Struct valence::ecs::event::ManualEventReader
pub struct ManualEventReader<E>where
E: Event,{ /* private fields */ }
Expand description
Stores the state for an EventReader
.
Access to the Events<E>
resource is required to read any incoming events.
In almost all cases, you should just use an EventReader
,
which will automatically manage the state for you.
However, this type can be useful if you need to manually track events, such as when you’re attempting to send and receive events of the same type in the same system.
§Example
use bevy_ecs::prelude::*;
use bevy_ecs::event::{Event, Events, ManualEventReader};
#[derive(Event, Clone, Debug)]
struct MyEvent;
/// A system that both sends and receives events using a [`Local`] [`ManualEventReader`].
fn send_and_receive_manual_event_reader(
// The `Local` `SystemParam` stores state inside the system itself, rather than in the world.
// `ManualEventReader<T>` is the internal state of `EventReader<T>`, which tracks which events have been seen.
mut local_event_reader: Local<ManualEventReader<MyEvent>>,
// We can access the `Events` resource mutably, allowing us to both read and write its contents.
mut events: ResMut<Events<MyEvent>>,
) {
// We must collect the events to resend, because we can't mutate events while we're iterating over the events.
let mut events_to_resend = Vec::new();
for event in local_event_reader.read(&events) {
events_to_resend.push(event.clone());
}
for event in events_to_resend {
events.send(MyEvent);
}
}
Implementations§
§impl<E> ManualEventReader<E>where
E: Event,
impl<E> ManualEventReader<E>where
E: Event,
pub fn read<'a>(&'a mut self, events: &'a Events<E>) -> EventIterator<'a, E> ⓘ
pub fn read<'a>(&'a mut self, events: &'a Events<E>) -> EventIterator<'a, E> ⓘ
pub fn read_with_id<'a>(
&'a mut self,
events: &'a Events<E>,
) -> EventIteratorWithId<'a, E> ⓘ
pub fn read_with_id<'a>( &'a mut self, events: &'a Events<E>, ) -> EventIteratorWithId<'a, E> ⓘ
pub fn par_read<'a>(&'a mut self, events: &'a Events<E>) -> EventParIter<'a, E>
pub fn par_read<'a>(&'a mut self, events: &'a Events<E>) -> EventParIter<'a, E>
pub fn len(&self, events: &Events<E>) -> usize
pub fn len(&self, events: &Events<E>) -> usize
See EventReader::len
pub fn missed_events(&self, events: &Events<E>) -> usize
pub fn missed_events(&self, events: &Events<E>) -> usize
Amount of events we missed.
Trait Implementations§
§impl<E> Clone for ManualEventReader<E>where
E: Event,
impl<E> Clone for ManualEventReader<E>where
E: Event,
§fn clone(&self) -> ManualEventReader<E>
fn clone(&self) -> ManualEventReader<E>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl<E> Debug for ManualEventReader<E>
impl<E> Debug for ManualEventReader<E>
§impl<E> Default for ManualEventReader<E>where
E: Event,
impl<E> Default for ManualEventReader<E>where
E: Event,
§fn default() -> ManualEventReader<E>
fn default() -> ManualEventReader<E>
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl<E> Freeze for ManualEventReader<E>
impl<E> RefUnwindSafe for ManualEventReader<E>where
E: RefUnwindSafe,
impl<E> Send for ManualEventReader<E>
impl<E> Sync for ManualEventReader<E>
impl<E> Unpin for ManualEventReader<E>where
E: Unpin,
impl<E> UnwindSafe for ManualEventReader<E>where
E: UnwindSafe,
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