Struct valence::ecs::reflect::ReflectComponentFns
pub struct ReflectComponentFns {
pub insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry),
pub apply: fn(_: EntityMut<'_>, _: &(dyn Reflect + 'static)),
pub apply_or_insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry),
pub remove: fn(_: &mut EntityWorldMut<'_>),
pub contains: fn(_: FilteredEntityRef<'_>) -> bool,
pub reflect: fn(_: FilteredEntityRef<'_>) -> Option<&(dyn Reflect + 'static)>,
pub reflect_mut: fn(_: FilteredEntityMut<'_>) -> Option<Mut<'_, dyn Reflect>>,
pub reflect_unchecked_mut: unsafe fn(_: UnsafeEntityCell<'_>) -> Option<Mut<'_, dyn Reflect>>,
pub copy: fn(_: &World, _: &mut World, _: Entity, _: Entity, _: &TypeRegistry),
}
Expand description
The raw function pointers needed to make up a ReflectComponent
.
This is used when creating custom implementations of ReflectComponent
with
ReflectComponent::new()
.
Note: Creating custom implementations of
ReflectComponent
is an advanced feature that most users will not need. Usually aReflectComponent
is created for a type by deriving [Reflect
] and adding the#[reflect(Component)]
attribute. After adding the component to the [TypeRegistry
], itsReflectComponent
can then be retrieved when needed.
Creating a custom ReflectComponent
may be useful if you need to create new component types
at runtime, for example, for scripting implementations.
By creating a custom ReflectComponent
and inserting it into a type’s
[TypeRegistration
][bevy_reflect::TypeRegistration],
you can modify the way that reflected components of that type will be inserted into the Bevy
world.
Fields§
§insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry)
Function pointer implementing ReflectComponent::insert()
.
apply: fn(_: EntityMut<'_>, _: &(dyn Reflect + 'static))
Function pointer implementing ReflectComponent::apply()
.
apply_or_insert: fn(_: &mut EntityWorldMut<'_>, _: &(dyn Reflect + 'static), _: &TypeRegistry)
Function pointer implementing ReflectComponent::apply_or_insert()
.
remove: fn(_: &mut EntityWorldMut<'_>)
Function pointer implementing ReflectComponent::remove()
.
contains: fn(_: FilteredEntityRef<'_>) -> bool
Function pointer implementing ReflectComponent::contains()
.
reflect: fn(_: FilteredEntityRef<'_>) -> Option<&(dyn Reflect + 'static)>
Function pointer implementing ReflectComponent::reflect()
.
reflect_mut: fn(_: FilteredEntityMut<'_>) -> Option<Mut<'_, dyn Reflect>>
Function pointer implementing ReflectComponent::reflect_mut()
.
reflect_unchecked_mut: unsafe fn(_: UnsafeEntityCell<'_>) -> Option<Mut<'_, dyn Reflect>>
Function pointer implementing ReflectComponent::reflect_unchecked_mut()
.
§Safety
The function may only be called with an UnsafeEntityCell
that can be used to mutably access the relevant component on the given entity.
copy: fn(_: &World, _: &mut World, _: Entity, _: Entity, _: &TypeRegistry)
Function pointer implementing ReflectComponent::copy()
.
Implementations§
§impl ReflectComponentFns
impl ReflectComponentFns
pub fn new<T>() -> ReflectComponentFnswhere
T: Component + Reflect + FromReflect,
pub fn new<T>() -> ReflectComponentFnswhere
T: Component + Reflect + FromReflect,
Get the default set of ReflectComponentFns
for a specific component type using its
[FromType
] implementation.
This is useful if you want to start with the default implementation before overriding some of the functions to create a custom implementation.
Trait Implementations§
§impl Clone for ReflectComponentFns
impl Clone for ReflectComponentFns
§fn clone(&self) -> ReflectComponentFns
fn clone(&self) -> ReflectComponentFns
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreAuto Trait Implementations§
impl Freeze for ReflectComponentFns
impl RefUnwindSafe for ReflectComponentFns
impl Send for ReflectComponentFns
impl Sync for ReflectComponentFns
impl Unpin for ReflectComponentFns
impl UnwindSafe for ReflectComponentFns
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