Struct valence_protocol::packets::play::entity_spawn_s2c::EntitySpawnS2c
source · pub struct EntitySpawnS2c {
pub entity_id: VarInt,
pub object_uuid: Uuid,
pub kind: VarInt,
pub position: DVec3,
pub pitch: ByteAngle,
pub yaw: ByteAngle,
pub head_yaw: ByteAngle,
pub data: VarInt,
pub velocity: Velocity,
}
Expand description
Sent by the server when a vehicle or other non-living entity is created.
wiki : Spawn Entity
Fields§
§entity_id: VarInt
§object_uuid: Uuid
§kind: VarInt
§position: DVec3
§pitch: ByteAngle
§yaw: ByteAngle
§head_yaw: ByteAngle
§data: VarInt
§velocity: Velocity
Trait Implementations§
source§impl Clone for EntitySpawnS2c
impl Clone for EntitySpawnS2c
source§fn clone(&self) -> EntitySpawnS2c
fn clone(&self) -> EntitySpawnS2c
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for EntitySpawnS2c
impl Debug for EntitySpawnS2c
source§impl<'a> Decode<'a> for EntitySpawnS2c
impl<'a> Decode<'a> for EntitySpawnS2c
source§impl Encode for EntitySpawnS2c
impl Encode for EntitySpawnS2c
source§impl Packet for EntitySpawnS2c
impl Packet for EntitySpawnS2c
source§const SIDE: PacketSide = ::valence_protocol::PacketSide::Clientbound
const SIDE: PacketSide = ::valence_protocol::PacketSide::Clientbound
The side this packet is intended for.
source§const STATE: PacketState = ::valence_protocol::PacketState::Play
const STATE: PacketState = ::valence_protocol::PacketState::Play
The state in which this packet is used.
impl Copy for EntitySpawnS2c
Auto Trait Implementations§
impl Freeze for EntitySpawnS2c
impl RefUnwindSafe for EntitySpawnS2c
impl Send for EntitySpawnS2c
impl Sync for EntitySpawnS2c
impl Unpin for EntitySpawnS2c
impl UnwindSafe for EntitySpawnS2c
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.