Struct valence_scoreboard::ScoreboardSet
source · pub struct ScoreboardSet;
Trait Implementations§
source§impl Clone for ScoreboardSet
impl Clone for ScoreboardSet
source§fn clone(&self) -> ScoreboardSet
fn clone(&self) -> ScoreboardSet
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ScoreboardSet
impl Debug for ScoreboardSet
source§impl Hash for ScoreboardSet
impl Hash for ScoreboardSet
source§impl PartialEq for ScoreboardSet
impl PartialEq for ScoreboardSet
source§impl SystemSet for ScoreboardSet
impl SystemSet for ScoreboardSet
source§fn as_dyn_eq(&self) -> &dyn DynEq
fn as_dyn_eq(&self) -> &dyn DynEq
Casts this value to a form where it can be compared with other type-erased values.
§fn system_type(&self) -> Option<TypeId>
fn system_type(&self) -> Option<TypeId>
Returns
Some
if this system set is a [SystemTypeSet
].§fn is_anonymous(&self) -> bool
fn is_anonymous(&self) -> bool
Returns
true
if this system set is an [AnonymousSet
].impl Copy for ScoreboardSet
impl Eq for ScoreboardSet
impl StructuralPartialEq for ScoreboardSet
Auto Trait Implementations§
impl Freeze for ScoreboardSet
impl RefUnwindSafe for ScoreboardSet
impl Send for ScoreboardSet
impl Sync for ScoreboardSet
impl Unpin for ScoreboardSet
impl UnwindSafe for ScoreboardSet
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> DynEq for T
impl<T> DynEq for T
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Checks if this value is equivalent to the given key. Read more
§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
§impl<S> IntoSystemSet<()> for Swhere
S: SystemSet,
impl<S> IntoSystemSet<()> for Swhere
S: SystemSet,
§fn into_system_set(self) -> <S as IntoSystemSet<()>>::Set
fn into_system_set(self) -> <S as IntoSystemSet<()>>::Set
Converts this instance to its associated [
SystemSet
] type.§impl<S> IntoSystemSetConfigs for Swhere
S: SystemSet,
impl<S> IntoSystemSetConfigs for Swhere
S: SystemSet,
fn into_configs(self) -> NodeConfigs<Interned<dyn SystemSet>>
§fn in_set(self, set: impl SystemSet) -> NodeConfigs<Interned<dyn SystemSet>>
fn in_set(self, set: impl SystemSet) -> NodeConfigs<Interned<dyn SystemSet>>
Add these system sets to the provided
set
.§fn before_ignore_deferred<M>(
self,
set: impl IntoSystemSet<M>,
) -> NodeConfigs<Interned<dyn SystemSet>>
fn before_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Interned<dyn SystemSet>>
Run before all systems in
set
. Read more§fn after_ignore_deferred<M>(
self,
set: impl IntoSystemSet<M>,
) -> NodeConfigs<Interned<dyn SystemSet>>
fn after_ignore_deferred<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Interned<dyn SystemSet>>
Run after all systems in
set
. Read more§fn ambiguous_with<M>(
self,
set: impl IntoSystemSet<M>,
) -> NodeConfigs<Interned<dyn SystemSet>>
fn ambiguous_with<M>( self, set: impl IntoSystemSet<M>, ) -> NodeConfigs<Interned<dyn SystemSet>>
Suppress warnings and errors that would result from systems in these sets having ambiguities
(conflicting access but indeterminate order) with systems in
set
.§fn ambiguous_with_all(self) -> NodeConfigs<Interned<dyn SystemSet>>
fn ambiguous_with_all(self) -> NodeConfigs<Interned<dyn SystemSet>>
Suppress warnings and errors that would result from systems in these sets having ambiguities
(conflicting access but indeterminate order) with any other system.