Struct valence_server::layer::bvh::ChunkBvh
source · pub struct ChunkBvh<T, const MAX_SURFACE_AREA: i32 = { 8 * 4 }> { /* private fields */ }
Expand description
A bounding volume hierarchy for chunk positions.
Implementations§
source§impl<T: GetChunkPos, const MAX_SURFACE_AREA: i32> ChunkBvh<T, MAX_SURFACE_AREA>
impl<T: GetChunkPos, const MAX_SURFACE_AREA: i32> ChunkBvh<T, MAX_SURFACE_AREA>
pub fn build<I: IntoIterator<Item = T>>(&mut self, items: I)
pub fn query<F: FnMut(&T)>(&self, view: ChunkView, f: F)
pub fn shrink_to_fit(&mut self)
Trait Implementations§
Auto Trait Implementations§
impl<T, const MAX_SURFACE_AREA: i32> Freeze for ChunkBvh<T, MAX_SURFACE_AREA>
impl<T, const MAX_SURFACE_AREA: i32> RefUnwindSafe for ChunkBvh<T, MAX_SURFACE_AREA>where
T: RefUnwindSafe,
impl<T, const MAX_SURFACE_AREA: i32> Send for ChunkBvh<T, MAX_SURFACE_AREA>where
T: Send,
impl<T, const MAX_SURFACE_AREA: i32> Sync for ChunkBvh<T, MAX_SURFACE_AREA>where
T: Sync,
impl<T, const MAX_SURFACE_AREA: i32> Unpin for ChunkBvh<T, MAX_SURFACE_AREA>where
T: Unpin,
impl<T, const MAX_SURFACE_AREA: i32> UnwindSafe for ChunkBvh<T, MAX_SURFACE_AREA>where
T: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
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T: Any,
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’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given [World
].