Struct valence_server::ChunkView

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pub struct ChunkView {
    pub pos: ChunkPos,
    /* private fields */
}
Expand description

Represents the set of all chunk positions that a client can see, defined by a center chunk position pos and view distance dist.

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§pos: ChunkPos

The center position of this chunk view.

Implementations§

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impl ChunkView

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pub const fn new(pos: ChunkPos, dist: u8) -> Self

Creates a new chunk view. dist is clamped to the range 0..[MAX_VIEW_DIST].

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pub const fn with_dist(self, dist: u8) -> Self

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pub const fn dist(self) -> u8

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pub const fn contains(self, pos: ChunkPos) -> bool

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pub fn iter( self, ) -> impl DoubleEndedIterator<Item = ChunkPos> + ExactSizeIterator + Clone

Returns an iterator over all the chunk positions in this view. Positions are sorted by the distance to pos in ascending order.

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pub fn diff( self, other: Self, ) -> impl DoubleEndedIterator<Item = ChunkPos> + Clone

Returns an iterator over all the chunk positions in self, excluding the positions that overlap with other. Positions are sorted by the distance to pos in ascending order.

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pub fn bounding_box(self) -> (ChunkPos, ChunkPos)

Returns a (min, max) tuple describing the tight axis-aligned bounding box for this view. All chunk positions in the view are contained in the bounding box.

§Examples
use valence_server::{ChunkPos, ChunkView};

let view = ChunkView::new(ChunkPos::new(5, -4), 16);
let (min, max) = view.bounding_box();

for pos in view.iter() {
    assert!(pos.x >= min.x && pos.x <= max.x && pos.z >= min.z && pos.z <= max.z);
}

Trait Implementations§

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impl Clone for ChunkView

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fn clone(&self) -> ChunkView

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ChunkView

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ChunkView

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fn default() -> ChunkView

Returns the “default value” for a type. Read more
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impl PartialEq for ChunkView

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fn eq(&self, other: &ChunkView) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for ChunkView

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impl Eq for ChunkView

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impl StructuralPartialEq for ChunkView

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impl<T> Any for T
where T: 'static + ?Sized,

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Gets the TypeId of self. Read more
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where T: ?Sized,

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