Struct valence::entity::attributes::EntityAttributeInstance
pub struct EntityAttributeInstance { /* private fields */ }
Expand description
An instance of an Entity Attribute.
Implementations§
§impl EntityAttributeInstance
impl EntityAttributeInstance
pub fn new(attribute: EntityAttribute) -> EntityAttributeInstance
pub fn new(attribute: EntityAttribute) -> EntityAttributeInstance
Creates a new instance of an Entity Attribute.
pub fn new_with_value(
attribute: EntityAttribute,
base_value: f64,
) -> EntityAttributeInstance
pub fn new_with_value( attribute: EntityAttribute, base_value: f64, ) -> EntityAttributeInstance
Creates a new instance of an Entity Attribute with a value.
pub fn attribute(&self) -> EntityAttribute
pub fn attribute(&self) -> EntityAttribute
Gets the attribute.
pub fn base_value(&self) -> f64
pub fn base_value(&self) -> f64
Gets the base value of the attribute.
pub fn compute_value(&self) -> f64
pub fn compute_value(&self) -> f64
Gets the computed value of the attribute.
pub fn with_add_modifier(
&mut self,
uuid: Uuid,
modifier: f64,
) -> &mut EntityAttributeInstance
pub fn with_add_modifier( &mut self, uuid: Uuid, modifier: f64, ) -> &mut EntityAttributeInstance
Sets an add modifier.
If the modifier already exists, it will be overwritten.
Returns a mutable reference to self.
pub fn with_multiply_base_modifier(
&mut self,
uuid: Uuid,
modifier: f64,
) -> &mut EntityAttributeInstance
pub fn with_multiply_base_modifier( &mut self, uuid: Uuid, modifier: f64, ) -> &mut EntityAttributeInstance
Sets a multiply base modifier.
If the modifier already exists, it will be overwritten.
Returns a mutable reference to self.
pub fn with_multiply_total_modifier(
&mut self,
uuid: Uuid,
modifier: f64,
) -> &mut EntityAttributeInstance
pub fn with_multiply_total_modifier( &mut self, uuid: Uuid, modifier: f64, ) -> &mut EntityAttributeInstance
Sets a multiply total modifier.
If the modifier already exists, it will be overwritten.
Returns a mutable reference to self.
pub fn with_modifier(
&mut self,
uuid: Uuid,
modifier: f64,
operation: EntityAttributeOperation,
) -> &mut EntityAttributeInstance
pub fn with_modifier( &mut self, uuid: Uuid, modifier: f64, operation: EntityAttributeOperation, ) -> &mut EntityAttributeInstance
Sets a value modifier based on the operation.
If the modifier already exists, it will be overwritten.
Returns a mutable reference to self.
pub fn remove_modifier(&mut self, uuid: Uuid)
pub fn remove_modifier(&mut self, uuid: Uuid)
Removes a modifier.
pub fn clear_modifiers(&mut self)
pub fn clear_modifiers(&mut self)
Clears all modifiers.
pub fn has_modifier(&self, uuid: Uuid) -> bool
pub fn has_modifier(&self, uuid: Uuid) -> bool
Checks if a modifier exists.
Trait Implementations§
§impl Clone for EntityAttributeInstance
impl Clone for EntityAttributeInstance
§fn clone(&self) -> EntityAttributeInstance
fn clone(&self) -> EntityAttributeInstance
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read more§impl Component for EntityAttributeInstance
impl Component for EntityAttributeInstance
§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
§fn register_component_hooks(_hooks: &mut ComponentHooks)
fn register_component_hooks(_hooks: &mut ComponentHooks)
ComponentHooks
.§impl Debug for EntityAttributeInstance
impl Debug for EntityAttributeInstance
§impl PartialEq for EntityAttributeInstance
impl PartialEq for EntityAttributeInstance
impl StructuralPartialEq for EntityAttributeInstance
Auto Trait Implementations§
impl Freeze for EntityAttributeInstance
impl RefUnwindSafe for EntityAttributeInstance
impl Send for EntityAttributeInstance
impl Sync for EntityAttributeInstance
impl Unpin for EntityAttributeInstance
impl UnwindSafe for EntityAttributeInstance
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