Struct valence_server_common::Server
source · pub struct Server { /* private fields */ }
Expand description
Contains global server state accessible as a [Resource
].
Implementations§
source§impl Server
impl Server
sourcepub fn current_tick(&self) -> i64
pub fn current_tick(&self) -> i64
Returns the number of ticks that have elapsed since the server began.
sourcepub fn compression_threshold(&self) -> CompressionThreshold
pub fn compression_threshold(&self) -> CompressionThreshold
Returns the server’s compression threshold.
pub fn tick_rate(&self) -> NonZeroU32
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Server
impl RefUnwindSafe for Server
impl Send for Server
impl Sync for Server
impl Unpin for Server
impl UnwindSafe for Server
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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Convert
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