Struct valence_entity::minecart::MinecartEntityBundle
source · pub struct MinecartEntityBundle {Show 32 fields
pub minecart_entity: MinecartEntity,
pub abstract_minecart_entity: AbstractMinecartEntity,
pub abstract_minecart_damage_wobble_ticks: DamageWobbleTicks,
pub abstract_minecart_damage_wobble_side: DamageWobbleSide,
pub abstract_minecart_damage_wobble_strength: DamageWobbleStrength,
pub abstract_minecart_custom_block_id: CustomBlockId,
pub abstract_minecart_custom_block_offset: CustomBlockOffset,
pub abstract_minecart_custom_block_present: CustomBlockPresent,
pub entity: Entity,
pub entity_flags: Flags,
pub entity_air: Air,
pub entity_custom_name: CustomName,
pub entity_name_visible: NameVisible,
pub entity_silent: Silent,
pub entity_no_gravity: NoGravity,
pub entity_pose: Pose,
pub entity_frozen_ticks: FrozenTicks,
pub kind: EntityKind,
pub id: EntityId,
pub uuid: UniqueId,
pub layer: EntityLayerId,
pub old_layer: OldEntityLayerId,
pub position: Position,
pub old_position: OldPosition,
pub look: Look,
pub head_yaw: HeadYaw,
pub on_ground: OnGround,
pub velocity: Velocity,
pub statuses: EntityStatuses,
pub animations: EntityAnimations,
pub object_data: ObjectData,
pub tracked_data: TrackedData,
}
Expand description
The bundle of components for spawning minecart
entities.
Fields§
§minecart_entity: MinecartEntity
§abstract_minecart_entity: AbstractMinecartEntity
§abstract_minecart_damage_wobble_ticks: DamageWobbleTicks
§abstract_minecart_damage_wobble_side: DamageWobbleSide
§abstract_minecart_damage_wobble_strength: DamageWobbleStrength
§abstract_minecart_custom_block_id: CustomBlockId
§abstract_minecart_custom_block_offset: CustomBlockOffset
§abstract_minecart_custom_block_present: CustomBlockPresent
§entity: Entity
§entity_flags: Flags
§entity_air: Air
§entity_custom_name: CustomName
§entity_name_visible: NameVisible
§entity_silent: Silent
§entity_no_gravity: NoGravity
§entity_pose: Pose
§entity_frozen_ticks: FrozenTicks
§kind: EntityKind
§id: EntityId
§uuid: UniqueId
§layer: EntityLayerId
§old_layer: OldEntityLayerId
§position: Position
§old_position: OldPosition
§look: Look
§head_yaw: HeadYaw
§on_ground: OnGround
§velocity: Velocity
§statuses: EntityStatuses
§animations: EntityAnimations
§object_data: ObjectData
§tracked_data: TrackedData
Trait Implementations§
source§impl Bundle for MinecartEntityBundle
impl Bundle for MinecartEntityBundle
source§impl Debug for MinecartEntityBundle
impl Debug for MinecartEntityBundle
source§impl Default for MinecartEntityBundle
impl Default for MinecartEntityBundle
impl DynamicBundle for MinecartEntityBundle
Auto Trait Implementations§
impl Freeze for MinecartEntityBundle
impl RefUnwindSafe for MinecartEntityBundle
impl Send for MinecartEntityBundle
impl Sync for MinecartEntityBundle
impl Unpin for MinecartEntityBundle
impl UnwindSafe for MinecartEntityBundle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
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§impl<T> Downcast for Twhere
T: Any,
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T: Any,
§fn into_any(self: Box<T>) -> Box<dyn Any>
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’s.§impl<T> DowncastSync for T
impl<T> DowncastSync for T
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given [World
].