#[repr(C)]pub struct UVec4 {
pub x: u32,
pub y: u32,
pub z: u32,
pub w: u32,
}
Expand description
A 4-dimensional vector.
Fields§
§x: u32
§y: u32
§z: u32
§w: u32
Implementations§
source§impl UVec4
impl UVec4
sourcepub fn map<F>(self, f: F) -> UVec4
pub fn map<F>(self, f: F) -> UVec4
Returns a vector containing each element of self
modified by a mapping function f
.
sourcepub fn select(mask: BVec4, if_true: UVec4, if_false: UVec4) -> UVec4
pub fn select(mask: BVec4, if_true: UVec4, if_false: UVec4) -> UVec4
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
sourcepub const fn from_array(a: [u32; 4]) -> UVec4
pub const fn from_array(a: [u32; 4]) -> UVec4
Creates a new vector from an array.
sourcepub const fn from_slice(slice: &[u32]) -> UVec4
pub const fn from_slice(slice: &[u32]) -> UVec4
Creates a vector from the first 4 values in slice
.
§Panics
Panics if slice
is less than 4 elements long.
sourcepub fn write_to_slice(self, slice: &mut [u32])
pub fn write_to_slice(self, slice: &mut [u32])
Writes the elements of self
to the first 4 elements in slice
.
§Panics
Panics if slice
is less than 4 elements long.
sourcepub fn truncate(self) -> UVec3
pub fn truncate(self) -> UVec3
Creates a 3D vector from the x
, y
and z
elements of self
, discarding w
.
Truncation to UVec3
may also be performed by using self.xyz()
.
sourcepub fn dot_into_vec(self, rhs: UVec4) -> UVec4
pub fn dot_into_vec(self, rhs: UVec4) -> UVec4
Returns a vector where every component is the dot product of self
and rhs
.
sourcepub fn min(self, rhs: UVec4) -> UVec4
pub fn min(self, rhs: UVec4) -> UVec4
Returns a vector containing the minimum values for each element of self
and rhs
.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..]
.
sourcepub fn max(self, rhs: UVec4) -> UVec4
pub fn max(self, rhs: UVec4) -> UVec4
Returns a vector containing the maximum values for each element of self
and rhs
.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..]
.
sourcepub fn clamp(self, min: UVec4, max: UVec4) -> UVec4
pub fn clamp(self, min: UVec4, max: UVec4) -> UVec4
Component-wise clamping of values, similar to u32::clamp
.
Each element in min
must be less-or-equal to the corresponding element in max
.
§Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn min_element(self) -> u32
pub fn min_element(self) -> u32
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
sourcepub fn max_element(self) -> u32
pub fn max_element(self) -> u32
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
sourcepub fn element_sum(self) -> u32
pub fn element_sum(self) -> u32
Returns the sum of all elements of self
.
In other words, this computes self.x + self.y + ..
.
sourcepub fn element_product(self) -> u32
pub fn element_product(self) -> u32
Returns the product of all elements of self
.
In other words, this computes self.x * self.y * ..
.
sourcepub fn cmpeq(self, rhs: UVec4) -> BVec4
pub fn cmpeq(self, rhs: UVec4) -> BVec4
Returns a vector mask containing the result of a ==
comparison for each element of
self
and rhs
.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..]
for all
elements.
sourcepub fn cmpne(self, rhs: UVec4) -> BVec4
pub fn cmpne(self, rhs: UVec4) -> BVec4
Returns a vector mask containing the result of a !=
comparison for each element of
self
and rhs
.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..]
for all
elements.
sourcepub fn cmpge(self, rhs: UVec4) -> BVec4
pub fn cmpge(self, rhs: UVec4) -> BVec4
Returns a vector mask containing the result of a >=
comparison for each element of
self
and rhs
.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..]
for all
elements.
sourcepub fn cmpgt(self, rhs: UVec4) -> BVec4
pub fn cmpgt(self, rhs: UVec4) -> BVec4
Returns a vector mask containing the result of a >
comparison for each element of
self
and rhs
.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..]
for all
elements.
sourcepub fn cmple(self, rhs: UVec4) -> BVec4
pub fn cmple(self, rhs: UVec4) -> BVec4
Returns a vector mask containing the result of a <=
comparison for each element of
self
and rhs
.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..]
for all
elements.
sourcepub fn cmplt(self, rhs: UVec4) -> BVec4
pub fn cmplt(self, rhs: UVec4) -> BVec4
Returns a vector mask containing the result of a <
comparison for each element of
self
and rhs
.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..]
for all
elements.
sourcepub fn length_squared(self) -> u32
pub fn length_squared(self) -> u32
Computes the squared length of self
.
sourcepub fn as_i16vec4(&self) -> I16Vec4
pub fn as_i16vec4(&self) -> I16Vec4
Casts all elements of self
to i16
.
sourcepub fn as_u16vec4(&self) -> U16Vec4
pub fn as_u16vec4(&self) -> U16Vec4
Casts all elements of self
to u16
.
sourcepub fn as_i64vec4(&self) -> I64Vec4
pub fn as_i64vec4(&self) -> I64Vec4
Casts all elements of self
to i64
.
sourcepub fn as_u64vec4(&self) -> U64Vec4
pub fn as_u64vec4(&self) -> U64Vec4
Casts all elements of self
to u64
.
sourcepub const fn wrapping_add(self, rhs: UVec4) -> UVec4
pub const fn wrapping_add(self, rhs: UVec4) -> UVec4
Returns a vector containing the wrapping addition of self
and rhs
.
In other words this computes [self.x.wrapping_add(rhs.x), self.y.wrapping_add(rhs.y), ..]
.
sourcepub const fn wrapping_sub(self, rhs: UVec4) -> UVec4
pub const fn wrapping_sub(self, rhs: UVec4) -> UVec4
Returns a vector containing the wrapping subtraction of self
and rhs
.
In other words this computes [self.x.wrapping_sub(rhs.x), self.y.wrapping_sub(rhs.y), ..]
.
sourcepub const fn wrapping_mul(self, rhs: UVec4) -> UVec4
pub const fn wrapping_mul(self, rhs: UVec4) -> UVec4
Returns a vector containing the wrapping multiplication of self
and rhs
.
In other words this computes [self.x.wrapping_mul(rhs.x), self.y.wrapping_mul(rhs.y), ..]
.
sourcepub const fn wrapping_div(self, rhs: UVec4) -> UVec4
pub const fn wrapping_div(self, rhs: UVec4) -> UVec4
Returns a vector containing the wrapping division of self
and rhs
.
In other words this computes [self.x.wrapping_div(rhs.x), self.y.wrapping_div(rhs.y), ..]
.
sourcepub const fn saturating_add(self, rhs: UVec4) -> UVec4
pub const fn saturating_add(self, rhs: UVec4) -> UVec4
Returns a vector containing the saturating addition of self
and rhs
.
In other words this computes [self.x.saturating_add(rhs.x), self.y.saturating_add(rhs.y), ..]
.
sourcepub const fn saturating_sub(self, rhs: UVec4) -> UVec4
pub const fn saturating_sub(self, rhs: UVec4) -> UVec4
Returns a vector containing the saturating subtraction of self
and rhs
.
In other words this computes [self.x.saturating_sub(rhs.x), self.y.saturating_sub(rhs.y), ..]
.
sourcepub const fn saturating_mul(self, rhs: UVec4) -> UVec4
pub const fn saturating_mul(self, rhs: UVec4) -> UVec4
Returns a vector containing the saturating multiplication of self
and rhs
.
In other words this computes [self.x.saturating_mul(rhs.x), self.y.saturating_mul(rhs.y), ..]
.
sourcepub const fn saturating_div(self, rhs: UVec4) -> UVec4
pub const fn saturating_div(self, rhs: UVec4) -> UVec4
Returns a vector containing the saturating division of self
and rhs
.
In other words this computes [self.x.saturating_div(rhs.x), self.y.saturating_div(rhs.y), ..]
.
sourcepub const fn wrapping_add_signed(self, rhs: IVec4) -> UVec4
pub const fn wrapping_add_signed(self, rhs: IVec4) -> UVec4
Returns a vector containing the wrapping addition of self
and signed vector rhs
.
In other words this computes [self.x.wrapping_add_signed(rhs.x), self.y.wrapping_add_signed(rhs.y), ..]
.
sourcepub const fn saturating_add_signed(self, rhs: IVec4) -> UVec4
pub const fn saturating_add_signed(self, rhs: IVec4) -> UVec4
Returns a vector containing the saturating addition of self
and signed vector rhs
.
In other words this computes [self.x.saturating_add_signed(rhs.x), self.y.saturating_add_signed(rhs.y), ..]
.
Trait Implementations§
source§impl AddAssign<&UVec4> for UVec4
impl AddAssign<&UVec4> for UVec4
source§fn add_assign(&mut self, rhs: &UVec4)
fn add_assign(&mut self, rhs: &UVec4)
+=
operation. Read moresource§impl AddAssign<&u32> for UVec4
impl AddAssign<&u32> for UVec4
source§fn add_assign(&mut self, rhs: &u32)
fn add_assign(&mut self, rhs: &u32)
+=
operation. Read moresource§impl AddAssign<u32> for UVec4
impl AddAssign<u32> for UVec4
source§fn add_assign(&mut self, rhs: u32)
fn add_assign(&mut self, rhs: u32)
+=
operation. Read moresource§impl AddAssign for UVec4
impl AddAssign for UVec4
source§fn add_assign(&mut self, rhs: UVec4)
fn add_assign(&mut self, rhs: UVec4)
+=
operation. Read moresource§impl DivAssign<&UVec4> for UVec4
impl DivAssign<&UVec4> for UVec4
source§fn div_assign(&mut self, rhs: &UVec4)
fn div_assign(&mut self, rhs: &UVec4)
/=
operation. Read moresource§impl DivAssign<&u32> for UVec4
impl DivAssign<&u32> for UVec4
source§fn div_assign(&mut self, rhs: &u32)
fn div_assign(&mut self, rhs: &u32)
/=
operation. Read moresource§impl DivAssign<u32> for UVec4
impl DivAssign<u32> for UVec4
source§fn div_assign(&mut self, rhs: u32)
fn div_assign(&mut self, rhs: u32)
/=
operation. Read moresource§impl DivAssign for UVec4
impl DivAssign for UVec4
source§fn div_assign(&mut self, rhs: UVec4)
fn div_assign(&mut self, rhs: UVec4)
/=
operation. Read moresource§impl MulAssign<&UVec4> for UVec4
impl MulAssign<&UVec4> for UVec4
source§fn mul_assign(&mut self, rhs: &UVec4)
fn mul_assign(&mut self, rhs: &UVec4)
*=
operation. Read moresource§impl MulAssign<&u32> for UVec4
impl MulAssign<&u32> for UVec4
source§fn mul_assign(&mut self, rhs: &u32)
fn mul_assign(&mut self, rhs: &u32)
*=
operation. Read moresource§impl MulAssign<u32> for UVec4
impl MulAssign<u32> for UVec4
source§fn mul_assign(&mut self, rhs: u32)
fn mul_assign(&mut self, rhs: u32)
*=
operation. Read moresource§impl MulAssign for UVec4
impl MulAssign for UVec4
source§fn mul_assign(&mut self, rhs: UVec4)
fn mul_assign(&mut self, rhs: UVec4)
*=
operation. Read moresource§impl RemAssign<&UVec4> for UVec4
impl RemAssign<&UVec4> for UVec4
source§fn rem_assign(&mut self, rhs: &UVec4)
fn rem_assign(&mut self, rhs: &UVec4)
%=
operation. Read moresource§impl RemAssign<&u32> for UVec4
impl RemAssign<&u32> for UVec4
source§fn rem_assign(&mut self, rhs: &u32)
fn rem_assign(&mut self, rhs: &u32)
%=
operation. Read moresource§impl RemAssign<u32> for UVec4
impl RemAssign<u32> for UVec4
source§fn rem_assign(&mut self, rhs: u32)
fn rem_assign(&mut self, rhs: u32)
%=
operation. Read moresource§impl RemAssign for UVec4
impl RemAssign for UVec4
source§fn rem_assign(&mut self, rhs: UVec4)
fn rem_assign(&mut self, rhs: UVec4)
%=
operation. Read moresource§impl SubAssign<&UVec4> for UVec4
impl SubAssign<&UVec4> for UVec4
source§fn sub_assign(&mut self, rhs: &UVec4)
fn sub_assign(&mut self, rhs: &UVec4)
-=
operation. Read moresource§impl SubAssign<&u32> for UVec4
impl SubAssign<&u32> for UVec4
source§fn sub_assign(&mut self, rhs: &u32)
fn sub_assign(&mut self, rhs: &u32)
-=
operation. Read moresource§impl SubAssign<u32> for UVec4
impl SubAssign<u32> for UVec4
source§fn sub_assign(&mut self, rhs: u32)
fn sub_assign(&mut self, rhs: u32)
-=
operation. Read moresource§impl SubAssign for UVec4
impl SubAssign for UVec4
source§fn sub_assign(&mut self, rhs: UVec4)
fn sub_assign(&mut self, rhs: UVec4)
-=
operation. Read moresource§impl Vec4Swizzles for UVec4
impl Vec4Swizzles for UVec4
type Vec2 = UVec2
type Vec3 = UVec3
fn xx(self) -> UVec2
fn xy(self) -> UVec2
fn xz(self) -> UVec2
fn xw(self) -> UVec2
fn yx(self) -> UVec2
fn yy(self) -> UVec2
fn yz(self) -> UVec2
fn yw(self) -> UVec2
fn zx(self) -> UVec2
fn zy(self) -> UVec2
fn zz(self) -> UVec2
fn zw(self) -> UVec2
fn wx(self) -> UVec2
fn wy(self) -> UVec2
fn wz(self) -> UVec2
fn ww(self) -> UVec2
fn xxx(self) -> UVec3
fn xxy(self) -> UVec3
fn xxz(self) -> UVec3
fn xxw(self) -> UVec3
fn xyx(self) -> UVec3
fn xyy(self) -> UVec3
fn xyz(self) -> UVec3
fn xyw(self) -> UVec3
fn xzx(self) -> UVec3
fn xzy(self) -> UVec3
fn xzz(self) -> UVec3
fn xzw(self) -> UVec3
fn xwx(self) -> UVec3
fn xwy(self) -> UVec3
fn xwz(self) -> UVec3
fn xww(self) -> UVec3
fn yxx(self) -> UVec3
fn yxy(self) -> UVec3
fn yxz(self) -> UVec3
fn yxw(self) -> UVec3
fn yyx(self) -> UVec3
fn yyy(self) -> UVec3
fn yyz(self) -> UVec3
fn yyw(self) -> UVec3
fn yzx(self) -> UVec3
fn yzy(self) -> UVec3
fn yzz(self) -> UVec3
fn yzw(self) -> UVec3
fn ywx(self) -> UVec3
fn ywy(self) -> UVec3
fn ywz(self) -> UVec3
fn yww(self) -> UVec3
fn zxx(self) -> UVec3
fn zxy(self) -> UVec3
fn zxz(self) -> UVec3
fn zxw(self) -> UVec3
fn zyx(self) -> UVec3
fn zyy(self) -> UVec3
fn zyz(self) -> UVec3
fn zyw(self) -> UVec3
fn zzx(self) -> UVec3
fn zzy(self) -> UVec3
fn zzz(self) -> UVec3
fn zzw(self) -> UVec3
fn zwx(self) -> UVec3
fn zwy(self) -> UVec3
fn zwz(self) -> UVec3
fn zww(self) -> UVec3
fn wxx(self) -> UVec3
fn wxy(self) -> UVec3
fn wxz(self) -> UVec3
fn wxw(self) -> UVec3
fn wyx(self) -> UVec3
fn wyy(self) -> UVec3
fn wyz(self) -> UVec3
fn wyw(self) -> UVec3
fn wzx(self) -> UVec3
fn wzy(self) -> UVec3
fn wzz(self) -> UVec3
fn wzw(self) -> UVec3
fn wwx(self) -> UVec3
fn wwy(self) -> UVec3
fn wwz(self) -> UVec3
fn www(self) -> UVec3
fn xxxx(self) -> UVec4
fn xxxy(self) -> UVec4
fn xxxz(self) -> UVec4
fn xxxw(self) -> UVec4
fn xxyx(self) -> UVec4
fn xxyy(self) -> UVec4
fn xxyz(self) -> UVec4
fn xxyw(self) -> UVec4
fn xxzx(self) -> UVec4
fn xxzy(self) -> UVec4
fn xxzz(self) -> UVec4
fn xxzw(self) -> UVec4
fn xxwx(self) -> UVec4
fn xxwy(self) -> UVec4
fn xxwz(self) -> UVec4
fn xxww(self) -> UVec4
fn xyxx(self) -> UVec4
fn xyxy(self) -> UVec4
fn xyxz(self) -> UVec4
fn xyxw(self) -> UVec4
fn xyyx(self) -> UVec4
fn xyyy(self) -> UVec4
fn xyyz(self) -> UVec4
fn xyyw(self) -> UVec4
fn xyzx(self) -> UVec4
fn xyzy(self) -> UVec4
fn xyzz(self) -> UVec4
fn xywx(self) -> UVec4
fn xywy(self) -> UVec4
fn xywz(self) -> UVec4
fn xyww(self) -> UVec4
fn xzxx(self) -> UVec4
fn xzxy(self) -> UVec4
fn xzxz(self) -> UVec4
fn xzxw(self) -> UVec4
fn xzyx(self) -> UVec4
fn xzyy(self) -> UVec4
fn xzyz(self) -> UVec4
fn xzyw(self) -> UVec4
fn xzzx(self) -> UVec4
fn xzzy(self) -> UVec4
fn xzzz(self) -> UVec4
fn xzzw(self) -> UVec4
fn xzwx(self) -> UVec4
fn xzwy(self) -> UVec4
fn xzwz(self) -> UVec4
fn xzww(self) -> UVec4
fn xwxx(self) -> UVec4
fn xwxy(self) -> UVec4
fn xwxz(self) -> UVec4
fn xwxw(self) -> UVec4
fn xwyx(self) -> UVec4
fn xwyy(self) -> UVec4
fn xwyz(self) -> UVec4
fn xwyw(self) -> UVec4
fn xwzx(self) -> UVec4
fn xwzy(self) -> UVec4
fn xwzz(self) -> UVec4
fn xwzw(self) -> UVec4
fn xwwx(self) -> UVec4
fn xwwy(self) -> UVec4
fn xwwz(self) -> UVec4
fn xwww(self) -> UVec4
fn yxxx(self) -> UVec4
fn yxxy(self) -> UVec4
fn yxxz(self) -> UVec4
fn yxxw(self) -> UVec4
fn yxyx(self) -> UVec4
fn yxyy(self) -> UVec4
fn yxyz(self) -> UVec4
fn yxyw(self) -> UVec4
fn yxzx(self) -> UVec4
fn yxzy(self) -> UVec4
fn yxzz(self) -> UVec4
fn yxzw(self) -> UVec4
fn yxwx(self) -> UVec4
fn yxwy(self) -> UVec4
fn yxwz(self) -> UVec4
fn yxww(self) -> UVec4
fn yyxx(self) -> UVec4
fn yyxy(self) -> UVec4
fn yyxz(self) -> UVec4
fn yyxw(self) -> UVec4
fn yyyx(self) -> UVec4
fn yyyy(self) -> UVec4
fn yyyz(self) -> UVec4
fn yyyw(self) -> UVec4
fn yyzx(self) -> UVec4
fn yyzy(self) -> UVec4
fn yyzz(self) -> UVec4
fn yyzw(self) -> UVec4
fn yywx(self) -> UVec4
fn yywy(self) -> UVec4
fn yywz(self) -> UVec4
fn yyww(self) -> UVec4
fn yzxx(self) -> UVec4
fn yzxy(self) -> UVec4
fn yzxz(self) -> UVec4
fn yzxw(self) -> UVec4
fn yzyx(self) -> UVec4
fn yzyy(self) -> UVec4
fn yzyz(self) -> UVec4
fn yzyw(self) -> UVec4
fn yzzx(self) -> UVec4
fn yzzy(self) -> UVec4
fn yzzz(self) -> UVec4
fn yzzw(self) -> UVec4
fn yzwx(self) -> UVec4
fn yzwy(self) -> UVec4
fn yzwz(self) -> UVec4
fn yzww(self) -> UVec4
fn ywxx(self) -> UVec4
fn ywxy(self) -> UVec4
fn ywxz(self) -> UVec4
fn ywxw(self) -> UVec4
fn ywyx(self) -> UVec4
fn ywyy(self) -> UVec4
fn ywyz(self) -> UVec4
fn ywyw(self) -> UVec4
fn ywzx(self) -> UVec4
fn ywzy(self) -> UVec4
fn ywzz(self) -> UVec4
fn ywzw(self) -> UVec4
fn ywwx(self) -> UVec4
fn ywwy(self) -> UVec4
fn ywwz(self) -> UVec4
fn ywww(self) -> UVec4
fn zxxx(self) -> UVec4
fn zxxy(self) -> UVec4
fn zxxz(self) -> UVec4
fn zxxw(self) -> UVec4
fn zxyx(self) -> UVec4
fn zxyy(self) -> UVec4
fn zxyz(self) -> UVec4
fn zxyw(self) -> UVec4
fn zxzx(self) -> UVec4
fn zxzy(self) -> UVec4
fn zxzz(self) -> UVec4
fn zxzw(self) -> UVec4
fn zxwx(self) -> UVec4
fn zxwy(self) -> UVec4
fn zxwz(self) -> UVec4
fn zxww(self) -> UVec4
fn zyxx(self) -> UVec4
fn zyxy(self) -> UVec4
fn zyxz(self) -> UVec4
fn zyxw(self) -> UVec4
fn zyyx(self) -> UVec4
fn zyyy(self) -> UVec4
fn zyyz(self) -> UVec4
fn zyyw(self) -> UVec4
fn zyzx(self) -> UVec4
fn zyzy(self) -> UVec4
fn zyzz(self) -> UVec4
fn zyzw(self) -> UVec4
fn zywx(self) -> UVec4
fn zywy(self) -> UVec4
fn zywz(self) -> UVec4
fn zyww(self) -> UVec4
fn zzxx(self) -> UVec4
fn zzxy(self) -> UVec4
fn zzxz(self) -> UVec4
fn zzxw(self) -> UVec4
fn zzyx(self) -> UVec4
fn zzyy(self) -> UVec4
fn zzyz(self) -> UVec4
fn zzyw(self) -> UVec4
fn zzzx(self) -> UVec4
fn zzzy(self) -> UVec4
fn zzzz(self) -> UVec4
fn zzzw(self) -> UVec4
fn zzwx(self) -> UVec4
fn zzwy(self) -> UVec4
fn zzwz(self) -> UVec4
fn zzww(self) -> UVec4
fn zwxx(self) -> UVec4
fn zwxy(self) -> UVec4
fn zwxz(self) -> UVec4
fn zwxw(self) -> UVec4
fn zwyx(self) -> UVec4
fn zwyy(self) -> UVec4
fn zwyz(self) -> UVec4
fn zwyw(self) -> UVec4
fn zwzx(self) -> UVec4
fn zwzy(self) -> UVec4
fn zwzz(self) -> UVec4
fn zwzw(self) -> UVec4
fn zwwx(self) -> UVec4
fn zwwy(self) -> UVec4
fn zwwz(self) -> UVec4
fn zwww(self) -> UVec4
fn wxxx(self) -> UVec4
fn wxxy(self) -> UVec4
fn wxxz(self) -> UVec4
fn wxxw(self) -> UVec4
fn wxyx(self) -> UVec4
fn wxyy(self) -> UVec4
fn wxyz(self) -> UVec4
fn wxyw(self) -> UVec4
fn wxzx(self) -> UVec4
fn wxzy(self) -> UVec4
fn wxzz(self) -> UVec4
fn wxzw(self) -> UVec4
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