pub struct PlayerInteractBlockC2s {
pub hand: Hand,
pub position: BlockPos,
pub face: Direction,
pub cursor_pos: Vec3,
pub head_inside_block: bool,
pub sequence: VarInt,
}
Fields§
§hand: Hand
§position: BlockPos
§face: Direction
§cursor_pos: Vec3
§head_inside_block: bool
§sequence: VarInt
Trait Implementations§
source§impl Clone for PlayerInteractBlockC2s
impl Clone for PlayerInteractBlockC2s
source§fn clone(&self) -> PlayerInteractBlockC2s
fn clone(&self) -> PlayerInteractBlockC2s
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for PlayerInteractBlockC2s
impl Debug for PlayerInteractBlockC2s
source§impl<'a> Decode<'a> for PlayerInteractBlockC2s
impl<'a> Decode<'a> for PlayerInteractBlockC2s
source§impl Encode for PlayerInteractBlockC2s
impl Encode for PlayerInteractBlockC2s
source§impl Packet for PlayerInteractBlockC2s
impl Packet for PlayerInteractBlockC2s
source§const NAME: &'static str = "PlayerInteractBlockC2s"
const NAME: &'static str = "PlayerInteractBlockC2s"
The name of this packet for debugging purposes.
source§const SIDE: PacketSide = ::valence_protocol::PacketSide::Serverbound
const SIDE: PacketSide = ::valence_protocol::PacketSide::Serverbound
The side this packet is intended for.
source§const STATE: PacketState = ::valence_protocol::PacketState::Play
const STATE: PacketState = ::valence_protocol::PacketState::Play
The state in which this packet is used.
impl Copy for PlayerInteractBlockC2s
Auto Trait Implementations§
impl Freeze for PlayerInteractBlockC2s
impl RefUnwindSafe for PlayerInteractBlockC2s
impl Send for PlayerInteractBlockC2s
impl Sync for PlayerInteractBlockC2s
impl Unpin for PlayerInteractBlockC2s
impl UnwindSafe for PlayerInteractBlockC2s
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.