Enum valence::text::TextContent

pub enum TextContent {
    Text {
        text: Cow<'static, str>,
    },
    Translate {
        translate: Cow<'static, str>,
        with: Vec<Text>,
    },
    ScoreboardValue {
        score: ScoreboardValueContent,
    },
    EntityNames {
        selector: Cow<'static, str>,
        separator: Option<Text>,
    },
    Keybind {
        keybind: Cow<'static, str>,
    },
    BlockNbt {
        block: Cow<'static, str>,
        nbt: Cow<'static, str>,
        interpret: Option<bool>,
        separator: Option<Text>,
    },
    EntityNbt {
        entity: Cow<'static, str>,
        nbt: Cow<'static, str>,
        interpret: Option<bool>,
        separator: Option<Text>,
    },
    StorageNbt {
        storage: Ident<Cow<'static, str>>,
        nbt: Cow<'static, str>,
        interpret: Option<bool>,
        separator: Option<Text>,
    },
}
Expand description

The text content of a Text object.

Variants§

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Text

Normal text

Fields

§text: Cow<'static, str>
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Translate

A piece of text that will be translated on the client based on the client language. If no corresponding translation can be found, the identifier itself is used as the translated text.

Fields

§translate: Cow<'static, str>

A translation identifier, corresponding to the identifiers found in loaded language files.

§with: Vec<Text>

Optional list of text components to be inserted into slots in the translation text. Ignored if translate is not present.

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ScoreboardValue

Displays a score holder’s current score in an objective.

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EntityNames

Displays the name of one or more entities found by a selector.

Fields

§selector: Cow<'static, str>

A string containing a selector.

§separator: Option<Text>

An optional custom separator used when the selector returns multiple entities. Defaults to the “, “ text with gray color.

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Keybind

Displays the name of the button that is currently bound to a certain configurable control on the client.

Fields

§keybind: Cow<'static, str>

A keybind identifier, to be displayed as the name of the button that is currently bound to that action.

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BlockNbt

Displays NBT values from block entities.

Fields

§block: Cow<'static, str>
§nbt: Cow<'static, str>
§interpret: Option<bool>
§separator: Option<Text>
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EntityNbt

Displays NBT values from entities.

Fields

§entity: Cow<'static, str>
§nbt: Cow<'static, str>
§interpret: Option<bool>
§separator: Option<Text>
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StorageNbt

Displays NBT values from command storage.

Fields

§storage: Ident<Cow<'static, str>>
§nbt: Cow<'static, str>
§interpret: Option<bool>
§separator: Option<Text>

Trait Implementations§

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impl Clone for TextContent

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fn clone(&self) -> TextContent

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextContent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for TextContent

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fn default() -> TextContent

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for TextContent

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fn deserialize<__D>( __deserializer: __D, ) -> Result<TextContent, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl PartialEq for TextContent

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fn eq(&self, other: &TextContent) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for TextContent

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for TextContent

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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