
impl<'w> Sync for FilteredEntityRef<'w>
impl<'w> Unpin for FilteredEntityRef<'w>
impl<'w> !UnwindSafe for FilteredEntityRef<'w>
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source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
clone_to_uninit
)§impl<T> Conv for T
impl<T> Conv for T
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
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fn into_any(self: Box<T>) -> Box<dyn Any>
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(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
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