Struct valence::client_command::LeaveBedEvent
source · pub struct LeaveBedEvent {
pub client: Entity,
}
Fields§
§client: Entity
Trait Implementations§
source§impl Clone for LeaveBedEvent
impl Clone for LeaveBedEvent
source§fn clone(&self) -> LeaveBedEvent
fn clone(&self) -> LeaveBedEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Component for LeaveBedEvent
impl Component for LeaveBedEvent
source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::SparseSet
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::SparseSet
A constant indicating the storage type used for this component.
§fn register_component_hooks(_hooks: &mut ComponentHooks)
fn register_component_hooks(_hooks: &mut ComponentHooks)
Called when registering this component, allowing mutable access to its
ComponentHooks
.source§impl Debug for LeaveBedEvent
impl Debug for LeaveBedEvent
source§impl PartialEq for LeaveBedEvent
impl PartialEq for LeaveBedEvent
impl Copy for LeaveBedEvent
impl Eq for LeaveBedEvent
impl Event for LeaveBedEvent
impl StructuralPartialEq for LeaveBedEvent
Auto Trait Implementations§
impl Freeze for LeaveBedEvent
impl RefUnwindSafe for LeaveBedEvent
impl Send for LeaveBedEvent
impl Sync for LeaveBedEvent
impl Unpin for LeaveBedEvent
impl UnwindSafe for LeaveBedEvent
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