Struct valence_player_list::PlayerList
source · pub struct PlayerList {
pub manage_clients: bool,
/* private fields */
}
Fields§
§manage_clients: bool
If clients should be automatically added and removed from the player list with the proper components inserted. Enabled by default.
Implementations§
source§impl PlayerList
impl PlayerList
pub fn header(&self) -> &Text
pub fn set_header<'a, T: IntoText<'a>>(&mut self, txt: T)
Trait Implementations§
impl Resource for PlayerList
Auto Trait Implementations§
impl Freeze for PlayerList
impl RefUnwindSafe for PlayerList
impl Send for PlayerList
impl Sync for PlayerList
impl Unpin for PlayerList
impl UnwindSafe for PlayerList
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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T: Any,
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