Struct valence::protocol::packets::play::client_settings_c2s::DisplayedSkinParts
pub struct DisplayedSkinParts(/* private fields */);
Implementations§
§impl DisplayedSkinParts
impl DisplayedSkinParts
pub const fn new() -> DisplayedSkinParts
pub const fn new() -> DisplayedSkinParts
Creates a new default initialized bitfield.
pub const fn from_bits(bits: u8) -> DisplayedSkinParts
pub const fn from_bits(bits: u8) -> DisplayedSkinParts
Convert from bits.
pub const fn with_cape(self, value: bool) -> DisplayedSkinParts
pub const fn with_cape(self, value: bool) -> DisplayedSkinParts
Bits: 0..1
pub const fn with_jacket(self, value: bool) -> DisplayedSkinParts
pub const fn with_jacket(self, value: bool) -> DisplayedSkinParts
Bits: 1..2
pub fn set_jacket(&mut self, value: bool)
pub fn set_jacket(&mut self, value: bool)
Bits: 1..2
pub const fn left_sleeve(&self) -> bool
pub const fn left_sleeve(&self) -> bool
Bits: 2..3
pub const fn with_left_sleeve(self, value: bool) -> DisplayedSkinParts
pub const fn with_left_sleeve(self, value: bool) -> DisplayedSkinParts
Bits: 2..3
pub fn set_left_sleeve(&mut self, value: bool)
pub fn set_left_sleeve(&mut self, value: bool)
Bits: 2..3
pub const fn right_sleeve(&self) -> bool
pub const fn right_sleeve(&self) -> bool
Bits: 3..4
pub const fn with_right_sleeve(self, value: bool) -> DisplayedSkinParts
pub const fn with_right_sleeve(self, value: bool) -> DisplayedSkinParts
Bits: 3..4
pub fn set_right_sleeve(&mut self, value: bool)
pub fn set_right_sleeve(&mut self, value: bool)
Bits: 3..4
pub const fn left_pants_leg(&self) -> bool
pub const fn left_pants_leg(&self) -> bool
Bits: 4..5
pub const fn with_left_pants_leg(self, value: bool) -> DisplayedSkinParts
pub const fn with_left_pants_leg(self, value: bool) -> DisplayedSkinParts
Bits: 4..5
pub fn set_left_pants_leg(&mut self, value: bool)
pub fn set_left_pants_leg(&mut self, value: bool)
Bits: 4..5
pub const fn right_pants_leg(&self) -> bool
pub const fn right_pants_leg(&self) -> bool
Bits: 5..6
pub const fn with_right_pants_leg(self, value: bool) -> DisplayedSkinParts
pub const fn with_right_pants_leg(self, value: bool) -> DisplayedSkinParts
Bits: 5..6
pub fn set_right_pants_leg(&mut self, value: bool)
pub fn set_right_pants_leg(&mut self, value: bool)
Bits: 5..6
pub const fn with_hat(self, value: bool) -> DisplayedSkinParts
pub const fn with_hat(self, value: bool) -> DisplayedSkinParts
Bits: 6..7
Trait Implementations§
§impl Clone for DisplayedSkinParts
impl Clone for DisplayedSkinParts
§fn clone(&self) -> DisplayedSkinParts
fn clone(&self) -> DisplayedSkinParts
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for DisplayedSkinParts
impl Debug for DisplayedSkinParts
§impl<'a> Decode<'a> for DisplayedSkinParts
impl<'a> Decode<'a> for DisplayedSkinParts
§impl Default for DisplayedSkinParts
impl Default for DisplayedSkinParts
§fn default() -> DisplayedSkinParts
fn default() -> DisplayedSkinParts
Returns the “default value” for a type. Read more
§impl Encode for DisplayedSkinParts
impl Encode for DisplayedSkinParts
§impl From<DisplayedSkinParts> for u8
impl From<DisplayedSkinParts> for u8
§fn from(v: DisplayedSkinParts) -> u8
fn from(v: DisplayedSkinParts) -> u8
Converts to this type from the input type.
§impl From<u8> for DisplayedSkinParts
impl From<u8> for DisplayedSkinParts
§fn from(v: u8) -> DisplayedSkinParts
fn from(v: u8) -> DisplayedSkinParts
Converts to this type from the input type.
§impl PartialEq for DisplayedSkinParts
impl PartialEq for DisplayedSkinParts
impl Copy for DisplayedSkinParts
impl Eq for DisplayedSkinParts
impl StructuralPartialEq for DisplayedSkinParts
Auto Trait Implementations§
impl Freeze for DisplayedSkinParts
impl RefUnwindSafe for DisplayedSkinParts
impl Send for DisplayedSkinParts
impl Sync for DisplayedSkinParts
impl Unpin for DisplayedSkinParts
impl UnwindSafe for DisplayedSkinParts
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