Struct valence_entity::attributes::EntityAttributes

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pub struct EntityAttributes { /* private fields */ }
Expand description

The attributes of a Living Entity.

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impl EntityAttributes

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pub fn new() -> Self

Creates a new instance of EntityAttributes.

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pub fn get( &self, attribute: EntityAttribute, ) -> Option<&EntityAttributeInstance>

Gets the instance of an attribute.

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pub fn get_base_value(&self, attribute: EntityAttribute) -> Option<f64>

Gets the base value of an attribute.

Returns None if the attribute does not exist.

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pub fn get_compute_value(&self, attribute: EntityAttribute) -> Option<f64>

Gets the computed value of an attribute.

Returns None if the attribute does not exist.

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pub fn has_attribute(&self, attribute: EntityAttribute) -> bool

Checks if an attribute exists.

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pub fn create_attribute(&mut self, attribute: EntityAttribute)

Creates an attribute if it does not exist.

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pub fn set_base_value(&mut self, attribute: EntityAttribute, value: f64)

Sets the base value of an attribute.

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pub fn set_add_modifier( &mut self, attribute: EntityAttribute, uuid: Uuid, modifier: f64, )

Sets an add modifier of an attribute.

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pub fn set_multiply_base_modifier( &mut self, attribute: EntityAttribute, uuid: Uuid, modifier: f64, )

Sets a multiply base modifier of an attribute.

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pub fn set_multiply_total_modifier( &mut self, attribute: EntityAttribute, uuid: Uuid, modifier: f64, )

Sets a multiply total modifier of an attribute.

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pub fn set_modifier( &mut self, attribute: EntityAttribute, uuid: Uuid, modifier: f64, operation: EntityAttributeOperation, )

Sets a value modifier of an attribute based on the operation.

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pub fn remove_modifier(&mut self, attribute: EntityAttribute, uuid: Uuid)

Removes a modifier of an attribute.

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pub fn clear_modifiers(&mut self, attribute: EntityAttribute)

Clears all modifiers of an attribute.

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pub fn has_modifier(&self, attribute: EntityAttribute, uuid: Uuid) -> bool

Checks if a modifier exists on an attribute.

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pub fn to_properties(&self) -> Vec<AttributeProperty<'_>>

For internal use only.

Converts to a Vec of AttributePropertys.

Trait Implementations§

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impl Clone for EntityAttributes

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fn clone(&self) -> EntityAttributes

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for EntityAttributes
where Self: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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fn register_component_hooks(_hooks: &mut ComponentHooks)

Called when registering this component, allowing mutable access to its [ComponentHooks].
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impl Debug for EntityAttributes

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for EntityAttributes

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fn default() -> EntityAttributes

Returns the “default value” for a type. Read more
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impl PartialEq for EntityAttributes

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fn eq(&self, other: &EntityAttributes) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for EntityAttributes

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,

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fn get_component_ids( components: &Components, ids: &mut impl FnMut(Option<ComponentId>), )

Gets this [Bundle]’s component ids. This will be None if the component has not been registered.
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any + Send + Sync,

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Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<C> DynamicBundle for C
where C: Component,

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fn get_components(self, func: &mut impl FnMut(StorageType, OwningPtr<'_>))

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromWorld for T
where T: Default,

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Creates Self using data from the given [World].
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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type Output = T

Should always be Self
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where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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