Struct valence_server::layer::LayerBundle
source · pub struct LayerBundle {
pub chunk: ChunkLayer,
pub entity: EntityLayer,
}
Expand description
Convenience [Bundle
] for spawning a layer entity with both ChunkLayer
and EntityLayer
components.
Fields§
§chunk: ChunkLayer
§entity: EntityLayer
Implementations§
source§impl LayerBundle
impl LayerBundle
sourcepub fn new<N: Into<Ident<String>>>(
dimension_type_name: N,
dimensions: &DimensionTypeRegistry,
biomes: &BiomeRegistry,
server: &Server,
) -> Self
pub fn new<N: Into<Ident<String>>>( dimension_type_name: N, dimensions: &DimensionTypeRegistry, biomes: &BiomeRegistry, server: &Server, ) -> Self
Returns a new layer bundle.
Trait Implementations§
source§impl Bundle for LayerBundle
impl Bundle for LayerBundle
impl DynamicBundle for LayerBundle
Auto Trait Implementations§
impl Freeze for LayerBundle
impl !RefUnwindSafe for LayerBundle
impl Send for LayerBundle
impl Sync for LayerBundle
impl Unpin for LayerBundle
impl UnwindSafe for LayerBundle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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